* Prices may differ from that shown
Dino Crisis is a survival horror game for the Playstation One from the makers of Resident Evil.
When a science experiment on a military base goes wrong a crack special forces team are sent in to find out what has happened and repatriate any surviving scientists. Shortly after arriving they find out something is terribly wrong - the security guards are dead and strange sounds can be heard in the woods nearby. When the first of the team is attacked by a dinosaur the question becomes whether they can get out alive. The result is a genuinely scary and intelligently designed horror thriller game, from the makers of the Resident Evil series.
Dino Crisis introduces us to the redhaired and surprisingly normally shaped (for a video game) heroine Regina, one of the three surviving special forces operatives sent in to find Dr.Kirk the head scientist.
Graphically it is a nice looking game, with well drawn locations and sprites. Load times between locations are short and almost non-existent, and the dinosaurs have been beautifully modelled and are legitimately scary. One of the game's unique selling points is in wound injury - although as with most games there are substantial blood effects, especially when your character is mauled by a dinosaur, the wounds also have knock on effects e.g. a leg wound makes you limp.
The controls are based on the same system as Resident Evil, which is awkward and has the same flaw. Regina can be aimed at a wall, and will run on the spot, or run forwards but actually move sideways. This disconnect between animation and movement becomes very obvious when there is a low obstacle in the way. This is why the game is four stars.
Most of the game takes place in the base, trying to avoid monsters, solve puzzles and find out what is going on, whil occassionally rescuing your comrades. The dinosaurs are exceptionally tough, and even a small one can cause you some damage, and takes a lot to kill. Worse, if Regina is bleeding they will follow the blood trail to her. Although the weapon selection is slightly limited, the game has an excellent and very flexible item creation system, where you can create extra ammo, darts, health etc. from items you find within the base.
Dino Crisis has a surprisingly high replay value, especially due to the multiple endings. Although this is a one player game, it can also be a social game as the puzzles require some brainpower to solve and the game is fun to watch as well as play. It has a number of scary moments, for example the Tyrannosaur coming through the window - I knew it was coming and still jumped.
It is only available on disc for the PS1 in Europe at the moment, but at the time of writing moves are underway to make it available on Playstation Network.
The game is suitable for teenagers and older, but might be too scary for younger players. Anyone who likes survival horror should give this a look.
(This is an update of my CIAO review)
Dino Crisis is a classic PSone game from the makers of Resident Evil featuring dinosaurs instead of zombies and set on a fictional island where illicit scientific experiments have been taking place.
After rumours are heard of some kind of secret weapons programme going on, an agent from the Secret Operation Raid Team is sent in only to discover that a famed scientist, long thought dead, is actually very much alive and well! As other agents land on the island as back-up, it soon becomes clear that Dr. Kirk has been working to bring back the dinosaurs using some form of new technology and a previously undiscovered energy source which has crerated a rift in time and space. As Regina and her fellow Operatives try to track down the scientist to take him into custody, they find themselves battling the new inhabitants of the island including a very fierce Tyrannosaurus Rex which dogs their every move. And thats before it turns out that one of their number may have another agenda in mind.....
This was the first game of its kind, described less as survival-horror and more panic-horror! At crucial moments, the tempo of the background music intensifies and you are required to press buttons in a certain order in a bid to survive! There are lots of scenes spefically designed to make you jump out of your seat and though the graphics are understandably a little dated now, still this remains a cracking game to play with three seperate endings gained by different choices made during the games progress.
I loved this game in its day and still quite enjoy it now! Ocasionally when I want something different, I often load up a saved game on my PS2 (this is one of the games that is backwards compatible on the console!) and give it another run through. I just love the way certain moments still manage to make me jump!!
You can pick this up now for next to nothing, it being an much older game now! Apparently there were two sequels ( I have only played the second, Dino Crisis 2 as part 3 was only available on the original Xbox!) but this remains the best of the bunch according to both my experience and that of the critics.
Certainly it still offers something a little different for your gaming time.....
I haven't played Dino Crisis on my Playstation for a while but played it again recently and still found it to be great fun. I've always been a big fan of the Tomb Raider and even more so Resident Evil games and this particular game is very similar to the latter especially. This survival horror in much the same as the Resident Evil series is on a par and is one of the best I've played. The great thing is that the replay value is good too as you can play it over and over again.
