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Tomorrow Never Dies is a truly baffling game that attempts to mooch off the success of the brilliant FPS Goldeneye by...not being an FPS! You'd think the critical acclaim and general fanfare around Goldeneye would be enough for the developers to stick with formula, but instead they have attempted a third-person effort to replicate the success of other similarly themed spy games like the brilliant Syphon Filter. Needless to say, the resulting game isn't so good. The game has you attempting to take down a crazy media mogul, Elliot Carver, who is attempting to instigate a war between China and the U.S. for his own financial benefit. The various levels have you traipsing around the world, murdering baddies, completing the occasional mission objective, and then retiring home for a rest. There's not much to it, and that wouldn't be so bad if the gameplay was just a bit more fun, but for a game purporting to put stealth before violence, there's an awful lot of it in this game! There's no risk or reward system to it, and so it's a lot easier to just run through the levels with a machine gun most of the time! The game is a breeze to play through, but there are some horrendous mechanics that make it very frustrating, like a shambolic aiming system, clunky controls and an often cumbersome control system. But it looks good, right? No, not really. There are a few decently rendered environments, and Brosnan is well rendered (perhaps the team spent their time on this mostly?), but there are some horribly blocky areas too, and the animation is hilariously bad at times. In conclusion, there's just not much variety or enjoyment to be had out of this game.
It was with Rareware that James Bond finally found a company who could produce a great game based on his likeness for the N64 in the game based on the film "Goldeneye" and whenever I heard that they had been dumped in favour of EA for the playstation version I must say I was more than concerned for the quality of game we were about to recieve. Should I have been? Well the answer is yes, not a catergoric yes but a yes none the less. They decided to drpo the 1st person shooter idea that was so wondefully done on the N64 and went for a more imaginitve 3rd person game introducing the opportunity to take Bond on the road in cars and stuff. The graphics were inoffensive and fine for what they were at the time with all enemies looking at least a little different and the background of each level looking pretty good, especially the ones set in eh snow early on in the game. The gameplay was ok, nothing to amazing but pretty enjoyable although sometimes a little awkward when walking around as the camera angle would go funny. Soundwise the game is nothing to write home about but you get the usual Bond themes and voice-overs that are pretty harmless. All in all this is a good effort but not a great game and for me the thumbs are squarely in the middle. Big Bond fans may want to have a gander.
Expectations ran high for this game, due to its exciting, eponymous movie and the exceptional Nintendo 64 James Bond game GoldenEye 007. And while this game presents the variety and intrigue one would expect from the beloved licensed-to-kill, martini-sippin' spy, it would have benefited from a bit more polishing. Don't expect this game to be on par with the games and movies that preceded it. In fact, if you're looking for a GoldenEye-like experience for the PlayStation, you'd be much better off with the WWII period piece, Medal of Honor.