| Product: |
Theme Park |
| Date: |
27/02/06 (9062 review reads) |
| Rating: |
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Advantages: Addictive, Fun, easy to grasp, creative, inventive.
Disadvantages: Could be longer, could have more rides/things.
Theme Park
This is an old version of the Playstation and PC ones, and has a lot of original charm.
OBJECT OF GAME:
The object is to create your own theme park on a plot of land with a financial budget, and make as much money as possible, create the best rated, most rich, most satisfying, most fun park there is.
You Choose your name at the beginning, and that is your name in the game from there on, as the owner of the park. Then you Select the name of the park, select if it is a
sandbox (not a lot of responsibilities, a lot of things are automatic, but you get to explore less too),
or
simulation (a little more responsibility than sandbox, but more freedom to do research and other things)
or
full (includes all privileges and responsibilities - and is generally harder to play if you're not familiar or practiced.)
You select the difficulty level, whether you start with a lot of money or less - and you select if the visitors in the park are easy or hard to please - up to you if you want a challenge.
You select the number of opponents, which is all, 10, 4 or even none.
Then you go onto the world screen and select a country to set up your theme park in - which at the beginning can only be UK because that is free and you can start off with all your money and earn lots of profit to move onto more expensive countries.
In expensive, I mean that there is a rent on the land you pay the government of that country, and according to the economy it is less, or more, and you can also see how poor or rich the people are which will show you how your profits will go, and whether or not you can raise the prices of your food items to gain extra profits, and if the people will accept this or not.
Then you go onto the screen where you have a big piece of green land with a gate and there is an assistant in the right handside corner with a hat on who helps you, gives you advice and so forth to further you in your game.
You have a certain amount of money in which:
To set up rides (bouncy castle, Ghost train - for people)
To arrange for food supplies (burgers/fries - for profit)
To arrange for pleasant scenery (lamps, fences for people)
To arrange for gambling games (like duck shoot - for profit)
To arrange for novelty shops (balloon house for profit)
To arrange for guards ( to keep rebels/hooligans out)
To arrange for mechanics
To arrange for handymen (who clean your park)
To arrange for entertainers (for the people)
To research new ride designs, training for staff, better bus services (longer, double decker buses), better scenery, better ride upgrades etc.
You lay the path and surround with rides, shops and so on until you have your very own theme park. Whenever you want, you can open your park, and set a ticket price and that's when the people start pouring in.
You can monitor people's feelings and reactions by highlighting them and reading their status - happy, very happy - happy as can be - not very happy etc.
That's how you go about your game.
GAMEPLAY:
It lasts a long time, you can go on, waiting for new rides to be researched and you compete against your computer opponents. It is quite good for those who like simulation and management games. 8/10
MUSIC:
the music is relevant although not very original - something easily ignored - the sound effects of the people, like talking, making noise, coughing and throwing up can be hilarious.
6/10
REPLAY VALUE: You can play this again and again, until you have tried all the different countries, tried every ride, made lots of money, and tried designing the layout of your park differently - there's endless possibilities.
8/10
OVERALL:
Overall a good, playable, addictive game with a lot of originality as it is the first of its kind.
9/10
Summary: A great game, a pioneer if you will
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Last comment:
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- 27/02/06 It was a real classic in its day. Good review. |
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