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Road Rash 2 (Amiga)
by Graham1984 Road rash 2 was a electronic arts game that came out in 1992-1993 depending if you lived in Europe, Japan or the USA. The game was a simple racer/beat em up which fun as burning it about on a motorbike is good enough but even better when you have either of the two weapons club/chain that had savage sound effects when it connects with an ... opponents head or the police officer. The game had simple menus to work your way around and the option of single player, split screen or mano a mano which is just the two human players on their own with a choice of any bike,any starting weapon and and track whereas the single and split screen was the two human players start at the back of a pack at 14th and 15th. The races took place in the U.S. states of Alaska, Hawaii, Tennessee, Arizona, and Vermont with each level you do getting slightly longer as you progress. All the tracks are just simple two lane roads with various car to avoid along with signs animals and trees if you venture off the road. The game worked where you had to qualify in 1st 2nd or 3rd on each of the five tracks per stage to progress to the next level avoiding being arrested or wrecking your bike as that costs money which when you run out results in game over. The first game was more generous allowing fourth place as a qualifying position and the club being the only weapon. The bikes for road rash 2 had a nitrous oxide section which allows them to have a temporary speed boost over the maximum they normally run at. The weapon in the first game used to wipe out the player or opponents health in one amusing swipe but now each weapon plus fist strike has a pre set amount of damage it causes now but the amusing over the top sounds never get tiring. Even though the fighting was limited to simple left right fist strikes and backhands and the usual two kicks it kept me amused for ages as even waiting for the one per level policeman was worth it to see if you could kick him into an oncoming car or cave his head in with his own club. The bikes handled badly the graphics were cheap but when you are only 8 years old 16bit graphics were my era's playstation3 and xbox 360. There were many more sequels to this game but it was one of the earlier and best games by the time 1993 rolled around and a sad omissions from the megadrive collection brought out a while ago. With its strangely addictive music to even the cheat for the 250mph unlimmited nitrous wild thing (hold a,c and left at the start) slightly less long password and a good boredom breaker road rash was a fun game for that time and i have rated it for what it was a 1993 game. Read the complete review |
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Road Rash 2 (Amiga)
by cpj1987 Released in 1992, the Mega Drive game Road Rash II is perhaps one of my favourites on the console - and that's saying a lot, considering. The box proudly proclaims of the game's "spectacular new crashes including 'face plants' and 'air swims'", and that's exactly what the game is about: motorbike racing, with a level ... of violence and pain that all ages can enjoy. There's no gore, no horror, just good, old-fashioned fun. So, what's the deal? You place as a racer, a "Rasher", taking part in illegal races in the US. Well, in five US states. It's your job to be first, to win the best cash prizes and to upgrade your motorbike, and it's up to you to get there however you can. Punch and kick your fellow racers, steal their weapons (chains and whatnot), and out-run the law when the officers come to call. As you go up to the next level, by coming in third or better, your course will get longer, your prizes bigger, and your fines for breaking the law...well, they increase too. What makes Road Rash II so brilliant is that you're not racing on a track, but on the streets of the US. Dodge cars that change lanes unexpectedly, and slicks of sand and oil on the road. If you crash, you'll be thrown off your bike and will have to run back to it. Crash too much, and you'll wreck your bike completely. Buy new bikes and upgrades from the shop to stay in with a chance of winning each race, and you could be the best Rasher in town, but don't spend all of your money because you never know how much those repairs will cost! If you're lucky enough to get a boxed game, with manual, you'll be pleased to know that you'll receive a bit of a story about each of your potential players, and of course your enemies. An extract, for your entertainment: "Public Enemy No. 1: She saw her first punk show at five years old. At thirteen she was tattooed black from the waist down. By her eighteenth birthday she had 143 piercings." Those are the kind of people you're dealing with. Those and the cops, of course, like Marshall: "An orphan raised in Los Angeles. All he talks about is his gun". You get the idea. Road Rash II is a fantastic game for one player, but also offers two-player split screen and alternating games. And, despite the fact that you can't save many Mega Drive games (including this one), you at least get passwords to start where you left off. Read the complete review |
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The Immortal (Amiga)
by Burning_Darkness The Immortal is almost certainly the darkest game ever released for the Sega Megadrive. The game sees you play as a sword-wielding wizard, on a quest to rescue your master who has become lost deep in a network of nightmarish, subterranean dungeons filled with bloodthirsty orcs and trolls, poisonous spiders, and hundreds of brutal traps ... hidden at every turn. The game is played from an isometric 3d perspective, with beautifully detailed grapics and some of the most exquisite 2d animation I've ever seen in a computer game. It really is a joy to behold, containing dozens and dozens of exotic death sequences in which our sorceror protagonist is immolated, decapitated (complete with arterial spray), melted, hacked to pieces, electrocuted, felled with arrows, eaten by spiders and giant worms, dragged beneath the water and devoured by a giant tentacled leviathan, plunges to his death, and gets impaled on a huge spike that rises up unexpectedly from the dungeon floor amongst others. Here they are, in all their gory glory.... http://www.youtube.com/watch?v=t4a2LpbPbu4 Roaming around the dungeon, you must collect treasure, gold, keys and numerous magical items to aid you in your quest, as you try and work out the game's devious puzzles whilst avoiding the violent deaths that await you at every turn. It really is a fiendishly hard game, and can be quite frustrating, but so intoxicating are the visuals, music and general atmosphere (the text-based story that narrates your progression through the dungeons is also very well done) that the game's at-times irritating difficulty can be forgiven. Indeed, the game's hardness only makes the dungeons appear that much more foreboding, giving the impression that there might ba a thousand levels for you to fight your way through, rather than just eight (although that proves to be more than enough to keep the player occupied for a good long while). In addition to working out puzzles, you must fight Orcs, Trolls and Spiders in close combat, with simple hack and slash and evade options making up the simple but entertaining combat system, and once you have defeated your foes you are treateed to some more truly spectacular and even more detailed death sequences, in which your character hacks off heads, turns foes to stone, slices them in half so that their entrails splatter across the dungeon floor and even causes their heads to bulge and then explode, their eyes flying across the room like champagne corks as their brains splatter in all directions and their lifeless corpses slam onto the cold stone tiles. The visuals are nothing short of stunning, and every death scene can be seen below- (dooyoo puts a space in the word "immortal" for some reason, delete the space in your web browser address bar to make the link work): http://www.whipassgaming.com/genesisreviews/immortal.html A difficult, unspeakably dark and wholly engaging puzzle game, The Immortal does have some limitations in that it its completely linear and frustrating at times, but its so clearly a labour of love and so utterly immersive and delightfully macabre that it manages to overcome these flaws and then some. Its best played on the MegaDrive, as this version has far better music and contains the close-combat death scenes, and stands as a truly great, gore drenched Dungeons and Dragons-style puzzler. Read the complete review |
Electronic Arts Classic Games |
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1 review Genre: Adventure / Classic Games / Published by Electronic Arts / Release date: 1990 |
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1 review Genre: Strategy / Classic Games / Published by Electronic Arts / Release date: 1993 |
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6 reviews Amiga Games / Classic Games / Manufacturer: Electronic Arts / Genre: Driving & Racing / Release Date: 1993 |
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| Electronic Arts Classic Games Recommendations 1 | ||
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