I went round to visit my brother the other day and we played on my old Amiga, which he as a games geek has kept. I bought Golden Axe and for a period in the early 90's found this to be the absolute pinnacle of gaming technology, taking one of three Dungeon and Dragon-esque characters you need to fight your way through a sprawling landscape. One thing I especially liked about the game at the time which felt groundbreaking was the characters could walk up and down the terrain instead of just left and right, although this was limited to the parameters of the screen itself, this felt new and unheralded. Playing it now, we both laughed about this, and about the times, as a two-player tag team, we wrought mayhem (Generally putting each other in trouble) over a troubled land. This cost me £20 new for the Commodore Amiga and felt amazing, the gameplay for the time was constantly enthralling, the fighting scenes allowed you to fight as a dwarf with a hammer a he-man lookalike with a giant axe or a character with a long sword, it was basically a beat em up as monsters and uniformed men filled the screen and attacked you meaning you had to either cut them up or put up some special moves, it was possible to find animals to ride to aid your attacks and speed you around the screen, which was fun, but looking back the stodgy graphics and the basic fight moves would be laughed out of town nowadays. It was possible to cast magic spells on the minions and skeletons attacking when your power reached full before taking on the huge but always quite endearingly animated end of level baddies. I loved this game, graphically Sega got it just right for the period, the gameplay was addictive and great fun, the characters moves made you want to keep going and the whole feel of the game was a success for me. It had an arcade feel and really involved you in the action, a great single and two player game, this has great memories in my family.
Golden Axe is a classic beat-em-up (or should that be slash-em-up) set in a fantasy world. The player takes the role of one of three heroes - Ax Battler the barbarian, Tyris Flare the amazon or Gilius Thunderhead the mighty dwarf. The trio are out to avenge the death of their friends and family who were murdered by the evil Death Adder (a nasty chap who is nowhere near as funny as Black Adder.) Can the heroes take down the villain and save the king who he holds hostage? That all depends on how good your game play skills are. The game is something anyone can get into without too much difficulty. You fight your way past a legion of Death Adder's minions which include orcs, skeletons, knights, giants with hammers and axe wielding women. The combat is a lot of fun even if it isn't too deep. To perform a combo of swipes you just walk up to a baddie and press the attack button multiple times. There are however some more advanced moves such as the charge attack (were you run into an enemy and knock them off their feet) or a couple of aerial attacks which can be performed when you jump into the air. Some of the enemies you come across ride on top of beasts, which you turn to your side. Hitting a rider will knock them off the creature allowing you to mount the monster. Over the course of the adventure you will find three different steeds which include two types of dragon and a cockatrice. One of the dragons torches anything standing in front of it, the other spits out fireballs that can hit enemies from a distance whilst the cockatrice knocks down anyone who gets in its way by swinging its club like tale. You have to be careful when using the monsters though as getting hit too many times when riding them will cause them to run off. Fantasy worlds are known for their use of magic and Golden Axe is no exception. When things get hectic you can unleash a powerful magic attack that hits everything on the screen. To cast magic you have to have at least one potion in your possession. The more potions you carry the stronger your magic attack will be. Be aware that once you use your magic attack it will consume all your potions, but thankfully you can obtain more during your travels by hitting the defenceless little guys with sacks who you come across from time to time (I always felt a little guilty picking on them.) As far as old school beat-em-ups go Golden Axe is one of my favourites. It's good fun to play, has decent graphics for its time and a brilliant soundtrack. There aren't many faults I can name other than the three different characters feel pretty much the same aside from their looks. I couldn't tell much of a difference between the heroes although Gilus is supposed to be the best melee fighter, Tyris can carry the most potions and is therefore the best magic user leaving Ax to be the all rounder of the team. I highly recommend Golden Axe to any retro gamers out there. It's one of those titles were you can turn off your brain and have a laugh bashing the bad guys. The story of revenge and saving the king may be cheesy, but unlike other games I have to commend it for having some story segments between levels. These set pieces describe how the heroes travel from stage to stage which is something that many other old school fighters neglected to do. I cannot imagine anyone not liking this game... unless they are one of those poor little potion carrying guys who always get beaten up.
