Army Men Advance is an isometric shooter for the gameboy advance. The storyline is similair to most army men games. General Plastro and his army of tan figurines are trying to take over the world. Throughout the game you will have to infiltrate tan bases, rescue team members, retrieve items. You can choose to play as either sarge or vikki ( a female reporter) through the game. You cannot switch character unless you start again from the beginning.
The Controls are simple. The A button fires your weapon, the B button tosses a grenade, Directional pad moves and the shoulder buttons are used to keep facing in a direction which allows strafing so you can walk backwards while shooting forwards.
There are 5 main weapons in the game these are the m-16, m-60, a flamethrower, bazooka and grenades. Your basic weapon the m-16 never runs out of ammo. Apart from the main gameplay you are also required to pilot tanks and gunboats whilst avoiding enemies and hazards. There is also a part where you have to cross a river on floating logs which is quite similair to frogger.
Upon rescuing a soldier you can use there special weapon and take control of them. Most of the levels tend to be boring with 17 of them in total. Throught the levels you must navigate bath-tubs, garages and enemy bases. The game also only sports a handful of enemies which further drags the game down with repetitive and boring combat. There is a severe lack of bosses in this game and the graphics absolutley awful for a gameboy advance game.
The games soundtrack is fairly bad following an army based fan fare music type. The voices are repeated constantly when you are hurt making the sound effects get repetetive fast and the sounds for the guns and explosions arent overly impressive either.
Overall the graphics are abysmal the story can be completed in a day and the sounds are terrible too.
"Army Men Advance" is a video game released for the Gameboy Advance console in 2001 by 3DO. It is based on the long standing video game series "Army Men". In the United States, the game received a rating of "E" by the ESRB panel which deemed it suitable for all ages.
The storyline of this video game has held strong throughout the series and remains unchanged in details. The player controls the "green" army, more specifically the main character in Sarge, and must repel hostile "tan" forces who are aspiring to world domination. Gameplay reflects a typical shooting title where the player must complete several missions including search and rescue, reconnaissance and retrieving airdropped equipment. The player will guide Sarge through various settings where he is to effectively "shoot anything that moves" while completing any assigned tasks. The player has access to true military equipment and this includes heavy machine guns, bazookas and grenades. All items can all be discovered during play and are usually hidden within collapsible boxes. It is a generally simple game to complete but can be difficult in its controls. To aim, the player is presented a crosshair which can be aimed by using the directional arrows which also guides movement. Many times I found myself spinning in place during areas of heavy confrontation in hopes of eliminating all opposing forces, but more times than not was dead and sent back to the beginning of the mission. There is no continue system in the game. Should Sarge meet his demise then the player will be sent back to the beginning of the stage to re complete any objectives already passed.
The graphics of this game are presented from an isometric perspective which allows for pseudo 3D graphics. The quality is excellent but the game itself is rather simple in detailing. This could be perhaps to reflect the premise of "real combat with plastic men" (toys) but I did find it nonetheless noticeable. The audio is also of a higher standard but can become very repetitive due to the infrequent voice snippets being repeated throughout gameplay.
Overall, Army Men Advance is an average release for the series and could perhaps appeal to long lasting fans of the game. It is not a particularly difficult game to complete and may be stored after one complete play.
Someone needs to hire image consultants for the Army Men (check out my Playstation 2 reviews on that) - speak their name and you're bound to get a bunch of sneers from game reviewers all over the industry. I can't speak for their console careers, but whenever the Army Men hit the Game Boy system it's usually a treat, not a horror - and on the Game Boy Advance, the game is definitely better than the average GBA launch title. Though the past few Army Men games were handled by Digital Eclipse, the first GBA adventure was handled by DC Studios - there's definitely room for improvement for these little guys' GBAdvance adventure, but it's a good start that will hopefully be expanded upon in the GBA's lifetime. It features: Twelve missions; Two playable characters; Password save; but only works on the Game Boy Advance The Game Boy Advance premier for these little guys is a bit of a deviation from the other Army Men games, both in look and in gameplay. Though it's still an overhead-style game on the GBA, it's no longer a slow-paced strategic design, but instead, it's a game much like the classic Commando, or better yet, Midway's Smash TV (remember it, it rocked !) follow-up, Total Carnage (big money, big prizes, I love it ....) Take your pick between two characters (it doesn't matter which, both characters rather dissapointingly play the same). Twelve different missions lie ahead, and it's all about blasting your way through the onslaught of "Tan" enemies and completing mission objectives to get to the next round. Your character can run and shoot in eight directions, and with the R button pressed it'll lock your guy facing in the current direction to strafe, making targeting enemies a lot easier to pull off, and is the most useful stunt in your bag of tricks. The game's a bit of fun, but it's a serious challenge because you only get one life
bar - once it's gone, the game's over and you'll have to start over from the beginning of the mission. The early missions are of the simple "blast everything that moves, and everything that don't" type, opening doors by flicking or shooting switches on the wall. Later on, you'll have to get through mazes and corridors without getting nailed by alien "guards", control a gunboat in the bathtub, and play a game of Frogger, in the backyard creek. The Game Boy Advance's sprite capabilities are put to good use in the game - in some levels you'll be attacked from all sides by as many as ten soldiers. Fun. The final boss level is probably the biggest stain on the game design, as it's seriously anticlimactic - he's a breeze to beat .... and the ending is nothing more than a congratulations and a credit scroll that can be accessed from the Game Options anyway, a bit of a let down, but doesn't really detract too much from the whole game. Graphically, the title of course throws away any realistic imagery, offering a more cartoony, animated look for the game's characters and environments. Character animations are a little stiff and clumsy, and there isn't a whole lot of variety to the enemies that attack your characters. Though the game is very stylized, the background graphics could have been enhanced with a little more "oomph", as some levels look just flat-out bland .... almost no detail to please the eyes. Collision detection could have also used a tweak or two, as you'll find yourself getting hit by fast moving vehicles in the second level without even being on the road...and your character will fall into the creek too often, even when you think you've taken the proper steps. The sound is a little on the weak side, too, as during the game you'll get nothing but gunfire and the same "ARGH!" speech samples when an enemy bites the big one. The only background music com
es at the title screen with its military theme. A little more work would have gone a long way. The game is a decent first shot on the Game Boy Advance, but it does feel a bit rushed. It has a few glitching problems when the screen fades in and out, and the ending after playing through the levels is very unsatisfying. Still, it is a decent game for this new platform, and I'm not complaining, as I had more than my fair share of fun with it.