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Heart of Darkness (PS)

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13 Reviews

Manufacturer: Interplay / Adventure / Rating: E - (Everyone) / Published by: Interplay Productions

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    13 Reviews
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      09.04.2001 17:42
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      I brought a Playstation about two years ago, and it came with Heart of Darkness. I immediately ran home, switched it on, and was instantly very impressed by the game. It has been two years since I first got the game, yet I still play on it quite a lot. It is quite an old game and this is reflected in the graphics. However, the cut-scenes in the game look excellent. There are a lot more details in the game as well, and here they are: WHAT IS IT ABOUT? The Heart of Darkness is a world ruled by the Master of Darkness, whose cruel and absolute power leads an army of emaciated devils. This force scours the land in search of Andy, a young boy on a quest to rescue his dog, Whisky. You have to lead Andy out of this terrifying nightmare, taking him through hundreds of encounters, and help him emerge triumphant from the Heart of Darkness. OPTIONS IN THE GAME: - PLAY - You have to select this from the start up screen, and it allows you to start your adventures with Andy. You will start right at the beginning of the game, and you will have to progress your way through the levels. There are 8 levels to guide Andy through, which may not sound like much, but the levels are very long. You will find many challenges which you will have to constantly complete to be able to continue with the game. Near the end, when you have found Andy's dog, Whisky, you will have to defeat the Master of Darkness, which is very hard indeed. - SHOW CINEMATICS - When you select this option, you can choose a cinematic scene from the game which you want to see again. The accessible scenes are those that you have already viewed as you have played the game. There are 30 minutes of these cinematic scenes in the game, so each scene does last a few minutes. They are excellent to watch though, and often exciting. The graphics for these is excellent, and I do recommend watching them. - OPTIONS - Here, you can access the menu to set up different op
      tions. These include the game controller, choose the difficulty level and adjust the sound volume. Here are the details about each of them: ~ Control: You can assign an action to a button on your joypad. This means you can choose which buttons you want to use to make Andy run, jump, fire and use his special power. You can test these configurations, and if you don't like them, you can reset them to their original configurations. ~Difficulty: You can choose between easy, normal and hard. This makes the behavior of your enemies, and their aggressiveness higher or lower. If you are like me, you may try to complete the game in all three difficulties, but it is extremely difficult in hard mode. ~ Sound: You can adjust the sound volume, and once you have done this, you can test it. If you don't like it, then there is the option to reset it. - LOAD - You have to select this to be able to continue with a game you have already started. You will begin the game closest to the point where you last saved your game. (You can only do this if you have a memory card and you have saved your game onto it). IN GAME MENUS: There is not much you can do in the options section while playing the game. You have to press start while playing the game to get to these options. It is quite an old game, so you are not able to change things such as the sound effects. Anyway, here are the options: ~ Save: Here, you can save your current game onto your memory card. Once you have done this, it means you can turn your playstation off, and you can come back another day and continue with that game. If you do come back later and continue with your game, then you will not restart in the exact same place where you saved it. The game is divided into lots of save points, and when you restart your saved game, and you will continue from the save point nearest to where you saved your game. ~ Quit: If you select quit, you will exit yo
      ur game, and it does not automatically save your game for you. Once you have quit, you are taken to the start screen where you can select to start a new game, view cinematics etc. ~ Continue: If you have pressed start by accident, or you have just saved your game, then you can press start again, and you will be able to continue with your current game. ANDY'S WEAPONS: Through the game, Andy acquires many different ways of firing. Here they are: ~ PLASMA CANNON: This is Andy's first weapon. It is quite good, as it fires a continuos stream of plasma. ~ ORDINARY POWER: A little further into the game, he can make use of his ordinary power. The ordinary power is rapid, but low-powered. He fires continuos balls of green plasma stuff. ~ SPECIAL POWER: The special powers are used in well-defined cases, which you discover as you play. It fires very powerful balls of green plasma stuff, but you can not fire them very rapidly. SAVING YOUR GAME: To save a game, you have to have a memory card. These are quite cheap, going at about £9.99 for the official ones, and £4.99 for the ones made by other manufacturers. When you save, it takes up one memory block for this game – a 1mb-memory card has 15 blocks. When you wish to save your game, it will be saved on your memory card, and you will be able to load it from here and carry on with it another time. To load the game, you have to got to the games load menu, and select the game you wish to continue with, which you have already saved. GRAPHICS: The graphics are not excellent, but after all, it is an old game, so you have to cut it some slack. It is in 2D, but it is still effective. Andy, the character which you lead around 'The Heart of Darkness', does not look very good graphically, but the scenery is pretty impressive, with shadows and things such as bones which look excellent, and they improve the game significantly. The
      cut-scenes are very good, and they look excellent. There are over 30 minutes of this film, and it gives you a break from playing and is very good to watch. Most of it involves Andy, and some of his monster like companions who help him, being attacked. I definitely recommend watching these if you have the game. AUDIO: There is not very much music in the game. You can hear the zap of Andy's gun, and a little sound from the environment around him, so there is not too much sound. The cut-scenes involve a lot of music and speech though, so there is quite a lot of sound overall. CONTROLS: ~ Jump - X Button - Jump ~ Run - Square button plus the directional button for the direction you want to run in. ~ Climb - Press up to get on the wall, and then you can press other directions to make him go down, up, left, righ etc. ~ Special power - Triangle button ~ Fire - O button ~ Go left - Left directional button ~ Go right - Right directional button Remember, you can always change the buttons you use for each function in the options menu. CONCLUSION: This game is pretty good, seeming as it is a few years old. It is getting a bit outdated now, but I still enjoy playing it. The graphics are not excellent, but it is made up for by the excellent cut-scenes. There is also not much audio through the game, but once again, this is made up by the amazing cut-scenes. The controls are very easy to use, and you will not find it too hard getting near to the end of the game on the easy mode. Using hard mode though, makes it a lot more difficult. There are eight worlds and over 176 locations which you have to swing, twist and swim around, while completing puzzles. This game covers two discs, so it is pretty long, and you will not complete it very quickly, as it is very difficult in places. This game was £20 when I got it with my playstation, but now I have found it for an unbelievable price
      of £8.99 at Amazon.co.uk. It is a fun game, and if you can get it for less than £10, it is definitely worth the money, and I definitely recommend it. Hope this was some help to you :) HAPPY GAMING!!!

