The title "Dragon Dance" does not give the potential player a clear impression about what to expect from this game; Dragon Dance is very much a parody of the influential 1970s arcade game "Breakout".
As per "Breakout", there are numerous coloured bricks at the top of the playing area which the player must guide a ball to contact and remove them from play. Players control a mobile "paddle" which prevents the ball from leaving play and guides it back towards these coloured bricks. In Dragon Dance, the paddle is in the shape of a dragon and the object continually twists and turns when idle to create a square. The dragon effectively "curls into itself" when not moving. When the player moves his or her paddle, using the arrow keys, this will create the traditional flat instrument that players of games similar to this would be familiar with. Gameplay is very simple and traditional without offering much variation on the 1970s classic. There is a two player option, which I did not test, that could also be an enhancement to the gamer's experience.
Colour vibrancy is good, and detailed enough to be suitable for the Gameboy Color console. I also found the audio to be acceptable in quality, though the music overlays presented in the levels become repetitive and do not really contribute much to the gamer's experience. It would not make any difference if the user chose to play this game in silence.
Overall, there is not much to be said about this product; It would really be a matter of the player enjoys "Breakout" style games. This game is highly recommended to those aforementioned players but would not really be an amazement to anyone who does not enjoy "Breakout".