Enter Front Mission 3 , a genre of game that only really exists in japan as it seems that the rest of the western world is not interested in big robots with bigger guns blasting even bigger enemies in a turn based combat kinda way which i think is fun personally. The plot is set in futuristic Japan in 2112 and you take the role of seemingly innocent but short tempered character Kazuki Takemura who works for Kirishima industries as a "Wanzer" test pilot , wanzers being the name of the big mechs that you control throughout the game. You and the in game friend , Ryogo Husama , do a routine delivery to a the Yokosuka base but witness a large explosion in the base and thus this mysterious explosion draws the two into a worldwide conspiracy involving Squares usual brand of mad men tampering with Genetics or life in general (see Final Fantasy 7). You end up trampling all over Japan , china , the phillipines and back to Japan again for the final showdown picking up accomplices and defeating your enemies along the way To harp on about the game system would take sometime but basically you can have a team of up to four characters each with their own wanzer , and each has a set of movement points which are taken up by movement and combat . Once each character ends their turn phase , the enemy takes theirs and so forth until your side hopefully wins. Being sucessful in battle earns you more money which you can shell out on your wanzers and upgrade them with the latest guns and accessories to further increase your chance of success in battle. Aside from this there is a quite innovative "Internet" option and it really immerses you into the game. Throughout some missions you will be given web addresses or passwords for websites in the game that allow you to look up and either gain more wanzer parts or weapons or unravel the plot further. You may also be sent emails by different characters and you in turn can sned emails back (you ca
n even email Squaresoft if you really want but unfortuantley you dont get a reply) The graphics do not let the game down as during the fights between wanzers , the game goes into extreme close up and shows combat between the enemies , following the trail of a missile as it hits a target is always fun to watch. Loading times can be a bit annoying when loading up the battlefield but the gameplay more than makes up for it plus you can go into network mode and practise battles and gain more experience and money from doing this. The sound is basic really as it is not really fundamental to the game but it is appropriate to whatever situation you are in e.g fast paced music for fast paced battles. The plot is fantastic even if it is your usual world wide conspiracy but the characters are all individually described and all have a wee history built up about them throughout the course of the game which is good fun to play with. Comined with this is the fact that the game can be replayed with another story which is a brilliant Resident Evil type scenario as you chose which path you wanna take from the start of the game even if it is just a simple choice. It sets the game up on a parallel path but the roles are reversed as your enemies will be your friends and allies you played as before will be your opponents which is a great longevity factor. I felt as though this game was unfortuantly overlooked as it is a great turn based combat game plus its great fun to play even if it is a bit long winded in some instances but you can skip the speeches if you want which is good.
Most people checking out Front Mission 3 won't have heard of the series before. Looking for the previous two episodes will also be a pretty fruitless task - they were only ever released in Japan. But that doesn't mean that there isn't any point in trying this title - if you don't, you're missing out on what is possibly the Playstation's finest hour of strategy. Front Mission 3 is about mechs. To the Japanese, they're a way of life - to the rest of the world they're 'those huge Japanese robots that fight a lot in the Manga videos'. Set in the near future, the world is still a fairly violent place but boundaries have changed, resulting in a small number of huge coalitions who all mutually hate each other but dare not start an official war. You take on the role of Kazuki Takemura, a Japanese test-pilot for the latest generations of mechanised war machines, known as Wanzers. When a routine delivery goes very wrong, Kazuki and his friend Ryogo find themselves thrown into a world-wide conspiracy concerning a new type of bomb - can they prevent the terrifying MIDAS from falling into the wrong hands. And judging by the characters you'll meet on your adventure you might decide that ANYONE's hands would be the wrong hands! The game is a nice mix of strategy and RPG. The storyline is classic Japanese role-playing, but the gameplay itself is more akin to the Vandal Hearts series or the X-Com games. Yes, I'm afraid it's a turn-based strategy game. For many people, this is the end of the line - for some reason turn-based strategy seems to have gotten very bad press over the last few years as being somehow 'not as good' as real-time strategy games. Here's my opinion - they are wrong. For me, turn-based is the ONLY way to fairly do strategy games on a computer, as otherwise your strategies are compromised by having to think too quickly - after all, the computer can think far more quickly than you
ever could. Front Mission 3 presents turn-based strategy which is every bit as exciting as real-time combat. As you travel around the world following up the clues you are presented with, you'll inevitably end up in a skirmish with some of the local Wanzers. Taking a team of up to four of your own guys and tooling them up with the latest in machine guns and rocket launchers, it's your job to outwit and outgun the bad-guys in order to win the day. Each side takes it in orderly turns to shift their mechs, with a certain amount of points being allowed each turn for both movement and combat. Individual mechs have their own strengths and weaknesses, and it is possible to tailor your Wanzers to withstand certain attacks or be more effective against particular enemies by replacing and enhancing their individual parts. These parts can be bought from the shops or Internet (more on that later), or if you're particularly mean you can squash a pilot who has been ejected from his Wanzer and pinch his machine. Great fun! Winning battles gains experience and cash. Experience increases your strength and improves your aim, while cash enables you to buy new bits of kit for enhancing your Wanzers and their weaponry. Missions are presented in a kind of isometric view, with a map which can be rotated in any direction help you plan your attacks without being blocked by the scenery. Actual attacks on enemy mechs are presented in full 3D, and look quite nice - especially the fizzing electrical discharges which burst forth from a critically damaged body part! Missions are fairly routine 'kill all the baddies', but occasionally there are some innovative goals - protecting a bunch of puny scientists as they try to make their way to safety, for instance. One of the most impressive parts of the game is that it includes its own 'internet'. Your characters can go 'on-line' and surf their world's web sites. Often vital information a
