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Daytona USA 2001 (DC)

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9 Reviews

The Dreamcast conversion of the arcade game, Daytona USA, Daytona USA 2001 is a driving game by Sega. Based on... Daytona racing.

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    9 Reviews
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      07.10.2003 22:26

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      Daaaytooonaaa...the familiar theme tune still exists in the latest incarnation of Sega's classic racer. Daytona is the racer with a handling system unlike any other and it's this that presents most of the challenge in the game, whether this is a good or bad thing is up to the player as some will no doubt struggle with controlling the vehicles. But it has to be said that even battering the cars round corners and failing to come in 1st time and time again still will not drive you from the game so this can only be a testament to the gameplay. The game is structured in a league system, coming in first increases you points and your position in the league, score in the top three to win the league, simple enough but this game takes skill to win and even on the easiest setting this game will pose quite a challenge. But to help out Daytona features many classic vehicles and some new ones to take round some classic courses (and some new ones) including the Hornet and 3-Seven Speedway, two of the most popular staples from previous incarnations. This incarnation, however, features split-screen multiplayer for two players with varying options including being able to turn the CPU grid of vehicles on and off. Multiplayer is a decent diversion but it's the single player that really shines. One of Daytona's greatest achievements is it's unique ability to handle 40 vehicles on screen at one time and still run at a steady 60fps, this includes the lush backgrounds and other moving objects plus the fact that each vehicle is shifting at blistering speeds, through all my time of playing I never even noticed a hint of slowdown. Multiplayer drops the frame-rate to a respectable 30fps in order to keep the action moving but of course this is no less playable than 60fps which is really more of a bonus than a necessity. Accompanying this fantastic speed is some of the best rock music I've ever heard in a game. The music is fantastica
      lly silly but I like it, it may not be to everyone's taste but I personally thought it suited the game perfectly. Sound effects are fairly good too although they are restricted to some simple engine noises and singing birds. There are some bad points however, the game, as mentioned above, is very hard to get to grips with. The cars are 'twitchy' at best and powersliding really does require a masters touch and hours of practice, even with this ability, the game remains a great challenge and has plenty of extras to unlock. Daytona USA 2001 is a game you'll come back to regardless of whether you can play it or not if only for the great tunes, it's a good diversion and the multiplayer can also be good fun providing both players have some grasp on the handling of the cars.

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      16.09.2001 06:37
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      Daytona USA 2001 is not the best racing game I have ever played in my life and to be perfectly honest, Sega have been disgraceful in their decision to NOT include the promised online play – the Americans and Japanese have this mode, but we do not. Why is this? Sega claims that they wanted the game to be released at a certain time, and therefore the online play, which wasn’t that important anyway (yeah right), would be lost as a feature. Still, you have a two-player mode, and a single player mode too. But are they any good? I was a great fan of the arcade original – found racing against 36 computer AI cars and 3 other humans was great fun! The Sega Saturn games were a mess to be honest, with shoddy graphics and dodgy looking tracks, but the Dreamcast version hasn’t really evolved. The cars are unrealistically shiny, the handling is not very nice at all, and just like Sega Rally 2, Daytona USA should remain an arcade game, the console conversion just doesn’t do it justice. You NEED the steering wheel and feedback. Just not the same here! Plus points: The tracks are all varied & the graphics are good too! The speed is phenomenal, a really fast racing game indeed. Many options to fiddle with, but the only car tweaking is changing the colours. Downsides: Over shiny cars - so not very impressive at all in my view! No online play, which really does put a whole spanner in the works. Not the original arcade game it once was. Lost appeal. Feedback through a steering wheel and moving seat – ouch my back? It’s just not here. 2 stars.

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        08.09.2001 04:22
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        well as a recent convert to the Dreamcast one of the first purchases to make was Daytona 2001 and I can only say what an amazing game this is. For anyone who was a fan of the arcade this is a must, and those that missed the arcade version can now enjoy the experience in their own home, and boy what fun it is! A choice of all the tracks from the arcade plus many new dreamcast only tracks just adds to the value of the game. Perfect graphics with the 60hz option, very fast with zero pop up just makes this a joy to play. With four cars to choose from at the start, each with their own advantages and disadvantages suited to the beginner and pro, but extra cars become available as your progress through the game and reach certain criteria such as 20 hours play. The six tracks are varied, from the oval of "circuit pixie" (love the name) to the twistier "Sea-Side street galaxy". you have various choices of the type of game you wish to play, from single race where you can set the course and laps etc to the championship mode where you have to race round 4 tracks with the aim to as many points as possible in each race to end up in the top 5. A Very different game to the likes of MSR and F355, but a refreshing change and one that will be played for a long time to come. ?