The game itself is a bit like a mix between Jurrasic Park and Resident Evil so you can imagine the sort of tension filled game it is to play. It is also released by Capcom who brought us these other classics. There are a load of dinasours to kill as you move through the game and many weapons at your disposal to deal with them.
The game for the playstation involves puzzles and strategies as well as killing prehistoric animals that are out to destroy you. So it's not just a shoot em up game but you have to use your brain as well to succeed. I found it to be extremely interesting and challenging and at the same time intense and fun.
One thing that is not great and could perhaps be a glitch with the game is that it doesn't matter how many times you kill the dinosaurs, they will return the next time you enter an area as they are on some kind of loop which is by design by the looks of it perhaps. It's a shame as that does take a bit of the realism away from it. The graphics could be better too which loses a few marks with me. I would have hoped it would have graphics as good as resident evil but unfortunately not.
This game will keep you occupied for long periods as it's not that easy to complete really. There are also three different endings. For me this is one of the best survial horror/adventure games about and is right up there with Resident Evil but unfortunately let down slightly by it's graphics, although the gameplay is great.
Dino Crisis for the playstation 1 was brought out in 1999, developed and published by Capcom. This game was developed by the same person who developed Resident Evil; you can tell it has the same feel to it. The genre for Dino crisis is classed as a survival horror and like resident evil it also has the same game play in 3D. The age rating for this game is 15+; it is a single player and has a vibration function. There aren't many FMV's in this game, and there's only the one disk.
Plot; The story takes place in a research facility on Ibis Island, and a Secret Operation Raid Team (S.O.R.T) was sent in to investigate. During this mission they find a Dr. Edward Kirk who was reported dead two years previous and he's heading up the facilitys weapon research department. And so S.O.R.T. sends four people to apprehend Dr Kirk this is where the story starts. Your character is Regina who is a intelligents agent and weapon expert. You parachute into the facility to find something has gone horrible wrong, mutilated and partially devoured corpses of security personnel and scientists scattered all over the place.
There are three possible endings to Dino crisis due to the choices you make during the game but I don't want to spoil the story too much. You find that using the third energy technology they have brough dinosaures through time and using them for experiments and your mission is to survive and rescue survivers. Another good feature is when you get hit you can bleed to death unless you have the right medi-pack.
Dinosaures, There are only a few types of dinosaures you come up against. Velociraptor, Tyrannosaurus, Pteranodon, Compsognathus, Therizinosaur, Deinonychus.
There are only a few weapons, handgun (starting weapon), shotgun, grenade launcher. However you can upgrade weapons and get different ammo (like darts and heat rounds).
There are a few unlock able secrets, alternate costumes, infinite grenade launcher and wipe-out mode (a mission based game, kill so many in or survive for so much time). I know you can get this game for next to nothing on eBay but I highly recommend it and well worth the buy. This is a great game even if you don't like the resident evil games, there is so much to do and a good story to keep you glued to the screen until the end. Personally I have acquired all secrets and it's still a great game just to have a mess about on.
You can view the game play from this link: http://uk.youtube.com/watch?v=TFdcEu1yOzE
The survival horror genre of videogaming is still arguably in it's infancy as compared to the platformer or the shoot 'em' up, for it has only been properly embraced by one console thus far, namely the PS one (although the next-gen consoles will carry this on no doubt). Whilst the exception being the Alone in the Dark series whose routes precede the Playstation slightly, this revolutionary style of gaming blew everyone away with Capcom's 1996 release of Resident Evil. Sequels (and indeed prequels) have followed yet thankfully Capcom acknowledged that survival horror's horizon could be pushed beyond zombies and so began developing a secret title along with Resident Evil 2. Dino Crisis (as you probably have already guessed) switched zombified monsters for a more dangerous and intimidating foe, the carnivorous dinosaurs of the Jurassic period. When word of its development arose, the hype magnified with the velocity of an extremely aggressive Australian bush-fire. The premise behind the game sounds amazing - Jurassic Resident Evil. For those of you who have had even the most superficial practical knowledge of any of the Resident Evil series (except Resident Evil: Survivor), Dino Crisis has been developed in the same format. You control a character through the pre-rendered backgrounds, interacting with anything of any interest with a push of the X button, including doors. Put simply, it is a 3D adventure game. The camera follows you around but unlike a 3D platformer cannot be rotated. The door animations from the RE series are retained (not by choice I'd imagine though!) and the controlled character can perform all the same actions as Jill Valentine, Leon Kennedy e.t.c. (from RE series). The main protagonist (as well as being the one and only person you can control throughout the game) of Dino Crisis is a female special agent named Regina, acting as part of a four man team (soon to become three man lol - pithy inside joke for
