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Sega Sports NBA 2k (DC)

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    11 Reviews
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      25.10.2002 19:32
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      Forget all the dodgy football titles on the dreamcast, this is the sports game you want. For a basketball fan this game has everything you could dream of - the option to play a full season (including play-offs) or just a one off match, an Arcade version or proper Simulation of the sport, all 29 teams of the NBA and all of the players, and even the option to create your own team. And even if you don't like basketball, you will after playing this game. When actually playing the matches, there is very little you can find a fault in. The players move realistically around the court, different size match-ups really do affect the way the game plays, the sounds coming from the crowd and PA are brilliantly realistic and you can choose from a variety of camera angles. You are given detailed, accurate stats at the bottom of the screen during the game, you can call your own plays, timeouts and substitutions - the list is endless. The five main game modes are: Practise, Exhibition, Season, Play-Offs and Customise, catering for all tastes and giving a well rounding sports game. The game has a gentle learning curve, with three difficult settings - Rookie, Pro and All-Star. Overall, this is a great simulation from Sega Sports but one word of warning - if you are into the arcade style game that NBA Jam gives you, be prepared for a bit of a change! Graphics - 94% Sound - 90% Gameplay - 92% Replay Value - 95% OVERALL - 93%

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        23.07.2001 14:23

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        Now this game is just pure fun. I am not the biggest basketball fan in the world, but I was comepletely impressed. Sega is doing a great job with its sport titles so far. Dunking, pretty passes, Alley-ooops, juking...all here. the controls are easy to pick up and less complicated than you would think. The players look real and the court (complete with intros) pump you up for the game.NBA2K plays similar to NFL2K with easy menus and total player control. the graphics flow and dont get much better. The best way to play of course is with a friend. Nothing is more satisfying than seeing the replay of a fancy dunk in your buddies face.The season mode is also fun for the die hard fan mostly due to the massive amount of in depth stats it keeps. So, in closing.....even if you arent a big fan, this game is all out fun regardless.

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        30.10.2000 18:05
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        NBA 2K was the best Sega Sports title out on Dreamcast in Europe until the mighty Virtua Tennis was released. The graphics are amazing: each player looks as though they are REAL and the movement and speed is just brilliant. NBA 2K is the best Basketball title in the world at the moment, really is a great game to play. The controls are easy enough to learn, and there are many different game modes to play, including Play offs, quick start, exhibition and Season. the only problem with the game is that it takes up 199 bits on your memory card (nearly all of it) so, unless you're prepared to spend £20 on one I suggest you leave the season until you are. The gameplay is superb, everything is realistic and there are some great lighting effects. There's te option to create your own player or even team which is great as well. The most impressive part of the game though, in my opnion, is the atmosphere of having a real basketball game. This is greatly helped by the cheering moving 3D crowds and, what can only be described as the most advanced and realistic commentry a sports game has ever witnessed. If you think the Fifa games have good commentry then try NBA 2K out - you'll soon see/hear what I mean. You simply have to own this game if you are a sports fan, or you could wait until the next version NBA2K1 is released later this year (or early next year). Superb!

