"Harvest Moon" is a video game released for the Gameboy Color console in 1998 by Natsume. It is based on the popular Super Nintendo game of the same name. In the United States, the game received a rating of "E" by the ESRB panel which deemed it suitable for all ages.
In this game, the player takes control of a farmer and his animal companion. It is required to grow commercial crops and tend to the land. The player may also opt for a livestock farm and tend to the needs of animals to ensure their happiness; a happiness which can surprisingly be met without food. There are three stages in which the player will engage with including the farm land, the town and a certain catacomb beneath the Earth's surface in which the player can interact with different beings and receive special items in exchange for services. The four seasons are represented in this title with each season lasting approximately 30 in-game days. It is generally an easy game to complete but does require some in depth play and attention to finer details as resources are required to maintain a successful farm and the acquisition of tools can help generate greater revenue for the farmer.
The graphics are presented from a top down perspective and can appear very "Pokemon" like in delivery. The attention to detailing is excellent and shows considerable effort in implementing a visually pleasing experience. Numerous colours fill the display at all times, and each are appropriate for their intended purpose such as brown wood logs and silver silverware. The audio is controlled as per the game's season. Each season will present a new musical tone which is meant to serve as a guide to the current season, for example a more sombre winter score in times of low growth and production.
Overall, Harvest Moon is a game I would recommend to prospective buyers. It is not an everyday premise as far as video games are and remains a worthwhile play for lengthy periods of time.
Sorry, I could not find a review section for Harvest moon 2, so I though I would do it here. Harvest moon 2 The game is much different, but very similar to the original if you see what I mean. It contains all of the original features of Harvest Moon GBC, but it has many new tools, more add-ons, and it requires more time. Add that together with an intriguing and actual story-line, which makes sense, and you have a winner. If you found yourself playing for hours on end on the original, you won't find much of a change with this game, apart from that it’s much longer. The Graphics haven't changed much, but they still have that nice touch to them, and this game was designed to be a color game, so more lighting affects and such take place. The sound is..well.. annoying. I prefer to play this game without the sound on, or just very quite. It gets very annoying and repetitive after a while, still, it goes very well with the season your playing in. The Fall and winter music is a bit addicting, but other than that, the simple sound effects don't need to be heard with the other season music on. The best part of Harvest Moon 2 is the Control. It is amazingly easy to learn, with A being your action button, B canceling things, the control pad moving, the select button bringing up the menu, and the start button being a quick rotator through your items. You can also hold four items at once, which is a major plus. The story- line is good for it is simple, but what could you possibly expect out of a farming game? The game begins with the Mayor deciding what to do with the old farm. He wants to liven up the city, and he makes the suggestion to convert it into a snazzy theme park. You come into the story and tell him you'll keep the farm and take care of it. He tells you he'll give you three years to turn it around, and if you do a good job of it, he'll let you keep the farm. The farm starts of as basically a
mess. Stones, Tress and weeds scattered all over the yard, fields and pasture. So it’s your job to clean up, plant new stuff, raise and care for some animals and get top marks from the Mayor. You also get to raise a dog/cat- depends on your personal choice. A cat will fetch seeds back for you whilst my favorite - the dog, will warn off anything that could harm your farm. Quite funny because the dog looks very harmless! Visit the town and get everything you need and take it back to the farm, make lots of money and accomplish your goal- Good luck. Though, so far I have not got very far- so I don’t quite now what happens after the third year! HM2 is amazingly well crafted, plenty to do all day and everyday- You won’t or should I say can’t put this down. It new and oringnal, well apart from Harvest moon 1, that one reason what makes it soo good. My advice- Buy it now and my verdict - 9/10.
Before I start this ‘opinion’, I feel that it is my duty to warn you of a terrible pun at the end of this opinion. Also, as always, bad jokes reside throughout. Feel free to send hate-mail because of this. After sinking to this level, I’d deserve it. Since this opinion is supposed to be about Harvest Moon, that is what I shall hereafter write about. This game’s main strength is its originality - it is a farming RPG in which you must develop a farm, starting with a run down piece of land and finishing as a prominent food source for the local village. This basically involves feeding animals, growing crops, and going on shopping trips, just like on a real farm! (Well kind of...) Let me explain further. When starting the game, you are presented with a screen giving you the choice of being a young, fun-loving boy or a young, fun-loving girl. After inputting your name, you must select your pet. Choose between a small, fun-loving dog or a small, fun-loving cat. (There’s a lot of fun loving going on in this game.) Lastly, name your pet. So, you start. And as soon as you start you must decide what to do with your farm. Looking from a top-down view, you might notice that rocks and bushes are scattered everywhere and so you might decide to clear some of them up. You might happen to find some money (in your cabin). You might decide to buy a cow or a chicken. You might decide to plant crops (forgetting to use the hoe to plow the ground before scattering seeds). You might decide to raise some chickens yourself by buying one and then growing eggs, or you could just buy them, wasting a little money. To prevent you slacking off like this, you need some motivation, so here’s the story. You play as a boy (or girl) who has been asked to bring the farm back to its former glory. If you do well, the ranch spirit (who looks rather like your grandfather) will be pleased and give you presents to help you. If,
on the other hand, you let work go undone, or – even worse – get the harvest sprites to do lots of work for you, then the ranch spirit will be unhappy. He will then either return next year hoping you have worked harder or decide that you are a lost cause and will float away as you beat the ground, giving up in frustration. The choice is, indeed, yours. One thing to watch out for is the autosave. This, combined with the fact that there is only one save point means that you have to be very careful about what you do. Also, all your time must be spent wisely, as time progresses in the game whilst you play. Time progresses while you are outdoors, about 15 second equating to one hour. There are 30 days in a season and 4 seasons in a year. (The main difference between the seasons is the types of seeds you can buy, but unless you put a symbol in front of your name, you won’t be able to buy them all.) So don’t waste time, or you may not get the next item. These items are supposed to be the main motivation for progressing through the game. Getting better hoes, magic umbrellas, pick-axes and saddlebags can be likened to progressing in an RPG. The other motivating factor is the fact that every so often you might be invited to a vegetable festival, summer picnic or Christmas party. (Stay up late.) These can be a mildly interesting, but the fact remains that – for me at least – there simply isn’t enough going on. Okay, the first year was fun. I enjoyed raising my cows, riding my horse, playing with my pet, and the few events that happened. The second year then started to get a bit tiring despite the appearance of the fishing rod (just press a button when the rod wiggles), and by the time the third year finished I just couldn’t be bothered. Recently, I found a walkthrough at Gamefaqs.com and realised how much I missed simply by not staying awake long enough, not praying 10 times a da
y or not transferring data over a link cable. Not a significant amount, but enough to make me make a clicking sound in an ‘ah, well’ tone. Harvest Moon isn’t a game I would specially reccommend, specially since it’s sequel is now available on the Gameboy Colour. (Number 3 will probably be coming out before the end of the year.) If you really like the sound of this game, then buy Harvest Moon 2. It’s basically the same but with sheep, flower growing and a couple of mini-games. If you’re not too bothered then wait until I tell you about it. From what I’ve heard, it really grows on you (sorry).