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Tomb Raider 2 came out in 1997. We had a demo of the first level free in a magazine and as we already had Tomb Raider, the first in the series of games we tried it out. The level was a lot more involved than the first game and some of the bits like getting through the traps nearer the end of the level seemed really hard but as soon as the game came out we bought it.
We played it on the Playstation, I am not sure whether it came out for any other platforms back in those days.
The story of the game is about the adventurer Lara Croft. She is trying to find the artefact called the Dagger of Xi'an and goes to many places round the world in her quest. She is not the only one looking for it though, there is a gang called the Black Flame led by Marco Bartoli who want it as badly as her as it is thought that who ever owns it would have the power of the dragon.
Lara has some new weapons in this game than she had in the last one and the graphics are noticeably better. She is also able to climb up ladders and walls in this game.
You can access a training level in the game before you start so you can learn all the moves in case you have never played it before or just want to pay around in Lara's house. This time you can explore out in her garden as well as inside her home.
The first level in the actual game is the Great Wall. Lara goes to china and has to tangle with beats such as spiders, tigers and even a tyrannosaurus rex. As I said above, it is quite hard to get through the traps later in the level although you can now save the game at any point without having to find a special save point.
The second level takes Lara to Venice where she encounters more human enemies than beasts. The level is quite interesting where she has to make her way round the waterways to the end of the level where there are some gates with bombs in front. She is supposed to open the gates and then find a way of detonating the bombs by driving another boat through the bombs and then to get through the doors which are on a timer. We found after playing the game a couple of times that we could get round this by opening the doors and then swimming round the canals and through the gates carefully dodging the bombs on the way.
Level 3 is Bartoli's Hideout. This is a big house still in Venice where Lara comes across more thugs after her. The level is quite easy to do apart from trying to kill all the bad men, some of them are quite hard to shoot and it is hard to get out of their way.
Level 4 is the Opera House. It is another interesting level where you have work your way through the theatre killing the bad guys . At the end of this level she boards a sea plane where Bartoli and his men are and they find her and knock her unconscious.
Level 5. When she come round she is locked in a room on board an offshore rig. The level is a good one as she has no weapons as they have been confiscated so you have to find her some again. She has to find her way through the rig killing all the baddies who are getting in her way. There are security cards to find to get through doors which add to the game play on this level.
The next level is still on the rig but this time Lara is in the diving area. Again you have to find pass cards to get through doors and the baddies are worse than before as some of them have flame throwers and you need to get out of the way of them or she will burn.
Level 7 is quite a hard level to do as it starts off underwater and Lara only has a certain amount of breath she can hold before she drowns so you have to steer her past a shark and into an old ship wreck, then open doors inside and make your way up through the boat until she can get a breath of air. Their are places where she can grab a breath but it is still hard to do it what with the shark coming after her.
Level 8 is when you are inside the Wreck of the Maria Dora. Lara is in the space where the swimming pool was but as its upside down she is in effect on the ceiling. She has to find her way through the rooms minding she doesn't step on any broken glass and killing more of the bad guys along the way. She ends up in a room which had a big glass roof but its now upside down on the floor and filled with water. There is a hole in the glass and she has to swim down under the water and make her way through to a cavern killing the barracudas and eels that come out to get her.
She is now inside the living quarters of the shipwreck. There are more baddies to get rid of to get through the areas. She ends up in the theatre and has to find a way out.
Level 10 finds Lara out side on the deck of the ship. You have to guide Lara through the areas finding switches and keys to open doors and killing the baddies along the way. There is quite a lot of area where you can explore in this level so it is quite a good one to do. After you get to the end of this level Lara steals the sea pane and escapes to Tibet for the next levels.
Level 11 is in the Tibetan Foothills. It is all snowy in this level and you have to help Lara get through the ice and snow up a steep cliff to where there is a hit with a snowmobile she can use. This is quite fun riding around on this and you can run over the baddies instead of having to shoot them. There are some places where you have to get off on foot to explore but a lot of the level is done on the vehicle. There is a hard bit where you have to make your way round jumping the snowmobile across from rock to rock without tipping it off the side or you have to start again.
Level 12 is the Barkhang Monastery where there are monks walking around. You have to make sure you don't harm the monks and they will help you kill the baddies but if you kill one of the monks then they will all attack you and make the level harder.