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        22.02.2001 21:00
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        This game is a couple of years old now, and even when it was released it was a stp back graphics wise. The gameplay that reviews screamed were the best ever failed to raise its head and disappointment abounded. The game is trying to be similar to Abe's Oddessey but comes no-where near on any count. The background graphics are weaker, character animation poor and the gameplay is nowhere near as good. Where Abe has 3D modelled characters, HoD relys on hand-drawn sprite style characters, where the movements are mapped by drawing each frame individually, making it appear like a cartoon. The animation here is good with no 'jumps' between different moves like when you start running after walking for a bit. The game play is good in the fact that the badly drawn and badly animated enemies learn how you prefer to attack and change their tactics accordingly, but even then they only have three attack modes. Walk in towards you, crawl in towards you or jump in towards you. The only way they can get any where near you is by having lots and lots of them come pouring into the scren meaning that your weapon cannot cope with the numbers. And this is all that happens throughout the game. Lots of enemies come in and you shoot them before going into the next screen and shooting some more enemies, waiting for the screen to stop stuttering as the PS tried to cope with all the on-screen action. Also, this game is too easy on normal and too hard on any higher setting. In normal you can stand in the middle of the screen and easily take on all the creatures that come pouring your way. On a harder mode your weapon cannot cope with the amount of creatures after the fourth or fifth screen and the numbers of enemies make the screen jump to the point that you won't want to play on. The infuriating end sequence will jump up every few minutes and you'll end up throwing the controller at the television the next time you see it. Better switch off there t
        hen! It seems they made this game as a way to show off the new FMV program they bought! The FMV sequences are stunning (not really of a Final Fantasy standard but still very good) and they pop up all the time. Very nice, but hardly a selling point for any game. I have given the game 3 out of 5 only because for the first couple of levels it is a good game, but after the levels don't really change you'll get a bit bored and not want to play. it is not really addictive enough to warrant sitting all the way through unless you do it just to see the nice end sequence, and I would suggest you rent it for a weekend, like I did, instead of buying.

