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"Duel Masters 2: Kajudo Showdown" is a video game released for the Gameboy Advance console in 2005 by Atari. It is based on the "Duel Masters" collectible card game and is a sequel to the earlier "Sempai Legends" game. In the United States, the game received a rating of "E" by the ESRB panel which deemed it suitable for all ages.
Kajudo Showdown builds off of the original gameplay seen in Sempai Legends. I was not able to immediately find a firm storyline but the game begins with the player selecting from three available characters. Each are identical in play and do not bear any certain distinctions, so visual preference is key to selecting a character. The player then receives a small deck of cards and ventures out into urban and rural settings to seek out others for "Duel Masters" battles. The game features three card types; mana cards, spell cards and creature cards. Building a strong deck is a key point to in-game success as the player must have a wide variety of assorted types to target others weaknesses, for example water based creatures will have an advantage over fire based creatures. Successfully beating an opponent will grant the player a set amount of in-game cash which is exchanged in the local shops for additional decks of cards and single "higher powered" issues. It is a simple game to grasp in keeping to the younger market which the card game is intended for, and is an enjoyable play. For those unaware of the game's rules the cartridge offers a tutorial mode for the player to become familiar with what is required in Duel Masters. The game also offers multiplayer connectivity by use of a game link cable which enables trading of cards and head-to-head duels.
The graphics are presented from a top down perspective which focuses either on a moving character or the card battle in progress. The graphics are functional but not particularly fanciful. The towns are bright and feature vivid colours and sketching but are not particularly memorable. The characters are also acceptably presented and show some facial features. The soundtrack is average at best. Sound effects are minimalistic in approach and only feature basic "screeches" during combat along with other blips outside of this. The musical scores are also short and loop frequently. I personally found myself opting to play this game in silence.
Overall, Kajudo Showdown is on par with Sempai Legends and shows no real difference between them. I prefer the purchasing of single cards which was seen in this title as this was not evident in the earlier Sempai Legends, where cards would be granted after a battle. It is a good game in single player mode but would likely be seen as more appealing through multiplayer link ups.