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Newest Review: ... in each of which you can build structures such as mines, labs and factories whilst guarding them with troops or alternately ... more |
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Price Comparison for Mega lo Mania
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Negative Megalomania
Release Date: 2007 - 03 - 19, Audio CD, Avantgarde Last Update 10.12.2009 06:10
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£ 9.98 |
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Megalomania
Release Date: 2001 - 12 - 18, Audio CD, Head Not Found Last Update 10.12.2009 06:10
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£ 12.69 |
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Megalomania
Release Date: 2007 - 04 - 30, Audio CD, Escape Last Update 10.12.2009 06:10
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£ 5.49 |
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Negative Megalomania
Release Date: 2007 - 07 - 31, Audio CD, Season Mist America Last Update 10.12.2009 06:10
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£ 14.19 |
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Read Reviews for Mega lo Mania
by - written on 07/08/09 (Very useful, 20 readings)
Rating:
An interesting little game, this! Mega Lo Mania is a real-time strategy game that borrows elements from the likes of Populous, power Monger and Sim City, in which you must advance your civilisation from the stone age through classical, medieval, industrial, modern ages and finally into the futuristic age, balancing your resources and mining a variety of elements whilst developing new weapons that include crossbows, catapults, cannons, machineguns, tanks, planes, nukes and even UFOs. The game maps consist of a number of separate sectors, in each of which you can build structures such as mines, labs and factories whilst guarding them with troops or alternately launching ... Read the complete review
by - written on 07/12/00 (Very useful, 70 readings)
Rating:
I remember when there was a rash of what are basically god-simulators finding their way onto the shelves. mega Lo Mania was one such of these and stood up well against strong competition from other similar games such as Populous and Sim-city. In Mega-lo-Mania you are a god who must battle against other gods by manipulating the poor human folk on the islands below. You can increase their technicalogical levels and build defences, weapons etc. to enhance their chances of survival against the opposing races. Ultimately it comes down to building, developing and reproducing faster than the opposition and then to attack and wipe them out before they do the same to ... Read the complete review
by - written on 22/09/00 (Useful, 87 readings)
Rating:
This game was one of my least favourite games on the Amiga. It wasn't because the game was boring, the reason why was that I could never get to grips with this game I could complete the first few levels but after that I could never seem to progress. The basic idea of the game was that you could play any one of four gods controlling your people, trying to take over an area of space. You did this by using your people to develop weapons in your castle, you would then send your people out with their weapons to try and destroy your enemy fort. The game is split up into Epochs; each Epoch is split up into a further three islands. As you progress ... Read the complete review
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