General/Summary: I actually met with the creators of this game briefly about a year and a half ago when they where describing their careers to me and a group of students from the Chicago area. They were a little weird but also funny. If I knew anything about computer programming, It would definetely be a career I would be interested in. I, mean these guys were complaining that they had to get up at ten in the morning to go to work. That's just like sleeping in on Sunday for me. Anyway, I was finally able to play this game at a friends house just a few weeks ago. when I first met these men, I new they were no sports experts and when they told us that they made the game on there own, I knew this game would have nothing to do real football. I don't want to insult these guys, but when you meet them, you will know they are not atheletes. It especially made me laugh to hear that they did all of the moves in the game using a computer process that keeps track of a body's movements. Despite the insult to the game of football, The game is fun, especially with groups of friends. Though I think real football fans would hate this game, it does have it moments. It seems to be more of a fighting style game than your normal sports game. However, without the multiplayer option, the game gets dull quick. To me it was like playing mortal kombat with the same fighters over and over again. After a while you either start craving a fighting game or a true football game. Gameplay: I like this new system as it seems it can once again compete with the PC world, but this games does not do much to stick out of the crowd. So many things about this game are so repetitive that I got sick of it reall quick. If it was for my beer drinking budies, I would have turned this game off forever after only a few minutes. Its just one of the games that are good and forgetable. Graphics: The gaphics are smooth and well rounded, but then again, I have not seen the limits of what this system can do yet. It seems to do an adequate job, but I get the feeling they could have done better compared to the basketball games I have seen for this system. They also seem to cheat by doing the some moves over and over againwith each player. Sound: I really did not get a full sense of sound from this game. It just seems that it was a cheap game and there was nothing special about it. Papa bear is rolling in his grave.
Midway, self proclaimed kings of the sporting coin-op, are back again with their 3rd Dreamcast release and NFL Blitz 2000 is an interesting one. The rules have changed (most have been removed completely) and time is now of the essence, with a maximum of ten seconds between plays and no TV style presentation to hold things up. Blitz 2k has made the transition to Dreamcast effortlessly, with seemingly everything included. The graphics are nice with no slowdown whatsoever, even when there are 15 players all piled up in the centre of the screen. Also, Midway have thoughtfully added a season play mode, in which you aim to take your fully NFL licensed team to the superbowl, quite literally steamrollering the opposition that stands in your path. That's not to say that Blitz is without it's problems. The play editor, although really well thought out and easy to use, is kind of pointless. The game is so fast that it doesn't matter where your 3rd reciever is, as long as he catches the ball. Secondly, the sound is awful, with the commentator sounding as if he is commentating from inside a wooden box, repeating the same sentence seven times before hitting the next. Multiplayer is an absolute blast, with the excellent control system, the game is really easy to pick up and serves as a great introduction to the sport. But sometimes, you can't help feeling that it's all a bit to hectic, and you kinda get the feeling that you aren't in total control of the play. But, if you can get around that, Blitz 2k is a welcome break from the slow paced Quarterback Club 2000 and will doubtless be succeeded by Blitz 2k1, Blitz 2k2 ad infinitum. Let's hope that Midway can iron out the bugs in next years effort and make the title an absolute must
This is a good American Football game for those who want to play in less than 15 minutes. NFL Blitz offers the chance to smash your opponent without worrying about the nasty penalties. Its not a serious game - its a fun, all out punishfest to reach the endzone and pounce on your opponent. There's a lot of teams to choose from and there is a championship and a season mode that you can choose from to play, also many, many plays to choose from. When you try to make a field goal from really close, most of the time you will miss. Not The Computer though - it hardly ever misses. It is a very good game and even those who do not like the sport will be surprised at how good this game is.
NFL Blitz 2000 is the hormonal equivalent to an 8 keg, 50-person birthday party! In other words, NFL Blitz 2000 is a great time waiting to happen. The most important criteria for any sport video game is the ability of the player's skill to come right through the control pad. If I practice and reach a certain level of competence, than I should be able to thrash a person new to the game. NFL Blitz 2000 fits this pattern, and fits it well. Player controls are excellent, allowing turbo dashes, spins, straight arms and leaps, anything and everything you need to avoid and bewilder your opponent. The game doesn't do any of this for you however, you need skills to compete, and that is how it should be. If you get too fancy, and the opposing team takes you down, you may commit so many turnovers your own teammates will beat you up in the locker room after the game. NFL Blitz 2000 offers all the current NFL teams - I'm a BIG NFL fan - and many customized playbooks, including the ability to create and save all your own plays. You can pick between Arcade mode, Tournament mode and Season Mode, depending on what sort of competition you feel like taking on. Detailed stats after every game and the addition of a memory pack to your controller will let you save your progress as you march to the championship game. The included game manual is really detailed.In addition, some secret codes are available at your favorite Internet cheat site - but I'll let you find them yourselves. Overall, NFL Blitz 2000 is an excellent game for one, two or more players. Excellent player control, great playbooks, awesome graphics and just plain fun - its waiting for you in NFL Blitz
I am very impressed with this version of Blitz. In fact, I love it so much that I couldn't get any of my work done ever since I bought the game, it is so addictive. There are so many good points in this one. The graphics, although not as good as in the arcade version or the N64 port (which I also own), are awesome. Secondly the commentary was improved with more one-liners than the other ports, the sarcasm and taunts are still intact, for example, when you fail to convert a fourth down. Most importantly, the game is FUN. With the gameplay intact, it's no wonder I am addicted. The controls are wonderful and the force feedback when getting a late hit from your opponent is a feeling I just can't explain. And I didn't even get to the multiplayer part yet! If you are thinking that the game is still not worth spending, read this: The game has FMV to be earned, how's that for replay value! What are you waiting for? If you want the best action sports game, go get this now, it is worth every penny.
