"Antz Racing" builds off the former blunder in "Antz", also for the Gameboy Color console, and somewhat redeems the name for fans of the popular animated film.
As one might expect, "Antz Racing" takes the main characters from the motion picture and puts them in a Go-Kart like racing game. This is a widely used extension strategy to keep a product viable on the market before it reaches its decline phase, and has followed many other "big name titles" in gaming. Players are given a quick choice of ant and corresponding kart. The producers of Antz Racing clearly thought this aspect through as, rather than giving traditional "karts", various designs were implemented to include a spinach leaf or sardine tin amongst other instruments. There is not much to be said control wise and the user would be able to play this game without reading any prior instruction; "A" accelerates the kart and "B" will use any acquired special item similar to "Mario Kart" items.
Video was of an acceptable quality though like the previous "Antz" title did not feature a broad spectrum of colours, or make use of the readily available video technology this console had at the time. I also found the detailing to be somewhat poor while actually "racing"; I wouldn't have been able to differentiate between a "spinach leaf" or "nutshell" kart for example.
Audio was no different from the earlier "Antz" video game. It featured very little variation in tone and had an obvious imbalance between the music and sound effects. Again, this was not too much of an issue as the acceleration tone is a very consistent, repetitive wail that becomes an annoyance as the player progresses.
For fans of racing type games this would likely be an acceptable title to add to their collection. I did not overly enjoy it personally, but found it to be a great improvement over the original "Antz" title.