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Open Season (GBA)

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      23.05.2009 01:25
      Very helpful



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      "Open Season" is a video game released for the Gameboy Advance console in 2006 by Ubisoft. It is an action game based on the computer animated film of the same name. In the United States, the game received a rating of "E" by the ESRB panel which deemed it suitable for all ages.

      Open Season is perhaps one of the few movie tie-in games which I throughly enjoyed playing. The story of this title focuses on the player's character "Boog". He is a grizzly bear who must find his way from the woods and return to his home in the city. Hindering his progress are an assortment of hunters and wild animals which he must avoid but does so by use of friendlier animals. Boog can pick up nearby rodents, skunks and rabbits to throw them at the enemy and unleash a rather comical attack in each instance. Boog also makes use of his roar which stuns enemies temporarily and can swing his school bag of belongings to repel them further. The game is generally easy in its design in keeping with a more child friendly market. When Boog is not engaging enemies, he will be running and jumping his way through an assortment of platforms as he reaches the end of each stage. There are six levels in total which makes for a very short gaming experience. I was able to complete this game in less than one hour.

      The graphics are presented from a side scrolling perspective which focuses on Boog. I found the visuals to be stunning in their design as each of the characters featured well detailed physical appearances and finer facial characteristics. Boog is accented by environmental features such as moving clouds and rainfall. The background scenes are vibrant and make use of a wide palette of colour. The soundtrack is comparably good with digital voice snippets of Boog's roar and similar effects being taken from the film.

      Overall, Open Season is a game I would recommend to prospective buyers. It is short in duration but remains an enjoyable play for the time it lasts.


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