The Good "No Refs. No Rules. No Mercy." Sums up NFL Blitz's gameplay nicely. This game definitely isn't a football sim and it doesn't try to be. For one thing, there are less players to deal with. Individual player statistics and attributes? Nowhere to be seen! It doesn't even really matter what teams you play with, as they all play pretty much the same. Is this a bad thing? No, not necessarily. Since NFL Blitz throws realism into the trash and then blows it up with a barrage of nuclear missiles, the game features a lot of really cool stuff you'd never see in a real NFL game. Obviously, since there's no refs, there aren't any penalties in NFL Blitz. Pass Interference is not only acceptable; it's encouraged. Feel like throwing that pesky running back over your head or dropping a big WWF-style elbow to his chest after he's scampered out of bounds? Go ahead. About the only limitation is that you can't charge into the backfield before the ball is snapped, which is a good thing. There are other changes as well: extra points are automatic (unless you choose to go for a conversion), and you don't kickoff (the computer kicks off automatically). You need thirty yards for a first down (instead of ten), and the clock always stops upon completion of a play. There is no delay of game, but you're only allotted a few seconds to pick your play. In case you're wondering, you can prevent your opponent from seeing what play you're picking with a quick double tap of the up arrow. The playbook selections are adequate, the play editor is easy to use, and you can save your customized playbook to VMU. NFL Blitz's control is so easy to pick up that you may not even need to read the instructions. Turbo is the left trigger, right trigger audibles, B-Button passes and A-Button tackles or hurdles. There are plenty of moves to master, like the stiff-arm, spin move, and high hurdle, but s ince you're usually only dealing with two buttons and the left trigger, you'll pick everything up easily with little practice. The passing system is especially elegant, you just push the directional pad in the direction of the receiver you want to throw to and hit the pass button. If you don't push the pad in any direction, you'll just pass to the receiver who is currently "blinking," usually this is the receiver who is the most open, but not always. The fact that there's game tips between quarters and at the beginning of each game makes picking up the game easy enough for half-drunk non-football fans to play and enjoy. Believe me, I tested that theory. It's a great party game. If you're familiar with NBA Jam, you'll know what "turbo" and being "on fire" means. Turbo allows you to run faster and pull off cooler moves, but you only can use it so much before it runs out. A player (or players) "catches fire" (literally) when he pulls off a series of "good" plays. Players on fire are force to be reckoned with. There are three modes of play: arcade, tournament, and season, which are all what you'd expect. There are plenty of options to fiddle with, like quarter length, field conditions, length of play timers, and difficulty. There are also a lot of secrets and Easter eggs to unlock. The artificial intelligence is pretty darn good, and the games are usually kept close no matter what mode you're playing in. The interface is straight-forward and easy to use. The graphics are actually better than the original arcade game. While they aren't as good as Sega's NFL2K, there's really nothing to fault. Oh, and the cheerleaders look especially nice. Sound and music is pretty good overall. The announcers and player taunts can be a little annoying after awhile, but you can shut them off. Actual in-game sounds are nicely done and arcad e-y. The music isn't really a factor, because, like most games, you probably won't notice it. The Bad There really isn't that much to complain about, aside from the fact that hardcore football fans may be frustrated by the lack of realism and style of gameplay. Some players may find the game repetitive after awhile. Sure, slamming a receiver to the ground and jumping on him after the play is over is funny as hell at first, but after you've seen all the taunts and after-the-play nastiness, it gets to be passé. And if you don't have any football-game playing friends, you'll miss out on a lot of the game's appeal. There are some other minor nitpicks, such as the inability to choose what team the computer plays as in arcade mode, and the fact that the environmental conditions have almost no impact on the gameplay, but that's about it.
This has to be one of most visually stunning and most faithfully recreated sports title on the Dreamcast. The gameplay is very fast paced yet simple to master and once you get into the action you will be playing for hours on end with its refreshing gaming style. The sounds are also a high point of the game incorporating many of the sounds you?d expect to hear in the game which gives it a more realistic feel and as a result makes for a very distinguished title. Great for fans of the sport yet may interest people new to it.