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          29.08.2001 19:05

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          Daytona USA 2001 is not the best racing game I have ever played in my life and to be perfectly honest, Sega have been disgraceful in their decision to NOT include the promised online play – the Americans and Japanese have this mode, but we do not. Why is this? Sega claims that they wanted the game to be released at a certain time, and therefore the online play, which wasn’t that important anyway (yeah right), would be lost as a feature. Still, you have a two-player mode, and a single player mode too. But are they any good? I was a great fan of the arcade original – found racing against 36 computer AI cars and 3 other humans was great fun! The Sega Saturn games were a mess to be honest, with shoddy graphics and dodgy looking tracks, but the Dreamcast version hasn’t really evolved. The cars are unrealistically shiny, the handling is not very nice at all, and just like Sega Rally 2, Daytona USA should remain an arcade game, the console conversion just doesn’t do it justice. You NEED the steering wheel and feedback. Just not the same here! Plus points: The tracks are all varied & the graphics are good too! The speed is phenomenal, a really fast racing game indeed. Many options to fiddle with, but the only car tweaking is changing the colours. Downsides: Over shiny cars - so not very impressive at all in my view! No online play, which really does put a whole spanner in the works. Not the original arcade game it once was. Lost appeal. Feedback through a steering wheel and moving seat – ouch my back? It’s just not here. 2 stars.

