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Space Channel 5 (DC)

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    13 Reviews
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      22.06.2002 00:09
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      So, what is Space Channel 5? Well, think News programmes. Images of Trevor MacDonald spring to mind. OK, now picture Trevor MacDonald sitting in a newsroom with typical psychedelic 60s colours. Now, add some funky music to those thoughts and think dance (hmm - Trevor MacDonald dancing to 60s funk on national TV...) Now replace Trevor with Ulala, a PVC clad, pink-haired woman with a mini skirt that barely covers her backside. Cast your mind forward another 500 years and take these thoughts on to a space station. Now you have Space Channel 5. Little cute aliens called Morolians have taken over the world and put people in a trance where all they can do is... DANCE! Basically, what you have to do is copy the dance sequences that the aliens do to rescue the hostages. These sequences consist of five types of instruction - up, down, left, right and CHU! (meaning shoot). The first few sequences will be simple three button combos which hardly come as a challenge, but as the game moves on, you'll have to do things like repeat a ten button combo in reverse with immaculate timing. Which is difficult. Chu can mean one of two buttons - A to blast away the alien invaders and B to rescue hostages. Get it the wrong way round and you'll end up blasting away the innocent people. Remember, this game is actually a news report, and throughout it, there will a viewer rating number in the bottom-right corner of the screen. If you mess up a dance combination, the viewer rating goes down. If you consistently impress, it will go up. And if you go higher than 95%, Ulala will glow, which is a nice effect. If, by the end of the level the viewer rating is too low, the show is cancelled and you have game over. If you happen to mess up part of a sequence, the music will deteriorate. Here's an extremely frustrating part of the game, the Dreamcast often interprets a perfectly timed move as a wrong one in this situation. This makes the music deteriorate more, and worsens the situation , having a knock-on effect. This is because Ulala's actions are synchronised to the music, so the machine thinks that you've made a mistake when you haven't. At various stages of the game, you will have rival reporters to 'out-dance' to get them to join you. And there are 'bosses' to out-dance too, like Mr Blank, the man behind the alien invasion, and Ulala's evil alter ego Evila. And parts where you go whizzing through hypnotic patterns of bright patterns, repeating complicated sequences whilst trying not to get too drawn in to the background. Overall, this game is great, and it makes a change from having all those zombie-blasting, monster-killing games. The only flaw (other than the questionable timing) is that the game is not nearly long enough, and could do with a multiplayer feature to add to the longevity.

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        08.05.2002 20:22
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        We’ve all seen the dancing games such as ‘Bust-A-Groove’ and ‘Dance Dance Euromix’. In a way, they’re somewhat limited towards Space Channel 5, as in they really haven’t got a strong story mode. But then again, SC5 hasn’t got two-player mode either. ºººPlotººº The story is that the intergalactic ‘Space Channel 5’ has had their ratings falling dramatically recently to two other reporters and channels, Pudding from Channel 42 and Jaguar from his pirate TV station, ‘BroadShip a Go Go’. You play the intrepid reporter called Ulala, who works for SC5, and while waiting in the local spaceport a story begins to emerge – Morolians have landed and are forcing people – to dance! ºººGraphicsººº The graphics in SC5 are outstandingly brilliant – the Dreamcast has lived up to expectations once again. As you follow the dance movements of the Morolians, Ulala copies what you press (up, down left right, shoot). Depending on whether you succeed (or not), Ulala and her followers either rejoice by doing a flashy dance or hang their heads in shame as the ratings keep on going down. ºººSoundººº And the sound of the game is practically second to none. Every section has a slight edge to its music that’s different to the previous sections. The whole game is like visually playing a CD (like Vib Ribbon for the PSX, a class of a game); dancing your way through a variety of emotion-inducing tunes. The SFX follows the music like a charm too. I think that football manager games can take note of this games music and learn from it. ºººConclusionººº Well, what else is there to say? 4 levels, about 12 minutes each with increasing difficulty (like doing the reverse of what the Morolians say) and an extra mode - once you’ve completed the standard mode - with new paths and different music. And that’s about it. Oh wa it; Ulala certainly looks better than Lara Croft, especially the hair. Advantages: Innovative Brilliant music and graphics Increasing level of difficulty Disadvantages: The ‘Auto Dance’ cheats Only 4 levels If you’re good, it’ll only last a day. IanJC

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          18.02.2001 18:46
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          It's the 25th century, and the earth is being invaded by aliens. Only a drop-dead gorgeous reporter named Ulala can save the planet - by dancing. Yes, this game is WAY over the top. Anyone who loved Parappa the Rapper or Bust A Groove (both for Playstation) will feel right at home with this game. Ulala dances through five retro-futuristic stages that include spaceports, asteroid belts, psychadelic tunnels, and plenty of surprises. The graphics are incredible enough to distract you from your dance moves. The music is good, but unlike Bust A Groove, the tunes take a backseat to the gameplay. The aliens will perform a set of moves, and you need to mimic them - exactly (including pauses). There are only 6 moves: up, down, left, right, shoot alien, and save human. That's not a lot, but the moves need to be executed in real time, and the control is very responsive. Any humans you save will follow you through the remainder of the stage. Ulala has plenty of style, sex appeal, and a new outfit for each level. Space Channel 5 is a very stylish game with addicting gameplay.