Level 13 is called the Catacombs of the Talion and the kids love it when this level is playing as there are Yetis to kill and they love them for some weird reason. Might be the strange noises they make or something but especially my niece is in stitches when we play this level although she is a bit scared of them as well especially as some of the level is done in the dark where you can only ear them and cant see them.
Level 14 is called the Ice Palace and is a good level to do. There are more yetis to kill and some snow leopards dotted around. There are springboards in the floor areas where you stand on them and they propel you up in the air to try to reach other areas.
Level 15 find Lara inside the Temple of Xi'an This level is more like the other Tomb raider game with lots of traps and things to find your way through. There is a big cave later in the level with enormous spiders in it so if you are arachnophobic then you might not like this level. At the end of the level Lara nearly gets to the artefact which is in fact a dagger but Bartoli beats her to it and stabs himself with it to get the power of the dragon.
The next level is really strange and I cant explain how they come about this but it is a good level to do. It is called floating islands and there are all these green rock like things that are floating in space and she has to jump from one area to the next area and work her way through the levels. It is weird and there are strange noises as background music. If she falls off one of the sides she dies so you have to be careful and make sure she reaches all her destinations. There are some nasty baddies on this level that come after you once you wake them up and they are hard to kill so you have to jump about a lot to avoid them but make sure you don't jump off the edge.
Level 16 is the Dragon's Lair and Lara has to fight against the dragon that Bartoli has become. She cant kill him with the guns but she can stun him and then once he is down she has to remove the dagger from his heart to kill it. It is really hard as the dragon is always breathing out flames to set Lara on fire and if she burns she has to jump through small holes in the floor to douse the flames then climb out again without it getting her again.
After this fight Lara finds herself back in her home and at first you think this is it and she has completed the game but then you hear guns firing and you realise it is not the end and they baddies have come to her house to see if they can get the dagger back. Lara has to kill them all which is not that easy as she has a limited amount of ammo and once it has gone that is all there is. But if you can complete the level then you have finished the game.
I still play this game now and then, may be a few times a year just for the joy of playing it. Plus the old Tomb Raider games are much easier to do for me as there is always a set way of doing jumps and things unlike the newer games. Once you have finished the game you have the option of saving it and then you can replay any of the levels and you would have maximum ammo and all the weapons. This makes it even more fun as there are things you can do that you would have found hard in the game first time round but it is still good every now and then to restart the game from scratch and start again.
I give this game 4 stars even though up to todays technology it is dated but it is still a good game if you like the Lara Croft games and it is easy for kids to learn how to use the controls.
Tombraider 2 is the sequel to the hit adventure game 'Tombraider'. In general, this is a much better game than the original, given the success of the original it's obvious that they made a much bigger effort with this game. The best thing I remember about tombraider 2 is her house, a huge effort was put into portraying that she was rich with a massive house and a very funny butler that follows you around. The effort in the house of synonymous of the rest of the game, the areas to explore are huge, the ways you can interact with the areas are vastly improved. The linear 'dungeon runner' style levels are vastly improved with open varied environments including vehicle levels, opera houses, dungeons, temples, deserts and even the Arctic! The puzzles are more complicated and the gameplay is much more varied than "Shoot wolf, try not to drown". If you own a slow pc or ps2 and enjoy adventure games then give this a blast. If you own a PS3 or recent PC then this game is just a shadow of the recent tombraider underworld - a fantastic game.
Tomb Raider II features LaraCroft returning in a bigger, better adventure.
You take control of Lara Croft who is a highly skilled explorer and treasure recoverer. You must make your way through each level in the game.
Through the levels you will meet various enemies such as tigers, humans and other beasts. You are equipped with weapons at the start of the game and you will find other weapons as you progress through the game.
There are items to pickup such as health packs and ammo for your guns. The health packs become rarer the further through the game you progress.
Its a great game that does take a little getting used to. The controls work well but you will need quite a bit of practice before you become accurate enough to reach difficult to get to places.
You can run, jump, roll and hang from ledges. There are secret areas for you to find and each level is set in a different location from the great wall of china to venice.
Its a fun game that you can play again and again.
The sequel to Eidos' highly popular Tomb Radier was met with great joy from fans of the original game, once again you take control of the lovley Lara Croft this time she's in the hunt for an ancient Artifact a Dagger of Xian. The adverts for this game were everywhere at it's time of release, kind of similar to the way GTA4 is being pimped right now.