anyone who has played this). This elite task force is specially trained to handle sensitive military situations (on behalf of some sinister, secret government agency I expect) who in this situation are ordered to travel to a military facility on a remote island and apprehend a research scientist called Dr. Edward Kirk once thought to be deceased but discovered recently by an undercover agent to be undertaking a development project working with some kind of pure energy technology (such as cold fusion and all that jazz). However on arriving at the island they realise that this mission is going to be a lot less routine than anticipated. The facility is inexplicably (to them at first anyway) littered with corpses, some sliced up, some decapitated and even some that have been eviscerated. Confusion soon turns into a mild panic (the team take it amazingly calmly considering) when velociraptors start turning up on the scene. The manual confirms that it is Regina?s team, yet in reality there is no sign of military rank and the team runs under a more democratic method, which is a bad idea if you ask me, as your two compatriots Rick (computers expert), and Gail (hard-case who acts really macho but has a helpful habit of popping up and saving your hide quite regularly) argue constantly, mostly over you. Regina do this, no don't listen to him you must do this e.t.c. This leaves you with a decision to make at several points throughout the game (much like Resident Evil 3: Nemesis). How did they get put on the same team I ask myself? The game does eventually provide an explanation for the dinosaurs? presence courtesy of Dr. Kirk himself. To be honest I didn't really understand if all the scientific jargon he was using actually had any truth in the real world (and I have an A-level in Physics) but his third energy experiments have altered the space-time continuum (physical space with four dimensions including time so that an event can be described with four co-ordinates)
and so unfortunately anything which was inhabiting the island 70 million years ago got transported to the present. Unfortunately said inhabitants are mainly dinosaurs including a T-rex (thanks a lot Doctor) which turns up on your travels so many times you'd swear it had a homing beacon on you. Since this game contains so many similarities to Resident Evil it would be a better idea to elucidate on the more significant differences in the gameplay department. Firstly, the game only lets you control one character and so there is only one quest (unlike RE1 or 2), so the replay factor has diminished substantially. Locked doors within the facility now (not always) are locked with an encrypted code. To open, Regina must locate an input disc and a code-cracking disc for each locked door (there are about 6 locked doors). Cracking the code is often very simple, but the latter ones require a little thought. Also, when used, keys are automatically discarded unlike Resident Evil where you are prompted first. The herbs from RE have been replaced with a more conventional form of treatment, medical packs. These like the herbs can be mixed to intensify their effect when applied. Also, when Regina is wounded, a health meter can no longer be found, so instead you have to judge her condition by how she moves. Unfortunately not all the treatment you will come across will heal Regina indefinitely - the smaller medical packs may only stop the bleeding or worse act as a temporary painkiller. This can be frustrating but at least it is something different to what I have seen in other games. Graphically the game is very good in my opinion, although is undoubtedly a little dated now. The FMV's are very impressive yet are a little too brief for my liking (but lack of FMV's means the whole game fits on one disc) whilst the in-game environments are appealing but certainly not spectacular. The dinosaurs also are showing their age and the artificial intelligence could
