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1996 marked the début of the Tomb Raider franchise. Combining Indiana Jones style artefact collecting with clever puzzles and platform sections, perhaps the selling point of this early Tomb Raider release was the inclusion of an athletic heroine named Lara Croft.
Originally released on the Sega Saturn, Tomb Raider was shortly ported onto the Playstation 1, which marked the rapid increase in popularity for the game. If you recall back to 1996, the gaming world was going mad with Lara Croft fever. Not only was she one of the first women in gaming to achieve this level of popularity, but the success of the original Tomb Raider spawned an impressive number of sequels, whilst turning Lara Croft into a worldwide, multimedia brand name. Lara made it onto a series of Lucozade adverts, plenty of merchandise, and most definitely, on many male gamer's walls.
It's fair to say that Tomb Raider was influential-it paved the way for many 3D action/adventure games that have followed since, and we can thank Tomb Raider for the increase in female protagonists in games since Lara Croft first back-flipped her way onto the scene. Anyway, I digress. The point is, Tomb Raider is worthy of being seen as a classic, due to the influences it had in the gaming world, and Lara is still seen as a major video game icon over 15 years later. Pretty impressive, huh?
As previously mentioned, in Tomb Raider you play as Lara Croft, an upper class English adventurer who has her hands on her own extensive mansion, complete with her own butler. Living the life of luxury quickly gets boring for this adrenaline seeker, so she takes up the offer to retrieve an artifact for a wealthy American named Larson. However, not all is as simple as it seems. It turns out that Larson has turned his henchmen against Lara, thus forcing her to retrieve not one but three artefacts that have been hidden in tombs around the world.
And so the game begins. Lara travels through a variety of destinations, including exploring Egyptian tombs, plundering mysterious Greek temples, and even taking a trip down to Atlantis. This game seems to cover many of the myths and "seven wonders of the world" that we are familiar with, but the ability to explore them through Tomb Raider is an excellent experience.
Like any platformer, each level brings different bosses and normal enemies. Of course, these enemies are themed for their location, so, for example, a Jurassic-like setting brings Lara up against a gigantic Tyrannosaurus Rex (one of the games stand-out moments), whilst typically, the Egyptian level features mummies and Sphinxes.
Lara combats these enemies by shooting with two revolvers. More guns, such as the Uzi and shotgun, can be picked up throughout the game, whilst the ammo for each weapon can be stumbled upon along the way. However, what makes Tomb Raider so different from many games available around the same time was the exploration and acrobatics that Lara adopts. Each level has a series of switches, levers, ropes or objects to interact with, which Lara must press before progressing to the next stage. Of course, as many Tomb Raider fans will appreciate, this is not an easy task. In order to complete a puzzle, Lara must navigate her way around a series of obstacles. This is where her gymnast expertise comes into play. Players will instigate death-defying jumps, abseil, dive from huge heights, and swing from rope to rope in order to get to each piece of the puzzle.
Whilst jumping around and working out the puzzles may seem like the most enjoyable aspects of the game, they can also be some of the most frustrating. Completing a puzzle only to fall awkwardly results in Lara dying in a crumpled heap. Nine times out of ten this results in having to re-complete the puzzle, and believe me, the puzzles on offer are not simplistic.
At the time, Tomb Raider hosted some breakthrough graphics, with unique gameplay which has since then spawned a host of similar games. The creepy undertone, teamed with some exhilarating and intriguing gameplay makes this a true winner. If you can put up with the occasional frustrating puzzle, then this is definitely worth a go.
This is also listed on Retro Kingdom: http://retrokingdom.blogspot.com/2011/10/tomb-raider-1996.html
and Ciao under MonsoonBaby88
Tomb Raider is the first in the series of video games featuring Lara Croft. It came out in 1996 and we bought the Play Station version.
The game is very basic up to today's standards but it is still very enjoyable to play especially if you have smaller children as they seem to relate more to the story going on in this game what with the animals and the puzzles you have to do.
The story is that Lara has been hired by someone called Jacqueline Natla to find an artifact which is thought to be in Peru somewhere. When Lara finds it she knows it is part of a larger artiact called the Scion and she wants to find the whole thing.
There is a training level on the game called Lara's house where you can move about and get used to the controls and find out how to do the jumps and swim before you start out in the game.
The first area of the game itself is in Peru and it has 4 levels to it called Caves, City of Vilcabamba, Lost Valley and Tomb of Qualopec. The animals that you find on these levels vary from bats and wolves at the beginning to raptors and even a huge tyrannosaurus rex.
When my daughter was younger, must have been about 3 years old, I used to look after my nephew as well and they absolutely loved watching me play the game. They were always asking me to put it on and they used to hum along to all the music in the different levels. The first area was their favourite and one day I recorded myself playing the game on to a video then in the afternoons, if I wanted them to sit up and have a rest I would put the video on and they each had a controller that they held in their hands, we used to "plug them in" down the sides of the cushions on the sofa and they thought they were playing the game. They really loved it and would be telling everyone how they had shot a raptor or a wolf. We still laugh about it to this day.