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          22.08.2001 07:01
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          Blue and anybody around the guard said OI OI barney boy Yeah It is is is is wool cool dool tool. RHYMES! YEAH. I would go one further and say....FOOL. FOOL. FOOL. THAT rhymes AS well. Yeah. So do it. And be good. Blue and anybody around the guard said OI OI barney boy Yeah It is is is is wool cool dool tool. RHYMES! YEAH. I would go one further and say....FOOL. FOOL. FOOL. THAT rhymes AS well. Yeah. So do it. And be good. Blue and anybody around the guard said OI OI barney boy Yeah It is is is is wool cool dool tool. RHYMES! YEAH. I would go one further and say....FOOL. FOOL. FOOL. THAT rhymes AS well. Yeah. So do it. And be good. Blue and anybody around the guard said OI OI barney boy Yeah It is is is is wool cool dool tool. RHYMES! YEAH. I would go one further and say....FOOL. FOOL. FOOL. THAT rhymes AS well. Yeah. So do it. And be good. Blue and anybody around the guard said OI OI barney boy Yeah It is is is is wool cool dool tool. RHYMES! YEAH. I would go one further and say....FOOL. FOOL. FOOL. THAT rhymes AS well. Yeah. So do it. And be good. Blue and anybody around the guard said OI OI barney boy Yeah It is is is is wool cool dool tool. RHYMES! YEAH. I would go one further and say....FOOL. FOOL. FOOL. THAT rhymes AS well. Yeah. So do it. And be good. Blue and anybody around the guard said OI OI barney boy Yeah It is is is is wool cool dool tool. RHYMES! YEAH. I would go one further and say....FOOL. FOOL. FOOL. THAT rhymes AS well. Yeah. So do it. And be good. Blue and anybody around the guard said OI OI barney boy Yeah It is is is is wool cool dool tool. RHYMES! YEAH. I would go one further and say....FOOL. FOOL. FOOL. THAT rhymes AS well. Yeah. So do it. And be good. Blue and anybody around the guard said OI OI barney boy Yeah It is is is is wool cool dool tool. RHYMES! YEAH. I would go one further and say....FOOL. FOOL. FOOL. THAT rhymes AS well. Yeah. So do it. And be good. Blue and anybody around the guard said OI OI barney boy Yeah It is is is is wool cool dool tool. RHYMES! YEAH. I would go one further and say....FOOL. FOOL. FOOL. THAT rhymes AS well. Yeah. So do it. And be good. Blue and anybody around the guard said OI OI barney boy Yeah It is is is is wool cool dool tool. RHYMES! YEAH. I would go one further and say....FOOL. FOOL. FOOL. THAT rhymes AS well. Yeah. So do it. And be good. Blue and anybody around the guard said OI OI barney boy Yeah It is is is is wool cool dool tool. RHYMES! YEAH. I would go one further and say....FOOL. FOOL. FOOL. THAT rhymes AS well. Yeah. So do it. And be good. Blue and anybody around the guard said OI OI barney boy Yeah It is is is is wool cool dool tool. RHYMES! YEAH. I would go one further and say....FOOL. FOOL. FOOL. THAT rhymes AS well. Yeah. So do it. And be good. Blue and anybody around the guard said OI OI barney boy Yeah It is is is is wool cool dool tool. RHYMES! YEAH.
          I would go one further and say....FOOL. FOOL. FOOL. THAT rhymes AS well. Yeah. So do it. And be good. Blue and anybody around the guard said OI OI barney boy Yeah It is is is is wool cool dool tool. RHYMES! YEAH. I would go one further and say....FOOL. FOOL. FOOL. THAT rhymes AS well. Yeah. So do it. And be good. Blue and anybody around the guard said OI OI barney boy Yeah It is is is is wool cool dool tool. RHYMES! YEAH. I would go one further and say....FOOL. FOOL. FOOL. THAT rhymes AS well. Yeah. So do it. And be good. Blue and anybody around the guard said OI OI barney boy Yeah It is is is is wool cool dool tool. RHYMES! YEAH. I would go one further and say....FOOL. FOOL. FOOL. THAT rhymes AS well. Yeah. So do it. And be good. Blue and anybody around the guard said OI OI barney boy Yeah It is is is is wool cool dool tool. RHYMES! YEAH. I would go one further and say....FOOL. FOOL. FOOL. THAT rhymes AS well. Yeah. So do it. And be good. Blue and anybody around the guard said OI OI barney boy Yeah It is is is is wool cool dool tool. RHYMES! YEAH. I would go one further and say....FOOL. FOOL. FOOL. THAT rhymes AS well. Yeah. So do it. And be good. Blue and anybody around the guard said OI OI barney boy Yeah It is is is is wool cool dool tool. RHYMES! YEAH. I would go one further and say....FOOL. FOOL. FOOL. THAT rhymes AS well. Yeah. So do it. And be good. Blue and anybody around the guard said O
          I OI barney boy Yeah It is is is is wool cool dool tool. RHYMES! YEAH. I would go one further and say....FOOL. FOOL. FOOL. THAT rhymes AS well. Yeah. So do it. And be good. Blue and anybody around the guard said OI OI barney boy Yeah It is is is is wool cool dool tool. RHYMES! YEAH. I would go one further and say....FOOL. FOOL. FOOL. THAT rhymes AS well. Yeah. So do it. And be good. Blue and anybody around the guard said OI OI barney boy Yeah It is is is is wool cool dool tool. RHYMES! YEAH. I would go one further and say....FOOL. FOOL. FOOL. THAT rhymes AS well. Yeah. So do it. And be good. Blue and anybody around the guard said OI OI barney boy Yeah It is is is is wool cool dool tool. RHYMES! YEAH. I would go one further and say....FOOL. FOOL. FOOL. THAT rhymes AS well. Yeah. So do it. And be good. Blue and anybody around the guard said OI OI barney boy Yeah It is is is is wool cool dool tool. RHYMES! YEAH. I would go one further and say....FOOL. FOOL. FOOL. THAT rhymes AS well. Yeah. So do it. And be good. Blue and anybody around the guard said OI OI barney boy Yeah It is is is is wool cool dool tool. RHYMES! YEAH. I would go one further and say....FOOL. FOOL. FOOL. THAT rhymes AS well. Yeah. So do it. And be good. Blue and anybody around the guard said OI OI barney boy Yeah It is is is is wool cool dool tool. RHYMES! YEAH. I would go one further and say....FOOL. FOOL. FOOL. THAT rhymes AS well. Yea
          h. So do it. And be good. Blue and anybody around the guard said OI OI barney boy Yeah It is is is is wool cool dool tool. RHYMES! YEAH. I would go one further and say....FOOL. FOOL. FOOL. THAT rhymes AS well. Yeah. So do it. And be good. Blue and anybody around the guard said OI OI barney boy Yeah It is is is is wool cool dool tool. RHYMES! YEAH. I would go one further and say....FOOL. FOOL. FOOL. THAT rhymes AS well. Yeah. So do it. And be good. Blue and anybody around the guard said OI OI barney boy Yeah It is is is is wool cool dool tool. RHYMES! YEAH. I would go one further and say....FOOL. FOOL. FOOL. THAT rhymes AS well. Yeah. So do it. And be good. Blue and anybody around the guard said OI OI barney boy Yeah It is is is is wool cool dool tool. RHYMES! YEAH. I would go one further and say....FOOL. FOOL. FOOL. THAT rhymes AS well. Yeah. So do it. And be good. Blue and anybody around the guard said OI OI barney boy Yeah It is is is is wool cool dool tool. RHYMES! YEAH. I would go one further and say....FOOL. FOOL. FOOL. THAT rhymes AS well. Yeah. So do it. And be good. Blue and anybody around the guard said OI OI barney boy Yeah It is is is is wool cool dool tool. RHYMES! YEAH. I would go one further and say....FOOL. FOOL. FOOL. THAT rhymes AS well. Yeah. So do it. And be good.

