The Amiga is a very important piece of history, it was the machine that defined what computers would become.
Despite being viewed as very low-spec compared to todays standards, they were the top of the line computers of their day, with 7MHZ CPU's and 1MB of RAM as standard, they were superior to video game consoles such as the SNES.
With the release of CD's however, the Amiga quickly lost ground, they were no longer better at gaming than the PS1 or N64, and they were no longer the top PC compared to the new Windows operating system.
Due to this, the Amiga was stopped in production as we know it in 1996. However the company Amiga Inc. still sells modern PC's with the Amiga branding.
There were a wide range of programs available for the Amiga, ranging from internet browsers, image editing tools, music making tools, movie making tools and even game making tools. This made the Amiga extremely popular with developers and thus it developed a healthy community that still lives to this day, in 2010.
Although Amiga 1000/2000/3000/4000 computers are more like our modern day PC's. The Amiga 500/600/1200 were small, compact PC's capable to fit in almost anywhere. The 600/1200 were the smallest, due to the fact that the 500 had a massive cooling vent on the back of it. These versions also had built-in keyboards.
Really the Amiga was a fascinating piece of technology, it had power before its time, but unfortunately it didn't keep up with the times and was left behind, who know's what the system might have become if it had lived to this day.
The Amiga, the very first games computer I ever had when I was at a very young age, I believe the first version I had was the A600 followed by the A1200. The Amiga, a follow on from the commodore 64, was a games console that used a keyboard, monitor and a floppy disc drive. All the games came on small floppy discs consisting of 1, and quite often 2,3 or even 4 discs to cover the whole game. The console itself consists of a small power supply, if needed an external as well as integrated into keyboard floppy drive and a mouse. A joystick was also available for certain games and very useful.
Its amazing thinking about it, the games on the console and the console itself are highly reliable, until my dad sold mine a year or so ago...lord knows why he did it!, it was in fully working condition. What other console works so reliably after 20 odd years. They were so easy to use, the games were so simple they were just brilliant and it was just simplicity, reliability and entertainment in a small power unit. The games usually came in large boxes, although in our household these got thrown away and ended up having a few shoe boxes worth of floppy discs.
As for the games on the Amiga, they were and still are some of the greatest games ever to have been made. My personal favourite being the amazing game that was, Superfrog, guiding you little caped frg through the dangerous forests, through the circus, the ice age and the future and well as taking sight seeing vists to the pyramids and the moon. The game was simple, the graphics were actually very good for the Amiga. Another brilliant game was Fire and Ice, taking a small coyote through various worlds using the elements to find a path through to the finish trying to pick up pieces of keys to open locked doors. The games were usually quite easy to complete, other than the odd game, Stunt car racer comes to mind, they were very simple games, pop the disc into the floppy drive, wait (long loading times), the options were limited and the graphics weren't what they are now but if it was me I'd have the Amiga over any 360 or ps3 these days.
Another classic game that started on the Amiga was prince of persia, quite difficult but a brilliant game, dangers of falling spikes and tiles whilst able to fight enemies and drink potions in order to increase your health...as long as you pick the correct one. One of my very ever favourite games was Deluxe Galaga, taking a spaceship though space trying to battle off enemies and taking the odd meteor storm picking up points along the way. I was addicted to this game and the bosses were incredibly hard and frustriaiting. Such a classic game though and if I had the chance to play it right now I;'d certainly have no life.
Although Commodore went bust a long time ago, they used to be one of the top brand name manufacturers in home computers. I remember when I was about fourteen I used to dream of having one of these machines. At the time they cost about £500 and had a reputation for being the best home computer on the market.
Though it seems laughable now, the Commodore Amiga came with 512Kb internal RAM which was upgradable to 1MB. There were also a handful of useful utilities available for the Amiga, such as a cartridge called an Action Replay which slotted into the side of the machine. The Action Replay had the ability to slow games right down making it easy to get past the more difficult parts of games. I'm sure it also had the ability to rewind games if you made a mistake.
One of the best features about the Amiga was the wide variety of public domain software available, including plenty of games and lots of utilities such as music trackers, similar to audio sequencers. And all these were stored on the old floppy disk. Viruses were a lot simpler back in the old heyday of the Amiga, as most users didn't have a hard drive unless they had bought an external one. Most of the time, viruses would operate by causing a read/write error on floppy disks after storing themselves in the RAM memory of the computer. In order to clear the memory of the virus you would simply turn the machine off for about a minute.
There were plenty of commercial games released on the Amiga too and I remember paying on average a £25 for a top name commercial release. Of course all these games are now in the public domain and some of them have even gone on to have been released on modern machines such as the playstation 2, one game that comes to mind is James Pond - Robocod.