If you are a games freak (I am not, but I like a casual play on a console now and then) then you will know doubt be familiar with the wonderful adventure beat-em up 'Golden Axe.' It succeeds in combining a range of gaming themes into one game. So you get to beat up enemies, travel mystical lands and also collect goodies along the way. Trying to pigeon hole it into a genre is thus quite difficult, but rest assure there is a lot of fighting in it! You have the choice of playing one or two player and you can pick who you want to be. There is a choice of a barbarian, think of Dolph Lundgren and you're on the right track, a sprightly female clad in tight clothes and a dwarf who is rather good fun. The characters must travel along a series of levels swiping swords, axes and weapons of power against fiendish bad guys, like orks, goblins and skeletons. The bad guys are imaginatively designed and slaughtering them in their droves is good old fun. Don't expect lots of blood or gore, but expect some good old fashioned slicing and dicing. You can collect goodies and energy as you proceed to boost your wealth too and use it to buy bits as the game goes on. The game sports pleasing graphics for its time and is often ranked as one of the most popular Amiga games thanks to its playability. The two player is enormous fun as you can team up with a friend and do battle against the bad guys together. I used to sneak into a corner on the screen and watch my mate get battered, while I stayed safe! Hours of gaming fun can be had here, the music is cheesy and camp and the layout easy to use. It's not too challenging either and would suit anyone from about ten upwards. A must for anyone who likes a bit of action and adventure!
Golden Axe is a cracking little fantasy-themed side-scrolling fighting game from the distant past that still remains good fun today. The game gives you option to play as a burly sword-wielding barbarian, an acrobatic female warrior or Gillius Thunderhead, a musclebound dwarf with a huge battleaxe. Each character has different strenghts and weaknesses, with some being better at melee combat whilst others have stronger magic attacks. You build up you magic by collecting magic potions, which can be procured by kicking little gnome-like characters up the arse and stealing their dropped possessions, and the more potions you have the stronger your magic will be, ranging from rumbling earthquakes and lightning attacks to raining fireballs and a massive firebreathing dragon that can be summoned at will to incinerate your enemies. The enemies you fight against are quite varied, including knife-and-mace-wielding brigands, huge giants with massive sledgehammers, armour-plated knights with swords longer than your character's body, Jason and the Argonauts-style, schimitar-wielding skeletons, undead warriors and finally Death Adder: a massive axe-wielding barbarian in an executioners mask and final end of game boss. Though the graphics look pretty dated they still possess a cartoonish charm, and the animation is still appealing, with your characters performing a range of attack manoevres including shoulder-charges and fly-kicks as well as leaping into the air and bringing down down your character's sword/axe onto an enemy's skull. Slashing at your foes causes them to fall to their knees and plead for mercy, at which point you can bash them in the head with the hilt of your weapon before finally finishing them off. You can ride on the backs of animals too, including a bizarre, beaked creature with a long tail that can be used to whip your enemies with and a dragon whose breath can roast your foes alive. The levels are interesting too, with a mythological setting that sees you fighting on the back a giant turtle upon which the world rests, as well as on a massive flying eagle, in a rural village and inside a huge, foreboding castle. Its quite a short and simple game but its still good for a quick play, either in single or multiplayer mode, although it does feel rather dated now and its sleeker sci-fi cousin Alien Storm has perhaps aged a little better. Golden Axe is still great for a quick, nostalgic hack-and-slash session though.
Wow this is a classic game and remains one of my favourite games ever. This was the first game of the series and the main aim of the game is to release the king and his daughter from the evil Death Adder which he holds them captive in a castle. The gamer goes through the game working their way towards the castle whilst defeating many bosses one of which is a giant turtle. The gamer is allowed to control one of three characters. You are also able to choose different game modes which consist of a Story mode which is for single player and then dual mode which allows gamers to fight against Death Adders bad guys and no magic can be used during these separate fights. The Mega Drive version of this game had two extra stages and also included easier quests which were not as long as story mode. GRAPHICS The graphics were pretty good for the time and compared to some games at the time these were fabulous. CONTROLS IN GAME East to learn and once you have mastered them then you will be just as good as He-Man. SOUND QUALITY The sound quality for the time was ok but not out of this world but at least the soundtrack is fun and also sticks in your mind. Overall this is a great hack and slash game, great for 1/2 players and very enjoyable.
Golden Axe features 3 different playable characters each with their own abilities. The aim of the game is to make your way through the levels battling all kinds of foes. You have basic attacks with each of your characters and special attacks. You can only unleash your special attacks if you have enough magic and the only way to get magic is to boot little imp like creatures that hold sacks. You also get health by booting these little creatures to. Be careful though, because you need to distribute these items carefully through your team (if you are playing with a friend). Your characters perform combo moves automatically as long as you get the upper hand on attacks. You will face various bosses and obstacles through the game such as death falls and dragon like creatures. Some of the dragon creatures you can ride and control their fiery attack. You will be amazed at the playability and arcade brilliance of this game. Although quite a simple game to play it is difficult to complete but you will never get bored of trying again and again.