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            28.06.2001 02:30
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            When I play on Arcade Daytona my heart always begins to race and the adrenilin kicks in from the screen "Gentlemen start your engines". This is one amazing game. What a dissapointment however, the Dreamcast version in England has been stripped of it's online mode, a fate which now seems to befall all games which used to sport an online mode. this is a shame as it mars an otherwise great game. Amazing graphics, classic gameplay and all the features of the arcade racer albeit improved complement a well rounded title to the growing nest of racing titles for Dreamcast. With extra tracks, up to 40 cars on the track on the time and the classic Daytona soundtrack this is a game not to be missed.

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              31.05.2001 07:13
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              "Ladies and Gentlemen start your engines!" Well, after the Sega Saturn's demise they're selling at next to nothing prices second hand nowadays, and you could easily pick up a Saturn and both versions of Daytona - CCE and the classic original Daytona USA for less than the price of this version, the screeching Daytona USA 2001! But you shouldn't oh no, well you could, just so long as you get this one as well. Forget the fact that the Dreamcast production has ceased - already this year we've had a few classics and Daytona USA 2001 is no exception! Now read on and pay attention! Daytona USA is every bit as impressive as the arcade classic which for it's time was far more entertaining than Sega Rally and Ridge Racer in your local, or not so local place of arcade gaming. It stood out for it's incredible graphics, stunning gameplay and more notably, the size of the seats that you sat in! Oh yes you got a full car to ride in, obviously it didn't move, aside from the earthquake simulating seats! Ouch! Anyway, if you ever get the chance I do recommend it, but be careful of back injury. So the good news is, with Sega as a leading software firm, now you can enjoy it from the comfort of your own home! The game features all your favourite cars and tracks - the Hornet, Lightning and more with a brilliant car colour custom design option! The graphics are wonderfully colourful, with no pop-up what so ever and astonishing lighting effects and frame rate. The handling takes a while to get used to, but Daytona is a credit to the game developers - the difficulty curve is just right, with the level of AI for the computer cars being adjustable, for the better or worse human player. The fact that you can race up-to 40 other cars makes Daytona not only stand out, but trample the competition! The lack of online play isn't a problem, you'll thank Sega for it in the long term, financially at l
              east, and with a 4 player option - yes the full four control ports can be used, with a similarly impressive draw distance making it great fun and highly competitive, a single player championship mode with a dubious, but fair enough point system, versus mode, & arcade and time attacks all included. It's a brilliant game with superb music and you just have to get it! All I can say is 'roooaaarrriiinggg start!' Which is Japanese for 'Rolling Start'! Oh and losing isn't such a problem as you're treated to a rather nice Game Over song :) It’s very different to the likes of Metropolis Street Racer, - far more fun to play and easier to get into (no ‘warning’ every time you hit a barrier) it’s not as serious as F355 or Le Mans 24, and is probably the only racing game, apart from the hybrid that is Crazy Taxi, that truly deserves to be attached to the word ‘fun’. Daytona is pure genius, with more than just a lick of paint. Top stuff Sega - keep it up.

