Gradius Galaxies is not a port of the original gradius game. All of the 8 levels and 47 sublevels are all brand new to this game. Gradius Galaxies is one of the best side scrolling games you can find. The goal of gradius galaxies is to guide your ship to victory against an alien horde. There are 12 weapons to choose from each of which has 5 levels of strength. At the start of the game you choose from 4 different ship configurations. Balanced, Wide, Power, Air to Ground. Balanced offers average weapon coverage in all directions. Wide offers less overall protection but increases the area of effect. The power type is strong but leaves the ship vulnerable at times. Air to Ground type focuses your attacks infront of and below your ship.
The game has plenty of enemies on all difficulties that will converge on your ship from not just infront of you but from all directons. Some levels have hazards other than enemies such as traps and dangerous terrain such as mountains that you must dodge. Graphically the game is stunning with amazingly detailed backgrounds. There are also over 40 enemies and some great boss battles. The soundtrack may not be as good as the rest of the game but its at least adequate. Unfortunatley the games may problem is that the game is quite dim and the bullets are tiny making it hard to see and ultimatley causing you to die more times then you should becasue of the difficulty in seeing.
If you like a challenge Then gradius galaxies is the game for you offering solid gameplay, great graphics and multiple difficulties as well as average music and a hard to see screen.
"Gradius Galaxies" is a video game released for the Gameboy Advance console in 2001 by Konami. It is based on a mid 1980s arcade system. In the United States, the game received a rating of "E" by the ESRB panel which deemed it suitable for all ages.
The gameplay of this title sees the player controlling the in-game space ship known as "Vic Viper". The player must navigate through hostile territories which are dominated by enemy presence. Prior to engaging in play the player may configure the Vic Viper to meet certain strategic benefits, such as the air to ground setting which sees missiles coming from the top and bottom of the ship while sacrificing some power at the front phaser. These settings are not often necessary as throughout play the player can acquire 12 different weapons and various enhancements, such as turbo boosts and shield enhancements. Stage changes will feature different terrain and developers allowed for traps and snares to be implemented, which can sometimes make navigation through tighter areas to be difficult. Besides this the game is easy to play and complete.
The graphics of this title are presented from a side scrolling perspective which focuses on the player's ship. There are numerous visual effects throughout each stage and this offers a constant rotating of scenarios, from fiery pits to icy glaciers. There are numerous enemy types as well which each offer distinct visual markings and weapon types which allows easier identification in combat. Each are higher in quality and makes good use of a wide range of colours. The audio is of a comparable standard though developers opted for .midi musical scores which is lower in quality but longer in playback which prevents general repetitiveness in the sound. It is interesting to note that I heard a slight excess in terms of weapon sound effects. The most basic in arsenal features loud shots and even louder explosions upon impact which progressive gets louder as the ship is upgraded.
Overall, Gradius Galaxies is an enjoyable play due to its arcade style interaction. It would likely reach a wider audience of play as it does not conform to a specific modern gameplay style but rather keeps to a vintage root which can be seen as appealing by many.
This is a Gameboy advance version of Gradius, a classic arcade game from yesteryear. Set in deep space, you pilot a small space fighter against a seemingly endless hoarde of enemy ships. You pick up energy pods along the way which you can use for speedups, extra weapons and sheilds. It would be wrong to call this a conversion of any of the old gradius games, it's more of a merging together of the best parts from gradius 2, 3 and 4. The graphics are new for the GBA, but follow very closely to the series, and the best levels are taken from 2 3 and 4. This game is very long, and very difficult to master. You will need to master the gameply before you are able to finish it. Don't worry though, as the gameplay is great and easy to pick up. Fans of the series will already know all the basics and should hopefully remember the levels. Newcomers should enjoy it just as much. This is as we have come to expect from the GBA an excellent conversion of a classic 2D game.