The second area you go to is the greco-roman area. The levels on here are St Francis Folly, Colosseum, Palace of Midas and Tomb of Tihocan. There are plenty of things to shoot in these levels like apes, lions, giant rats and crocodiles. The levels have some good bits where you have to do jumps in certain ways or have timers on them to get to the next part. One of the hardest bits is in the Palace of Midas when Lara goes in a room with blocks that are on fire. She has to jump from one to the other and so on to get to the other side of the room. As she approaches the first block the flames go out but they only stay out for a certain time and if she inst over by the time they come back on again she catches on fire and she has to drop into the pool underneath and swim back to the start again.
The third area is the Egyptian area where there are 3 levels, City of Half-moon, Obelisk of Khamoon and Sanctuary of the Scion. The animals you find on these levels start off as black panthers and end up being strange mutant creatures like you have never seen before. The levels are very interesting to play.
The final are you go to is the Atlantis area. On this area the creatures are again strange mutants that are quite hard to kill and do you more damage than other foes. There are three levels, Natllas's Mines, Atlantis and The Great Pyramid.
When you have completed the whole game you can save it and then you have the chance to go back in any of the levels again and play them with all the weapons and ammo which is really good if you want to play them and see if you can beat your time for completing a level.
Our disc is now well worn and sometimes the music jumps and sticks but we still play the game more than any other game we have.
Copied to Ciao under username Harveydog52
Tomb Raider was one of the first games I ever bought along with Resident Evil when I first got my Playstation and despite struggling with parts of it I absolutely loved it and at the time felt it was a cut above anything else out there. Lara Croft is the acrobatic, gun-toting star of this 3-D adventure game.
The game itself features several stunning 3D worlds that you must battle through with enemies galore and many cliff-hanging moments.
As mentioned, in Tomb Raider you play as Lara Croft. She has grown tired of her wealthy upbringing and has made the decision that dangerous adventures and fighting animals etc. is what she needs to keep her excited. Therefore, she gives up her mundane life and meets a rich tycoon who hires her to retrieve an artifact from a ruined temple somewhere in South America. However, after getting the artifact she realises that the tycoon has stuck some of his henchmen on you, and that there are two other hidden artifacts in tombs around the world, so far untouched by humans.
The adventures that take place in this game are set in scenarios suchs Greek Temples and Egyptian tombs. Each area you visit seems incredibly vast and the graphics are very good. In each level there are various puzzles and traps to overcome and solve, as well as many different dangerous animals and creatures who are lurking around every corner and under each rock. It is a very edgy game to play as you can really be taken by surprise in a lot of cases which is one of the great things about it. Unlike so many adventure games you can see the enemies coming so it's easy to defeat them. In this, you can still beat them after you've recovered from the shock of them jumping out on you. When I was playing it for the first time I jumped every time a wolf, lion or monster leapt on me from the shadows.
Lara has to execute, normally perfectly, rolls, jumps and side-leaps in order to avoid these animals as they attack you. In regards to the weapons you can use to defeat these creatures you can use two revolvers which will automatically home in on any predators in the direct vicinity. This is what you get at the start but other weapons can be picked up during the game.
I have to admit that the killing and leaping from rock to rock was only half the fun for me. The fact that Lara has to swim underwater from time to time through different caves adds something to this too.
The amount you have to do and the challenge in each level make this a must own game for any adventure lover and the graphics are that good that you'll really believe you are in some underground tomb and with the 3-D images it looks huge. You will love this game I'm sure if you've never played it.
Tomb Raider was one of the first games to come out on the Playstation. It was created in 1996 as a computer game(like most of the first PS1 games were) and the makers of it, Eidos and Core, decided to put it out on the Playstation when it came out.
I got this game off of Ebay for just a couple of dollars after shipping less than a year ago.
You are Laura Croft, the famed archaeologist, and you have been contacted by a very rich woman named Natla. Natola wants you to find an artifact for her, and she's willing to pay for it to be found, only Laura doesn't look for artifacts for the money, so she turns down the job. However, she is curious and sets out looking for the artifact, the Scion, on her own. on the way, she discovers traps, enemies, a T-rex (these are in almost every Tomb Raider game that I have played so far), and her biggest enemy, a survivor of the lost city of Atlantis.
By today's standards, Tomb Raider would absolutely suck in the graphics department. However, By 1996's (when Tomb Raider 1 originally came out)standards, this game had pretty good graphics. 3D graphics were still a newer way to game then. This game came out amid all the classics such as Sonic. Some problems with the graphics are: Laura can see through walls (a common problem in many games I have encountered), the edges of many movable things have square holes( I don't know what else to call them, but they look like this: |_|_|_|_|), and all characters are a little blocky. The graphics problems were not an issue with me, because they are normal for the time frame, and they could have been so much worse.
The controls took me a lot of getting used to. This game was created for a computer, which has no joystick, and neither did the PS1 console when it came out, so I had to learn how to use the directional buttons to move Laura around in the environments. Consequentially, there were many spectacular deaths. Another thing that I didn't like about the controls is the fact that the X button wasn't for jump in any of the possible controller configurations. I think it was action in all three configurations. So here I am, shooting when I mean to jump, and wasting all of my ammunition. I am one of thos epeople who like games that conform to the basic X is jump, R1 is shoot, etc. Once I got used to these very-different-than-I-am-used-to controls, The game went smoothly.
