Advanced wars 2 is a turn based strategy games on the GBA, and i think its one of the best games that you can get on the GBA.
How does the game work?
There are 2 main game modes, skirmish and campaign. Campaign is like a story mode, whereas skirmish can just be played when you feel like it. In campaign mode you must play as one of 3 factions (green earth, blue something or other, red land or something like that) and gradually defeat the evil black hole army. Each faction has 3 or 4 commanders, each with special unique abilities and stats. For example, play as crash, the large blue guy on the front who has superior direct damage (brute force) for all his units. But he lacks intellegence, seen by the way his artillery units are not only very weak, but have a reduced range. This sort of balance is reflected in all the characters, for example there is a son of a wealthy monarch, who can produce units very cheaply, and earns extra money from building, but his units are weaker. A tank specialist has stronger tanks. The sniper has longer range artillery, but weaker tanks, and so on. This adds a cool dimension to the game. Also each commander has a special ability (infact each has 2, but they are the same except one is more powerful than the other, but requires you to charge up your special meter by killing enemies and so on for longer), for example the engineers special is to heal all his units, but his ultimate is to heal them even more and resupply them.
The general gist of the game is to capture building that bring you money. using this you can produce units from either air bases, naval docks or war factories, and try to kill your oponnents. There are loads of units to choose from, ranging from missile soliders, to some more futuristic ones like neotanks. In skirmish mode you can even play with 4 other people on the same GBA, as its all turned based, so you just have to keep giving the GBA to one another. You can also form teams, like 2v2, or 3v1 or whatever you want. It gets even better, because the game also has a map editor, so you can create the map just as you want it.
Anyway, i think this is a must have for the GBA, and rivals even modern games on PSP and DS, as not only is this game very strong as a 1p game, but it has the rare ability to be a multiplayer game on a handheld console without needing more than one console. Even the pokemon games needed a system link to play multiplayer.
So overall i give this game 5/5, for being incredibly fun, and still being fun even today with the advent of HD and all of this. This game may not be the prettiest, but it is seriously fun and addictive, play with care! Infact if you don't have a GBA, i recommend you buy one just for this game.
This game is suitable for all ages and is a turn based strategy game on the GBA. This game has to be one the ebst games as a follow up to its previous title. The game has all the greatness of the previous one with more options and new characters and more depth.
The idea of the game is taking turns with commanding your army units which are either set from the beginning or you can make your own. You battle with other commanders in all kinds of battels over land, sea water. Making it a brillinat strategy game and it is portable. Adds hours of fun on boring train rides etc.
There is a fresh new storyline, which is really good, and the dificulty in this game is raised. The computer AOI reacts better and the last mission is insane but not impossible.
You can make your own maps again and have all the options as before to play multiplayer battles by taking turns on one console which is fun. And you cannot go wrong with this killer game.
"Advance Wars 2: Black Hole Rising" is a video game released for the Gameboy Advance in 2003 by Nintendo. It is a turn based trategy game and the second in a series of the same name. In the United States, the game received a rating of "E" by the ESRB panel which deemed it suitable for all ages.
Black Hole Rising features five different armies who the player can opt to play as, and are all on the same mission. The premise states that each faction's purpose is to promote unity but the game itself comes across as being domination. Gameplay handles very much like the popular "Warhammer" table top game. The player is able to control an army to his or her specification and can include land, sea and air forces. The map is presented as an overhead grid and players move their units from square to square. Also like Warhammer, depending on certain distinctions the player's units may only attack within a certain range or in a certain direction. Artillery cannons, for example, may not attack any unit in the same area and is ineffective at targeting units in the sky. The game ends when the opposing army has been fully eliminated or if their headquarters are destroyed in battle.
The graphics of this title in the overhead very are very simple but can be easily distinguished. Colour is a clear guidance in this title with each faction being designated a certain colour. It is also easy to clearly see what terrain one is navigating on ranging from road or dirt, as these sections will impact on movement slightly. An interesting feature of this game is its in-game map creator where the player can create certain scenarios and further test them in single player action. The game itself supports up to four players by link cable but appears most geared for single player competition. The audio is of an excellent standard though is clearly taken from the original "Advance Wars" title. That is not a criticism in the slightest, as the first featured excellent sound effects and musical scores.
Overall, Black Hole Rising is a game I would recommend to prospective buyers. The strategic element is not one which is overly used on a handheld system and this title makes for excellent playing throughout.