Pok'emon Crystal is the sixth game in the series and is known more as a "Director's cut" if you like , in the same way Yellow was, essentialy the same game but a few extra's.
For those of you new to the this whole Pok'emon shennanigans , in the 90's and early 00's a craze following of the Anime Pok'emon began, it follwed Ash katchum, a 10 year old boy in Kanto who lives alongside creatures known as Pok'emon. He wants to become a trainer , to battle using Pok'emon. There's two main objectives from it , one to become the ultimate trainer and two to " catch em all".
This is passed over to the games where you control new characters , battling through different areas to become the ultimate trainer.
I'll point out now that the bulk of the story, Pok'emon and gameplay is covered in my previous review of Gold and Silver, this review will just comment on the new features rather than a copy and paste job. Cheers.
This game was mainly bought by the collectors and purists, it threw in a couple of firsts for the series and led to changes later on the series.
The first addition to the game was the ability to choose the gender of your character, this had not been done before and the series and was actually due to the surprise from Nintendo that so many women were playing the game, It was mainly aimed at 10 year old boys. There was no real customisation added to this idea , you just got to be a punk sorta looking chick. Being a young lad at the time I wasn't to keen on this , I mean how could they expect a girl to be a Pok'emon trainer.
The second addition was more graphical, for the first time basic animation was thrown in to battle scenes, all be it in the smallest possible way. Now when you threw out your Pok'emon there leaves will shake or there flames will flicker up. This was a nice detail and made it feel more like the series , it definatley helped the game be more realistic and exciting in my eyes.
Two side story's were also mixed into the game, these involved Sucine (The crazy looking cover star) and also Unown. It's difficult to say much about these two storylines because one they were pretty paper thin and it would give it away but, I should also mentioned that the sub plots added an extra 1-2 hours each. It was nice to have at least something slightly different going on in the game , so It didn't feel like you were completely robbed.
Finally the games biggest addition is the inclusion of a Battle tower. This let you get involved in big battles like the Pok'emon stadiums in the Anime or N64 title.
The Battle tower was the biggest structure in the game and as you walked up to it the music was really epic and battle like. It has a shiny glass outer which looked really cool and was something very different for the series, for anyone who liked Pok'emon or watched it the battles were always the best bit , so this place added a more structured enviroment and more competitive than just fighting in the grass.
When you walked inside there was a big waiting area and a women at the kiosk would ask you which level you would like to challenge, now , the Battle tower was not an easy place to go, this was full of the best and the hardest trainers who made the elite four look like wusses. I personally could never beat the tower, and I have never met anyone who could thinking about it.
The women would take you via the elevator into a long corridor, you then walked a short distance to an open room. This felt a little like walking out of the tunnel to a game, as soon as you steped out the elevator you would psych yourself up for what was to come. Stepping through the door ,you walked into a room with a Pok'eball design tiled in the ground, the place was full of intense pressure and not made easier by the harsh or derogatory remarks from the trainers.
As I said this was not for the weak, Although you could fight levels from 1 to 100 the AI was second to none, countering everything you done and making it a big game of chess, which was great as it would be boring to win every time, every level had 5 trainers to take on.
So overall it was a hearty send off for the Game boy Colour Pok'emon adventures, but overall the game didn't really add enought to warrent buying if you already had the Gold or Silver version.
As a standalone game it was still top notch, being billed as Directors cut probably did little to help it sell.
Thankfully I dont have to tell Broxi to look away , the game is Available for £12 on Amazon as its clear the games after Gold currently lack the collectibilty factor of the first 3 incarnations, although give it time and im sure it will grow, it still packs in a couple of 100 hours especially with the Battle tower
Thanks for reading and I hope it brings good memories or a good future play !
I bought this as a US import and have been playing it with glee ever since. Pokemon Crystal is different from the other Pokemon games, because for the first time you can play as either a boy or a girl. This choice doesn't influence events in the game, but sometimes the conversations are gender-specific. Pokemon Crystal is also enhanced in the Ruins of Alph, where you can now collect different Unowns (a type of pokemon) and identify them using your pokedex upgrade (given by a scientist at the ruins). Pokemon Crystal also has an enhancement with the Battletower. This is a place where you can challenge trainers to level up your pokemon. There are three difficulties with the Tower (apart from the strength of the opposing pokemon) in that you can only take 3 pokemon into the battle room, no two pokemon can carry the same item and pokemon can be no higher in level than the level of the Challenge room. Pokemon crystal can be played over and over again. Even when you appear to have completed the game, you can go back and fight the challenges again. This game is an excellent Christmas present for any pokeholic.