nd extra special bits and pieces of Wanzer technology can be gleaned from here if you know where to look. Emails can be sent and received between characters, and it's a very novel way of getting the player more involved in the actual game world, as opposed to just fighting all the time. Front Mission 3 is certainly a game which will take you a long time to complete. Playing through the first time took me a mighty 45 hours, but once you get to the end you're not really there - there is an entire alternative story built in! This isn't just a cheap cash-in, either - the split between the two stories happens right at the start of the game, and depending on which storyline you choose you will meet different characters, make different allies and enemies, and get involved in completely different situations. This is a great move by Square and really improves the longevity of the game - it's almost like having two games in one. You may have guessed by now that I really like this game a lot. The combat is fun, the storyline is engrossing (if a little complicated at times, you'll have to be prepared to concentrate!), and although it's not the best-looking game you'll see on Playstation it certainly holds up nicely against the competition. I have to admit to being a sucker for Square titles, but this one isn't just another RPG - strategy fans will love this just as much as the role-playing fanatics. It's not without a few minor flaws, of course. The in-game 'Internet' is fairly slow to access, which can get a bit annoying when you're trying to find a particular piece of information. Some of the menus are a bit unweildy and could possibly have been designed a little better, and the whole game is perhaps just a little bit easy. Combat too could have been improved by varying the missions a little more and allowing more control over which part of a mech you are aiming for (i.e. it's obviously an advanta
ge to take out a Wanzer's gun-holding arms, but you can't specifically aim for them). However, for me these are minor problems and are easily overshadowed by the rest of the game. If you love (or have nothing against) turn-based strategy then I guarantee you will love this game. If you like Square's RPGs, then I can almost guarantee that you will also like this game. If you hate turn-based strategy... quit following the 'trendy' computer press like a sheep and give it a go!
The one thing you have to rembember about this game is that it is turn based. But I like it, it means that you get a greater playability length and the turn based games are cheaper. The great thing about this game is the open-ness. Like in all great mech games you can tune your mech to an optimum level. You cnchange the arms legs body head and customize the weapons to your choice. This game also has an intranet(closed internet) This allows you to send and recieve e-mails and unlock secret weapons. This game does almost everything right. Turn Based games normally get incredibly difficult past a certain point but this is not, if you play your cards right it requires skill and strategy to win but it is possible. The one thing that I dont like about this game is its length. I have been playing on it you almost 36 hours and the story just keeps getting longer that really p*ss*s me off!!!!!!!!!
have you ever played vandal hearts for the playstation? it rocks! it is so mint! but why mention it? you ask. well, front mission 3 is built on its structure and should be condemned for it. but this doesn't mean its bad. on the contrary, it's longer than v h, it's got a few more advantage, not mentioning the fact you use what can only be described as mech warriors cleverly disguised and called wanzers, hee hee. this game is for those of us who like shooting things with huge guns, but beware its addictive and can get repetitive. but overall its still mint!
The first time that I played this game I had only rented it and as a result I didn’t get to spend a lot of time playing it. This is the type of game that you have to keep playing for a while in order to get “hooked”. But when you do, as I did when I later borrowed it from a friend, you will find it hard to stop playing it until you have it finished. With two different story lines you will spend ages trying to complete them both. The controls are easy enough to master and the graphics are pretty good as well. It is a must have for any playstation owner
this is with out doubt the best game the world as made the graphics are very crisp and life like and and very fasy. The sound is great, with the sound effects and it as a excellant sound track. Though were this game really shine is it great gameplay, this will keep you playing the game for hours and hours, i have been playing this for three month and still have lots to do and find it enjoyable. With this game you dont only get the best game ever but it is also very cheap.
Front Mission 3 features a rich battle system that makes the game easy to learn but hard to put down. The different models of Wanzers can be used "as is" or modified to change their appearance, capabilities, and equipment; since a Wanzer and its pilot are controlled as one unit in battle, the pilot's battle skills and experience come into play when pairing them off during pre-battle setup. Pilots can, however, eject from Wanzers during battle and board unoccupied ones, or even fight on their own, David and Goliath style. Battles are turn-based and take place in 3-D isometric environments, which can be rotated to provide a better perspective. When combat occurs, the viewpoint changes to close-ups shown from various camera angles. While the battles are relatively short, Front Mission 3 makes up for their brevity with quantity, packing well over 100 hours of highly addictive gameplay on its one disc.