A classic nostalgic side-scrolling fantasy beat-em-up with lots of replayability value. Battle your way through barren wastes, castles and cities as one of three characters. Gillias Thunderhead - a white-haired bearded dwarf, Tryas Flare, a red-headed agile swordswoman or Ax Battler, a broadsword-wielding muscle man. Each possesses their own unique special magic ability which pauses the game and deals death to everyone around. These come in the form of lightning, fire and earth. The player, or players (1-2) must battle through hordes of warriors and bosses in order to ultimately defeat the tyrant Death Adder. The combat, whilst a little repetitive is very intense and technique must be worked upon to play effectively. - Its not just a button-basher. This is probably one of the most important games of all time and is a benchmark in gaming history, it was the inspiration for classics such as Streets of Rage and also spawned many sequels. Definitely worth a play if you're feeling nostalgic.
In the golden age of video game arcades, scrolling beat-em-ups loosely based on Masters of the Universe archetypes and Tolkienian fantasy lands earned companies like Konami millions from impressionable eighties youths pocket money. Perhaps the lord of all these ridiculously similar semi-violent offerings was Segas Golden Axe, flawlessly converted to home computer format for Commodores Amiga 600. PREMISE Golden Axe is the story of three heroes, seeking out the evil knight Death Adder for revenge and plunder. One or two players rely on the characters brute strength, fighting tactics, magic powers and helpful monster transport as they charge through Death Adders evil, endlessly repeated minions in search for his castle. Players can choose which of the three heroes suits their playing style and/or aesthetic preference. The characters are: Ax-Battler sword-wielding barbarian warrior in tight blue underwear Tyrus Flare busty valkyrie fighter, very sexy (if you are a bit strange) Gilius Thunderhead armed with the Golden Axe, this diminutive dwarf can execute deadly sweep attacks Each character is master of elemental magic, obtained and improved by collecting potions looted from thieves. Most basic attack moves are as effective with all characters, meaning the difference between characters is more down to imagination than having any effect on the difficulty of the game, but crazily there was a time when details like that didnt really matter and people would pump in the arcade tokens. GAMEPLAY The Amiga joystick controls the characters movements, the customary up/forward action making the character jump and the fire triggers controlling physical attacks. The only additional, non-joystick commands are the keyboards Enter and P keys, unleashing magic and pausing the game respectively. Player 2 can be controlled by a joystick in the second port or, if you are enjoy an impossible challenge or are mad, the mouse can be used. The Amiga game came on one purple-labelled floppy disc and operated on the Amiga 500, 500+, 600, 1200 and 4000 desktop machines. Presented as a sideways-scrolling, two-dimensional fighting adventure game, players move from left to right across varying terrain. Gameplay is centred on the area the characters inhabit, and progress can only be made once all the enemies of that screen have been destroyed, indicated by a klaxon and flashing arrow labelled Go. Although there are occasional platforms and raised or lowered areas that players can choose between, the primary movements are left and right across the screen and up or down the depth of the terrain to run around enemies. Novel aspects of the game include riding on wild, magical beats and using their natural fighting abilities in addition to your own, and striking the light-footed thieves to obtain food (health) and extra magic. Aside from these features, this plays as an average scrolling beat-em-up in the style of Streets of Rage and Komanis Teenage Mutant Ninja Turtles offerings. GRAPHICS & SOUND This looks every bit the colourful 16-bit arcade game, each level roughly based on a different colour scheme in terms of the landscape and enemy characters but the brightness of the main characters and their magic attacks going more for a cartoon-like feel than the attempts at realistic shading in the sequels. Each characters face is something of a shadowy blur due to the limited pixels, but the anatomy and size of the enemies in proportion is fairly accurate, excluding the occasional pint-sized runaway villager. Despite the repetition, enemies range from warriors of different types to clobbering giants, sinister skeletons and dragon riders. The text, used only sparingly and mainly in the interludes, is written clearly and precisely in what appears to be a blocky size 8 font. A side of the game that deserves to be mentioned is the excellent soundtrack: synthesised at low quality, the melodies nevertheless manage to sound memorable, catchy and entirely relevant. As someone who owns the soundtrack on CD I may be taking this nostalgia thing a little too far, but the quasi-epic background music alternates between two excellent compositions, repeating over and over after lasting for somewhere in the region of one and a half minutes but never growing old. Of course other tracks are less impressive and border on frustratingly piercing, especially when high notes are attempted. The in-game effects arent so impressive, play dominated by weapon swipes and the thuds of falling bodies but occasionally broken through with a badly recorded dying yelp. Basic sound effects are necessary for the enjoyment of a game like this, and Golden Axe performs adequately. LONGEVITY Golden Axe has passed the test of time, remaining as fun and addictive as it presumably was in 1989. Limitations of the time and format, such as the tiny playable area and repetition of the same four or five enemies in different coloured shirts throughout, now seem forgivably cute and nostalgic, not to mention the fact that this game can be obtained second-hand for next to no money at all from eBay or private sellers, or emulated for free. The recent obsession with nostalgia on consoles such as Microsofts XBox makes a contemporary Golden Axe release plausible and even a little inevitable (seeing as they released Gauntlet), but a jazzy three-dimensional version would steal none of the original games charm. There's also no way it would be anywhere near as enjoyable. A relic from a time when video games were just as expensive but simplistically addictive, and when men with huge torsos could be drawn in bright thongs and labelled barbarians, Golden Axe is just as fun and frustrating for people of all ages today. And axe-wielding dwarf Gilius Thunderhead is clearly best.