I learned my first bit of programming on the Amiga and went on to use facilities to create demo's showcasing the machines remarkable abilities (in it's time). Though this is just an old bulky machines with very basic sound and graphic capabilities, in it's time it was impressive, and even these days it's still a fantastic little fun machine that can provide hours of entertainment.
More of a reminisce than a review!
This thing I loved. A great games machine and how I used to look forward to the next edition of any of the Amiga magazines. Back in the day computer magazines really did carry useful coverdisks.
A great array of games and sometimes, just sometimes a really useful utility such as a word processor or decent music making package, with no limitations.
My Amiga days were also the days before the internet got a hold on us so I actually used the machine (nowdays 99% of my computer usage is being online).
I am not technical in anyway, but I understand from others that the Amiga was light years ahead of the PC at the time. I have been told that the Amiga ran at a mere 5Mhz, and a contemporary PC needed about 100Mhz speed and didn't get anywhere near the Amiga for performance.
Something that I was sad to see overtaken by the PC and it would have been interesting to see how things would have gone if Commodore were still around.
I must stress that this review is not intended to persuade you to go out and buy an Amiga computer, as you might as well save your money. This is mainly intended for nostalgia purposes, for all those people like me who were brought up on the old computer games and still love to play them. The Amiga was one of the most successful, and probably the most advanced, home and office computer before the big Windows 3.1 boom, and as such demands respect. Its 'Wordworth' word processor and 'Deluxe Paint' animation and drawing packages were unbeaten at the time, and allowed me to develop creativity very early on. Music making programmes such as 'Octamed' allowed my brother to make funny sounding tunes before realising he had no interest in furthering a musical career, and the later models even had limited internet capability. But we don't care about that, let's go on to the games! The Amiga still resides in my family's kitchen, and is often a very enjoyable alternative to the PC... but only when that's in use. There are very few modern computer games that I find worth my while playing, I'm much more a TV series guy, but the Amiga games still hold appeal. I think the formula must go something like this: Nostalgia + Simplicity + Pretty rubbish + Someone's using the good computer = FUN! From the platform games such as "Zool" and "Arabian Knights" to the detailed adventure games "The Secret of Monkey Island" and "Simon the Sorceror" (I still play these on the PC as well) and even to some of the sport games which I usually hate, the good thing about the Amiga 600 and 1200 computers was that copied games were very easy to come by. In fact, goin through the disk boxes it was a chore to find games with official covers that didn't have sticky labels and biro writing on. Oh yeah, I forgot "Golden Axe," fantastic! My dad's Amiga obsession of the l
ate 90s also led to him buying several Amigas for very low prices, along with an unhealthy amount of games. These didn't get played much though, as the nostalgia part of the formula was missing. That Bomberman rip-off where you play as a man's willy got a few plays though, ha ha. Don't go and buy an Amiga to use as yuor computer, you'll be lucky if it manages to load your homepage. If you already have one though, or similar old computers such as the Amstrad, Spectrum and Commodore 64s, why not celebrate by pulling up a chair and playing Pacman or something? Some legends will never die, long live Amiga! Except I think it's technically died.
Amiga - just saying it brings back happy memories of the pre-PC and pre-Playstation days. I got the Amiga as a christmas present when I was about 5 or 6, and I still have it now, more than 10 years later. The games were fantastic. Comparing an Amiga game to a modern day game would be like comparing an old Morris Minor to a Stealth Bomber, but I still get the Amiga out ever now and again and play on it for hours on end! Ahh, memories. There were thousands of games too! There was a type of game available for every person. Racing, fighting, platform, adventure, etc. The list goes on. They were complicatedly simple, if you know what I mean. They were complicated to complete, but easy to set up. Most had a cheat menu when you first turn it on, and you didnt need to type in a password or get to a certain level to unlock it. You could copy a game in about 10 minutes - with all the disk swapping included! Workbench was a very clever piece of 'software'. It had many of the features that Microsoft Office has on now. Wordprocessor, Clock, different fonts and colours AND the fantastic little gimmic - Say. You typed, it talked. You could just play with that for hours and hours! The only thing that has gone wrong with mine in the 11-ish years ive had it is the button to take the disk out has fallen inside, but you can still remove the disk by using a tooth-pick to push the release. To play a game, you turned it on at what looks like a BIG grey brick, and it would be ready for the game instantaniously! Put the game in and you would be playing thirty seconds later. Not like modern games when you have to navigate through complicated menus and options. Im sounding like an old man!!! I would 100% reccommend the Amiga to anyone who hasn't got one. Buying a good used on is hard to find, as all the enthusiasts will NOT part with theirs, and I know I never will. If you find one, SNAP IT UP! You
WILL NOT regret it.