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          15.02.2001 04:19
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          Your home with the brand new game, You run up the stairs and to your console. You bung in the game and, two things can happen. One, you find you have a brill game or ,two, you wish the company who made this would take it back and despose of it. SC5 is an exception. You think the graphics are great and Ulala is a true classy lass. Your friends love it and think the game is THE best. An hour later and you start to go off this game rapidly.You have completed it twice and the music which you loved, has become very annoying and starts to bug you. Next day you have a party and your mates come round, they all bug you to let them have a go. When you finally let them, SC5 is suddenly a brill game. People beting on who's gonna get far and who's going to cock it all up. This is a brill party game but on your own is too short and gets boring. If you want a laugh and quick frills then get this.

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            05.02.2001 05:55
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            "It's the 25th Century, and Earth is in a state of crisis - an alien race (the Morolians) have launched an invasion against Earth, randomly shooting victims with a mysterious ray gun. The effect of the ray is rather unusual, as it forces people to dance uncontrollably, and enslaves them to alien rhythms..." Space Channel 5 is a prime example of what makes the dreamcast such a great platform - another original, slightly off-beat, well-presented, and (most importantly of all) downright FUN game. You play as "Ulala", a sassy 23rd Century news reporter for "space channel 5" who is despatched to report on the Morolian invasion. The game mechanics are really simple... Ulala walks into a scene, and faces a bunch of alien bad guys who launch into a dance routine, chanting out instructions like "UP DOWN UP DOWN, SHOOT SHOOT!" - you then have to copy the moves by hitting the appropriate directions on the D-Pad controller in time to the music - if you get it right, you outdance the aliens into submission and move on to the next scene. Get it wrong and your energy is sapped + audience ratings plummet (you need to keep a minimum audience on each level, otherwise the show is cancelled!). It's a *really* simple game to play - just about anybody could grasp the concept in seconds - but incredibly addictive, and really really fun; I've yet to see somebody play this game without a huge grin on their face! Presentation-wise, the game is nothing short of stunning... the programmers have been really sneaky, and seamlessly mixed pre-rendered video backgrounds with 3d character graphics; it's a really well done effect - the camera pans, swirls, and cuts rapidly from one angle to another, but the "live action" graphics stay perfectly synchronised to the background throughout. The fact that the location graphics are all being streamed in as video means that the full processing power of the dreamcast is put t o work on the character graphics, which are truly excellent - move over Lara.... there's never been a video game character as curvy as Ulala!! Character movement is incredibly fluid (obviously motion-captured), and there's a lot of nice flourishes: when you're playing well, Ulala struts from one scene to another in time to the music... if you're playing badly the music goes a little off-colour and she slouches around from one location to the next. Similarly, as you rescue hostages (and defeat bosses), your entourage of Ulala groupies grows... so if you're playing really well, you have a satisfying team of backing dancers + musicians trailing behind you and mirroring your every move! Game sound is similarly impressive - obviously a game like this could succeed or fail on the strength of it's soundtrack, and the choice of music is spot-on; it's an "Austin Powers"-style sixties-swingathon, which suits the styling of the game down to the ground. The voice acting is *exceptionally* well done - this is all too often an area where SEGA fail in their westernisation of japanese titles; big-budget A-list games like "Shenmue" have been ruined by sloppy "B-movie" dubbing... but, just for a change, they've got it right this time - you don't question the authenticity of the voices for a second... they're convincing and seamless throughout... in fact, if there was an award for "best soundtrack" in a video game, you'd be hard pushed to find a better nomination than Space Channel 5! Sounds like the perfect game? Well, there's one slight let-down... Ulala's skirts aren't the only thing that's short about this game! ....there's only 4 (albeit quite long) levels to crack, and then you've finished, so you're not really looking at a long-term challenge here. However, in a way, this aspect of the game quite appeals to me - it's not the so rt of thing you have to devote great chunks of your life to playing; you can just pull it off the shelf when you fancy a daft half hour, or want to show off your console to people (it makes a fantastic demo game!); no complex plot nuances, gameplay that you can slip into within seconds, and it doesn't matter how many times you've played it through before - it still raises a smile :-) At the moment, many highstreet games shops have this on sale for £15 - if you've been dithering about buying it, now's the time! ...at this price, it's a must-have!

