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It's no secret how successful the Toy Story trilogy is, both commercially and critically. There's probably no argument that the 3 films Disney Pixar have shown to us are probably the 3 best animated films ever. So when the second film came out in 1999, following the massive hit the first film was, it was understandable others were looking to cash in on the success, after a brilliant first game for the SNES. Activision, the publisher of this game worked with Travellers Tales and Disney Interactive to develop the game, based on the second Toy Story, following the strong sales of the first. This time, the game was to be released on the newer, more powerful Playstation, N64 and Dreamcast consoles. For those of you that aren't familiar with the plot, Buzz Lightyear and Woody continue their friendship, until Woody gets kidnapped/stolen by a greedy toy store owner, who plans to sell Woody, who we find out is a rare and cherished doll for a fortune, as well as some other toys, who were friends of Woody. Buzz and the rest of the toys plan to get Woody back and go through various obstacles, such as Buzz Lightyear's nemesis, Evil Emperor Zurg and Stinky Pete, one of the compatriot's of Woody, who tries to allow Al to succeed selling them. Now naturally, the game's plot is similar. When playing, you take the role of Buzz and you have to go through various obstacles, some which are seen in the film, for example Al's Toy Barn and the airport, and others which the developers have added to add longevity to the game, such as exiting Andy's house (which isn't nowhere near a challenging obstacle for the toys in the film) and going through an alley. 15 levels are available to play. In each level are 5 challenges. One challenge involves fighting a boss, another is a race, either with someone or trying to catch something, the third is to find 5 items and return them to the owner, the fourth is to collect 50 coins for Hamm the pig and the fifth is a random task, such as mixing paint to match colours or climbing on top of structures, swing from poles, jumping on bouncy objects etc. Completion of a task rewards Buzz with a Pizza Planet token, which helps Buzz to access further levels. Every third level is just a standalone boss, which can be a plane that drops bombs, a slime man (that used to scare the pants out of me when i played this) and even primary enemies, Stinky Pete and Zurg. After completion of levels, a movie, direct from the film itself plays, which gives a link to the next level. In a nutshell, all the movies are the useful bits of the actual film. I can imagine that being a problem for those that played this first, then watched the film. Sounds like a simple enough game, and to the credit of the companies involved, it is very simple. The gameplay is also remarkably simple. While this was made at a time when 3D cameras, a gimmick we take for granted now, were rare, you might find it a bit annoying waiting for the camera to pan behind Buzz. Alternatively, seeing as this is reviewing the Playstation version, pressing either L2 or R2 will swivel the camera, so you can adjust it behind Buzz, quicker than allowing it to happen automatically. The controls are very simple too. The X button allows Buzz to jump once. An extra push of X and Buzz will jump again and higher, provided you press while he's in mid air. The O button gives Buzz a twirl, which is required to defeat some enemies and bosses. Holding the O button will build up some force in the twirl, and when let go, Buzz will do several revolutions, until he stops and consequently gets dizzy for a short while. I prefer using this, seeing as the standalone twirl can be hit and miss towards enemies. Additionally, while jumping, pressing O will make Buzz stomp, essential for pressing buttons or to springboard off objects. The square button allows Buzz to shoot a red line from his laser, again a very useful way to defeat enemies. Much like the twirl attack, holding square will build up more power and will make Buzz shoot out a yellow laser, a handy tool for those enemies that take more than one shot to kill. The D-pad is the way to control Buzz, as this was released around the time the Analogue sticks were just about to take off. The L1 button opens first person view, with R1 allowing Buzz to lock on to enemies. This game utilises the health and lives system of old, where once Buzz's health runs out, he loses a life. Naturally, you can replenish health by finding batteries and gain lives by finding tokens with Buzz's face. Just be told, this isn't a game where you can load up on lives in the first level. That honour still remains with the Donkey Kong series. Nearly all of the characters from the film are included in the game. Two whom you will find on every level are Hamm the pig, who wants 50 collectible coins, scattered across