This review is about the classic game Golden Axe. I will give as much information about it as I can. This game is like streets of rage (check out my review on it) but the game is set in the olden times, where you fight monsters, stone men with clubs, dragons and all sorts. Golden Axe is a classic game that no one will ever forget, like Sonic. I have Golden Axe on a ROM, and I play it a lot of times. In Golden Axe, you can move up and down on the area you are in, you will have stone men type people come and attack you, you will have to defeat all the enemies that come to you so you can proceed to the next area, when you have defeated all the enemies in that area, or think you have, then an arrow will pop up pointing in the direction you need to go. You will have to fight a different boss each time you are at the end of a level, the boss could be two fox creatures standing up on there two legs, or you could just be fighting loads of enemies at once. The bosses get harder when the further you get into the game; they are not to be taken lightly. In the game you have 3 options, you can jump, with the C button, or you could attack with the B button, or you could use a special attack with the A button. The special attack is a really powerful attack with magic which damages all the enemies on the screen, but you need little blue magic potions to perform these, the more you have, the more powerful the magic attack will be. Each character has their own different type of attack, and special attack. The game also has a duelling mode, which is good, you and your friend picks a character, and then you do a duel, you duel each other, trying to become victorious, and in some duels, you get these dragon things that you can hop on, so you can do more damage to your friend. There is a co-op version of the game too, where you can do the 1 player mode with a friend. You friend will also pick a character, and you will go around the lands killing skeletons and stone men and stone woman together, but you will be sharing continues, which is a shame. You get 3 lives, then you will have to give up a continue, then you have another set of 3 lives. The playability of this game is great; you could be playing this game for ages, trying to complete the game without dieing. Its a hard thing to try, but it has to be done sometime. The game is very addictive; you could be playing this game for a couple of hours a day, so you will make you step closer to becoming a kid/adult that has completed the game Golden Axe. The originality of the game is great, its sort of like Streets of Rage, but it is set more in the 14th century or something, well probably before then, and you go around fighting you enemies, freeing hostages, and all that. The graphics are not bad, could have been better, but not much, as its a game that is like 10 years old, and it was on an old machine, the Mega drive. But if it was remade on the XBOX or Game cube, then it would be different matter, but its not like that would happen, so a person can dream. The sound is great, loads of good music, to listen to when you are killing you enemy and bosses. There are no voices in this game; it is done in a type form, like Final Fantasy has been since Final Fantasy X. The sound effects of the game is good, you have the bashing of the bat on the enemies back, and the footsteps, and the charging which is really good. The game is not that difficult really, it is quite easy at the beginning part of the game, then it gets way harder, you can change the difficulty in the options area, from Easy to Normal, then to Hard, if you are that skilled. The game is defiantly worth the money, it is like £5, and it could be even cheaper, so if you have a Mega Drive still, then get it fast, but watch out, you will not find it in a normal store, so you will have to search for it for a while, if not get the Emulator Mega Drive, then get the ROM Golden Axe, like I do. Just search for Sega Megedrive ROMS in the search engine, and then there you go. I think this game is great, it has entertained me for hours and on end, so I will give this game a 4 star, because I like the style of game.
