I bought this because I had a huge addiction to pokemon games and then the pinball version came out, so I thought this game was a huge hit!
However I do believe that this game is more harder than the original pokemon games and catching the pokemon is actually harder than you think it is. Cause this can take up to three attempts to catch one pokemon - which is a pain! The time I had this game I caught about five pokemon, so this game is a huge dissapointment for some, especially those who thought that this could be a bit more easier than playing the original pokemon game!
However there isn't much to do with this game except play the game just like normal pinball, but you can the few chances to practice your skills to gain points, level, etc.
And the other thing all you can do on this game is that you can look up words and change the level of the game.
But the good thing about this game is the graphics which are pretty awesome and the music pretty jazzy too.
Personally, this is a game not to buy if you think this game will be easier than other pokemon games, cause seriously it's not! And to be honest I don't have much to say about this game, cause it doesn't have much and so there's not much to say. Sadly i'm going to give this a low rating, but if the game was better i would give this a higher rating.
THE GAME Pokemon Pinball is a good pinball game for anyone. You don't need to like Pokemon as the pinball will keep you entertained for hours. Everyone knows what pinball is, but if there is anyone that doesn't I will explain it anyway. You simply have two flippers situated at the bottom of the screen, and 1 or two near the top. You bash the ball around with the flippers to hit the objects and gain points. The idea of the Pokemon Pinball game is to bash the ball to certain areas of the pinball table to enable you to catch the 150 Pokemon. To be able to capture a Pokemon, you have to hit the ball around the top of the table 3 times. Then a Pokemon will appear and all you have to do is hit it 4 times with the ball to catch it. Evolving Pokemon is done in a very similar way. You hit the ball around the top of the screen in the opposite direction to open evolution mode. Then you must hit the objects that appear with the ball 3 or 4 times to evolve the chosen Pokemon. RED AND BLUE MODE The game features two modes/tables of play, the Red and Blue tables. They are slightly different in the way they are designed with different objects to hit and different Pokemon to catch in each zone. In each table you can travel through the different cities o catch different types of Pokemon. There are also some bonus levels on each of the tables like a bonus level where you have to hit a big Meowth about 20 times and hit the coin that appears every time you hit it. THE VIBRATION! A great feature of this game is that the game cartridge has a built in rumble pack so everytime you hit an object the whole Gameboy shakes in your hands! This is very good however you have to put a really small battery in the cartridge which runs out very fast. THE SOUND The sound effects on the game are quite good when you hit the various objects but as most games on the Gameboy have, it has really annoying mu
sic! The sound is very well timed with the vibration because as soon as the ball hits the object you get the sound and the vibration at the same time. THE GRAPHICS The graphics on the game are quite good going by the Gameboy's usual low standard. The actual Pokemon look just like how they would look in the cartoon and the colours are very good compared to the normal Pokemon game. A down point in the graphics is that when you hit the ball in to the top half of the table, instead of it nicely scrolling along with the ball, it stops the ball to change background then restarts it again. OVERALL Overall the game is very entertaining and will keep most people busy for hours as it is very difficult to capture all the Pokemon and evolve them all to complete your Pokedex. The colours are good and the sound effects and graphics are quite decent. I would strongly recommend buying this game if you are going on a long trip or holiday as it is the perfect game to play on a train or at the airport.