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          02.12.2000 05:31

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          Making a platform game is one thing. Making a platform game where animation and gameplay are integrated so well that they blend smoothly is quite an exploit. It took Amazing Studios three years to accomplish their game concept… but they finally pulled it off. Total Eclipse Andy is dreaming away in the classroom. His teacher drags him from behind his desk, and puts him into a dark closet… Luckily he’s saved by the bell, and he runs outside to be greeted by his loyal canine friend Whiskey. But then they witness an eclipse, and Andy’s dog is sucked into a dark vortex. Andy races home, climbs into his tree house and turns on the computer he’s made. He steps into his home-made Space Shuttle (so THAT’s what your kids do when you’re not home…), and starts the landing procedure. After quickly grabbing a helmet (sifter) and (toy?) gun, he lifts off and flies across the dimensions… to end up on an unknown planet, stuck between rocks. He hurriedly jumps out… to find out the planet is populated by dark, evil shadow-creatures… A game that makes you think and act quickly Heart of Darkness can be compared to any other platform game. You move Andy from the left to the right of the screen, making him run, jump, crawl and shoot. The characters in the game all have their own peculiar way of moving, though, making you think you’re in the middle of an exciting cartoon. The combination of a strong storyline and excellent animation, makes this game quite special. Heart of Darkness is a mixture of puzzles and action. And when I say action, I mean the hundreds-of-shadow-creatures-are-coming-at-me-from-all-sides type of action. The evil, highly annoying creatures are literally swarming across the screen, in an attempt to rip you apart, or eat you whole. Some nice touches are when one of them grabs hold of you, you can stil
          l shake him off, then blast him into oblivion. There’s plenty of variety where monsters are concerned; later on you’ll find winged fire breathing demons, slimy spiders, and more. The game consists of static screens, and most have either a puzzle in it or part of a puzzle. These puzzles are sometimes easy, sometimes fiendish, and can range from shooting a tree - causing it to fall down to read another part of the screen, to pushing a plant across a river and using a special power on it to make it grow… Lush graphics A few years ago, Eric Chahi, co-founder of Amazing Studios, produced the games Out of this World and Flashback. These games used the same animation techniques as Heart of Darkness. All the character animations are simply exquisite – with 5 pixels the artists sometimes manage create a better facial expression than what other artists do with 5000 pixels. The whole game simply breathes atmosphere; small, subtle things are moving in the background and the artists used a huge range of colours. The backgrounds are highly detailed, and Andy even interacts with part of it. In the mood for music The music greatly adds to the atmosphere; the game is accompanied by an orchestral soundtrack. The effects are spot on too - the sounds that the shadow monsters make, really creeped me out – I suggest you play this game alone in the dark for maximum effect. Especially the music during the intermission clips is of high quality. So how does it play? Once you get a grip on how to control Andy, you’ll need lots of time and dexterity to finish Andy’s quest. Some puzzles are pretty hard to solve – even if you figure out how to do it, you’ll need all your skills. And due to the linear nature of the game, there’s no taking detours or shortcuts! Some people might get frustrated because of this, and I did
          get the urge to throw my joypad down a couple of times. But that only makes this a game that you’ll come back to for more, until you’ve finished it. Heart of Darkness isn’t a very long game. Although it comes on two cd’s, a lot of space is taken up by the impressive animations. It will take you quite a while to finish it though, and there are three different difficulty settings if you think the game is a little too easy. In Conclusion A combination of relentless action, brain-twisting puzzles, a decent storyline and visually stunning film fragments, make Heart of Darkness a worthy addition to your game collection.

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          23.11.2000 04:18

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          Heart of Darkness looks like a simple platform game, but it's much more cleverly designed than most platform games I've ever come across. There are puzzles, of a sort, which you have to solve, and if you die in the same place too many times it gives you a hint as to what to do. And the graphics are stunning - or at least they were at the time. They're quite impressive, though, even by today's standards. The really amazing thing is that the game had a production time of 6 years, and they got a 300-piece orchestra to do the music. And the learning curve works really well, so that you get just enough time to master the first few techniques before you move onto the next ones. And there's a really thrilling plot to it as well. The main character's dog has been kidnapped by aliens, and you need to help rescue him. Well, the rest of the game is great.

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          13.08.2000 16:09

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          This game is very good which greatly surprised me. The game has some very good graphics as well as some very good Full Motion Video. Your dog is missing and you have to find it and your adventure begins. If you like fighting monsters, role playing games/adventure type games, then you will like this game. Try before you buy and you can pick it up very cheap on the 2nd hand market. You can also rent this game to try before you buy another option for you.

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          22.07.2000 22:14

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          I can honestly say that the heart of darkness has to be one of the biggest let downs for the playstation, years in the making and released to quite good reviews, thank god i hired it before buying. After 20 minutes play i soon realised that even my £3.00 to hire it was too much money, i tried in vain to swap it but i couldn't and was stuck with it for 48 hours. At first glance it looks very impressive, the graphics are excellent and cartoony, sound good, FMV good but that doesn't matter a tiny bit when you start to play this excuse for a game. It is boring and repetitive, i completed it within 24 hours of hiring it out, there were no secrets, nothing to increase the longetivity or make me replay the damn thing. It has to e the most awful game i have played, the same monsters, same screen same thing over and over and over again. You run from screen to screen, zapping black shadow monsters and that is it basically, some parts are so hard that you just have to memorise where the traps come down as you have no chance of escaping them otherwise, the game goes basically like this; run, shoot millions of monsters running towards you, proceed to next screen, jump, shoot millions of monsters running towards you, proceed to next screen etc etc. BORING This pitiful game may have been ok on the spectrum and old C64 but on the playstation it is an insult and i wouldn't part with £5.00 let alone £30 +. I blame the magazines for letting us think this was a good game but it is terrible.