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        04.09.2000 05:43
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        Out of the four major American Sports (American football, baseball, basketball and ice hockey) it is basketball which has established itself as the most popular import to the UK, with its relatively simple rules and the lack of equipment needed in order to play. Although I myself cannot claim to be a fan, I must admit that I have been eagerly awaiting this title ever since I first caught a glimpse of it in motion late last year. The reason? The astonishing graphics and attention to detail. Now NBA 2K is finished and ready to hit the UK, but will the gameplay match up to its breathtaking looks? As I am sure you are aware, there have been countless amounts of basketball games released over the past few years, with only a small minority worthy of any attention whatsoever. So why should you bother spending you hard-earned cash on NBA 2K? Well, for starters, I have no hesitation in saying that this is the best basketball game ever, and one of the finest sports titles to ever grace a home console. The developers, Visual Concepts, who were also behind the stunning NFL2K (a game not likely to be released in the UK), is a name which you will hear much more of in the Dreamcast's future if this game is anything to go by. It's no wonder that EA are pondering whether or not to produce sports titles for Sega's console when this is the quality of the competition. Rather fittingly, I shall begin by talking about NBA 2K's unprecedented looks. Right from the start, you will be treated to an adrenaline pumping intro which demonstrates the in game graphics engine, which could quite easily be mistaken for actual NBA footage, such is the similarity. Of course, being a Dreamcast game, you should expect NBA 2K to have the best graphics of any basketball game, which it does by some distance, but this fact cannot stop your jaw from hitting the floor upon witnessing such visual beauty. Not only does the game run seemingly effortlessly at 60 frames per secon d, sporting over 1,500 motion-captured animations, but the attention to detail is simply amazing. Almost every player looks identical to his real-life counterpart, with full facial and body mapping, as well as specific height and weight proportions. Everything from unique haircuts and facial hair, to tattoos, socks, ambands and muscle tone are included. To emphasise the astonishing realism, players even move their eyes and mouths corresponding to what is happening in the game. Unfortunately, with the exception of the player introductions and the instant replay feature, there is not much opportunity to appreciate the amount of player detail on offer because the camera has to be zoomed out a reasonable distance in order to see everything that's going on. Because of this, I wouldn't be surprised if you spend a lot of your time early on, simply gawping at various moves in the excellent instant replay mode. You will want to see every lay-up and 3-pointer replayed at least 5 times before you get bored. However, the stunning graphics do not end with the players. All the arenas are beautifully rendered and textured renditions of their real-life counterparts and the crowd in the stands is the best on any sports game. The reason being that Visual Concepts has used loads of individual, well animated character sprites, which react to the action on the court. You will see them clap, turn their heads and raise their hands in delight. It truly is a sight to behold. Thankfully, NBA 2K also succeeds where it really matters - in the gameplay department. Although the game is a simulation at heart, it contains some important arcade-like qualities thanks to its speedy pace and ease of play. The control system is logical and responsive, allowing you to perform a variety of moves without much experience, but it is also complex enough to take time to master. All of the standard moves are here, such as passing, jumping, shooting, spinning, cross-overs, stealing and speed bu rsting, while using a combination of buttons will let you pull off alley-oops and double-teams, which look stunning on replay. The analogue stick is put to good use giving you full control over your player's movement and speed. Passing is controlled either by pressing the appropriate direction with the pass or by using an icon based system to pick out a team mate. Both methods work well, allowing you to shift the ball around the court with ease after a bit of practice. The superb animation really helps bring the game to life, and the collision detection is excellent with only very minor clipping problems. Although the gameplay in NBA 2K is mainly centered around the offensive play, it is very important that you learn how to defend properly if you want to win games on the higher difficulty levels. The rookie setting will allow you to familiarise yourself with the controls while providing some resistance. Crank up the difficulty to Pro and you will be given a very good challenge. If you want to consistently beat teams at the All-Star level you will have to be a very experienced player, and a bloody good one at that! Overall, NBA 2K's difficulty is very well matched. The computer AI is similarly quite impressive. Your opponents will pass sensibly and make intelligent shots and drives to the basket, as well as run down the clock when necessary. Your team mates will also act almost exactly as you'd expect them to. There are all the usual modes found in sports games to play with, along with a wealth of options to tinker with. The multiplayer offers up to 4 players at once and is very entertaining especially if everyone is well matched in ability. Particularly fun is the team/player creation mode. You have the freedom to create an entire team of customised players which takes advantage of the fantastic player detail, allowing you to make all sorts of strange looking men! Obviously, you can then assign them different positions and attributes. As with a ll American sports simulations, there are plenty of stats for you to enjoy or ignore depending on whether you like that sort of thing. One of NBA 2K's biggest problems is that it requires 198 pages of your VMU in order to save any of the information or season play you have acquired. The chances are that you will therefore need to buy a new VMU which at £20, is a lot to pay to just save the data from one game. This is definitely a fault which Visual Concepts needs to address in the future. Last but by certainly not least is the excellent audio found in NBA 2K. The in-game music is nothing to write home about but the two-man commentary is absolutely superb. The variety of calls is brilliant and they manage to convey much enthusiasm and excitement very well indeed. Add to this a PA announcer, on court speech, crowd chants, cheers and boos as well as a little music and you have probably the best in game atmosphere created in a sports game ever. I consider NBA 2K a must for any keen sports fan unless they have a dislike for basketball or don't want to shell out the money for a new VMU. If you are worried that because you're not a basketball fan that you won't enjoy this game, then I suggest giving it a rent or playing it round a friends if he/she is lucky enough to have a copy. The chances are that you'll be dazzled by the fantastic graphics and commentary, you'll love the precise control and you'll want to get your hands on a copy for good. While not perfect, NBA 2K is currently the best sports simulation available on the Dreamcast in the UK and comes very highly recommended.