Graphically it was very nice, similar to the first but sharper and in some areas smoother if that makes sense, there was no more disappering buildings when you turned certain ways and the character of Lara was updated well.
The gameplay was also improved a little with the game flowing a lot better and each animation looking a lot more realistic. Lara also moves a lot quicker than she did in the previous title. The sound is pretty much the same, some eerie music accompanied by horrible sounds of your vicitims as you kill them.
For a sequel this is just what the doctor ordered and I don't think anyone was disappointed with the way it turned out. This surprisingly still looks and feels pretty good today which can't be said for many games of it's type from that era.
Tomb Raider II is one of several titles that I played over at a friend's house then bought for myself. I remember playing it for the first time, where the game begins with Lara, the game's (female) protagonist, sliding down some slopes into a cavern. I hadn't experienced any of these 3D adventure games then, so the controls were an obstacle for me to overcome. It was clear that I had to climb up and out of the initial area, and to do that, I had to get a grasp of the controls, which I eventually did and I felt satisfied. That was only just the beginning.
The game sees Lara in a search for the Dagger of Xian, an artifact which grants the power of a dragon to those who plunge it into their heart. It is believed that this is held in the Great Wall of China, and Lara is just one of the three parties interested, each with their own reasons.
From the cover of Tomb Raider it is obvious that Lara Croft herself has gone under some big changes. She is still wielding those pistols as ever, but that's not to say that this is an action game. Now I would describe this game as part puzzle part platform game, to consider this game as an action title would be wrong. From what I gather it's predecessor was criticised for being empty at times so Core, the makers of the game added a substantial amount more enemies to deal with this time around.
The shooting I feel is perhaps one of the weaker aspects. When Lara Croft pulls her guns out she will automatically target an enemy in front within range. What is nice is that, whilst locked on a target, Lara can still turn and manouvre so you can have her facing sideways at an enemy engaging one of the guns, and then bring around use of the other to unsettle their relative timing of fire. Fights can be awkward though, I find that continuous jumping for evasive cover whilst firing looks rather out of order, but is probably the most ideal method. The pistols have infinite ammo but they are the weakest so it's up to Lara to find more powerful firearms and the ammo for use with these. It also helps to adopt a fairly conservative approach as to their use.
In this game you will encounter both animal and human adversies. A number of animal enemies such as tigers and dogs, tend to loiter around in groups and if you are close enough to them, they'll go after you. You'll find that humans are likely to patrol an area and then give chase if you are spotted, if not, they'll return to their path. Usually combat against humans can get ugly, with gun-toting bad dudes being the trickiest to kill while avoiding too much damage. Whilst enemies straight ahead of you but far away can be somewhat manually targetted, you cannot manually choose to shoot at a point, so there is no picking off enemies via head shots and that kind of thing, so the shooting aspect of the game is basic.
This game is played in a third person perspective with the camera doing a fine job and can be moved around Lara to quite a degree so as to get a view on things. The levels are highly varied and contain a good amount of detail, though there is a bit of texture warping, you can be rest assured that the platforming aspect is solid. The game can appear dark at times though, and in places of complete darkness, use of flares come into place. The real-time lighting effects in the game are splendid. The animal enemies look good if a bit jagged, and Lara is fit. I didn't like the human enemies, they are all of stocky build and appear to lack a neck. The FMV sequences in the game were high quality. The amount of gore in this game is minimal, with dots of blood appearing temporarily when enemies are shot at.
To be able to get to places and deal with obstacles, learning Lara's moves is vital. Lara can jump high and far, so knowing which jump to pull off is key in certain situations. Also included in Lara's repetoire is a handy 180 degrees roll, mid-air roll, shimmying along ledges, wading through water and the ability to swim. Swimming is straightforward, and Lara can stay underwater for a limited time which comes into play with race-against-the-time situations.
Initially the controls for this game might appear sluggish, in particular when collecting items, one has to place Lara so the item lies in front of her. The game perhaps runs a bit on the slow side. One thing you'll learn to do to aid positioning is to 'safe walk', where Lara takes small steps in caution. It is somewhat a bit of a surprise that there is no inclusion of analogue control which could have catered for these modes of walking. Of course if you are unfamiliar with the game it is advisable to play through Lara's mansion, a training level complete with a timed assault course.