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                22.05.2001 16:37
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                A long time ago, back in the era of Amigas and Megadrives, when 16bit was king, I bought issue 1 of a magazine called 'Click'. It only made it to issue 2 before vanishing from the shelves, no doubt having been filed under "Good idea at the time". 'Click' was novel because it came on video, with filmed interviews of game creators along with videos of games in action. One particular interview was with two groups of programmers both porting the arcade game 'Indy Racer' to home computers, one to the 16bit Amiga, the other, the 8bit Commodore 64. When asked about the problems of coding for an 8bit machine the programmer replied that, unlike 16bit, you couldn't hope to accurately replicate an arcade game on an 8bit machine. Instead you created a game which felt the same, only when placed side by side would you realise the difference between them. This is an important point to note, because what a game feels like to play is eminently more important than how accurately it plays. Games are constantly pushing the boat out in terms of graphical and physical realism, but these factors don't always make a game much fun to play. Look at 'Shenmue' with its much criticised 'real time' whereby the player often spends large amounts of time waiting for the day to pass so that they can rendezvous with another character. Or 'Driving Emotion Type S' with its real physical car dynamics which cause the cars to handle in the most appalling way imaginable. We play games for fun, not to accurately simulate our environment. Daytona USA 2001, more than any other recent Dreamcast release, harks back to this age of programming. But then that?s to be expected, since Daytona is now over 7 years old and although this version has been tagged 2001 it is really a carbon copy of the original arcade version with a couple of extras. Daytona is all about the thrills and spills of circuit racing and as an arcade r
                acer it distilled the essence of these races to create an incredibly fast and very simple game. Handling was unrealistic and powersliding in the most over the top fashion was necessary to negotiate corners but with a turn of speed few could match and gorgeous visuals, coupled with the ability to race a whopping 39 other cars at a time, it was an instant hit. The Dreamcast version has the three tracks from the original arcade, two from the Saturn version and three all new exclusive to Dreamcast. There are also four cars to chose from each differing in respect to acceleration, top speed and handling. The graphics are pretty impressive, sticking firmly at 60 frames per second (as fast as games ever get) even during split screen two player races, which can also include 10 computer opponents should you wish. The car models look good, that is until they've seen a few badly driven laps at which point they'll be looking rather worse for wear. The tracks too are arcade perfect, incredibly colourful with neat little additions such as flocks of birds swooping overhead. Unfortunately there is a downside, rather more to do with the games age than anything else. By today's standards they all seem a bit dull. The vibrant colour palette cannot hide the monotonous textures used for the much of the track. The reflections off of the cars also look rather too much like a simple animation instead of actual real time lighting, leaving a fake look which irritates rather than astounds. But at least it's all flying past sooooooo fast that you probably won't notice. The other sore point is the cars incredibly twitchy handling. Start the game up first time and you'd be forgiven for thinking you'd made a tragic mistake buying what seems to be an uncontrollable mess of a racing game. Thankfully the controls can be configured including steering sensitivity. Trust me, you'll want to set it on the lowest of the low. Even after this though, Daytona
                is one of the first games I've played where you really absolutely need to use the full range of the analogue stick. Simply using its extremities will cause your vehicle to oversteer constantly, resulting in frequent visits to Mr crash barrier. Once you are accustomed to it though, there is little problem with steering. The one player mode consists of three championships, each unlocked after completing the previous one. It is necessary to place 5th or above to progress and it's certainly no walk in the park. With 40 cars competing, Daytona is tough, very tough. Multiplayer is limited to two players and although, as already mentioned, up to ten computer cars can also race, it would have been nice to have a four player option. Even with the loss of some graphical detail, I'm sure the Dreamcast could have handled it. Those expecting to hook up and play over the phone are in for a disappointment. Incredibly, even though Japan and the good old U.S. of A get full online play for eight people this feature has been cut for the European release. All we get is an online table of players best times to beat. This is scant consolation and without the online component the games longevity must be questioned. Daytona was a classic arcade game and is still a blast to play. I may have sounded overly critical during my review, but I loved the original and am slightly saddened that the rose tinted spectacles of nostalgia have now been removed leaving me with the feeling that time has moved on. Yes it's fun, fast and playable, but unrealistic handling, dated graphics and the inexcusable removal of online play mean that it's not the classic I hoped it would be. Make no mistake, Daytona 2001 is good but with Metropolis Street Racer and Gran Turismo now the standard to which all driving games must be judged, it just isn't good enough.

