F1 2000 is a quality racing game ad in my opinion the best in the series. On the main menu there are options you can choose to race now which is a single race for one or two players where you can choose from 17 different tracks from Britain to Brazil and 22 drivers from Michael Schumacher to Pedro Diniz. If you select game modes you will get an option of five different modes. You can race a GP weekend. The difference between selecting this and race now is that on this you will have practice and qualifying sessions as well as the race. The main option is a full championship where you will start a full 17 race championship. You will have many options available, like whether you want the use of flags, damages or retirements. Also one thing I particularly like about this game is that most people start of on the easiest difficulty and this is about right when they start out and then they improve. On this game if you start winning races it asks you whether you want to increase the difficulty so you don’t get bored with a game that is too easy. Another option and my personal favourite is the scenario option. In this you get given different scenarios from Jenson Button proving he’s a serious F1 driver to Jos Verstappen having a suspension failure and hanging on in the points. This section naturally increases in difficulty as you go along. You start of with easy difficulty scenarios but soon gets quite difficult. The other options I haven’t used but they are training where you obviously practice the tracks and learn where to brake for corners, etc. and the other is Time Trial where you go round the track and set the fastest time. Also for people who find it difficult or are just starting out and don’t know the tracks there are driving aids. Most people will only need the first, which gives arrows telling you corners coming up. It shows which direction and how severe the corner is, a bit like the co-driver does in ra
lly games. The second driving aid gives you the same as 1 as well as braking assist, which helps you control your speed going into corners. The third one gives you the same as 2 along with steering assist which corrects your steering to keep the optimum racing line. This game is the complete package and has everything you want from a racing game. There is lots to do and with the difference in difficulty it should be fine for everyone to play. The only problem is that it is a little out dated and the drivers and cars are not accurate. This doesn’t affect its gameplay though and if you want to pay extra for the newest version which is probably not as good then go ahead.
The EA sport Formula One game is by far the best F1 game I have come across. Each time they release a new F1 game, the graphics get smoother, the tracks and racecars get more realistic and the player options improve. I own last years F1 2000 but will soon replace it with the newer F1 Championship 2000 game released in December. Some of the best features of the EA sports F1 game: Driver Aids: A controversial topic in the real thing at the moment! This game offers you the possibility of displaying the racing line as you race, to help you gain speed on each lap. It also offers you an aid option that warns you of the direction and severity of each approaching corner. Finally, it also offers assisted breaking but if you listen to any of the current F1 'bods', you'll probably choose not to use it! Vibration: If you have a dual Shock controller, the new F1 game offers a vibration function to make it that more realistic. Driver Views: I have never come across another game that offers such a wide range of driver views and angles, and depending upon your style and upon the traffic you are in, or the track you are at, you will probably use a range of views. Strategy: This game really allows you to get involved in the sport!!! Well, sort of. When you are completing a full race you have to bear in mind weather forecasts, Fuel strategy, Tyre strategy, testing, telemetry and your complete car set-up. It takes a while to get used to all these but it really makes you feel like you are getting stuck in! Game Options: F1 2000 offers many different race options, depending upon how involved you want to get and how much time you have free to play. I normally play a 'quick race' although you can only choose to do a time trail (a bit like qualifying), you can complete full race weekend that includes qualifying and practice as well as the race, or you can choose to run the complete championship. The 'Championship 2000' version also has a wet weather driving school for you to practice in, although other than that, the only real difference is in the patterns of the cars, the updated driver names for the season and a few different advertisers around the tracks. To me it is a bit of a con to release a new game at both the start and the end of the F1 season each year. This game has something for everyone, you can choose just to have a quick race around your favourite track or you can make it into much more than just a racing game, but you may end up spending weeks glued to your monitor.
I felt quite let down by this game. I managed to pick it up second hand in Game for 5.99 so I dodn't have to spend £30 on it otherwise I'd be fuming. It's shoddily put together, not very accurate, the graphics are very poor, there is no commentary, not really a lot to make it stand out. Presentation wise - it's a EA game, so it's slicker than a particularly oily slick. If you've seen the FIFA menu system, you'll be at home, cross to go forward, square to go back. Nice rotating menus, standard intro movie with cutscenes and fast sound, actually makes you look forward to playing this. You pick you driver, pick your circuit and start to race. The first thing you notice is the graphics are low resolution - they look quite blocky, the sponsors logos are very badly done. When you're racing the car beside you will appear to have none, then poof, they'll all appear on it. You'll also notice another thing when you start to race - where is the on screen map EA? It's impossible to tell how sharp a corner is until you're in the gravel trap. There are little arrows that flash up telling you how sharp the corner is, from green (Don't take your foot off the accelerator) to red (Maybe think about braking there). As they flash up when you enter the corner the red ones aren't much use and you'll be spinning all over the place, if you're still in one piece. The only other solution is to memorise all 17 tracks in the game. Er... wouldn't a map have been easier? Soundwise, the revs of the engine sound great, and that's about it. Lazy EA haven't bothered doing a commentary of the race. You get the pitman on the radio telling you whos in the lead, how far ahead you are of the car behind, things like that, but it's not very inspiring. Jim Rosenthal from ITV provides pre and post race analysis, but it doesn't reall save it. Racing wise, it can be very hard or eas
y, depending on how much assistance you have. Full assistance works the brakes, steering and tells you how bad the corners are. You just have to steer out of other cars way and hold the accelerate button. Turn off the steering assist and it's a whole different ball game, the braking assist seems to go down and you're all over the show. It is impossible to judge how to brake for corners as you don't know they're there until you've crashed. With braking assistance on it's managable to a degree, but with it off, it's next to impossible. The game isn't realistic. Go on the grass, and theres no speed loss, just keep a straight line and you'll be fine. Don't turn or you'll spin a million times and end up crashing and there'll be wheels everywhere. The gravel traps don't work in slowing you down. However there is a nice touch - go on the grass and your wheels go green, and when you go back on track they'll gradually go black again. You can race with damage on or off. Race with it off and you'll be fine, with it on you'll struggle to finish a race. The other drivers are suicidal and keep turning into you in corners, wrecking your wheels. Spin and you can say goodbye to your wing. This is realistic I know, but the ease of spinning on grass makes it very frustating, especially when you're trying to get back on track and the other drivers want to drive over you. The major thing I've notice about damage is it's unrealistic. The front wing is either on or off, and the car can take a lot of damage. Drive round with your nose in the car in front's gearbox and you'll see little bits fly off, but when you look at it, it's all still there. You can't break off little bits of it, just the whole thing. And if you drive head on into another car, the wing comes off, and not a lot else. Not bad for head on at 200mph, maybe they should design some road cars! There doesn'
;t seem to be a great difference in the cars or in the drivers abilities. I have tried them all and they all seem to go the same speed and have the same levels of ability. The rules are also higly suspect. Drive over a cichane without slowing down and you're disqualifies, rather than a stop/go penalty a la real life. This is very frustrating when you're trying to avaoid hitting a car! There are scenarios to try and keep your interest up, but I haven't the energy to give them a go. To play a season involves qualifying for 17 races and then racing through each at 16 laps a race, which is highly frustrating as even adept gamesplayers try to keep the car in one piece. On the plus side, all the drivers are there and up to date, tracks are up to date to the 2000 season and you can create your own drivers. Can you tell I don't like this game. It's fine for five minutes until you realise how many faults there are. Avoid it and avoid a huge disappointment. It could have been really good, but EA have left the Formula 1 fans down greatly.