The puzzles in this game are clever and involve a combination of block pushing, lever pulling mixed in with the platform elements. I find that controlling Lara and how she moves is all part of the overall puzzle theme. There are also many traps along the way, so be careful of falling platforms and objects. No doubt you'll get caught out but luckily you can choose to save anytime anywhere.
Which is just as well because this game is a real challenge. Each of the levels are huge in size, filled with tricky puzzles and littered with booby traps. You could well think it would just throw in jumps which could lead to instant deaths at every opportunity, but the game is too clinical for that. One thing that always puts my heart on hold is a fall from great distance to death, that really frightens me.
Because of the sheer size, there are times when the game feels empty. This isn't helped by the lack of music, where just the sound of Lara's footsteps and some odd sounds in the distance can be heard. The few pieces that are present are good, these include one particular memorable melody, and a number of haunting, if sparse pieces suggesting danger as human enemies are spawned and sent into an area to hunt Lara down. The sounds effects are good as well, each of the guns pack a punch, and I found the what little voice acting to be clear and decent, given there are no subtitles for the sequences.
As I pointed out, I don't feel action gamers might take to this game instantly as the shooting aspects aren't it's strength. It might be a decent introduction to the series given the option to save anywhere, but be warned, this game is on the hard side. Also of note is that, if you're a PC gamer, there is a version of this game, Tomb Raider II Gold which comprises of the original game with additional levels. If you enjoy the mix of platforming and puzzles, then this could be the challenge for you.
Tomb raider 2 is a game that can be played on playstaion 1 or 2 and computers. I am going to tell you a bit about the playsation 1 version (because I am not sure if they are different). Tomb raider 2 is one of the best playstation games I have played! I have only played a bit of the 1st Tomb raider so I don?t have much to compare it with. Tomb raider has around 40 levels of fun and exciting adventures. The best feature of the game is that you may save the game whatever stage you are at. This means if you have tried and tried getting past a difficult part you can save it straight away. Some of the other Tomb raiders do not have this facility. It doesn?t have much of a story line but excellent graphics and sound although can go a bit blurred at time. I would not recommend this game to any one under he age of 12, as it is a lot of violence and shooting. Sometimes it keeps me up until 2am trying to play the game. This game is not all violence the puzzles there are to solve are excellent when there is not any thing or one to kill. The other features of this game are that it is not too short where as other games you can zoom through. The faults of this game are that it is sometimes very hard to navigate where to go. This makes it hard to complete the game in record time, as you seem to find yourself going round in circles. In some parts of the game it can be very difficult this is where the cheat codes and walk through come in handy and give you a step in the right direction. This is defiantly a top buy!
GRAPHICS: Tomb Raider was a revolutionary game. It deserves nothing less than a perfect score, even if there are glitches and a few misfires in detail. Tomb Raider 2, unfortunately, is not the revolutionary game its predecessor was. Undeniably, however, it is a stunning game. Lara looks fantastic, her curves are well defined (not that I err… look at them), and she actually has a pony tail, which has by now become many a man’s object of fascination, as well as new costumes. The backgrounds are often more breathtaking than the original’s, especially when staring about from precipices, and overall the 3-D environments do show endeavor from the developers. However, the people at Eidos apparently decided that a smaller polygonal count equals more gaming depth, as is indeed the case in TR2, so many of the characters are very cubical in shape, particularly the muscular men. The story sequences between levels are made with the game’s graphics for the most part, so they are not very good. The CG introduction is not very interesting (I recall a better one in the first game) but still looks great. A disappointing thing about this title was the texture of the walls and other surroundings—all in low resolution. And what bothered me the most was that the objects laying on the floor (like small tables and chairs) are not climbable, and like in TR you simple bump from them if you try to climb them, meaning that they are not 3-dimensional. As I’ve said, too much like the original to be considered grand. SOUNDS Lara has her set of voice emissions, with both old and new examples (‘Aaahhh!’ when falling is old, ‘Ah-ha’ when finding items is new), that go along with every situation during gameplay. Some are very irritating, like when she sounds disturbed when climbing ladders and such. The enemies have their own, of course, and the rest of the environment obtains life with realistic sounds just like in TR.
