BMX Simulator Reviews

BMX Simulator Classic Games

Newest Review: ... a lot. The idea of the game is to complete three laps of the circuit in a certain time limit, be warned though the time ... more

 ... limit is very tight, making it very difficult to qualify for the next track. I have to admit that I've only got up to track number four, as each track becomes more difficult than the proceeding one. The game can be played against another human player or the computer. The controls are extremely simple, you accelerate by using the fire button on your joystick, and go left and right by pushing the joystick to either the left or right. Also there is the option of your keys, which are definable. The graphics are nothing...more

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Customer BMX Simulator Reviews (2)

cindy1
BMX Simulator: Pedal Power. (378 words)
by - written on 17/03/01, updated on  17/03/01 (Very useful, 65 readings)
Rating:

BMX Simulator was one of the first games to be released on the Amiga. It was made by the famous Codemasters, if you had a ZX Spectrum in the 80's you will remember that most of their games featured the word simulator for example Pro Pinball Simulator, Pro Ski Simulator and Grand Prix Simulator. In actual fact BMX Simulator is not a simulation game, its an overhead type BMX racing game, where each track fills the whole screen. The game features seven tracks, which isn't a lot. The idea of the game is to complete three laps of the circuit in a certain time limit, be warned though the time limit is very tight, making it very difficult to qualify ...  Read the complete review

wampyrii
A 'Simulated' Classic (552 words)
by - written on 13/03/01, updated on  13/03/01 (Very useful, 42 readings)
Rating:

BMX simulator was another superb release by the boys and girls at Codemasters. This had to be one of my favourite software houses when I was a young boy as not only did they keep on churning out some fantastic games but they were also priced around the same level as my pocket money ie. usually only £2 - £3. When compared to the price of today's games this seems like a real bargain and I suppose it probably was but then the production of a computer game back then meant a few sweaty blokes sitting in front of a computer for a couple of weeks rather than the mammoth task seen to be undertaken today. However, where these games lacked cinematic cuts, glorious almost real .  Read the complete review

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