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        26.07.2000 03:35
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        This game is easily the best sports title available on the Dreamcast at the moment. Although i would prefer a football game of this quality (come on Konami release ISS for Dreamcast!!!)for now NBA 2K is more than adequate to fill the void for now. So NBA 2K has been developed by Sega Sports and features the latest player roster which is a must if any sports game is to be successful nowadays. So this is a good start. Things just get better from here on in though......... The graphics of the game is what sets it apart from other basketball sims. Never before have i been able to recognize actual players from just looking at their faces. This stunning aspect is backed up by silky smooth 60 fps animation and very detailed character models which puts you right into the NBA atmosphere. The sound also compliments the atmosphere with stunning commentary which never seems to get tiresome. The sound effects in the game are also above average with realistic crowd noises increasing the tension. The gameplay in the title is also superb with slam dunks and complicated plays being executed very easily. One particularly nifty feature is the way free throws are performed. When you are awarded a free throw you must press the two trigger buttons with the same amount of power to line up the shot. This means that in pressure situations those free throws are that much harder to hit and actually simulate what it is like in real life. The vmu is also put into good use displaying player statistics during the game, showing how tired they are, etc. Everything else you wish a basketball game to have is here too. From an exhibiton match to an arcade match to player create functions, etc. they are all here executed to perfecion. With this game Sega have created a game which manages to be fun to play without the player having to be a basketball fan. What an achievement!!!! Well Done Sega.