You may read this and think pah this is just someone who is tiring to keep their dead medium alive, but all I can say about the Amiga is that I love it still. I currently own an Amiga 500, 500+, CD32 and a 1200. My 500 and 500+ are the basic machines but I have a 52MB quantum hard drive for one of them. I know you might think wow a whole 52MB of space, but the thing is that I never filled it up. The fun starts with my 1200 I have a blizzard board with a 68030 processor, this processor is an improved processor for the Amiga it makes it run at a slightly higher rate then the original machine which I think runs at 14MHz, I think its around 50MHz. You maybe thinking wow 50, my pc is a 1400GHz. The thing with the Amiga is that it can run with a slower clock speed because its software it built much better than PC software and it is more efficient at doing its tasks. I have put in an extra 32MB of ram into my 1200, again you may think wow I use 512MB of ram, an Amiga would not have to have this kind of memory as unlike PC’s the Amiga does not waste its ram it uses it wisely and unlike PC’s there is no cache ram to worry about using up. The A1200 comes with 2MB of ram as standard this is called Chip Memory and is used by one of the Amiga’s custom chips for graphics, it is best to get some fast ram as the chip ram can run out if you are doing a lot of graphical stuff, If my memory serves the A1200 starts off at 7MHz but with fast RAM it increases to 14MHZ, these numbers might be off but I’m sure that fast RAM will increase the speed of the machine. I also have a 1.1Gig hard drive in it, you may think yet again wow 1.1GB, my PC has a 40GB drive and you will probably fill it up all the time. I have never got near to filling up my 1.1GB as unlike a PC which saves stuff in 32k clusters the Amiga will save it in the correct size of space. You can also run Amiga’s off the TV as they don’t need a Monitor but you can s
till hook them up to one if you need to, which does make it look better as monitors do. The main reason that I don’t want to get rid of it for is quite simply one game that game is Speedball 2, yes I know that you can get it on the PC but I downloaded it and turned it on it was the full PC version I now longer have it near my computer as its rubbish, threw up and switched it off. I can’t believe that the PC in all its glory cannot seem to be able to handle a simple game like speedball 2 like the good old Amiga can.
Fuck Gays and Lesbians Fuck Gays and Lesbians Fuck Gays and Lesbians Fuck Gays and Lesbians Fuck Gays and Lesbians Fuck Gays and Lesbians Fuck Gays and Lesbians Fuck Gays and Lesbians Fuck Gays and Lesbians Fuck Gays and Lesbians Fuck Gays and Lesbians Fuck Gays and Lesbians Fuck Gays and Lesbians Fuck Gays and Lesbians Fuck Gays and Lesbians Fuck Gays and Lesbians Fuck Gays and Lesbians Fuck Gays and Lesbians Fuck Gays and Lesbians Fuck Gays and Lesbians Fuck Gays and Lesbians Fuck Gays and Lesbians Fuck Gays and Lesbians Fuck Gays and Lesbians Fuck Gays and Lesbians Fuck Gays and Lesbians Fuck Gays and Lesbians Fuck Gays and Lesbians Fuck Gays and Lesbians Fuck Gays and Lesbians Fuck Gays and Lesbians Fuck Gays and Lesbians Fuck Gays and Lesbians Fuck Gays and Lesbians Fuck Gays and Lesbians Fuck Gays and Lesbians Fuck Gays and Lesbians Fuck Gays and Lesbians Fuck Gays and Lesbians Fuck Gays and Lesbians
The Amiga was one of the best games machines ever. Although it was a computer, most people I know used it almost exclusively for playing games. And it was great for games. I rate it above almost any other games platform, past or present. But why? It was more ubiquitous in my neck of the woods than any other computer / games console at the time. After a few years, and a few Christmases, most of my mates seemed to have one. This was one of the great things about the Amiga, and sadly, it would seem, part of its downfall. Unlike the Megadrive or the SNES, which both used cartridges, the Amiga used all-too-easily copied disks. New games could cost well over £25, so not many people could afford to build up much of a collection at these prices. After all, many Amiga owners were just kids or teenagers, so I guess we were priced out of the market. The temptation to copy games was overwhelming. And with so many people doing this, copies spread like wildfire. This was the case at my school – give your mate a few blank disks and you could get the latest game next day. It didn’t matter if you hated the game – it could be copied over and the disks used again. In this way people could try a much wider selection of games, and buy something if they really liked it. I was always told it wasn’t illegal to copy copies, but I don’t suppose it was highly legal either. Anyway, the games were excellent. The sheer breadth of titles available was amazing. There truly was something for everyone. New types of game were invented, and old styles totally re-invented. Some of the best were really innovative – other people have already mentioned the likes of Lemmings, Monkey Island, Cannon Fodder and countless others. These were the forerunners of many much loved games of today. The Amiga’s capabilities are laughable by current standards, but the designers did their best, and produced some smart look