have been improved. I was a little disappointed at the velociraptors particularly (especially after watching Jurassic Park) mainly because if you were behind a laser grid than they would repeatedly run into it. Unlike zombies the dinosaurs do follow you from room to room quite frequently. This is shocking the first few times but soon feels repetitive, a cheap scare tactic used by the developers. The music in the game is quite pleasing, absent in some areas to build suspense but very up-tempo when Regina is in immediate danger. The dino-roar is used to its death, as well as the raptor's squawk/snarl (or whatever sound they make), which seems a little unrealistic because for hunters they are bloody loud. One criticism I have in this area is that the voice acting in the game is very quiet - particularly in the FMV's, to such an extent that if a plane goes by overhead you can't hear a thing they are saying. This would be no problem if a subtitles option had been included but it hasn?t so this warrants criticism I think. The speech in the game is acted well, and does bring up a few laughs, most of them supplied by Rick - seeing his first dinosaur - "it's just like that movie"; also previously another situation where Regina tries to convince him that she was just attacked "by a big-ass lizard". As for the general gaming experience, Dino Crisis regrettably falls short of Resident Evil's high standards. Half of its problems cannot really be helped though as they lie with the dinosaurs. It would be putting it mildly to say that fighting dinosaurs would be difficult when you're equipped with a simple pistol and so the game has taken several liberties. If a velociraptor jumped on you there is not a chance in hell that you could muscle your way out of such a predicament, yet Regina does with some ease. It should also be noted that Regina is one tough woman, who can take more punishment than previously I could have t
hought possible without resulting in serious surgery. However personally I'd rather ditch the realism than make the game impossibly hard. Combating the prehistoric foes therefore can't be as riveting as real life (not that this is possible or so I'm led to believe). If this were a virtual reality game, actually putting you in the boots of Regina where you could execute two-handed John Woo style gunplay to take down a ravaging dinosaur would be great. Of great appreciation though is as the game progresses the player is granted access to a more powerful arsenal but not surprisingly your adversaries also increase in size and strength. Parts can be found to upgrade any of your weapons. Your shotgun is able to fire anaesthetic darts which will invariably comatose an enemy. Combining powerful darts with a Resucitation pack create poison darts which are a godsend. Some parts in the game illustrate the problematic nature of this game to an even greater extent. When confronted with Mr. Rex himself, you will frequently find yourself getting consumed unless you have the right equipment and know exactly how to tackle the situation, purely because the developers needed to convey some of the complications arising with taking on a tyrannosaurus one on one. Conclusively I can say this game was very enjoyable but a little disappointing. The main quest (as is often the bane of Capcom's survival horror games) is far too short at around 6-7 hours for a first-time gamer, and despite the bonuses that repeat playing will unlock (complete game in under 5 hours grants a small bonus mission unrelated to main mission - like the mercenaries mode in RE Nemesis) such as more costumes and a weapon with infinite ammunition, this game sorely lacks real replay incentive. The three endings to the game (which one occurs depends on the decisions you make throughout the game) are the only reason I felt inclined to play this game more than once. Of greater concern is the
difficulty - this game is just too easy. The puzzles are rarely taxing and the DDK code system for the doors was just annoying, as it meant Regina now had to find two keys to open a door. Still if you're a fan of the genre you will almost certainly like this game, but don't expect too much. For a survival horror game I'd give this just 3 stars but as a videogame generally it merits an extra star, as I like playing these games tremendously. A sequel has been out for sometime though I've yet to play it. Capcom switched the survival aspect to a more gun-toting style of play, and I've heard the results are quite beneficial. Hope you find this review informative - thanks for reading!
This game is a must have if you are a fan of the Resident Evil series. Dino Crisis is a game developed by the same people, capcom, and the game is quite similar in style, as you make your way around an abandoned area, solving puzzles and trying to make your mistake. The only min thing is that zombies have been replaced by-Dinosaurs!! I think that Dino Crisis is a simply superb game which has a gripping story line and plot from start to finish. You play the part of an agent called Regina who has been sent with three comrades (one of whom gets eaten in the opening sequence!) to bring back a scientist. As the plot thickens and more and more dinosaurs are slain, you find that you are in control of your own destiny to some extent as the other two frequently argue, leaving you to decide which one of them is right. Some of the puzzles within the game are actually quite hard, especially torwards the end of the game. This does not detract from the game one little bit though and in fact adds to it if anything. I think that this game is an excellent one that any gaming fan would definetly enjoy playing, me no exception. A thoroughly enjoyable game: If you have not played this, do!
