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"Driver" is the first installment in a long standing series of the same name. The storyline revolves around a police officer becoming an undercover agent, building up the trust of a highly organized criminal gang by performing various tasks but at the same time reporting this information or bringing persons to justice. The Gameboy Color version is a condensed version and features fewer missions than other platforms such as the Playstation.
Gameplay is presented in an overhead "eagle eye" view of the city and cars below. Players control a specific car appropriate for the mission objective, such as an undercover vehicle to assist criminals in robbing a bank, and guide it using the arrow keys; with "A" accelerating and "B" braking and reversing. This title offers some challenge in that the player must be careful not to cause too much damage to the vehicle as "wrecking" will fail the mission at hand. It is also the way in which police officers will attempt to apprehend the player. To complete the missions players must guide their vehicle to the appropriate "X" in the area by following the on-screen arrow cues, sometimes in a certain time limit.
Graphics aren't the best in this game but did feature a wide range of colours appropriate for realism. This title is perhaps held back by its overhead view which offered little by the way of animation and design. I also found detailing in this game to be poor in that most vehicles appear to be small rectangles rather than "vehicles" in the more artistic form of the word.
Audio is acceptable and does feature some appropriate implements, such as a loud siren on trailing police officers. I didn't particularly enjoy the musical compositions in this game but did not find them to be overly noticeable in gameplay.
Overall, "Driver" offers a medium level challenge to the player and could give some replay appeal if one can tolerate the camera view presented. The final opinion could be solely down to the player which engages with the title; I can't say I would really want to pick up this title again, though.
Driver for Gameboy Colour's first impression on me was "OK, so it's just Grand Theft Auto, but on a little screen". But then when I started playing it for a while (as soon as I had found enough light to see the screen in), I found it was really fun in so many ways. To start off with, the game keeps pretty similar to Driver for Playstation, i.e the maps are the same, the missions are the same, with a few new ones added on, and The cars are the same. This is great, because a pro at Driver can still enjoy playing the game exactly as you would normally, but now you can play it on a journey in the car, or when you're away from home. Another good thing about it is, I thought it would be easy and boring to play, because it's hardly going to be as tackling as Driver, but I was completely wrong. For one thing, you need to adjust to the new controls, and the different sensitivity of the movement of the car, also, the missions start getting pretty damn tricky. I was going nuts trying to complete a level that I completed on my first shot on Driver for Playstation! But, I guess there are a couple of things that some people would find annoying. The game hasn't got good graphics, it's a birds-eye view, very much like Grand Theft Auto, but who expected it to appear like the origional? Also, the music played is high-pitched and very annoying, as well as the very high noise of the police sirens. And without enough light on the screen, you won't be able to see the game, especially when it's a level at night. Other than that, it's definately a highly enjoyable game, and is great for when you're bored!