I think the gameplay was fine, however there were some things I would not have done, like finding the secrets for the sake of finding them, they were always just more ammo or a health pack, or having the whole screen shake really hard at the end of the game(that made my eyes cross!), or having several enemies in one place, and none the next (same with the puzzles). I was fine with the enemies and the puzzles( I figured the enemies all in one place was a puzzle, I had to try to figure out how to get rid of them all without getting myself killed), but I seriously could have lived without the earthquake and the secrets ( the secrets were actually cool, but they would have been multitudes better if they unlocked an extra level or something like that).
I actually had no problem with the sounds of the game, but I rarely do. many times, the sound that the enemies made would alert me to them being there and would help me get the advantage in killing them (especially with the Atlanian mutants towards the end).
Overall, this was a pretty good game, I am glad that they updated it with Anniversary, which will be one of my next aquisitions.
Once upon a time, I discovered Tomb Raider and my perspective on gaming was literally turned on its head.
This was the first game I ever purchased for the PS1 and so I had no idea what to expect. However, from the opening FMV to that echoing Peruvian cave, I was taken in.
It follows the adventures/exploits of Lara Croft, English explorer as she is hired by Natla to hunt down the Scion artefact. This game takes you all over the world- Peru, Greece, Egypt and then finally the lost city of Atlantis. It all sounds a little far-fetched but you are actually raiding tombs in each location (unlike some later Tomb Raider titles) and the enviroments have been created to aptly summarise each location. They are all unique with new enemies, challenges and puzzles.
At the time, the graphics were excellent but now I see that they have dated a fair bit. There are moments when we can see through Lara and when she looks a little deformed but for how fun this game is, I can ignore those tiny glitches.
The soundtrack of this game is breathtaking. From the opening theme at the loading screen to those pulse-raising beats that happen only when you are under attack, I cannot find fault with the music. On top of the music is the gun fire from Lara's trademark twin pistols and the occasional line of speech, as well as sound effects in certain areas. This is one of the strongest points of the game.
However, one flaw of the game is the saving system. Eidos, what were you thinking? Positioned around the areas are save crystals but these are few and far between, and oh yes. They can only be used once. A plus side of this is that it makes the game challenging but it can be incredibly frustrating.
I LOVE this game so much. It is a giant game (it took me months to complete on my first try!) and each time you replay it, you can still be taken away by what is going on around you. It is difficult not to immerse yourself completely in the game while you're playing it.
If there were more than 5 stars then it would get that.
THe orginial Tomb Raider was brought to us by Eidos Interactive in the late 1990's and really took the world by storm, the sexy Lara Croft was cast in the role of a female action archeaologist in search of valuables hidden in all kinds of places, mostly old caves and tombs, hence the name. I got a hold of this a few weeks after it came out and I have to say I was well impressed.
Yes nowdays it looks a little blocky but back then this was cutting edge graphics and guys actually thought this sprite was attractive, the graphics obviously had a lot of work put into them as did the areas that you as Lara explored throughout the game.
The gameplay was good, easy enough to walk and run around, plus you had a tutorial to teach you how to climb and shoot and stuff. It didn't have much of a learning curve to get good at it.
Soundtrack was pretty good, with the sounds that the animals make pretty horrible especially when they were dying.
All in Tomb Raider marked the beginning of a games and movie Franchise and this is worth a look at just to see how far Eidos progressed in all these years.
Once upon a time, just before Christmas in fact, a little-known development company named Core Design were gearing up for the release of a PSOne game that was both a) innovative and b) not a dodgy sequel. The game that would populate the stockings of many thousands of teenage boys/middle-aged men in the year of 1996 would be the classic adventure game Tomb Raider, which would turn the main character Lara Croft into an overnight icon. As of Christmas 2003, there have been a total of six Tomb Raider titles released. In recent years, the only sure expansion people have come to expect from the series is the size of Ms. Croft’s breasts, though it’s easy to forget quite how special the original game was. Tomb Raider follows the exploits of the young, posh, English archaeologist Lara Croft (could she really have been named after cricketers’ Brian Lara and Robert Croft?). She has been hired to find pieces of the ancient Scion artefact, and so with her determination for exploration and fetish for shooting endangered species, she heads for the mountains to begin an epic 16 level quest. The game does exactly what it says on the tin – raiding tomb’s is the name of the game here and rarely does it stray off the path, like some of it’s sequels, which tended to lean towards ‘Jungle Raider’ or ‘Russian Submarine Raider’ at times. Tomb Raider is a 3D action/adventure, an extremely common genre nowadays, though back in 1996 it was truly groundbreaking. Quite literally, a new dimension was introduced to the adventuring formula and the result was a massive playing environment with some absolutely devilish puzzles. The basic idea is to guide Lara around tombs/pyramids/waterfalls whilst keeping an eye out for keys, dangerous wildlife/men with guns, traps and secrets. Two things mark this game out from the rest – the first is it’s interactive 3D camera. By holding the L1 button and