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              06.12.2000 06:22

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              LEFT RIGHT LEFT RIGHT SHOO SHOO SHOO!!!! Ah, how that phrase has permeated into my very soul. And all because a game has entered my psyche unlike any computer game has before. The name of the game? Space Channel 5. Space Channel 5 is a hugely entertaining dance game for the Dreamcast. You dance, you shoot (or as those cute little aliens say SHOO), you look fantastic in teeny-tiny 1960's vinyl numbers, you free Michael Jackson and you win huge ratings in your very own television show. I managed to get through the game in about 8 hours of intermittent gameplay.. perhaps you'll be able to do it quicker. If you love kitsch, like dancing and your fingers have a good beat, then you'll adore Space Channel 5.

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              15.11.2000 17:45
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              I enjoyed the game, but I play alot of dance games, ** Pa Rappa, Um Jammer Lammy, Bust A Groove ETC**, so the controls were a snap, but I can see the fustration of some, especially if your used to games that contol on beat, and Space Channel 5 was definetly not an on beat game. The music was well done **Mexican Flyer** But the animation had a little bit to be desired, such as Ulala's fused together fingers, or the fact that her hand goes through her body during her pimp walk, and the larger dancing charaters that look like they were made of wood, but it was passable. It was a little short for my hard earned money, so I suggest renting it first, you'll most likely finish it on your second or third day. But if your just playing for fun, and want some diffrent variety, I nominate, Space Channel Five.

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              06.11.2000 04:49
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              The game Space Channel 5 is a very original and quirky title, which offers you to have the most fun you've ever had because it's just so stylish! You'll be dancing in no time to the groovy tunes in the game, and I'm sure you won't even care if you look like a right idiot because it is so much fun! The idea is to dance in time with some music by copying these aliens' moves by pressing various buttons. Why? Well of course there has to be a reason, and strangely the reason is that you have to get your Television Channel Ratings higher! How well you dance determines how many people tune in to your show! The game is so funny and really is very smooth and stylish. The main character is called ULaLa and has to present this TV channel at the same time as dancing against the aliens. I know, it sounds strange - it is! But it is also very simple and great fun! The only problem is that it is too easy to complete so don't expect much longevity. The game is also only 1 player, but just take it in turns and laugh as your friend starts to get carried away with the music!

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                29.10.2000 16:09
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                Heh, hope the title confused plenty! In case you hadn't realised, this game has nothing to do with devils or cats. The real subject of the game is much more strange... When most people think of a dancing game, they usually think of the awful Spice World for the PSX. And yes, Spice World was a bad game. No, in fact it was terrible. Well, as it happens, Sega has managed to pull together an example of a dancing game that doesn't make you want to scream in agony and destroy your beautiful console. And the name of this wonderful game? Look at the title you dunce! When it comes down to it, Space Channel 5 is a basically game set in the 25th century, where you have to press buttons on the controller in synch with an onscreen beat in order to prevent people from dancing in a strange fashion. Although the concept may sound a little twisted, the game does sort of have a plot, (any excuse for creating a twisted game!) where you play a space reporter named Ulala, who works for "Space Channel 5". News comes through that a race of Moroliens (we don't know much about these little fellas) has invaded a space colony, making the residents there dance in the most peculiar fashion. As you can imagine, Ulala is sent to this space colony to cover the events occurring there, and to save these poor people from being totally annoyed by this funny dancing business. Confused? Well, if you're wondering how you're meant to be playing these groovy beats, the idea is to press buttons on the controller by reading the on screen instructions, telling you which buttons to press. It may sound difficult to master, but in practice it's quite a simple task - that is until you get to the harder parts of the game, where you can face terrifyingly fast and tricky beats to master. You may be asking at this point what on earth you are actually meant to do to progress to higher levels, and the answer to this is simple. You must make the beats on your controller as accurately as possible, and for this not only will you gain access to higher levels, but new characters and paths will also appear - making the game more enjoyable and rewarding. In fact, you may find the game so rewarding that you'll find you've finished it almost before you've started it! This is one of the problems in a game such as this, that it's over far to quickly. Space Channel 5 consists of four decent sized "levels", each with a clear aim of improving your last score and meeting new people along the way. As you'd expect in a game based around dancing, the soundtrack in Space Channel 5 is definitely a contender for "the best soundtrack in a game" award, as well as excellent sound effects and loads of hidden extras that'll keep you playing for ages. I can't wait for this game to come out over here in the UK, and I'll update the opinion when it does!

