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Sonic 2 sega megadrive
Sonic 2 (Classic Game)
Member Name: Graham1984
Sonic 2 (Classic Game)
Advantages: Simple fun game of the 90's
Disadvantages: Nothting on the games of the 00's
Like the first installation to this series the game was a simple left to right format platform game where you would navigate through the level defeating enemies by either jumping on them or rolling through them using the only updated move which was a charged spin you could use by ducking down and and repeatedly pressing one of the three buttons. If you hurt yourself by landing on spikes or taking hits you would lose all your accumulated rings (100 at the same time would get you an extra life) and they would spew everywhere leaving you vulnerable to attack as if you get hit with no rings you lose a life.
As you navigate through the levels there were randomly placed checkpoints that you would restart from if you died but if you had accumulated 50 rings when you hit these checkpoints a ring of stars would swirl on top of it allowing you to jump into them and activate the bonus level.
The bonus level on sonic two was a 3D gulley/gauntlet that you would run down collecting rings and avoiding bombs with Tails that if you hit you would lose a few rings. If by the end you got enough rings you would get an emerald crystal that when you collect all of them (7)and by getting 50rings and jumping in air in the normal levels would turn you into super sonic.
Super Sonic- There was two ways to get super Sonic on this game 1) As above by getting emerald crystals or 2) At the start menu you go to sound test play track 19,65,09,17 then retart the game press A+start at the main menu and in the level select screen you get put into you go to sound test again and play tracks 04, 01, 02, 06 and a ring noise sounds meaning the cheat has worked..... I remember that cheat off by heart sadly after 22 years due to using it and playing the game so many times (people who have the xbox 360 megadrive collection the cheat still works!)
There was a out of main story multiplayer too where two players compete against each other to the finish line, as either Sonic or Tails, in a split-screen race through three of the regular single player levels; Emerald Hill, Casino Night, and Mystic Cave, and a special stage. If one player finishes one of the levels, the other player must finish the level in 60 seconds or the level ends and the first player that crossed wins. In the regular levels, players are ranked in five areas (score, time, rings held at the end of the level, total rings collected, and number of item boxes broken). The player with who wins in the most number of categories, wins the level. In the Special Stage, players compete to obtain the most rings.The mode ends when all stages have been completed, or if a player loses all their lives, in which his/her opponent will instantly win the series.
When the Sonic and Knuckles add on cartridge came out it was possible to slot in either Sonic 1 or 2 and play through the same format but with Knuckles as a bonus player.
All in all Sonic 2 was another classic simple game from the 90's period that I loved playing in with good quality games that you would play endlessly happily with it's at the time good graphics and a nice mix of different levels and enemies to keep myself amused. It cost about £39:99 from woolworths when it was released but for a child of 8years old at the time it sure saw its moneys worth of gameplay and was one of what I consider only a handfull of true Sonic games compared to the ruined format that followed.
Summary: Great memory trip and reminder of games from then and now.
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