toggling the various directions of the D-Pad, you can navigate a camera to view the immediate surroundings around Lara. Because you can search high and low as well as side to side, there is so much more scope for puzzles, platforming and secrets than in games previous. The second special attribute of Tomb Raider is that it’s levels seem completely tailor-made to it’s unusual style of control. In any other game, Lara Croft would feel slow and clumsy, but Core managed to create levels that are naturally quite slow-paced – they require plenty of thought and a fair bit of dexterity to conquer, though despite the lack of pace, rarely become dull. For every ability Lara has been given (climbing, running, leaping, grabbing and swimming amongst them), a devious trap has been included to test every area of her acrobatic armoury – clever stuff. Tomb Raider does not carry a certificate, and though ELSPA have recommended an age rating of 15+, I’d say it’s suitable for anyone old enough to pick up a joypad. Though it gets pretty tough late on, this is still a great game for the young ones as the puzzles and exploration do wonders for improving logic skills. To help out early on, there is a brilliant training section whereby you get to explore part of Lara’s own mansion, performing gymnastics and generally being lead through the basics. The size and scale of the levels is absolutely gob-smacking, and make for some memorable gaming moments. At one stage mid-way through the adventure you’ll climb up a ledge, the camera will then pan out to reveal that you are hundreds of feet up atop a Sphinx-like creation, with an inconceivably huge part of the level visible. There are many other instances like this one, including a thrilling moment when a massive T-Rex pops up whilst you are striding through a valley, among countless others. The graphics were excellent, as well as the unrivalled scale of the environments,
animation (particularly on the central character) was also excellent. The levels do suffer from the odd flaw and polygon-tearing, though its understandable as Tomb Raider was essentially the first PlayStation game to operate in true 3D. The developers also made excellent use of full-motion videos and cut-scenes to tell the story in between levels and give it a classy, cinematic feel. Soundtrack is supreme; one of the strongest parts of the game. The beautiful, melodic music is perfect for creating an atmosphere of exploration and mystery, and much like the adventuring itself, proves very absorbing. Credit must also be given for the timing of musical snippets – some tunes are used specifically enhance the feeling of wonderment upon discovering something special, and it’s been judged fabulously well. Sound effects do their job admirably; waterfalls are great in the outdoor sections as they are completely convincing. Gun-fire sounds solid and the occasional bit of dialogue, usually delivered by Lara, is fine. Even the highest quality of games must have their problems and Tomb Raider certainly isn’t perfect. Saving game requires a ‘Save Crystal’ – mostly the placement of the crystals is fine, though you can only use each one once, and you could argue that the odd few are a little too far apart for comfort. A few of the puzzles can really halt your progress too – there are a couple of real stinkers you’ll come across, and they may have you stumped for hours, simply searching for an illusive key or leaver, which can prove very frustrating as you want to push on. It’s a gigantic game – individual levels often take hours to complete, and as there are 16 huge landscapes to tackle, Tomb Raider isn’t the type of game you’ll finish overnight. There are potentially weeks of play within, and so provided you get the hang of the initially daunting controls, you’ll find it an ex
tremely addictive title. Playing Tomb Raider recently, I realised that very little of the magic that made it so great all those years ago had diminished – it’s still as fresh as ever, and is the perfect game to play during the long winter nights. It has sold hundreds of thousands of copies, and should be really easy to track down either on the Internet or on the High-Street - £5-6 new I would think. So before you spend £39.99 on the mediocre PlayStation2 version, think about tracking this down for a fiver – it will make for a much happier Christmas!
Tomb Raider - Yep Tomb Raider 1 - The original! And I must be the last person in the world to play it! The allure of Laura Croft unfortunately is a bit lost on me, just doesn’t melt my butter to be honest (Now real lady’s however!). And I sadly was under the impression this was the only reason to buy this game and to make her crawl around and jump a lot! (Turns out you can’t crawl in TB1) (What a waste of money, although you can make her jump up and down …erm!) I better explain why I am writing this way out of date op: Recently I bought enough stuff from special reserve (You need 5 splat tokens, and to go there web site http://specialreserve.net/ and buy 5 computer bits worth over £5 each, oh and to be a member which is only £12 a year) and I got to choose a free gift, I choose Tomb Raider! (What the hell! Apparently you can see her…erm) So I wapped (wapped: a word of my own creation) in the CD and I got one hell of a surprise! I was expecting something, well, a bit crap too be honest. I was expecting to see some pixels of a girl with daft statistics jump about the screen in a really boring way. No game plot, or depth, or even worse one of those really long and dull games that are easy but still take years to finish. But no I was wrong! (Don’t worry men, her stats are daft. “oh she could crush a grape,” with them :). And low and behold TADA the game-play of the game is GOOD. As in I don’t normally play this kind of games and I haven’t been able to put this one. (Although to be honest my girlf could put it down, but then she’s not a gamer anyway (She doesn’t even like Tekken?!?)) Okay I admit some of the controls are from Satan’s own laundry basket and you will find that you jump to your death a lot more than you’d like to. But there is a training area and so really when you muck up later it’s your fault, not enough training
, to much of an eager beaver! But aside from that this is a huge, hard, enjoyable game to play. You play Laura Croft, super babe, kung fu fighter, keeper of enormous pockets and tomb raider... ... And possibly winner of the last ten “least practically dressed hero” in computer games award. Your mission is to... yar de ya ya.... So off u go in search of something. (Bits of some old relic that can end the universe and destroy all matter when connected or something similar, it’s powerful and you want it, but you don’t want the baddies to get it first… Yawn!) But this riveting plot means the game takes you to 5 different continents. I’ve only just past the first 3 levels at the moment, but there has been enough so far to tell this is a great game. 1st level - expect some easy starter levels to get used to the lady, and lots of baddies to shoot at. All the baddies are animals by the way (WWF?) although the occasional human baddie pops up now and then (plot) and shoots at you and then runs away. The animal on this level range from bats to bear’s and wolfs. (And yes I know stating a 3-tier range is bad and confusing English, but you know what I mean). Oh and the plot starts here too! Level 2 - The puzzles get harder now, and this time you get to fight Dinosaurs (cool) and loads of other stuff. Such as flipping hard to find doors, that anyone else would find quickly but not me, as I don’t have the right temperament for these games (which is why I’ve only just got hold of this!). Oh and you get to shoot a human. You get the first piece of the… Level 3 - Just started and a Black Panther ran at me... Should be fun! (Not that I’m a sicko that likes shooting animals for fun or anything.) There lions, tiger, Rhino’s (lie about the Rhino’s), well anyway you get the point there is loads of fun animals about for target practice.
