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Incoming (DC)

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    2 Reviews
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      25.03.2001 22:17
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      The first thing you notice about Incoming is the graphics. The game starts with a wonderful old arcadey style of going through computer demos with the menu overlayed on top, just like back in the day :) Incoming is pretty much a game about blowing sh*t up. Forget the stupid storyline, forget everything else, Incoming is just a graphically intensive blaster. Shoot anything that moves (almost). The first level of the game is a perfect example of the gameplay which you'll find throughout the rest of the game. Basically, I felt like a well hard geezer. This was mainly due to me being a well hard geezer, but also because Incoming gave me control of a very powerful anti-aircraft gun. Infinite ammo, and tonnes of enemies is what it's all about. As flying saucers and planes approach from over the mountains, shooting them down is a treat. The satisfying explosions just add to the sheer fun. However, after the goodness of the first level things get worse... and as you progress through the game you begin to realise that everything is so repetitive. Sure, it's fun to shoot stuff up, but over and over again just got too much for me. What annoyed me more was the way the developers have tried to merge this shooter in with a bit of strategy. You know I've enjoyed games such as Freespace where you have to protect convoys and stuff, but Incoming is taking the biscuit with its half-arsed attempt. The painfully bad "strategy mode" just adds to the rushed feel of this game. The strategy mode is the same as the rest of the game except you have a very basic Command & Conquer bit added on, and basic is the key word here. All you do is tell your units to attack. It really doesn't involve any strategy at all. The graphics are the only redeeming feature of this game for me. With what has become much the norm for the developers, Rage, graphics are allowed to become the main focus of the game, and gameplay is pushed righ t to the back. Every game they make has the most beautifal graphics (eg expendable), but gameplay is often very shallow and you will soon get bored quickly. However I must congratulate them on how they've used the Dreamcast. I've played this game on a high-spec PC and the graphics have not degraded in quality to any noticeable effect. But oh Rage, why do you tempt me with these graphics only to spit it back into my face?? I can only recommend Incoming to those who've grown up playing games like Space Invaders and Battlezone (the original) their whole life, without following the revolution that has happened in the last 10 years of gaming. Yes my friends at Rage, believe it or not, the gamers of today generally like a little more to their game rather than "shoot stuff" So, if you've got a quick 1/2 hour to waste, then this game is more than up to the job. If you're looking for something to keep you going for a few weeks, then look somewhere else.

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    • More +
      05.03.2001 20:34
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      It's not a bad thing, even these days, to have a game that involves shooting things and not a lot else. Most modern games require maps or important strategies that keep you up all night then frustrate you when you can't win. Incoming involves shooting aliens and getting bigger guns to shoot aliens and that's about all there is to it! The general plot centres around you using various craft to destroy alien space vehicles that are attacking earth, you do this by using your main and secondary weapons to blast them to bits in a series of satifying explosions. Once enough of them are wiped out then it's on to the next level. Sounds familiar? Well, it's basically a 3D modern take on Space Invaders, but with a few bells and whistles thrown in for good measure. The graphics are not overly impressive but do the job well enough and there are some nice explosion effects. It won't wow friends like other, more recent games though, but the detail is enough to get you into the game and never becomes a hinderence. Sound is forgettable, but you wouldn't really notice too much in a game like this as long as there were explosions and gun noises, which there are. The background music and effects are pretty basic. Looking at it's faults, the game certainly isn't original, these type of games were being made back in the early days of gaming. There's nothing to make you feel one level is significantly different to another and some players might get bored with the repeatative nature of the game. Mainly though, this game passes the time in between those harder to complete games and can be picked up and played at any time, meaning that if you need a quick stress relief exercise in a hurry you can get stuck in straight away. If you are the kind of person who comes home from work or school and enjoys a quck blast on a game then you will enjoy Incoming. If, however, you are looking for somethi ng more in-depth then you should look elsewhere for a game. The other bonus is that most places are selling this game at around £10, so it won't break the bank either. All in all, this game is certainly worth trying out and is worth picking up for the price.

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