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                  22.05.2001 06:05
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                  Ah, memories. I can still remember the thrill of my first play on Dayatona, sat in the oversized driving seat, tearing around the oval circuit at breakneck speed. For me it will always be the definitive driving game, spinning around corners at ridiculous angles, the cheeziness of the 80s rawk soundtrack the delight of beating my best mate, the sheer exhilaration of it all. Sadly whilst its counterpart of time Ridge Racer survived the transition to 32 bit console pretty much unscaved, Daytona did not fare too well. The Saturn version, was not to put too fine a point on it, awful. A juddery, jerky mess with some of the worst pop up ever seen in a driving game. How my heart was broken. But wait, seven years later my old friend is back, in a souped up revamp on a more powerful piece of hardware then the original Model 2 architecture. I’ve been engaged in a game an ongoing game of hide and seek with my local games shop as the release date has slipped, and then slipped again, but finely the game has made its official debut. So it was with great trepidation that I removed the cellophane and popped the GD Rom into my Dreamcast. Was I about to undergo another great disappointment? The answer, I am glad to report is clear no. Daytona USA 2001, is if anything superior to the original. The graphics have been spruced up for the 128 bit incarnation, there are more courses, hidden cars and of course online play. Except that is if like me you live in the UK, where for reasons best know to themselves, Sega have decided to remove the online race function from the European edition. With the Dreamcast already playing dead man walking, Sega have decided they can not justify the expense of dedicated European servers for the game (the same fate has also befallen Unreal Tournament). The fact that we could use the American or Japanese servers, seems to have escaped Mr Sega Europe so we have to make do with uploading our best times to the websi
                  te. Not quite the same you might agree. Oh well, no matter. Its Dayatona I thought to myself. And so it is. In addition to the classic three arcade courses there are five new ones, all excellent designs, a particular favourite of mine is the rollercoaster-esque National Park Speedway. The same four cars: Hornet, Grasshopper, Falcon and Lightning make a welcome return and the player is rewarded with an additional three on completing the tournament mode. The originals gloriously cheezy music also makes a welcome return in a suitably sheek CD sampled form which sounds great (well kind of) when played through speakers. Apart from the spangly new graphics and spruced up sound one odd new addition is the hint of political correctness in the introduction. The overblown American commentator now pronounces ‘Ladies’ and Gentlemen start your engines. Sure its brought the game into the 21st century but it does kind of jar with the childhood memories. This is but a small gripe however. I read with horror, the reviews which detailed that the import copy of the game was almost unplayable with a standard pad. Thankfully this appears to have been sorted out with the European version. The default control setting are perhaps a little too twitchy for comfort, but a quick mess with the options screen soon has them trained and within a few plays I was executing perfect 45 degree slides around corners. Ah bliss. That said, with the removal of online play there is the sneaking suspicion that Daytona is a little dated these days. Although the graphics have been tarted up tremendously the underlying physics model remains the same, the cars still don’t roll realistically. However, if this had been messed with no doubt I would be crying a chorus of disapproval. The game is just as much fun to play now as it was seven years ago, and the two player mode is terrific if you recruit a fellow Daytona nutter (such as my flat mate *tee hee*)
                  . <br> In one player, the Championship mode offers a tough challenge to all but the best drivers, although disappointingly there is little in the way of extras, such as Crazy Taxi’s Crazy Box mode. This really is just a straight arcade conversion, and with the removal of online play, it does seem a little threadbare. So to conclude, if you have been raised on modern racers such Gran Tourismo or Metropolis Street Racer, Daytona may well seem nothing special. Certainly in one player mode it lacks the lasting appeal of both those titles. To a grizzled arcade veteran such as myself however, Daytona USA 2001 is nothing short of a dream come true. Sure there’s little in the way of extras and the handling is incredibly unrealistic, but who cares? Its terrific fun to play even now. If you were a fan back then, you just have to get this. If you are too young to remember, give it a try and see how we used to get our racing thrills.

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