And two more levels which I am keeping secret! All in all this is a very involving game. Each level is broken into about 10 parts, each part with many puzzles to solve. Standard Doom thing, find the keys, pull the switches, tickle the monkey, freeze the fart, encode the computer and crawl slowly about (!). Thankfully there is a friendly save game control, which means you can do really hard bits and then save the game. You will not be expected to do whole levels in one go, as later you can’t! (Gets really hard, but still fun and capable) But the fun of this is to run about working these things out in relative peace and calm and all of a sudden you run into a Bear and you’ve not got your gun to hand (guns: pistols, shotgun, magnum, Uzi!) and find your self scared out of your wits despite the fact it’s 4pm, your girl friend is in the room and the suns out. But then you whip out your shotgun, back flip across the screen and blow the mother away (or bear) and that’s when you know you’re having fun! This is a big fun game, but it is hard and very challenging, but still worth owning, if you don’t like it take it back. And best of all you can buy it for the PSX1 for about £10. But finally this game is classic for more than just Laura stats, it’s classic because it is a good game. (But the stats help!) Warning! Don’t buy it for soft porn reasons you will be disappointed!
Lara Croft became an unlikely phenomenon and pin-up when the first Tomb Raider game was unleashed in 1995. Even now, with gaming heroines the norm, Lara continues to lead the way - the recent Tomb Raider Chronicles was the fifth in the series and the first Tomb Raider movie, starring Angelina Jolie, arrives soon. In anticipation, we take a fresh look at where it all began... Cleavage, eh? What can I say about cleavage that hasn’t been said a thousand times before? What possible cliché-ridden sentence could I employ to describe the wondrous and awe-inspiring spectacle that is the cleave… hang on a minute… no, sorry, my mistake. Let’s start again, shall we? Tomb Raider, eh? What can I say about Tomb Raider that hasn’t been said a thousand times before? What possible cliché-ridden sentence could I employ to describe the wondrous and awe-inspiring spectacle that is Tomb Raider? (That’s much better. Almost embarrassed myself there, didn’t I?) Tomb Raider is a phenomenon, pure and simple, and it wouldn’t be where it is today if the original product didn’t hold up to close scrutiny. Four years since its initial release, is the original Tomb Raider still a force to be reckoned with? To quote Harrison Ford in Raiders of the Lost Ark – “Yes”. Think back to when you first experienced Tomb Raider. I first saw it running on a Sega Saturn (RIP) and immediately thought “I must have that”. One cash transaction and a bus trip home later and it was nestling inside my PlayStation, ready to fill my world with wonders untold. And fill it it did. From the moment you walked along that icy, rock cavern and found darts firing at you from the walls (a la Raiders) you knew you were on to something special. The graphics, although glitchy and merely average by today’s lofty standards, were a thing of beauty. Lara herself was a sight for sore
eyes (albeit predominantly male eyes) and she shone with a radiance no pixel-based heroine had done before. She was beautiful: Bold, brassy and busty (ah-ha, that’s why I had cleavage on my mind…) And the levels? Oh my Lord, the levels! Intricate designs of platforms, precipices, pitfalls and… erm… water (dammit – should’ve said “ponds”!). They were like nothing we’d seen before and in today’s market of endless sequels, cash-ins and rip-offs originality is truly worth something. Critics (both of them) may argue that the lush graphics and sound merely glazed over simplistic gameplay. These are the same people who’ll claim that Indiana Jones movies are nothing more than one big chase scene. So what? When it looks and feels this good who’s complaining? Submitted for your consideration – A) Lara’s first underwater excursion at the start of Level 2. Did you not marvel at the digitised porcelain wall coverings and rippled light reflections bouncing off the walls? B) Your first encounter with one of the Mummy Creatures. Did you not gape open mouthed as it stalked around, occasionally rearing up on hind legs and moaning eerily? Did you not instantly require a change of underwear the second it charged at you with a scream of fury that would give Freddy Krueger nightmares? C) The moment the camera swooped back to give a panoramic view of the massive Sphinx you’d just scaled. Impressive? Words could not describe. The orchestral score finished off the cinematic atmosphere perfectly and while it was maybe a touch too easy, became repetitive around level twelve and was possibly a tad morally dubious given all the animal-blasting that went on (aren’t wolves an endangered species, Lara?) only a fool would try and deny that Tomb Raider represented one of the most fulfilling gaming experiences to date. The three sequels were all
enjoyable (less so the fidgety and overly-fussy TR2) but none really managed to emulate the wide-eyed wonder of their predecessor. Whatever the latest, fifth, incarnation Tomb Raider Chronicles, or even Lara’s rumoured PS2 adventures have in store for us, Tomb Raider’s place in gaming history has been assured. At the end of TR4 she was buried alive in one of the tombs she so prolifically raided. But if you think Lara Croft is dead you’re a bigger fool than the villainous cad who sought to bury her.
