AeroWings is a flight sim game that attempts to replicate the feel and realistic control of a jet plane. AeroWings is a little different from most console flight sims in that you're the game involves no combat or weaponry of any description. There are no combat missions, no enemy planes, vehicles, buildings to destroy, no bombs to drop or missiles to fire. On start up you get one of a selection of quite well put together FMV sequences displaying stunt planes in flight accompanied by a techno sound track. The title screen and options are neatly presented and easy to navigate and there are a number of different modes and options to choose from. On completing a mission you can replay your flight using various different camera angles, and in mission mode you are given a detailed summary of how well you did. The environments are clean clear colourful, clouds swirl around your plane and a patch work of cities, mountains land and water stretch out beneath you. All this looks surprisingly well detailed, get low however and the realism of the graphics fade somewhat. The graphics more than do their job of conveying the feeling and atmosphere of the game. You can view your plane from different angles and fromwithin the cockpit. There's not much in the way of sound effects but the voice acting from both your male flight instructor and the female computerised voice is well acted. The music is suitably atmospheric and fits well to the various flight stages. In mission mode you are initially taught to fly the plane and perform basic manoeuvres such as landing, turning and flying in formation. You are instructed by an often somewhat furious sounding instructor who shouts orders at you that you are expected to perform with 100% precision. This game does have alternate modes where you can have a break from your instructor and have the freedom to do what you please.The first alternate mode involves you having to fly through coloured hoops in the sky. These hoops are often difficult to find and often take skill to fly through since they tend to be located in awkward locations or close to the ground. There is also a free-flight mode, in this mode there are no instructors, no manoeuvres to perform or hoops to fly through, you just fly around in your plane, having the total freedom to go wherever and do whatever you want. As the game progresses you gain access to new planes and unlock new stages which can be accessed in the alternate game modes. AeroWings is an interesting title which is worth a look if you're interested in something a little different but it requires a great deal of patience to play and may not be for everyone.
The Dreamcast has a lot of amazing titles in its library, and I would class Aero Wings as one of them. If you have ever seen an air display, and loved it, then you will love this game! First of all the graphics in this game are not the greatest, but when you are going as fast as the game runs they don?t seem too bad, on the other hand the planes are extremely detailed and you will see some familiar plane designs such as the F-15 and the Japan Air Force Training plane. The regular game-play mode is hard and the instructor will be disappointed at you for not staying in formation but otherwise its fun and adds a new challenge that is not in all the other jet games. The physics of the game are realistic and you can almost feel the G forces pushing the blood to your feet, even more so if you turn on the RED/DARK mode, which fills the screen with red or black, if you are going to black out due to the high G?s. When in free play mode you can choose from many different areas to fly in, many of them quite beautiful. And after you have finished free play or crashed, you can watch the replays. This is the best part of the game by far. You can choose your views, and they are quite dramatic, you can even save these replays too! But they are a bit on the heavy side, memory wise! :) Given the price this isn't a bad game, especially when the cheat is entered (At the start screen press and hold L,R and start. A voice should say ''Okay Good''. All aircrafts and missions will be available to you. Which is quite good if you cannot play the game very well but I think for the price it is a good game. Price @ bottom is the most expensive as it mainly £5-10
Aerowings streaks ahead of other DC flight sims. You fly around in a Japanese stunt jet and complete different mission objectives without ever firing a bullet. Let me just say from that this game is extremely hard. You must undergo the basic training if you hope to complete any of the latter levels. Now, most training modes, especially in fighting games, are tedious, move-oriented lectures. It isn't much different in Aerowings. As far as the game's objectives, I was a little diappointed by the lack of weapons. A flight-sim with military jets just isn't a flight-sim without some sort of deadly force! However, Aerowings still manages to pull off this gun-free stunt and is actually a fun, challenging, non-violent game. This simulator is about analogue stick precision and mental attention. In the Sky Mission Attack mode, you try to locate targets before the time runs out. In Blue Impulse mode, you get to perform in-air moves. In free flight mode, you must lead a formation through the skies. I must say, the graphics are quite stunning. I've really been impressed by how realistic the clouds look on the Dreamcast. Every flight stage is very detailed. The planes are nicely presented. You get the basic flight-sim choice of views: Behind, way behind, and Cockpit. The cockpit is probably the recommended perspective for the beginner because it keeps you posted on altitude, speed, direction, and G-force. Although I miss the violence that I've come to expect from flight sim games, I thought Aerowings was far more innovative than N64's Pilotwings and definitely has graphics to rival any current console game. You want strategy and precision? Pick up Aerowings.
