Intelligent Qube is a puzzle game that came out only on the Playstation. I have owned this game for a number of years now for my console but only played it again recently as remember it being quite fun and challenging before. It is now very hard to find however but if you seach hard enough you may find one somewhere.
For me, this is one of the most original puzzle games I've played. I've always got a little frustrated with these sorts of games but this one is great fun to play. You play as a little man on a huge flat game board. At one end of this board are blocks lined up. They begin to move towards you by flipping over meaning that the area you have for your little man decreases by the second. You aim isto destroy these blocks by blowing them up before they push you off the edge. So in a sense it's sort of similar to tetris or in that same vein as in that you have to make sure the screen doesn't fill up. However, this I found better as it's more entertaining with your character fighting against a barrage of blocks flying at him. The way you blow up the blocks is to set detonators in front of them and set them off thus blowing up the block when it flips on top of your device.
After you destroy all the blocks if you can then you move on to the next level and each level gets faster and the boards will introduce different types of blocks to tackle. There are for example, black blocks that cannot be destroyed and green blocks that when blown up, blow up the blocks around them. The game in itself sounds simple enough and the concept is, but you add in the different coloured blocks that do varying things and the increasing speed as you move up the levels and this gets very challenging.
I found the game to be alot of fun and pretty addictive. The graphics are basic enough. The background is darkness and you are floating on this board with blocks flying at your head. The controls are thankfully simple and easy to master. You only really need to push a couple of buttons to drop the detonator and to blow it up.
The only thing with this game is that the diffiiculty level does increase steeply and the boards get longer and faster but I guess this adds to the challenge and means that there is more replay value even if it is a bit frustating.
If you can track this game down and get it for a reasonable price then it's well worth it as it's a very original puzzle game and great fun.
"Intelligent Qube", which is known as "Kurushi" in the European marketplace, is a video game by Sony Entertainment which was released in 1997 for the Sony Playstation console. It is a puzzle game based on the removal of pieces from the game board. In the United States, the game received an age guidance rating of "K-A" which deemed it suitable for all ages.
Kurushi is a reactive puzzle. Actions which are made throughout the puzzle are the result of precise timing and patience, and a slight knack for puzzle solution. In this game, players assume the role of a small virtual man who is on a platform of blocks. As he stands there a wave of cubes will begin tumbling towards him. These cubes move at an initially slow rate but become faster in their delivery as the player progresses further into the puzzle. It is the player's objective to remove cubes by planting a detonating device, represented by the block below him turning red, and await activation at will.
Cubes are grey, green or black. Grey coloured cubes are standard and will award the player with 100 points upon removal, and green coloured cubes are a sort of "smart bomb" which will remove all cubes within a 3x3 area and award 200 points upon removal. Occasionally black cubes will be inserted into the mix, but these should not be removed from play. Instead the black coloured cubes should be allowed to roll off of the platform. Players must remove all grey and green cubes from the puzzle. Any grey or green cubes which are allowed to roll from the platform will increase a counter. Should the counter exceed a preset limit before the beginning of a wave, the player will be required to repeat the same wave and lose some the platform on which he can use. The game ends when all waves have been successfully completed or the player is "run over" by the wave of cubes which forces the player off of the platform.
The graphics are presented from an overhead perspective which focuses on the moving character. There is very little graphical prowess to this title as the focus is primarily on gameplay. The grey platform and cubes could be better described as a steel blue, and the green cubes are varying shades of lime green to white. The player's character is next to invisible but the basic human torso and limbs can be seen from the camera perspective. The soundtrack is likewise minimal. Occasionally, a sort of orchestral musical score will quickly burst into play. These instances are few and far between, however. The primary sound effect heard is the repetitive "tapping" which denotes the player's footsteps as he moves around the platform.
While minimalistic in approach, Kurushi provides a very gripping gameplay experience. I find the game to be one of the more challenging puzzle games for the Sony Playstation console and have yet to successfully complete the game in its entirety. I would happily recommend it to those who enjoy puzzle based video games.
Kurishi was a game I played a while ago. For the unexperienced users of playstation games the way that this is designed is simple and easy to learn. I would not recommend it to the serious games because the fact remains that the game is simple and may not be addictive for everybody. You are a little person who has to remove blocks that are constantly rolling at him. I didnt find it that intriguing but for the determined puzzle games it could become addictive? Still I feel that there are better puzzle games out there than this :)
being a real puzzle fan and finding a lack of games of this kind i discovered kurushi.a game to push anyone to the limit.it took me two months of sheer determination to not be beaten by this game.it drained my brain i was so addicted!you have a little man trying to dodge cubes coming towards him at an alarming rate he has to get rid of them or be crushed.i would thoughly recommend this game only to people who do not give up easily and dont have a weak heart!when completed there is a scene where the little man walks down the street ,and catches a bus.there is a mixture of feelings at this point,eg phew i made it then oh no what will i play now!