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                  26.10.2000 22:32
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                  A game all about dancing? How good can this be? Well, in fact the answer is VERY! Forget any ideas you may have about playing a dancing game, this is a more of a puzzle game, and a thoroughly enjoyable one at that! The aim of the game is to match the movements and music in the correct sequence, which may sound very simple in principle, but it can soon become more than a little tricky, but it never becomes anything other that great honest fun! You’ll soon find yourself trying to sing the melodies and attempting all other kinds of memory games just to keep up…It really is a joy to behold! This is a very addictive game, I could not put it down once I had started, and the music on this game is simply stunning – better than the current top 40 is you ask me! It’s so good, you’ll be humming the music all day! Sega have done a very good job in creating yet another highly original game for the Dreamcast. I just wish this console would get the recognition it deserves, as the games it has on offer are varied in their genre, yet there are so many super games it defies belief. This is yet another example of how good Sega is at producing games for their incredible Dreamcast. In short this is an incredibly originally and very enjoyable game that I found to be much better than anticipated!

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                  13.09.2000 04:06

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                  Space Channel 5 This game looks really weird, and I think you’ll agree if you see it. You play as this girl called ulara (or something similar), her job is to save the world, that sounds pretty normal doesn’t it, well it isn’t, she doesn’t just run through shooting everything like any normal person would, no, she dance’s! Yes I said dances. When she comes across an enemy you have to make her dance, after a bit the aliens cant resist so they join in! They dance about behind you in the same steps as you! Cool! You also have to rescue people, when you dance they follow you as well. That’s about all I now without going into great detail, this game is out soon, so get ready to shake it baby.

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                  25.07.2000 05:46
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                  Developed by legendary producer Tetsuya Mizuguchi who also produced Sega Rally and Sega Rally 2 this new game seems to be a radical departure from his original racing roots. This is not to say the game is no good. In fact that could not be further from the truth....... The game stars Ulala a reporter for Space Channel 5 (hence the name)who is sent to investigate a strange case where aliens named morolians have hypnotized humans and forced them to dance. To free the humans you as the feisty Ulala must attempt to outdance them. Whereas both Sega Rally 1 and 2 redefined the racing genre Space Channel 5 also redefines the music genre (if one exists). The game follows a similar pattern to 'Simon Says..' with you the player copying the dance moves of morolians in time with the beat. Some are very easy to perform whereas others are much tougher requiring great memory and considerable musical talent. Although the gameplay sounds simple the game is very addictive. It kept me playing until i had managed to rescue all the hostages. The graphics in the game are excellent with Ulala, the morolians and the humans pasted on top of streaming FMV. The effect is beautiful and allows the developers to provide detailed backdrops which move. Imagine Resident Evil backdrops but with movement. The dance routines are likewise excellent. I imagine Sega used a professional choreographer and motion captured them to perfection. The sound which is vital in a game like this is also fantastic ranging from the cheesy 60's introduction screen music to funky techno and pop throughout the game. The music is so good that i have purchased the game soundtrack already. Ulala is one of the most brilliantly designed characters ever that while you are playing the game you actually wish she exists. Unfortunately she doesn't. Oh well....... Also making a guest appearance is non other than the most successful artist of all time- Michael Jackson who a lso speaks while providing the game with some typical Jackson dance routines. This game is one of the most stylish and funky ever produced and will get you hooked so do yourself a favour and buy a copy when it is released officially in Europe or import one from America. Up Chu, Right Chu, Left Chu Chu !!!!!

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                    21.07.2000 03:37
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                    Space Channel 5 has you playing as the character of Ulala (!) You are a reporter for the television channel Space Channel Five in the future on your programme, Ulala's Swinging Report Show!. News has reached you of Aliens invading your Space station and you're sent out to defeat the aliens knwon as Morolians. They are no ordinary aliens, but groovy ones - the only way to defeat them is by dancing. Yeah, baby yeah! Incidentally, the game is indeed reminiscent of the dancing in the street at the beginning of Austin Powers - choreographed loveliness. You outdance them by listening to the Moroliens command - in time with the music and you must mimic their dance in the next repetition of the beat pattern. You have so many 'hearts' - lives and when you miss a move on a beat you lose one. Once they are all used up, the boss pulls the plug on the program. Also, you have a viewer rating - mess up to much and you lose viewers. Amaze them with your perfect dancing and the rating climb and climb up to a possible 100% viewer rating! The game builds up to a superb crechendo at the end with hundreds on Space-people helping you outdance the final baddy, not that you can appreciate very much the great sequences with stunning choreography - you'll be too busy with the complicated mimicing of dance moves. The game is created on a rolling video of the space station so that Ulala can look amazing by having the high polygon coult along with your funk friends aswell as the backgrounds being rich, detailed and colourful. The game is quite short with arounf seven stages but there are extra stages when you play a seond time (after completing it once). It is a pity there is no two player outdane match such as in Bust a Groove on the Playstation, but I can forgive Sega. Such a Japanesey game, original and exciting deserves to do very well. Sadly I feal the UK may reject Ulala's bid to be the new videogame queen and ignore her in favo ur of the old gal Lara. Pity.

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