“ In TimeSplitters Future Perfect, victory is in the hands of the player's past, present, and future self in a battle that stretches throughout time where humanity is on the brink of destruction from the malevolent TimeSplitters. Cortez the tough-as-nails hero from previous installments finds himself in a frantic race against time in a desperate bid to trace the origin of the TimeSplitters and save mankind. „
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This is the third game in a very popular series. I warn you this isn't a realistic first person shooter but it sure is fun. This is a bit of an older game so don't expect HD graphics but they have released teaser pics for the next game so watch out for that as well. Don't worry even if you haven't played the previous games the story is pretty easy to follow and you can always look it up on the internet anyway. Basically you play as Cortez who has recently returned to his home planet having successfully retrieved the time crystals. With these crystals he can go back in time so his goal is to go back and find out what caused the creation of the Timesplitters and also to stop it. Each level is set in a different time period and you usually always have a partner either computer controlled or another person controlling them. There is also an arcade league mode where you have to play death matches etc. and achieve enough points to get awards. There are also loads of challenges to complete with the weirdest being remote controlled cat racing. When you complete story levels, challenges and arcade mode you unlock new characters and there are a lot of them new and old. There is also a custom level creator. But where Timesplitters really shines is the multiplayer. Even with two human players it is loads of fun, with so many different modes, customisable character lists, customisable weapon lists, many levels and of course the choice of playing as characters such as the dinosaur or the gingerbread man. I literally drool when I think of the likely prospect of online play. Get this game now, it is brilliant. It will keep you playing for hours and with so many challenges and difficulty modes and also probably one of the best console multiplayer modes it is a must buy. The story isn't half bad either.
This is a relatively recent first person shoot-em-up for the Gamecube (its also available for Xbox and PS2, but I dont have either of those the games probably much the same on the other platforms, except that they offer online play, which the GC doesnt). As you might imagine, its the third in the Timesplitters series. Timesplitters 2 was probably my favourite first person shooter since Goldeneye on the Nintendo 64 (the Timesplitters series seems to have been developed by the same people, and is still using Goldeneyes game engine). The thing that I loved about TS2 was that its a lot more cartoony than most similar games, and although the graphics in TS3 are rather better, the characters still look generally ludicrous. While games like Medal of Honor set a lot of store by their realism, Timesplitters has never pretended to be anything other than fanciful. (Lets face it, going around shooting people would be a pretty nasty thing to do in real life. So a game that doesnt try to make it look like youre killing actual people, but still lets you kill them in their thousands, is surely to be encouraged.) As in earlier Timesplitters games, characters you will encounter include monkeys, ducks, silly-looking pirates and (my favourite) malevolent, dwarfish clowns. The controls are easy to pick up, being very similar to other first person shooters on the GC. There are various play modes. Story mode is a big improvement over that in Timesplitters 2. You play Cortez, the muscle-bound and none-too-bright hero of the previous game. You travel through time battling the evil Timesplitters (kind of scary, vaguely reptilian creatures) and their creator, a mad scientist named Crow. Along the way youre helped out by various characters from TS2 (although it wont matter one jot if you never played it). Because of the time-travelling element, theres genuine variety in the different levels, which range from a Scottish castle to a haunted mansion to a dystopian world ruled by robots. (This is a big advantage over most shoot-em-ups Medal of Honor was pretty good, but when youve seen one city reduced to rubble, youve seen them all.) The best thing about the story mode is that has a sense of humour, making much of the wackier implications of time travel, and the stupidity of the hero. OK, not all the jokes are particularly good, but there were times when I found myself laughing out loud. This is such a far cry from the rather tiresome testosterone-fuelled nonsense of games like Halo. The game doesnt take itself, or any of its characters, seriously, but this doesnt detract from its playability at all. The only complaint I have about story mode is that its perhaps a bit on the easy side. The hard mode wasnt particularly challenging. Hard mode in TS2, by contrast, was so tough that I actually had to invent new