Well I guess htis is one craze which is kind of dying down a little now(and not before time) but there are still some rather excellent games out there as a result of it. Pokemon, love it or hate it, did result in some rather good(if cutesy) Gameboy games which followed in the Zelda style RPG vein. Maybe they weren't really for us adults and yes, I did get bored stiff after a few hours of doing much of the same, but kids loved them and well, you rarely see a review which rates them below 9/10. Of course, there were the spin- offs from these games and Pokemon Pinball is one of them. Perhaps more surprisingly is that despite how games developers usually try to cash in on a licence with rather rushed and weak games, that could never have been said about the Pokemon licence - they just kept brining out great games. Pokemon Pinball is one of these. Personally, I have never much seen the attraction of pinball. You get a ball, fire it into a machine and then watch it ricochet about the place before eventually it comes to one of your flippers and gets sent back to ricochet about the place. Before too long it comes back at you at just the right angle to fly directly between your flippers and disappear - game over. The fun is...oh well each to their own. Pokemon pinball is the sameas this but with some Pokemon type additions. The ball you use is a Pokeball, the red and white thing you throw to catch Pokemon for the unitialised. Pokemon are pocket monsters, little Japanese style animated critters for the really unitialised. Still confused? Well tough - you don't need to know here anyway - just think of the pinball as being red and white and having some other significance. Anyway, you fire this out, it ricochets around, and the idea is to once again 'catch' Pokemon by hitting certain parts of the pinball machine. A Pokemon character will become progressively more revealed in the middle of the table and eventually you'll catch it - and get points. Tha
ts the game - typical pinball with an additional Pokemon slant. The physics of the thing is well average, the pokeball looks a little too large to be part of a pinball game, but thats easy to ignore. The graphics are pretty much what you would expect a little blocky, brightly coloured but strangely the table is quite blank when you compare it to a real pinball table. There is a lot of white space and not much in the way of flashing lights and the kind of thing which you may have otherwise expected. Sound effects are the average pinball style thing but you also get a sample "Pika" or "Pickachu" popping up occassionally which adds to the appeal for children. Add the presence of a rumble pak and you have another additional dimension to be toyed with although the rumble reaches earthquake proportions at some stages - fortunately this can be toned down under the options menu. As pinball games go, this is one of the more interesting of its type even perhaps to a non-Pokemon fan. You'll want to catch them little critters even if you on't really know why, and when compared to other games where the objective is solely to get points you can see the advantages this has over them. I found it strangely addictive - hence the 4/5 rating.
Pokémon Pinball in my mind is the worse Pokémon game out! But that isn’t saying much as all Pokémon games are excellent. The game is fun; trying to rack up high scores is surprisingly addictive but the game has major flaws. This is from my personal experience and I would like you first to know I am bad at the game I mean real bad, which is already something that may make me dislike the game. I find it hard very hard, I want to see Mew but after reading how I realized I never would! Pokémon Pinball also only has 2 tables red and blue and you need to capture different Pokemon on different tables. The capturing element, the bonus stages and the high score system is brilliant but if your not good at the game like me it may take you ages to finally capture that long awaited Zapdos or evolve something for the first time which can get terribly frustrating. The booklet is very useful by telling which Pokémon are where but this is meaningless to me as half the places in the booklet I’ll never get to. If you are good at Pinball games then you’ll love this to bits as it is so clever but if your like me and are useless at them you will find it hard to get into and will find that you will be stuck in Pewter City for sometime. Dringo
Pokemon pinball is a pinball game but its pokemon. You play an ordinary game of pinball but get to catch all your favourite pokemon. You get both the pokemon blue and pokemon red versions in one as you get the red table and the blue table on one cart. The graphics are good for the gameboy as there lots of colour here. The game is really payable though so is bound to get you hooked especially if you are a pokemon fan. This is a good game and is very simple to just pick up and play. You play the game just as you would a normal pinball game by flipping the ball to get points but the lastability of this game is much longer than a normal pinball game because you get to catch the pokemon. You catch pokemon by hitting them in the middle of the screen, you have to hit the pokemon shape four times to reveal the pokemon then once more to catch it. There is also bonus stages on the tables where you get chances to win more pokemon. This is a great mixture of two types of game with good graphics, sound, playability and long lastability.