General/Summary: Dino Crisis is a great way to stretch the versatility of the famous Resident Evil game engine, pioneered by Capcom. For starters, Resident Evil's engine makes this game a much better dinosaur adventure than even Steven Spielberg's Jurassic Park and The Lost World: JP. The idea and setting is borrowed from the two movies, but Capcom went ahead to make the game feel matured and come out with great suspense and jumpy moments. The result is an excellent game derived from Resident Evil. In my opinion, Dino Crisis stands up high against the RE games on the PSX. To say that this game is "just a clone" is foolish, because the engine is the only similarity this shares with RE, but the concept of countering dinosaurs keeps this game up. Better get Dino Crisis now. It simply is one of the best 3D adventures ever made, and Capcom is the team behind it. Gameplay: Like I said earlier, DC plays like RE. You get to control your polygonal hot babe Regina in a full 3D environment (a big change from RE's 2D backgrounds). While exploring, the camera moves but only to certain areas, because Capcom wanted to keep some RE feel and RE angles to it. Capcom has realized that stealth is important, and this is why Regina can walk slowly anytime. Walking slowly also helps you go past sleeping dinosaurs, because it makes no sound to them. Capcom must have realized the success of Konami's Metal Gear when it comes to stealth. Fighting dinosaurs is more intense and more interesting than fighting zombies. Dinosaurs like the Raptors and the T-Rex can easily scare the hell out of you and make you want to run away as fast as you can. The problem here is that the dinosaurs are of only a few kinds, and once you see one of them, you've seen them all. But then again, this is also the same thing about RE zombies. like RE, you get to use-store weapons-items. For using the weapons, the use of upgrading them has been dee
pened. Aside from upgrading weapons, you can modify even the bullets to results that you like. You'll discover some chemicals used in modfying bullets, and you can do it by mixing. Mixing bullets and chemicals can result tranquilizers, or stronger shells or poisonous ammo. Mixing is also done with medical items. You can make medical items that stop your character's bleeding (yes, there is and as long as you bleed, your character will eventually deteriorate on health), or give you extra credits or put your health all the way back to maximum. Puzzle solving is as good as those in the RE games, but there are some very dificult puzzles here. Aside from the puzzles, DC uses the "make your own decision now" feature, which was later used in Resident Evil 3. The use of exploration, puzzle solving and fighting are very well balanced. There's no boring moment with this game and you'll feel you want to finish the game. As for the game's story, I'd say it feels like a rip-off from Jurassic Park and The Lost World: JP. But the plot is interesting since you're part of a team to retrieve a mad scientist, and the feel is matured. Heck, Spielberg would never dare to make an R-rated version of his dinosaur movies. Graphics: Capcom used a full 3D, heavy textured environment for the duration of the game. The camera is moveable but the angles give it an RE feel, and the movement of the cameras are limited. You'll appreciate the use of polygons and textures when you see the dinosaurs. The Raptors, T-Rex, Compy's and other dinosaurs are very detailed and very well animated, not to mention realistic. The human characters are very well detailed as well, though not textured well as those in RE3. Also I noticed that due to the increase in polygon count, colors have been lessened. The CG movies rock and are worth watching again and again! Sound: First let start with the music. It's done in a more
instrumental way when compared to RE. The music fit the mood of the game and events perfectly. When there's a jumpy situation, the music plays to make you want to escape now. Suspense music is very suspenseful. The voice acting is pretty good, probably the best Capcom has come out with. Sound effects here are better than any RE game. Listening to the sounds from the dinosaurs really chilled my spine.
Dino Crisis is from the same people who brought us the Resident Evil games. You play part of a team sent to investigate strange goings on at an isolated scientific research lab. When you get to the lab you find it (mostly) deserted and over run by dinosaurs. You must search the lab to find the head doctor of the research team and find the cause of the dinosaurs appearance. As you might expect the game is filled with tension, as you explore, dinosaurs attack without warning. In previous games, if you encountered the bad guys in one room you could avoid them by legging it into another room. Not so here, the dinosaurs will chase you from one room to the next. A nice touch is that when you are injured you will bleed and leave a trail of blood that the dinosaurs will follow until you stop the bleeding. At other parts in the game the word “Danger” will flash on the screen. This is a warning that some sort of attack is imminent. In order to survive the attack you need to quickly press as many buttons on the controller as fast as you can. If you do this correctly, you survive the attack, if not you suffer a (usually) horrible end. If this sounds like a Hollywood film then bear this in mind, at one point in the game one of the characters says “Wow, this is just like that movie”, cool or what ? All in all a pretty decent game, that you should be able to pick up for about £10.