Ahhh this one brings back memories. They used to have the arcade amchine version of this in a small little outhouse shed at the bottom of a pub in my old home town as a kid. We used to sneak in through the trees at the back and go in there and play the games until someone would eventually rat on us and the landlord would come and chase us out - this was a regular thing, but I think we were his biggest patrons in terms of these machines. Golden Axe was one of the games they had there along with Double Dragon, Spyhunter and Outrun, all of which I later purchased for the Amiga...well had bought for me for Christmas one year by my unwitting parents...like they would ever know how I knew I wanted these particular games... Anyway, Golden Axe on the Amiga isa pretty accurate conversion of the Sega Coin-Op. Its a sideways scrolling fantasy beat'em up in which you play either a male or female barbarian or an axe weilding dwarf in your fight against Death Adder, a mean old nasty guy who has been terrorising and torturing the local townsfolk. Each has their own beef with this guy and want to kick a big ole portion of tin head's butt. You get to choose to control one of them and must fight your way past a variety of thugs, skeletons and dragon riders to name but a few before you reach him and teach the big fella a lesson. Basically its a beat'em up but with swords and magic, and there are very few moves you can actually perform considering you have one fire button and a directional stick - a combination of button presses and moves make some more impressive stuff kick in though. Basically its all wild slashing with axe and sword, charging and headbutting, but you can also knock the riders off their dragons and mount them yourselves and breath fire, swipe with your tail, charge etc. which adds variety. You also have magical spells which you can use. You collect potions to build up mana which when released defines how potent the spell will be. Each character h as their own special spell ability...fire, wind and no clue what the other one is but it looks nice...but the fire is the most impressive, especially on full power. Spells at full power are enormously devastating...and great fun to use...I used to love this part. ;o) The enemies are quite tough and well animated as are your characters, although the game does run quite slowly on the clunky old A500 which I had which was a bit of a bummer. The graphics look good though, not as good as the coin op of course but they are pretty true to the original in most respects. The most fun is had when playing with a friend because two can play this at once although don't start thinking this is going to make things that much easier because you also get double the amount of enemies....which then double team you. One thing annoying about this and indeed most of Sega's and coin-op conversions in general is the number of lives they gave you. They made it ridiculously easy by giving you something like 5 coins to play on...not that much of a challenge really once you get into the game...but they all did it back then. Overall its very playable, it looks good and is a pretty accurate conversion of the coin-op by the same name. There are a few slow down and it is a little jerky on an A500 but this might improve with a faster machine....not sure, never tried it. Worth checking out, and still fun to play all these years later.
This game brings back some excellent memories of trips shopping to buy new joysticks and was probably responsible for the death quite a few of them ! This is really good old fashioned gameplay that I don't think we'll ever see again . Golden Axe on the Amiga was a conversion of the arcade game of the same name - and for a change the conversion improves on the original ( minus the loading times ) . The game follows you (and a friend) in the role of one of three warriors travelling through a mystical side scrolling land to defeat the evil that is Death Adder . Death Adder being the kind of guy he is has been torturing the locals and each of the 3 characters has a reason to want to knock him from his evil throne . Enough of the dodgy storyline - what really counts here is really simple arcade action . Your 3 characters have a limited number of attack moves since you only have 1 fire button . The guys who have designed the game though have extended it a bit so you can jump and attack and also pull off special moves by using a combination of running , jumping and attacking . But for the most of it you'll just be hacking and slashing at everything . The 3 characters you get to choose from are essentially the same but have slightly different attack moves . Each of the characters has different magical abilities though which can be built up by collecting potions that are littered around the levels . This acts as a smart bomb type attack with some fancy graphics depending on your character and their magic ( fire , earth and wind I think ) . As you build up the amount of magic you have the attacks become more impressive and do more damage to your enemy . The background scenery is excellent , as is the music - with some really catchy bleepy tunes that have been faithfully taken directly from the arcade . The graphics have been somewhat souped up from the original and look excellent - there's a couple of extra things here and there that die hard fans will probably notice . There's some really nice touches that show how much work has been put into this game - such as the loading sequences between levels . The game really takes off in 2 player mode as you battle through the levels with a mate . This is made even better by being able to take advantage of dragon like creatures that you can knock your enemies off and ride yourself . There's also a 2 player 1-1 fighting mode but since the number of moves are pretty limited it usually involves running at each other and pressing the fire button quickly . So all the ingredients are there for a good co-operative game and it's hard to pinpoint what it is about Golden Axe that makes it so playable . The level design is different enough from level to level and there's a large batch of different baddies to battle against including those old faves - the bosses . This game is an absolute amiga classic . If you haven't played it then download it now , invite a mate around and kick some real bad guy butt .