Aero wings is a very graphical, very hard flight sim for the dreamcast. You have to pass a series of tests before you can become a member of blue impulse, a japanese flying group. After completing these ten missions, a further ten open up where you fly with a squadron doing amazing manourevers. The game has 4 player mode which is pretty diffilcult to do, but give it time and it will come to you. There are over 12 planes that are unique in flight and handling. The graphics are amazing, the replays are also wicked. So if you are a fan of flying games, buy it now!!!
Before I say anything else, I must say this - this is the most boring game I have ever played in my life. I cannot believe they would even make a game that is this pointless. Whoopee, I can do a roll. The play control is pretty good, though. If you want to learn to do anything in formation, though, it takes about a month to learn. Only the most serious flight-sim fanatics should even think about renting this pitiful excuse for a game. Even when it says your speed is mach 20, it seems as if you are going about 10 miles per hour, especially when you are flying close to the ground. The Dreamcast is so much better than N64 and Playstation; why does it have to have games this bad on it?
I think this game is really boring, i normally enjoy flite-sims, but this has nothing to it, it has a couple of easy tests to do and then you just fly around doing nothing, its really boring. it could of been so much better,ie, more to do, like fly in and out of tight objects, or it would of been really cool if you could do some stunts(apart from loop and barrel role) in the game, which woulg get you more points, but it doesnt have anything like that, one good thing is the jets/planes, some of them are really cool looking and can go damb fast, but thats it.
Aerowings looks fine ,really pretty impressive the first few times, though after investing a few hours it becomes clear that there isn't much to the game at all, it almost feels like a software 'toy'. There is a structure to the game of course , you have to complete a set of traning manouvers to the satisfaction of a rather stern tutor. These tasks becomr progesseivly moere diifficult as you fly with the Japanese 'Blue Impulse' team (like our Red Arrows). A free flight option is here and that is pretty much it . The planes are suitably complex to handle and they look good , but don't come here expecting any kind of arcade thrills.
When i played this game the first thought that came into my head was "Ohhh my god what is this". This game is slow,dull,boring,too hard and very repetitive. I would not reckomend this game to anyone who isnt a true flight sim fanatic and even then i would think twice about it. As you have probably gathered I do not like this game and it is no shock to me that most magasines rated this game on avarage with a 3 out of 10. It is no wonder that this game is £10
This game has a fleet of graphically exquisite fighter jets with accurate flight controls and airplane movement. There are eight maps with different terrain, lighting, and conditions to fly over and in some cases through. There are five different modes split into training and full game mode. In training mode your flight instructor shows you where the controls are and what they do. She also tells you how to read your heads up display (HUD) and determine the position and heading of your aircraft. Full game mode includes Blue Impulse Mission (BIM), Sky Mission Attack, Free Flight, and Multi-player. In BIM mode you fly with a real (real mad) pilot who tells you what to do and how you are doing. You score points for various parts of each training step. There is a briefing before and a debriefing after each training step. Next there is the Sky Mission Attack. In this mode you fly though targets and earn points with respect to time. The Free Flight mode is self-explanatory. You fly wherever you want and land wherever you can. The Multi-player mode is also self-explanatory. You can have up to four pilots in this mode. In each of these modes there is movie style replays. They are quite nice but you get tired of watching them real quick. Gameplay: This game plays great. When you are in one of the behind-the-plan views you feel like you are one with the plane. Inside the cockpit, it is hard to see and you have to use a lot of instruments. The training modes are pretty cool with the instructors and precise commands. In addition, the standard analog stick on the Dreamcast controller works great with flying games. The controls are the standard flight stick controls, throttle, rudders, flaps, airbrakes, landing gear, and view. All of these fit nicely on the Dreamcast controller. Well done. Graphics: As always, Dreamcast graphics are beautiful. The planes and the scenery are great. Some of the graphics get fuzzy at far distances, but atypical of real l ife fuzziness. The planes however have full moving parts. The wings, rudders, flaps, airbrakes, landing gear, etc. all look very realistic and are very smooth. The cockpit view is cramped with not much viewing area outside the window. Sound FX: The sound is, as always, high quality. Unfortunately, the sounds are unrealistic for what I know to be jet sounds. There is just very little power backing it up. Also, the music is not very memorable. For all the great music from fighter jet history (Danger Zone from Top Gun come to mind), there is nothing special here. Overall: If I didn't already have this game, I wouldn't buy it. It's not my type. Actually, it's not like any other typical video game. No violence? Seemingly slow moving vehicles? This is not why Mr. Nintendo invented video games. He invented video games so you could do things and be things that you can't be in real life. People can actually do this. They can't however blow up everything that moves just because the bad guys owe you 32,000 dollars. So, buy this game if you are a boring person or have an extra 32,000 dollars lying around. Otherwise, buy a real game.