well that's what most would instantly say, but they'd be wrong! the resi series will always dominate the survival horror genre, but dino crisis is fast catching up and asking for a piece of the action! surprisingly, there aren't all that many games with dinosaurs (bar those terrible jurassic park licences)! so on the side of originality, it looks good. the style of game looks very similar to resi at a glance, if you look at the screen shots in mags, it justs looks like dino crisis has no where near as good backgrounds. but until you play the games, you can't see the REAL difference. resi is a game where you control a character moving on a flat picture made to look 3d, this limits the game as you move from picture to picture and can't move the camera/viewing angle. however, in dc, you control the character which moves on a 3d background made of polygons and the camers is mainly still but can pan round corners and prove to be extremely helpful! the game system seems to be very similar to resi (probably because its made by the same poeple!), for instance, when you open your inventory, the layout is very familiar! the default controls are almost identical. and the ganeral atmosphere is the same, not a bad thing!!! overall, dc is a breath of fresh air with a different slant on resi, and should be tried by any playstaion owner
As you might expect Dino Crisis pays more than a passing resemblance to Jurassic Park. You are based on the island of Ibis, and this is where a Professor Kirk lives. He has a lab there where is trying to solve the problem of pollution. You are the virtual character Regina, who is a special agent, who wants to stop the professor carrying out his research. There is a problem though, something has happened, (I am still not sure what!), but the island is crawling with dinosaurs out to eat you for tea. I thought the animation was better than a lot of games I have played, the dinosaurs are lifelike and so is your character. Beware if you are injured, you will leave a trail of blood which will lead the dinos to you. In a lot of ways the game is similar to Resident Evil, especially the fright factor. The creatures move really quickly, and as you walk through the house, be prepared because they will appear from anywhere and everywhere, and the one that always got me was when they crash through the window next to you. But also be aware the creatures do not move quite as slow as the zombies in RE, and they will appear from seemingly out of nowhere at alarminging speeds.
This is an ideal game for fans of the hugely successful Resident Evil series as this game is very similar to it but instead of zombies and deformed creatures to blow away, the enemy is in the form of dinosaurs instead. This game combines brains with brawn as there are just as many puzzles and codes to solve as their are dinosaurs to blow in to as many pieces as you feel like. I like the fact that you can also choose which member of the team to follow, Gail or Rick at various critial moments of the game, leaving myself feeling that I am in charge of my destiny. The only bad point that I can find about it is the endings (there are three) which compared to the difficulty of the game moments before it, are ridiculously easy. I can not wait for the sequel of this game though and you can gurantee that I will be at the front of the shop que!
With all the hype that surrounded this game I was really looking forward to playing it, however to me it was a mayor dissappointment. Graphically it looked good, but the attempt's by the makers to enhance the graphics has led to slow gameplay, and the cut scenes were at times confusing as you weren't sure if you were in the action or just watching what was happening, once you get into the game, then it becomes pretty easy, the actual donisaurs are far from realistic and are pretty easily killed. To be fair this game may be better the further on you get, but I had absolutely no interest in trying to get further in the game, too slow and cumbersome for my liking and definately not worth perservering with
Dino Crisis is a brilliant collection of Shoot um up, puzzles and adventure. Through the game you have to work out logic puzzles and find your way round the research centre, where at every corner you could come across Dinosaurs of all types. There are loads of weapons to use, but you have to find them first. I found the game interesting and very addictive. The only problem is when you get stuck. I have now purchased a hints and Tips book to help me. I would definitely not advise kids playing as it is very gory.
DINO CRISIS IS AN ALLRIGHT GAME IT'S QUITE EASY SO FOR ALL YOU STUPID FLIDS OUT THERE HERE IS A GOOD GAME FOR YOU IT INVOLVES YOU PLAYING REGINA, A GOVERMENT AGENT SENT TO A REMOTE ISLAND TO TRACK DOWN A MISSING PROFESSER WHO'S BEEN CONDUCTING WEIRD EXPERIMENTS.YOU DISCOVER THE ISLANDS RUNS RAMPENT WITH DINOSAURS HIDING AROUND EVERY CORNER INCLUDING T-REX, TERRADAPTOL, VELOCIRAPTORS, AND MANY MORE WHOSE SOLE INTENSION IS TO TEAR YOU LIMB FROM LIMB.IT ALSO INCLUDES PUZZLES, POWER UP YOUR WEAPONS AND KILL THOSE DINO'S.
Jurassic thrills abound in this movie-style action classic, from the makers of Resident Evil. The fact that it's too easy to finish mars the overall score considerably, but it's still a fantastic, polished, and creepy experience while it lasts. The game has good graphics and storyline but if only it was harder to complete....! This is the kind of game which you could complete within a day and I would strongly suggest only renting it out as once you've completed it, you probably won't want to play it again. Still, worth trying!