The music is nothing special, since there is barely any of it in the first place. However, on certain occasions one is treated with magnificent orchestrated tracks, as well as fitting music for every aspect of gameplay, such as revealing an important passage or being attacked by a T-Rex. Much like its predecessor, the sounds are sufficiently pleasing and surprisingly sufficient. Though not much has been added, there is little to complain about. PLAYABILITY Controlling the game is not an easy task for a rookie, it could take a while to master TR2 for someone with no TR experience. But despite much criticism, the control in this game is nearly perfect. Having said that, let me say that this is one hell of a playable game. There are new moves like ability to climb and the handstand, new tools like the actually-useful flares, new weapons such as the M-16 and grenade-launcher, and many new different enemies. Many claimed the first game a little dull because of an absence of action, well, someone was listening because the game is packed with far many more enemies, smarter puzzles, etc. The story leads you to very unexpected situations, such as escaping giant sharks while scuba-diving, finding yourself imprisoned without weapons or fighting a T-Rex…in the first level! The training mode is extremely more complex and, in fact, fun; especially since it becomes an adventure of its own and allows you to trap your butler in the freezer. In fact, it is possible to summarize this game in one word: fun. When compared to games like Resident Evil 2, it is also an extremely long game. Perhaps the only complaint I have to give TR2 is the absence of decent secrets (sometimes a secret is just obtaining a dragon), but this little fact does nothing to subtract a great deal from the game’s ultimate completeness. OVERALL: Though not very much improved from the original as far as graphics and sounds go, TR2 was tremendously enhanced by a superb adve
nture and an incredible amount of things to do. Lara is a great character and one worth checking out before the movie comes out. Still, I doubt she is the reason for the game’s popularity. In my opinion, it's appealing because it is as fun as any game gets. With Tomb Raider 3 in the loom, this is still the very epitome of the action/adventure genre and should not be missed.
I never played the first Tomb Raider so I have nothing to compare this game to, but I do know this TR2 was very hard and very good value for money. I purchased this game about 2 years ago and I still get value out of it. The levels are huge and the puzzles for each level are extremely hard. I would not believe any one that told me they completed this game with out a bit of help. Lara Croft is an explore extraordinary, she is on the search for some sword or something but your not here to hear here story you just want to get down to the facts so here they are. The Graphics in the main are very good and the levels are very detailed, but the people that Lara well kills do not look very real they do not have the curves of a real person they look very boxy, but they still look cool when you pull out the Uzi’s. Lara on her journey picks up some pretty cool weaponry e.g. Uzi’s (my personal favourite) Grenade launcher and much more. Of course when she gets hurt you got to heal her and she cant see in the dark so she will need some flares. The Music in this game is sort of mysterious and if a guy with a shotgun pops out it can really scare the begivies out of you. The sound track is nothing special and it can get a bit boring, I would have turned down the sound but you never know when something is ganna jump out on you. As I said before this game is not a push over and it will take some working at. Please cheat only at the last resource I know it’s hard I cheated but only at the last resort. This is a very good and involved game and I recommend it to any one with a sharp mind. *Please Write Comments So I Can Make My Ops Better*
With the success of the original Tomb Raider it was just a matter of time before a sequel was produced and in my opinion Tomb Raider II is not as good as the original. The storyline behind Tomb Raider II is that an ancient dagger is being searched for by a group of criminals. The dagger has the power to grant eternal life and to turn its owner into a dragon, but only if its owner has the courage to plunge the dagger into their heart. You have to travel across levels set in Chinas great wall, Tibet, a sunken ship, an oil rig, and finally back to the Great Wall of China for a final face off with the mastermind behind the search for the dagger of Xian. Tomb Raider II sees a much larger number of human enemies, they aren't just bosses in Tomb Raider II they are the basic enemies as well, this makes the enemies more dangerous because they can shoot back at you and this is an improvement for the game but the essence of the original Tomb raider has been lost in this sequel, there is less puzzle solving and the role of miss Croft is more of a private eye than that of an adventurer in that the game contains a lot more of dealing with other human characters and a lot less of blasting everything that moves.
Tomb Raider II follows on from the success of Tomb Raider I. The plot is lacking and the concept is very original. The game doesn't have a very good storyline, it is just a mixture of lever pulling, knob cranking, button pushing and sporadic pointless shooting. The graphics are ok but it is occasionaly quirky. Not exactly everybody's cup of tea. It is an improvement on Tomb Raider I (graphics and gameplay) but thats not exactly saying much. This game isnt bad if you like pointless, unrealistic violence where it takes 10 blasts of a shotgun to kill a rabid monkey?! Lovely Lara is definitely a major plus point! If you get stuck at any point during the game there is not much motivation to play until 1am trying to solve the puzzle. The option that allows you to save at any point of play is very useful as if you do progress you can save it and not worry too much about dying! Jumping from ledge to ledge isnt the most exhilirating fun but if you like that sort of thing then this game is your sort of thing. The best bit of the game apart from the weapons which you can discharge at an amazing rate is the vehicles that at various points in the game you can take control of. I wouldnt buy it. Tomb Raider 3, or 4 are a better buy.