Tomb Raider was one of the first british games for the original playstation. Now over 5 years later, it may look very plain and simple but technology has evolved vastly within the last couple of years. This game started off a huge string of follow ups and a number 1 hit movie. It's by far the best Tomb Raider to date. You are Lara Croft, a young female archaeologist who is very energetic. She is after an ancient artefact called the "scion" and has to search all over the world to find it. To put the storyline simply, it's basically a female version of "Indiana Jones". Complete with rolling boulders and trap doors! The graphics are amazing for early 1996, especially the FMV sequences (clips in between some levels). There are around 15 full levels: each one totally different. You start the game off in snowy tombs, where you are faced with hungry wolves and poison darts. In the third level (named "the Lost Valley") you stumble upon an abandoned ancient valley, which is complete with velociraptors and t-rex's! As the game goes on, the level's grow longer and get much more complex. There is another level where you pull a lever and the whole room fills up with water! The end levels are based in the secret island of Atlantis. The actual last level is where you come face to face with a giant beast (which is terribly hard to defeat!). The "bad" guys in the game are: Larson- a cowboy who is working for Natla technologies. Pierre- Larson's stupid french companion. You encounter him several times during the game, but you never actually get to kill him. Blonde Woman- The boss of Natla Technologies. Lara devours her on the last level after a very unpleasant conversation. There are loads of different animals, the main ones being Wolves, Gorillas, Aligators, Dinosaurs, Rats and Lions. Oh, a
nd I nearly forgot! You can visit Lara's beautiful mansion by clicking on the photo at the title screen. There isn't too much to do there (it's a sort of training level). And the music is stunning through the whole game! I'm suprised there wasn't an album released! Your playstation collection would be incomplete without at least one of the Tomb Raiders, and in my opinion, this is the one to get (if you don't already own it!).
I'm really going for a great op this time... This game is amazing and unless you've been locked underground for quite a few years you should have heard about one or another aspect of the game. This game revolutionised gaming with it's breath-taking 3d worlds and fantastic gameplay. But before I go on about the rest lets get to the: Storyline(not revealing too much...): <><><><><><><> You play Lara Croft, daughter of Lord Henshingly Croft, the agile, slender, intelligent and above all witty world-famous archaeologist/adventurer, who lost her parents at a young age. Once after coming back from a skiing trip, her plane crashed deep in the Himalayan mountains. Lara, the sole survivor, learned how to depend on her wits to survive in hostile environments, away from her sheltered upbringing. 2 weeks later she found a village and safety but her experiences had a strong effect on her. She now could not stand the claustrophobic atmosphere of upper-class British society and realised that she was only truly alive when travelling alone. Over the next few years she devoted her time to learning of the ancient civilisations of the globe and made many adventuring trips to exotic locations abroad. She made a name for herself after she found some ancient sites of archaeological interest on her travels and has since been keen for the rush of adventure. After successfully tracking for several days and capturing a fabled Yeti, Lara is relaxing in a bar in Calcutta when an American by the name of Larson approaches her with a business deal. She is to work for a Ms. Jacqueline Natla, of Natla Enterprises – a multi-billion dollar company, to find an artefact of mystical powers deep in the tomb of Qualopec in a mountain range of Peru. Lara jumps at an opportunity for adventure and one of her phrases from this cut-scene sums her up entirely – "I only play for sport,". You are taken up a mountain
to the entrance by a guide from the local village. A door is visible in the rock face and Lara scales it to release the mechanism. The door swings open and your guide stares inquisitively into the darkness to be met by 3 vicious wolves. Lara cuts her rope and jumps down to save him, but unfortunately it is too late. Lara not wasting any time despatches the wolves and enters the mystical tomb – then the door swings shut behind you... Lara(through your adventuring abilities) is able to acquire this artefact with little difficulty but soon finds out that this artefact is infact a part of three pieces scattered over the globe, collectively the 'Scion', needed to gain access to a deadly device of the lost continent of Atlantis, which was locked away many thousands of years ago. Now it's up to you, and your adventuring abilities, to get to the bottom of this scandal and save the world from the clutches of destruction... Gameplay: <><><><><><><> The game is done in stunning 3d which Lara can interact with using her many abilities. Lara is played 3rd person and there is a camera system throughout the game which changes your view depending on where Lara is looking and where she is, although sometimes it is in the most awkward positions! The game is divided first into 4 sections. Each section is in a different location(eg. Peru, or Egypt) and is broken down into 4 levels. Each levels is larger than the previous one and brings different sets of enemies, puzzles and traps to overcome. Between each section is a detailed FMV sequence as well as several shorter ones scattered throughout the game. There really is a lot of gameplay in this game, especially towards the end sections. All the levels are set indoors in underground caves, rooms and passageways which have not been set foot in for many years. Throughout the game Lara learns more about the story and progresses to many locations aro