ing and great sounding games. But with such limitations placed on them, the onus was much more on playability and originality. Competition was strong, so new ideas flourished. For a game to be successful it had to play well – the best would hook players, and keep them hooked for some time. With the number of games on offer, new ones had to offer something different, and frequently did. There was a bumper crop of turkeys, and I guess this discussion could apply to any machine, but the Amiga had more than its fair share of absolute crackers. We all have our favourites. There were many arguments at my school concerning the Amiga versus consoles. The Amiga had a better capability for saving games, unlike the passwords of console cartridges, and with the mouse available too, the scope for more challenging games was infinite. Don’t get me wrong, everyone loves ‘action’ games, but the Amiga also had games that required the player to think a bit. In short, a wonderful mix. Those of us who have experienced frustration at getting games to work on PCs may remember how Amiga games never complained about not having the right graphics card, enough memory, too slow a processor….. You’ve probably gathered that I kinda liked my Amiga. Maybe if I still had one it wouldn’t be the same – maybe it was growing up with it that made such an impression. Whatever. Anyone who owned one will know what I mean.
Well, I was a fairly late arrival on the old Miggy scene having watched on in jealousy from the outside. It’s hard to believe that the Amiga was launched around the same time as the Apple Macintosh (1985), in the form of the A1000. Whilst immediately showing what a good computer it was, it never really took off as it was too expensive for the home market, and the professional market was going the way of the PC and Mac. In 1987, Atari released their ST computers in two forms: 512 and 1024. To counter this, Commodore released the Amiga 500 which was targeted towards the home market – it was all built into one case along with a bundled TV modulator in order to plug it into your telly. The first releases were poor as they were just sub standard ports from the ST which had been around slightly longer, and already had a big following due to its’ built in MIDI port, and excellent dedicated sound software. Slowly though, the Amiga began to be the computer of choice in younger gamers – the range of games available was larger than those of the early consoles, and usually of better quality. Also, the Amiga was running a GUI called Workbench which was designed to “combat” Windows and MacOS by offering similar functionality. It was really good for it’s time, and came on (using WB3.0 as a reference) 6 disks which held lots of modular components, and you copied whatever you used or wanted onto 1 floppy disk, and used that as your OS. Later, around 1992, Commodore released three new versions of the Amiga: 4000, 1200, 600. These had new graphics chips (AGA) in them which could display *gasp* 256 colours! This breathed life back into the Amiga community with new, more colourful games, and a larger built in amount of RAM. This is where I joined the Amiga community – towards the end of 1992 when Commodore announced the Amiga 1200; I had been in my very first job for a few months and had some money burni
ng a hole in my pocket after buying all my Xmas pressies. Hurrying down to the nearest shop, I bought one of only 10,000 A1200s that were released in the UK. I remember leaving the shop, almost £400 lighter, but very, very happy indeed. Pity really, because every single one of them had a dodgy TV modulator, which was fixed for when the second wave of Amigas hit the streets in 1993, but having a SCART socket on my TV by-passed the modulator, and I got a crispy picture. Those were the days – a 4MB RAM upgrade cost “only” £50, a 540Mb hard drive (external through the PCMCIA port) was about £250 and the games were just fantastic. I remember playing such gems as Championship Manager, Flashback, Frontier (Elite 2) and the absolutely wondrous and best-game-of-all-time Sensible World of Soccer. Games were not that much different in terms of price – it was not unusual to pay between £25 and £30 for a game which came on maybe 4 disks tops (I remember Flashback on 4 disks, but can’t remember any game having more). I also the fantastic Wordworth word processing software, which came on about 4 disks, but as one of these was fonts, and one was the dictionary and thesaurus, it wasn’t that big a problem – in fact my current printer (Hewlett Packard 600 stems from about this times as well). At the time I was leaving the Amiga scene, things such as CD ROM drives, the internet and FPS’s were all starting to hit the good old Amiga, but alas, I was not able to stick around to see it through. Now it is but a pale shadow of it’s former self – having had at least three owners (Commodore, Gateway and the German crowd whose name I can’t remember) and is basically no longer supported… Definitely the highlight of my computer history so far!