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          19.07.2000 03:05
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          In development since before the PlayStation was even released, 'Heart of Darkness' emerged as a playable, nice looking 2D platformer. The game is not original in the slightest but seems to be quite good at what it does. I would say that it is worth checking out, at least. The game combines some good colours with graphics and although in 2-dimensions, they are quite effective. Unfortunately, the game could have had a more memorable storyline as it is certainly not the kind of thing which will keep you playing for long periods of time.

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          12.07.2000 23:33

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          Heart of Darkness looks like a simple platform game, but it's much more cleverly designed than most platform games I've ever come across. There are puzzles, of a sort, which you have to solve, and if you die in the same place too many times it gives you a hint as to what to do. And the graphics are stunning - or at least they were at the time. They're quite impressive, though, even by today's standards. The really amazing thing is that the game had a production time of 6 years, and they got a 300-piece orchestra to do the music. And the learning curve works really well, so that you get just enough time to master the first few techniques before you move onto the next ones. And there's a really thrilling plot to it as well. The main character's dog has been kidnapped by aliens, and you need to help rescue him. Well, the rest of the game is great.

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          11.07.2000 18:08

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          Heart Of Darkness is a phenomenal game. The graphics make the game what it is. They are absolutely stunning. It takes a while to get used to the controls but it has to be said that they are not overly complicated. The game gets harder as it advances and there are plenty of puzzles to solve on the way. The zombies can be really hard to kill cause you can only shoot one at a time. me on you!!"

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          09.07.2000 01:11
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          A game with fantastic graphics.A very sharp game that is very addictive. The graphics on the videos are excellent, and the gameplay has great graphics. You play as a young boy who has lost his dog. You need to get past many evil monsters and traps to find the dog. I think this game is definitely good value for money, and I haven’t found a similar game, which means Heart of Darkness is original. Heart of Darkness is better than it looks and if you like any roleplay or adventure games you should give it a try. Although now quite an old game its still very fresh every time I revisit it - buy it.

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            08.07.2000 19:23

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            Heart of Darkness is an OK game, but it's pritty crummy at the end when the story line reveals the Heart of Darkness. Also, like the kid would be able to make a subdimensional transporter and a lazer gun, I mean get real. I thought the supposed '3D film' at the end was the worst ever. Apart from that I thought the actual game play was prity good. the best part of the game was a little pink sliny thing that looked very funny.

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            06.07.2000 03:39
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            This game again proves that you don’t need incredible in-game graphics to be successful. The graphics on the videos are excellent, and the gameplay makes up for any lack in in-game graphics. You play as a young boy who has lost his dog. You need to get past many evil monsters and traps to find our dog. I think this game is definitely good value for money, and I haven’t found a similar game, which means Heart of Darkness is original. Addictiveness? Brilliant. Lastability? Brilliant. Heart of Darkness is better than it looks and if you like any roleplay or adventure games you should give it a try.

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            29.06.2000 03:54
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            This game again proves that you don’t need incredible in-game graphics to be successful. The graphics on the videos are excellent, and the gameplay makes up for any lack in in-game graphics. You play as a young boy who has lost his dog. You need to get past many evil monsters and traps to find our dog. I think this game is definitely good value for money, and I haven’t found a similar game, which means Heart of Darkness is original. Addictiveness? Brilliant. Lastability? Brilliant. Heart of Darkness is better than it looks and if you like any roleplay or adventure games you should give it a try.

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        • Product Details

          Five years in the making, Heart of Darkness is the latest platform/puzzle game from the creators of Out of this World and Flashback. It's a subgenre where the only real competition is GT's Oddworld series, which it mirrors in its high-quality, brain-twisting puzzles. The story is all Steven Spielberg meets Jim Henson, though not nearly as annoying as that might sound. Boy from the suburbs uses his self-made spaceship to travel to another world to save his loyal cartoony dog, who's been kidnapped by a shadowy netherworld ruler. After boy crashes, he has to hoof it the rest of the way to the castle his pal is imprisoned in. Barring his way are crazy alien environments, which are the home to kid-eating lake monsters, slime-drooling spiders, nebulous winged demons, and the like. The puzzles involve getting past all of them, often by performing tasks over several different screens (the game moves screen-by-2D-screen, instead of with a gradually scrolling view) in precise order before you can proceed further.