und the world to achieve her outcome. Lara's Abilities: Lara is played in 3rd person due to the fact that the game is 3d and Lara needs some moves to help her conquer this. Movement is fairly simple, you should get the hang of it using the training level(see below) and a little practise. You use the d-pad to run forwards, backwards, left or right. Lara can also jump to higher places or even across gaps, she can hold onto the sides of ledges either to pull herself up or to stop her from falling, she can obviously get her guns out and shoot things and even use a variety of items she picks up along the way such as medi-packs, keys and artefacts needed to access certain areas of levels. As with most games(and life) Lara has a finite amount of health which decreases when she gets attacked, when falling prey to certain traps, running out of breath and falling down long distances. Her current health is displayed for a short time as a red bar on the top right of the screen whenever she is injured or whenever she has her guns out. Her health can be topped up again by picking up either a small or large medi-pack which restore half of Lara's health and her whole health respectively. Falling down very long distances is often funny though, not because she dies but because she screams the whole way down. There is a lovely drop near the end of the game and I suggest you find the nearest save game and try jumping down it... A very good feature about this game is that Lara can swim. She can hover about on the surface of the water and move around(very slowly...) or she can take a dip and explore sunken areas which is simple once you get the hang of it. Of course Lara can only hold her breath for so long so a blue bar is displayed in the top right of the screen whenever you are underwater to indicate how much air she has left. Recharging this bar is as simple as returning to the surface. If Lara runs out of air, her health slowly decreases until
she - suffocates. You can save the game only at a place where you find a floating blue diamond which are placed in just the wrong places. It does get rather frustrating, certainly further on in the game, when you have to go back and do half the level again just because you slipped slightly a couple of metres from the end of the level. Enemies: The majority of enemies in this game are vicious animals which Lara must contend with using her arsenal of weapons, starting with a pair of pistols, which increase as you go through the game. Some of her guns require you to pick up ammo which is dotted around the game for you to pick up. The first level starts you off with some bats and wolves to defeat but throughout the game their will be many more creatures that have been locked away for years without any food! There are also some human characters and a few I'll let you find yourself! The artificial intelligence of the enemies in this game is amazing, however some enemies are very stupid sometimes! Traps: These start off as almost harmless darts being fired from walls by ancient defence systems, but later on in the game are falling platforms, deadly spikes, long drops, lava and even more! Most of these can be avoided using your intelligence and Lara's abilities. Puzzles: There are many puzzles throughout every level of this game. Many simple puzzles include finding a key and placing it in a lock or pulling a lever but as the game progresses you will find the puzzles get a lot more difficult often by combining various traps, enemies and puzzles which will need your intelligence and full use of Lara's agility to complete. Some may be difficult but it is very rewarding when you finally complete a puzzle you've been stuck on for ages. Throughout each level are a number of 'secrets' which are basically hidden areas in levels which have things like extra ammo or medi-packs in. These are ver
y handy especially in the later levels where things become scarce! The 3d graphics of this game are amazing. The brilliantly designed 3d levels, textures, enemies, underwater scenes and FMVs will make you feel as if you were really there. Lara's and her enemies movements are very realistic to life especially underwater. Of course the most fascinating thing about the graphics is Lara. She has the worlds smallest waist, the worlds largest(and most pyramidical) breasts and she still manages to run around for hours on end without getting tired. Well I suppose she does get a sleep halfway through the game... The music in the game is VERY well done. Played at just the right moment it makes the scary bits even scarier and the fast bits even more adrenaline filled and the dramatic bits even more sad... The sound effects are very similar to the music, some of the creatures have the most horrible, blood churning sound ever and sound effects played throughout the game make it even more realistic. History: <><><><><><><> This game was voted 'best game of the year' for 1996 and received many different awards from all the top gaming magazines and could even contend with some of today's best games. It sold like crazy and is now only available on the 'platinum' label for about £10-£20. The original came out on Playstation, Sega Saturn and PC. However the next 4 games were only produced for Playstation and PC as Eidos and Core(the designers) wanted to use the new technology of the PC and the performance of the Playstation. Other Features: <><><><><><><> The game also includes a 'training level', situated in Lara's estate house, which allows you to learn the basics of tomb raiding without the danger! Lara tells you all about her different moves in the gym and she even has an assault course and swimming pool! My Experie
nces: <><><><><><><> I first saw this game when my Mum's partner had his Sega Saturn stolen and made an insurance claim, they couldn't find the games he had lost but instead got him a few new ones including the fabulous new Tomb Raider. Every week my sister would go horse riding with my Mum and me and him would stay at home and play Tomb Raider. It seemed amazing to me, hardly every seeing a games console before in my life. The game was just astounding. We played it together, I pointed things out that he'd missed occasionally and eventually I got a go on it! I loved it from that moment on and many years later I got it myself(after my Mum's partner had gone) on the Playstation, it was just as good as I remember and(having forgotten everything) it was just as enjoyable – it has not dated one bit and is still comparable to some of today's games. I have never used cheats and I am now an addict and purchased all the new games which are now 5 in total: 1.Tomb Raider – This one! 2.Tomb Raider 2 - The Dagger Of Xian 3.Tomb Raider 3 – The Adventures Of Lara Croft 4.Tomb Raider: The Last Revelation and 5.Tomb Raider: Chronicles Each game is just as original and if you liked this one why not try the rest? You can read my review on 'Tomb Raider 4: The Last Revelation' and the others will follow too. I recommend this game to anyone who has not seen it yet, but please do the games in order as it really does help you appreciate them that bit more! I have played(not completed :-< ) all the tomb raider games and this is still my favourite. You really will be on the edge of your seat the whole way through and it really is a classic and a very satisfying game, with good replayability and will go down in the Playstation hall of fame!