Tomb Raider II sees a big improvement over the first, it is exploring any different places and much more weapons such as the M-16 and the auto pistols. You can see the sights of the Great Wall of China, Venice, the old Opera house; some place very deep in the ocean and others you can find out for yourself. The cut scenes add depth to the game, including the FMV. It will take longer than the original, especially if you want to find all the secrets. Overall, probably the worst out of the 5, but still good. Buy it if you like this type of game.
I have found that this game is a big improvement over the first in the Tomb Raider series as the gameplay is much more attractive and the graphics seem to have improved as well. There are quite a few hard levels on this game which are a challenge to even the most accomplished of gamers, such as the level when you are trapped in a sunken submarine. It is hard enough to find your way out, never mind surviving once you finally do get out as the number of hungry sharks trying to snap you in half is extraordinary. This game is still quite a good one despite its difficulty and it will keep you intrigued for hours on end. It is even harder than the first in the series so beware and if you still manage to cope with that then try cracking Tomb Raider 3!
She's back, she's stacked, she's armed to the teeth and ready to rumble with the bad guys; Lara Croft's second outing on the Playstation was hyped by the media and gamers alike. What with the new moves available to her, the improved graphics, the new and varied levels and bad guys she had to deal with, the sheer enormity of the game, TR2 is definately worth a look. Still as demanding in the difficulty stakes as ever, the lifespan of this game is enormous. If you didn't get the first one, get this instead, it IS better, but not much.
Tomb Raider 2 is the worst game in the Tomb Raider collection. It has too much shooting unlike the other games which have more puzzle solving. Although it is still great fun as all the Tomb Raider games are it seems too easy and gets boring by having to just shoot people all the time. The graphics are as good as ever but the picture does jerk a bit. I feel that Tomb Raider 1 or 3 or 4 are better buys. However if you love Tomb Raider you will enjoy it!
With the success of the first game a sequel was inevitable and it wasn't too long before one appeared on the market. The imaginatively named Tomb Raider 2 continues the adventures of Lara Croft, this time in the hunt for an ancient Chinese dagger which can give immortality to the person who stabs their heart with it. Not that Lara wants to stab her heart with it, she just thinks it'll look good above her mantle piece. Unfortunately for Lara there's a power crazed bad guy after the dagger too, and he does want to plunge it into his heart. So plot's the usual sort of thing, but gameplay is expanded a little over the previous game. All of Lara's previous moves are there, but she's learnt a few new tricks. Biggest of all is the ability to drive a number of vehicles, so for example you'll need to use a speed boat to complete the Venice section of the game. To be honest control of the vehicles is a bit weak, but it does add another gameplay element and I enjoyed its presence at the time. The overall gameplay is the same as the first game, traps abound along with bad guys. There are more human oponents in this one than before and so you come up against more guns which makes things a little more challenging. If you've liekd any other Tomb Raider game, you'll be familiar with the gameplay here and you'll enjoy it. Level design has changed slightly in the second one. Firstly Lara is gettign about a bit more now, not just the dingy Tombs for her, but locations like Venice giving a more interesting range of environments to play in. It's visually more varied when you are in Venice for a while, but then later you're in a sunken ship and then further on you're in China. It doesn't really add much to variety in gameplay, the elements are the same where ever you are. In the sunken ship there may be more swimming for example, but the principles remain the same. Things look good, and certainly graphics are impr
oved over the first, not just on superficial things like Lara's floating pony tail, or her rounder breasts. There are a few irritating things still present, Lara's awkward turning motion for example. Overall it's a visually pleasing world you're in. So the second outing for Lara was a success, the game retained the enjoyment of the first and built upon it. The only complaint must be that overall most improvements were superficial, but having enjoyed the first one so much I was happy to play more of the same. If I had any other problem with the game it would be that levels have started to grow a little too large and the tightness of the firsts level design is at times missing. Still it's a good game, it's a budget title and it has to be said that it is a classic. If you've never played any Tomb Raider before I'd recommend this one overall.