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        16.07.2000 00:28

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        The Good The graphics are awesome. Yeah, big surprise. Visual Concepts creates some of the best graphics in video games, bar none. No game in history has modeled individual players as well as NBA 2K. Faces are not only fully rendered versions of every actual player, they move to form facial expressions. It's amazing to see Reggie Miller look left, then grin as he puts up a wide-open three-pointer. On the next play, Tim Duncan might drive the lane, leap up while screaming with his mouth open, and dunk hard. This level of detail is unprecedented, and it isn't limited to the ten players on the court. All the players on the bench are modeled and active at all times. Every NBA coach is rendered in life-like detail (although Larry Bird doesn't really look that professional). You have the same control to create your own players. After you pick a facial type, you can adjust the size of the nose and other body parts. You can tweak the size of the arms and set their muscles to normal or "ripped." It will probably take a little over a half-hour to create Dream Team I this way... and I intend to find out. In additional to the obviously perfect graphics, NBA 2K boasts some great audio. You can hear everything on the court but players talkin' smack - and I'm hoping for a VMU download for that. The coaches speak up like the cornermen in Ready to Rumble - complimenting your good plays and ripping on your bad ones. There are a couple of announcers who are quieter than the pair from NFL 2K, but this prevents them from getting repetitive (although they run out of comments for the inevitable substitutions by the end of your second game). NBA 2K's gameplay is original. At any time you can either do a quick pass by pressing A + a direction, or you can use Icon Passing by pressing Y. This may sound insignificant, but I quickly found it makes for a much better offensive game. If you aren't rushed you can use Icon Passing to set up a three pointer; if Gary Payton's guarding you then the A button will dish off the ball before he gets the steal. NBA 2K also introduces a unique free throw system. Ever since Double Dribble for the NES, basketball games have required you to press a button when the arrow is over the hoop for free throws. In NBA 2K, you pull the analog L and R triggers in slight increments to try and aim two arrows at the same time. It's a difficult system to describe, but effective in the game. The free throw system is certainly different, if nothing else. The L trigger lets you post up on your man on offense. Take Shaq (please), hold down the L trigger to get your back up against your cover man, and push him to the hole. Or be the New York Thugs (or Knicks, if you like Criminals), and hold L to face up to your opponent and take a few swipes at the ball. This system gives you much more control to prevent charging and reaching in fouls. Besides these two innovations, NBA 2K's gameplay is pretty traditional. The turbo button improves player performance, and drains away the longer you hold it down. Jump shots, rebounds, steals, and passes are all controlled with the four thumb buttons (A, B, X, and Y). Shooting accuracy is judged by the player's ability and how close he is to the peak of his jump when you release the ball. The interface is the same as NFL 2K, which is pretty good. The interface works extremely well for the awesome player creation - it's easier to edit a 3D model in NBA 2K than in some $500 graphics programs! The gameplay modes are also the same as NFL 2K - exhibition games, play an entire season (didn't make it through 82 games in time for the review), or jump to the playoffs. You can also run a fantasy draft like NFL 2K, which usually makes all the teams equal. Also like NFL 2K, there are a multitude of camera modes - side-view, vertical, isometric. Like most sp orts games, the vertical view quickly proves to be the best. From this height the graphic detail is hidden, but you can see enough of the court to know what's happening. (Note: I dare you to play a game in Cinematic or Action camera mode - you can't see anything but the dribbler's face). Finally, the speed is nicely adjustable like NFL 2K. In a fast-paced game like basketball, it's nice to start out on the slow end and work your way up. By the time you get to high speed, you're ready for the lightning-quick passes and lay-ups. The Bad The AI has some problems, expect quite a few passes to go out of bounds. I'm sincerely disappointed with NBA 2K. Eight minutes after I turned the Dreamcast on, a fatal error occurred and the system locked up in the middle of my first game. In the fourth game I played Grant Hill was dunking when the system "got stuck" again. After a minute and a half or so, the game suddenly started playing again at the same point in my Spurs - Pistons game. Because it is a Dreamcast game, it's unlikely that my specific machine is having conflicts with the game. I have not heard of anyone else with similar problems. Still, this copy of the game was bought at a retail store so many other NBA 2K discs could potentially have the same problem. (Or we could just blame it on Windows CE...) (Editor's Note: I personally didn't have any problems with my copy of NBA 2K, so I'm guessing these problems were just an isolated manufacturing glitch. Hopefully.) Another, less important complaint: Visual Concepts thinks we're all rich. NBA 2K uses 185 Memory Blocks, basically an entire VMU. NFL 2K did the same thing. That's two VMUs that cost at least $15 each. To save anything from any other game, you need to add a third VMU. Sega of America needs to include coupons for VMUs in their Sega Sports games, or allow us to upload them using the Dreamcast modem to s tore on Windows based computers. Even the stadiums and court are realistically modeled. Did we mention how great this looks yet? Third shortcoming: The AI in the game is particularly annoying. My grandmother's more aggressive than Charles Barkley in NBA 2K! Players will watch a ball roll out of bounds without attempting to dive for it. Even worse, the game will rarely let you change players to the closest guy to the ball. The same thing happens with missed passes; David Robinson will stand still for a toss, and if it misses him by six inches he won't even reach out for it! As if the AI being a wimp didn't cause enough out-of-bounds, the AI is a moron too! About 15% of the time you pass the ball to a computer-controlled teammate who is outside the perimeter, he'll be out-of-bounds and stay there. With over 1,500 motion-captured animations, Visual Concepts could have used one to illustrate a player diving for a loose ball to take care of the majority of this group of problems. Thanks once again