Hi people, I ain't gonna diss the Tomb Raider series, i'm gonna diss the main character of these games. Lara Croft. Ok these games are great and true classics but why oh why do boys and men find this collection of polygons so attractive. Even if she was a REAL human being she ain't even pretty! She has a big nose and weird eyes and those breasts just scream plastic at you! The games were great but they gotta be based on a better character! Please Eidos smarten up your act and pick a new character! And why make a film about it, ok it makes a good plot(maybe) but it is a blatant rip-off of the indiana jones series! Never again will i play this game and look at lara in the same way after her photo was on the front of a popular magazine! And why destroy Angelina Jolie's career! She's a great actress and does not need to be dragged into the same old mould of disaster films based on computer games! It destroyed Jean Claude Van Dam's career when he appeared in Street Fighter! Yours angrily, GuitarStar1888
As the series now includes it's 5th title, it is easy to look back at the original tomb raider as some what dated. To be honest, it is just that...... in most ways. I do however feel that the original has a certain feel to it that easy explains tomb raiders success. most levels have a cheerful look to them, and most offer a reasonable challenge to any gamer, this makes you want to revisit your favourite levels again and again. (My brother's favorite is the lost valley.) This i feel is a failing in the more recent versions of tomb raider, as re-visiting levels is near enough imposible due to the new saving system, giving the first three tomb raiders a clear advantage. Despite its appeal to me, i cannot deny the fact that the graphics are old-looking, with virtually none of the latest tomb raiders' lighting effects, 3D items and more varied terrain (both in shape and colour). Lara too does not look to good, being quite cartoony and clumsy. The atmosphere is drastically improved from time to time by what i consider to be the best music from the whole tomb raider series. There are a varied selection of levls as Lara travels the world in persuit of the parts of the Scion, which of course, nearly leads to the end of the world. It is then you're task in the strange later levels (in Atlantis) to put an end to the evil plan of you're enemy, Miss Natla. Other interesting places include Peru and a Roman Collosseum, all the time chased by wild animals, Natla's workers and strange monsters. If you have played later tomb raiders, i do not really recomend the original as many of the popular features of the later titles are missing. Eg, there are only four guns available, Lara cannot (or will not) perform the same variety of moves, and the game, including individual levels, is smaller than its successors. If on the other hand, you want to be introduced gently to the world of tomb raider, then the original could be for you.
I like it, but not the best in the series.
Core have produced five Tomb Raider games for the playstation and each one has provided the player with a series of new moves and weapons and in each one the graphics have been steadily improving but in this process of constant improvent something in the gameplay has been lost. Out of all five Tomb Raider games the first one is unquestionably the best, it has the best levels and the best puzzles to solve. the very first Lara Croft story EVER begins with Ms Croft being hired by a firm to find three pieces of a mysterious item called the Scion, the three pieces are scattered across the world and you have to journey from the hills of Tibet to teh caves of Atlantis in order to find and assemble all three pieces, i don't want to say what the Scion does in this opinion because it will ruin the ending for you, but the Scion does have its own storyline and each time you discover a new peice Lara has a vision of the history of the scion. It seems that Core have been slowly evolving their Tomb raider games from an Indiana Jones style Action game to Tenchu stealth game in which you have to sneak around and avoid enemies, this can be shown by the increased number of human enemies in Tomb Raider 2 and the levels in which you don't have any weapons in Tomb Raider 3. The original Tomb Raider is just pure action, you don't chat things over with your enemy first you just walk in pull out your berretas and let em have it right up the nose and when a boss attacks you don't run away and hide you dodge and dive all over the place and then get him right between the eyes witha shotgun. I highly recommend this game for everyone especially if you prefer the sneaking around games like Metal gear Solid, Syphon Filter or Tenchu, this game will show you that a game can still be fun when you don't have to dive for cover everytime something looks like it might shoot you or bite you or look menacingly in your general direction.
My daughter has this game for her playstation and l found myself firstly helping her play and then playing when she was at school. Lara Croft has to overcome lots of obstacles and defeat bad animals, beasts and even people that all want to stop her from fulfilling her tasks. You end up going to Cheats on the internet to discover how to get out!! There are many levels and you can get stuck on one which you just cannot complete. (As we did) You die a trillion times in the levels but thanks to the save points you only go back a certain way (Thank God!). You have to collect pieces of Scion which when you have 5 you have completed the game, but don't get me wrong its tough!! A friend of mine has been working on this game for 3 years and still hasn't completed it. It is a great game but boy it can be frustrating when you hear the familiar cry from Lara as she falls to her death!!!AARRRGGHHHH!!!!!! I have tried all the games from Tombraider but this one is the best.
The first of the now-famous Tomb Raider games is a must-have for every gaming fan. You are Lara Croft, a tough, beautiful, sophisticated female Indiana Jones--think of a British Demi Moore in a fedora. Lara climbs walls, leaps chasms, and generally defies gravity using impressive gymnastics. All of her actions are intricately modeled to produce the lifelike athleticism that made Tomb Raider--and Lara Croft--famous.