Fast Food Amiga Games
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Fast Food

 
Description: Fast Food Dizzy / Arcade style video game

Newest Review: ... sense of it. Much like PacMan (well alright, pretty much exactly like PacMan), ‘Fast Food’ involves guiding Dizzy around the angular corridors of a maze, picking up all of the collectable objects and avoiding the monsters. The main difference is that the food Dizzy has to collect is – can you guess from the title? – always in motion, and has to be chased down. Unlike PacMan there is a ... more

 ... limited quantity of food, rather than the abundance of pills on every available section of that other game’s mazes, and numerous items can be collected to aid or impede Dizzy’s progress. As I am only familiar with the updated 16-bit version released on the Diz...more

Frankingsteins
Premium Review Fast Food: Out to Lunch (791 words)
by Frankingsteins - written on 20/09/07 (Very useful, 93 readings)
Rating:

The first hints of the successful licensed franchise that the Oliver Twins’ anthropomorphic egg Dizzy would never become came with ‘Fast Food,’ released at the end of 1987. Essentially a quick, cheap and fairly unimpressive PacMan clone designed for a budget sale, the game was completely redesigned several years later to take advantage of the Amiga and Spectrum’s superior abilities, for inclusion on the ‘Dizzy Collection’ compilation of all the early Dizzy games. Despite the revised moniker (in the style of ‘Star Wars: A New Hope’), this game is completely unrelated to Codemasters’ primary series of Dizzy games, which were excellent and thoughtfully crafted ...

 

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