Pokemon Pinball may not have the long-running roleplay element of other Pokemon games, but this latest Pokemon release is certainly no pushover and it has a surprisingly high number of goof features. The game has two tables, called red and blue. The aim is to catch all 150 Pokemon, hardly original, but the way you catch them is very original. It's much more complicated than just clicking on 'Hydro Pump' and Clicking on 'throw Pokeball'. First you have to fire the ball through a bank on the right of the pinball table. That will make an arrow light up. When you have lit up 2 or 3 arrows (3 arrows means you go for a rarer Pokemon) you just need to fire the pinball into the mouth of the Bellsprout on red table or into the mouth of the Cloyster on the blue table. Once this is done Catch 'Em mode will begin. This mode lasts for two minutes. A silhoutte of a Pokemon will appear and you have to first of all hit Voltorbs (red) or Shellder (blue) numerous times until the silhouette is turned into a colour picture of a Pokemon (this takes 6 shots). After that you hit the pokemon with the ball 4 times and it is yours. Just you try doing that 150 times! Yoou have to follow a similar route to evolve pokemon, shooting on the left bank instead of the right. The game has useful features that help you continue play when it looks like your ball is lost. The first of these is the Pikachu kickback feature. A Pikachu will sit in the corner of the table. When the ball goes down there it looks like the ball will roll down into the hole but it your Pikachu is fully charged it will fire the ball back up into the middle of the table. To charge the Pikachu hits the Left or Right banks to turn a spinner a number of times. If your Pikachu isn't charged or if you have left it on the wrong side, all is not lost. You can take advantage of the Tilt feature. Pressing Select will tilt the board upwards slightly. If you time it ri
ght you can tilt the table so the ball moves back into the middle of the table. There are also a number of map areas on the game, areas such as Viridian Forest, Lavender Town, Seafoam Islands and Indigo Plateau. To move to different areas of the map you need to hit certain Pokemon three times (Diglett, Dugtrio, Psyduck or Poliwag). Then you have to fire the ball into a certain area and a hole will open up in the middle of the table. Fire the ball into the hole to move to a different area of the Pokemon world. There are also Bonus stages available if you have caught three or more Pokemon. Some of these stages are the Diglett Stage, where you have to hit all the Digletts in an area full of them, as well as the Meowth Stage where you have to repeatedly hit Meowth and collect the coins he drops. You can print, trade and save your high scores which is another useful feature of this game. Pokemon Pinball has many other features that mean it will keep anyone going for a long time and is far from basic. It will surely be a big hit the Christmas and I think it is a great game overall withlots to do, and catching all 150 Pokemon will tkake ages, a real challenge. I give Pokemon Pinball 4 out of 5 as it is a very good game but it doesn't have the good roleplay element of other Pokemon games.
It’s the original pinball game *and* catching pocket monsters (Pokémon) at the same time. I don’t claim to be any kind of games expert, but having bought a Game Boy Color, the first game I bought to go with it I thought, might as well be “colourful”. I bought Pokémon Blue, and completely exhausted that, and recently purchased Pinball, yet another “colourful” game. Better value than the original Pokémon Game Boy game I think – you get both red and blue cartridge Pokémon on one Game Boy game. There are two games to play on the cartridge - “the red table” and “the blue table”, and also, various “bonus stages” – such as “The Meowth stage” (you fire the pinball at Meowth, and gold coins fall down which you collect, or “The Diglett stage” (where you have to knock down all the Digletts, and the Dugtrio at the end). Even if you don’t like Pokémon, you will like this game, and even if you know nothing about Pokémon, it doesn’t matter, as virtually everybody knows the principles of pinball. It is addictive (for me anyway, and for a friend who absolutely hates anything Pokémon!). It is a clever idea, and the principle of the game is the same as for the original Pokémon game. You still have to “Catch ‘em All”, but you do it as you play the pinball game. Some of the objects you hit to get points are in fact Pokémon. For example on “the blue table”, the Pokémon points objects are three small Shellders, a Slowpoke, a Cloyster, a Polywag, and a Psyduck. On “the red table”, there are three Voltorbs in the middle, two Digletts and Dugtrios either side, a Bellsprout, a Staryu, and on both games a Pikachu stands on either side of channels to the pinball gates. On “red”, a Ditto guards the entrance to the “cave” which enables your Pokémon to evolve. Talking of which, ev
olution of your Pokémon takes place as it would in the normal game. You can either collect various “stones” to evolve your Pokémon, or else collect “Experience Points” during the “Evolution mode” of the game. Mentioning “the modes” - this is where my patience wore a little thin however, as the accompanying instruction booklet contains a *lot* of information, and the pinball icons such as arrows and characters are small and difficult to see. There are different “modes” in the game, the “Catch ‘em” mode – which is activated once certain arrows are lit up, enables you to (surprise surprise!) catch the Pokémon, whose shadow outlines appear in the centre of the screen. The “Evolution mode” allows you to evolve the Pokémon you have caught, and the “Map mode” allows you to change the location where Pokémon appear (e.g. Pallet Town or Viridian Forest). It comes with it’s own Rumble Pak, and a battery to go in it, which is very effective in giving you a little of the “contact” feeling of playing real pinball (vibrations as the pinball hits the objects etc), though none of the “table tilting”. You can save the game, your Pokédex (the list of Pokémon you have caught), as well as the top five high scores on both red and blue tables. You can also use your Game Boy printer (if you have one) to print out the high scores if you should so wish, and use infrared to transmit high scores between Game Boys (if, say, you got a high score on your friends Game Boy, and wanted proof of it on yours). You really have to have a good read of the instruction booklet first, in order to know what all the little arrows, and lights and letters mean. If your eyesight is bad, unfortunately this is NOT the game for you! There’s probably loads I’ve missed out here, but then again, there’s loads of little things that make u
p this game. The most infuriating thing about Pokémon Pinball is probably on the “pinball” side as opposed to the “Pokémon” one. Those blooming pinball gates! I always manage to let the ball go straight through! Grrrrr! It’s currently £26.99 in Electronics Boutique, and £24.99 in Woollies.
