GEX: DEEP COVER GECKO No peace to the evil to complete their devilish plans. The phone rings again for the smooth talkin' lizard to sort out the evil Rez again. Won't he ever learn? Slip into your tux and get on down with the king of the swing. From the makers of Akuji The Heartless and Soul Reaver, have done buisness, mostly. There's amazing animation in some parts, reflection and lightning effects. In most places Gex is breathtaking, as the worlds unfold and there's real depth in the towering platforms, making each fall feel like a million miles. However, things in other parts a visibly slowed down. But despite these little defaluts you can't help but love Gex's cartoon kung-foolery. From the TV series Red Dwarf the cat, Danny John-Jules, cracks over 1000 jokes, one-liners and impressions to make the game very funny and the sheer amount of them means you will rarely hear the same one twice. Even the cute music plays its part and gives it a little atmosphere. As ever, there are tons of secret levels and bonus costumes to seek out, including Baywatch and Akuji worlds. It's a pity that the worlds aren't very big reducing any real means for replay and exploration. Thankfully the worlds later on are extremely tricky, if a tad too hard, so it will take ages to complete. Gex has never been an original chap, and this third adventure is the same. The usual collect- shiny-bits-'n'-bobs-and-find-secret-levels feels a bit second hand with games tike Croc, Spyro and Crash being nearly all the same. There are helpful pals to offer advice, secrets to find, power-ups to get and moving/crumbling/disappearing platforms to scamper across. Some of the 25 disguises that Gex fits into now have some actual uses like Long John Gex's hook is used to slide down ropes and Vampire Gex's cape is used to glide. The levels are designed with mind-blowing platform precision and spread out puzzles drag you out for just on
e mor try and then it's going off. The only bad thing is the awkard camera angles making jumps harder than they should be but it is still an enjoyable tricky game even though it is a bit dated.
This game is cool I like it anyway. The game itself has some very nice sound and some very good 3d Graphics. Different Camera choices can be set and once you get used to moving (Practice this) you can get into the game. Basic controls make it easy to learn apart from the special moves that I found slightly awkward. This game is available from most good 2nd computer shops so buy it cheap you will not regret it.
Gex DCG has all of the necessary parts to any original Gex game. As I'm sure you have guessed you'll find more levels, about twenty minutes total of cut scenes, new vehicles and modes of transportation, and new phrases to taunt your enemies. Like G2, this is fully 3D, with smooth gameplay. G3 has a good amount of what younger gamers look for. With a friendly world, graphics stimulating to younger kids, little wisecracks here and there, and friendly enemies, you can't go wrong. This is not just for kids though as the whole thing is just a very good laugh.
The game features terrific 3-D graphics which make you feel like you're not just playing a video game, but also watching a cartoon. Although maneuvering in a 3-D world can take some getting used to if you've never done it before, once you do, it is well worth it. The game offers three camera choices - manual, semi-automatic, and automatic, so that you can choose whatever is comfortable for you. The basic game controls are simple. One button jumps, one swings your tail for attacks, and the D pad moves you around. However, as you advance to the upper levels, you'll find it helpful to use some of the game's special moves: which include bouncing on your tail for higher jumps, karate kicking for better attacks, sticking to certain walls and ceilings, and catching the edge of a cliff with your tongue and pulling yourself up. The special moves take a little practice, but they're never too difficult in the end. Sometimes, however, passing a level does not require maneuvering skills, but basic puzzle solving skills. For instance, you may need to hit a gong to open a secret door, or kill a certain enemy to make a set of steps appear. Also, many enemies can not be killed in the normal way; you must find they're specific weaknesses. This gives the game a sense of plot - you're not just killing bad guys in order to reach the end of the level, you're also problem solving along the way. It almost feels like you're in a movie. The game's bad guys, a diverse and comical group of characters ranging from Elmer Fudd to a team of ninjas to a Triceratops, act as your supporting cast. What really sets Gex: Enter the Gecko apart from the rest of the pack, and truly makes you feel like you're watching a cartoon or movie, is the game's numerous references to pop culture. Gex delivers over 500 sarcastic one-liners, which always keep you laughing and interested. For example ,"Slip of the tongue, baby!" ( a li
ne from Austin Powers), he'll shout as he catches a cliff by his tongue. As he looks around Toon TV, he comments "So this is what the world looks like through Keith Richard's eyes." I could qoute dozens of my favorites, but I'll let you discover the rest of his sarcastic wit playing the game.