swear words to hurl at it. No such problems here. Theres also a two-player collaborative story mode. Its OK, although its a radically simplified version of the single player version; the main problem is that no effort has been made to make it more difficult than single-player mode, thereby making it a bit pointless. Theres a single-player challenge mode, in which you have to perform various odd tasks, like killing as many monkeys as you can in a set time doing well lets you unlock extra playable characters for multi-player (there are about 150 playable characters). These have always been the most tiresome aspect of Timesplitters games, although mercifully theyre not as hard as some in TS2 were. I managed to rattle through them all fairly quickly. The other single player mode is arcade. In this you can either set up a battle against various computer-controlled bots, or play one of the pre-programmed battles (again, doing well in these unlocks extra characters). These are a great deal more enjoyable than the challenges, and its a shame that there are slightly fewer of them than there were in TS2. Playing against the computer is a lot of fun, especially if you select the more outlandish-looking characters to play against. Theres something hugely satisfying about setting a bear on fire. But the main attraction of TS3, as it was with Goldeneye and TS2, is the multiplayer arcade mode. Its probably my favourite multiplayer shoot-em-up there are few things as satisfying as gunning down all your friends. Its a lot faster than Halo and most other current generation shoot-em-ups Ive played. You can select from a large number of weapons (machine guns, pistols, grenades etc) and a whole bunch of different game modes. The multiplayer levels are well-designed and have a lot of variety. Best of all, and this is something that I havent seen elsewhere, you can have up to ten computer-controlled players in your multiplayer games, too. So even if one of your friends should manage to kill you, theyll probably find themselves blown to pieces by a monkey a few seconds later anyway. The only thing it doesnt have is vehicles (the reason Halo 2 is so good) actually, there is a vehicle on one of the multiplayer maps, but it isnt much good. A really good thing about TS3 is that it tots up the total amount of time youve played, how many people youve killed etc. This means you can both revel in your prowess (Hmm, Ive beheaded 748 zombies, Im pretty cool.) and despair at the obvious waste of life the game represents (Ive played for *how* many days?). It even claims to measure how cruel you are, although the sole basis for this seems to be how many monkeys youve killed (in the game any monkeys youve killed in real life arent included). Theres also a mapmaker mode, in which you can create your own levels to play in multi-player. I dont have enough patience to do this, really, and it takes up more space on your memory card, so Ive never really done more than just try it out briefly. Are there any disadvantages? Well, yeah. The music is pretty bad (especially in the disco level). Apart from one piece of music that sounds like a techno version of Purcells Music for the Funeral of Queen Mary, the rest are pretty unbearable. And theres a commentator on the various arcade modes who rewards you for doing well by saying things like Ooh, thats gotta hurt and so on. This is not funny or endearing in any way, shape or form, and anyone who thinks it is is a fool. Fortunately you can turn both music and commentator off easily enough. One major difference between this game and TS2 is the female characters. Theyre still absurdly, er, chesty, which is good, obviously. But in TS2, women would invariably cry out when you killed them in a way that suggested that they were actually quite enjoying it. Now they dont. They just scream. This is probably for the best. I doubt that a woman would really have an orgasm if you shot her in the face with a rocket launcher, and Im glad the game designers have chosen to acknowledge this. Possibly this represents the fact that more women are supposedly playing computer games these days, possibly one of the developers got a girlfriend. I dont know. I always play as a female character these days, having given myself over completely to computer game transvesticism (I usually play as a tightly-packed little minx called JoBeth, and Im pleased to report that her death scenes are quite dignified. So thats OK then.) Anyway, there we are. I do enjoy this game. Manys the time my flatmate and I have stalked one another across the frozen wastes of Alaska armed only with sniper rifles. That probably wouldnt happen without Timesplitters 3. Its rated 15: theres a lot of blood when you shoot people, a few quite scary bits and a fair amount of rather tawdry sexual innuendo, so this may not be suitable for youngsters. But I love it. Possibly not everyone will enjoy its obvious refusal to take itself seriously, but for me thats the main attraction. Made by Free Radical, distributed by EA. Supposedly £39.99, but bound to be available for less by now.