I don't really enjoy pinball games. In real life, they're okay, but stick them on a a computer, and you lose the loud noises, the constant stream of passers by and the the heavy feel of the machine. You could try playing in a city centre using loudspeakers but then you might as well play a real pinball game. I don't even like real pinball that much either - it's too limited and there's too little control. The only time I'd play would be as a group. It's infinitely more fun that way. Obviously then, to make a good pinball game on any console, you need to make quite a few changes to make it more enjoyable to play on your own. Have some other incentive to carry on playing than just collecting points. Put a bit more variety into the game. Give the player more control over the ball. This is exactly what the developers have done in this game. The main reason why Pokemon Pinball is a decent pinball game is the central theme; catching and evolving Pokemon. Shoot the ball up the right ramp 3 times, enter the catch 'em mode, hit the bumpers at the top 6 times, hit the pokemon 4 times and... hey presto, you've caght a pokemon! If you're rubbish at pinball (like me) then you might not even catch 1 the first time you play. As you improve, you should catch at least 3 every time (which takes you to one of 5 bonus rounds), you'll start evolving pokemon and - oh, so slowly - your Pokedex (a list of Pokemon you've either seen or caught) fills up. There are 150 Pocket Monsters (I don't think you can catch Mew but... oh, apparently you can). After about 30 hours of play I had only caught 60. Don't let the Pokemon put you off if you like pinball but not Pokemon. This game appeals to fans of either (as long as you don't hate the other). The Pokemon extension, by giving you a set objective to work towards, gives you an incentive to play on where other computerised pinball games w
ould not. The actual board features are also quite decent. You get your tilt features to give you more involvement, then there's the bonus multiplier, the field multiplier, the various 'normal' obstacles, the slots, the map mode which changes which Pokemon you can catch, the field multiplier, and the Pikachu kickback to master. Then you can try to top the (amazingly good) high scores. Then you can try to get all the Pokemon. Then you can try to beat your friends' high scores (and you can even share high scores). Make no mistake, this game will last you a long time. The only problems are that the screen flips between 2 views instead of scrolling, you can only trade scores using a Gameboy Colo(u)r (and it doesn't really work on a normal Gameboy), and there are only two tables. Also it can still get a little boring. However, there is a lot going on and the tables are packed. Also, if you insert bateries, you get a nice little vibration from time to time (averagely implemented). I no longer play Pokemon. (I used to play it avidly when it first came out in America.) I find most Pokemon games repetitive and boring, specially the basic gameboy games. I still like Pokemon Pinball, (one of) the best Pokemon franchise(s) and the best pinball game on the Gameboy. Get it if you like either.
The Pokemon franchise has expanded to include a couple of additional Gameboy games, ne is based on the card game and this particular one is a pinball game. If you've played any other pinball game before on a computer you already have a pretty good idea how this plays. Innovation is to a minimum in this title. The only thing that makes it of note is the inbuilt rumble pack. With a AA battery in your cartridge it will rumble at appropriate points in the game. So like any pinball game you can move the flippers and tilt the table. The object is to keep your ball on the table and rack up as many points as you can. Where the game becomes interesting is that you can also collect pokemon by playing the game. Hit a particular sequence of targets in the game and you'll build up an image of a Pokemon which you can then catch. There's a red table and a blue table so you have to play both to get them all, but at least they're all in one cartridge this time. You also need to move location to get different Pokemon, again involving a sequence of target hits. A further evolution mode enables you to improve certain Pokemon by hitting other targets still. That's its problem really its just like every other Pinball game you've ever played, just with cute Pokemon pictures plastered all over it. The cartridge I played is a US import, I really wouldn't recommend it unless you're either an obsessive Pokemon fan or you have absolutely no other pinball game already. It's not a bad game, just nothing remarkable, the edition of the rumble pack really adds very little to gameplay.