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        09.07.2000 04:15
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        The lack of great football games is continual gripe amongst dreamcast owners and for the near future we must be content with other sports. This is probably the best of the currently released sports sims and a simulation it definately is. This is not a game to buy for a quick slice of action packed gameplay but, given time, this game will suck you into the most realistic sports environment yet created on a home console. All the teams from the NBA are present with their real life players all accurately modelled, you can actually recognise them (although only in the replays where the camera zooms in and which, by the way, are fully controllable is speed of replay and exact positioning of the camera). The stadium detail is fantastic with the reflections of the lights in the polished floor, the crowd who move independantly and even take sips of drink. The sound too is wonderful with commentary that accurately reflects the game being played and doesn't repeat the same comments too often, crowd chatter and play instructions shouted from the team coach all help create the feeling that this is actually real. A custom team can also be made not only allowing you to name players but create their look from skin colour to height, tatoos, wristbands, goggles, facial hair, nose size (incredible but true) and team logo. But great graphics and sound do not a great game make. Thankfully gameplay is spot on. Movement is precisely controlled by the analogue stick (although like almost everything else in the game, the control method is customisable including digital control) whilst passing can be conducted either by facing a team mate and pressing pass or by an icon system which makes passing to any of your other four team mates a very simple operation. Dunks lay ups and jump shots can also be conducted with ease and a novel penalty throw system utilising the analogue triggers is near genius. While it can be a little difficult to steal the ball from opponants this does accuratel y reflect basketball itself so I cannot really gripe. Also the game takes a while to really get into and to start with the control can be a little overwhelming. Also of note is the fact that a saved game takes up a whole Visual Memory Unit so if you want to creat a custom team or run an entire season you will need to spend an extra twenty pounds. But, so as not to end on a bad note, this is a very worthwhile purchase which will keep you coming back for a long time, even more so if you have three mates handy and the controllers to go with them.

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          04.07.2000 07:32

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          NBA 2K is a classy sports sim with solid gameplay and realistic animation, placing much more emphasis in being a good simulation than previous basketball games. All thirty three teams in the NBA are included with each player carefully renderedto look like their real life counterpart. There are plenty of high quality FMV sequences and the gameplays spot on, rolling along at a frenatic pace and keeping your attention right the way through. NBA 2K really comes into its own in the multiplayer game which is perfect and provides hours of fun. Slam funk da funk as Five would say.

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          29.06.2000 06:51
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          NBA 2K is a classy sports sim with solid gameplay and realistic animation, placing much more emphasis in being a good simulation than previous basketball games. All thirty three teams in the NBA are included with each player carefully renderedto look like their real life counterpart. There are plenty of high quality FMV sequences and the gameplays spot on, rolling along at a frenatic pace and keeping your attention right the way through. NBA 2K really comes into its own in the multiplayer game which is perfect and provides hours of fun. Slam funk da funk as Five would say.

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          23.06.2000 04:15

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          This is the best basketall game availble for a console. It isn't the best for the PC however so if you have a PC get that version instead. This is a very good game. It has great presentation and has a very good finshed feeling. If you like the game have a dreamcast and have money you can't really go to wrong with this one. I would advise dreamcas owners without any good mutiplayer games to get this one as it will keep you and your mates entertained for hours on end. Get it now!

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          17.06.2000 02:54

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          For all of you people out there that have played NBA Live on the pc it comes nowhere close to this game. This is the best basketball game i have ever played. The graphics are amazing...the detail is perfect down to the reflections in the floor. The game may seem a little hard at first but after a little bit you will be in there playing like the best of them. Of course the funnest way to play though is without rules who needs em? That way you can foul all you want, run where you want and do basically anything you want!

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