every level, for a Pizza Planet token and Rex the dinosaur, who offers informs you of and sometimes advises Buzz on how to do each challenge. Mr Potato Head is also seen in a handful of levels and requires you to find a missing body part, in order to use an item such as cosmic shield or grappling hook, which are imperative to complete a level. You actually play some levels where you need the item before you actually play the level Mr Potato Head is in, so you will have to exit the level and carry on playing until Mr Potato Head is seen. In that case, you have to go back to complete some levels to gain tokens. Other characters, such as Bullseye, Jessie, Bo Beep, Slinky and other minor film characters either give you a race or a item search challenge. Some of the character's are voiced, but methinks that the lines are ripped straight from the film and inserted in the game. The only thing Hamm says is "Buzzy boy". Rex is looped to say "Over here!". Potato Head only says "Come 'ere". Yet when going up to talk to them, only a text box with captions is seen. So what is bad about this game. Nothing in all honesty. The lack of the 3D camera is hardly anyones fault as it wasn't even around at the time. Graphics, which are horrendous now, were commonplace in 1999. The soundtracks, which are very catchy and memorable, are a welcome addition. The only thing you can fault is when you fall of an obstacle and have to start all over again. Then again, why should the game be too easy? In my opinion, that's perfectly fine by the developers to frustrate the player. Otherwise, everyone would moan it's too easy. There's hardly any glitches to speak of and the controls are very responsive. Now comes the fun part of the price. It has to be the market sellers of Play and Amazon, as well as eBay. All of which charge obscene prices, just because they are collectible and rare items, despite being unsealed. I've seen these go anywhere from £30 to £70, brand new and unsealed. The used ones are cheaper, but the Playstation discs of old would scratch so easily, they probably wouldn't even work. I've lost my original copy to this game, but thanks to the power of the Playstation store, I was able to get this, as well as Toy Story Racer, for a combined price of £4. That offer is long over and on it's own, I believe it's slightly under 6 quid. You might not get a CD case and instruction booklet, but be assured, it's a working copy. It's not going to freeze, which would probably be the case of the disc, new, collectible or used.
Toy Story 2 Walt Disney Home Video Starring: Tom Hanks (Voice) John Morris (Voice) Tim Allen (Voice) Director: John Lasseter Release date: November 2000 Run time: 89 min Amazon £12.99 It?s hard to say that this film stars Tom Hanks, John Morris and Tim Allen when we all know that it?s real stars are Woody and Buzz Lightyear. The first film captivated me so much that I rewound it and watched it again; then again; I was so blown out. This second helping was equally as good as the first, though I only managed to watch it once. It s beginning is so sad it becomes depressingly hard work. However it entraps you into an enchanted world. It then entertains you and leaves you with that warm glow usually associated with a well known breakfast product (Ready Break). It is hugely enthralling; the characters are fantastic especially as they are all animations and not characters at all. This is where the real life actors come to there prowess. There enthusiasm for the project spill over with every line they deliver. What is amazing is that they are simply reading a script in the way that radio is recorded. The way it is all put together is the key. The computer work is the making of the film. The finished project is clean, crisp and exiting. It is visually stunning; Animation has come a long way since ?Steam Boat Willy?. The story is bang up to date. Toy dealer collecting original toys hoping to make a load of money by selling a complete set to a museum. All he wants is Woody: The story line poke?s fun at the cynicism associated with the first film. When the toys discover that in the world outside of Andy?s bedroom they are all heroes there characters grow in stature with pride. In the end there is a dilemma that is overcome with a struggle and a strong pull on the heart strings. It?s the old story about the loss, the quest and the reunion topped off with the happy ever after endin g. Go out and get it, it works on many levels and there are references to other films in there. It?s a good old story tolled in a new and fresh way. The extras on the DVD are well worth a look especially the outtakes.
My brother got this game for Christmas, about seven months ago, and I have never played on it until last week. I haven't written on Dooyoo for about two months either, therefore I decided that I would write an opinion on Toy Story 2, and here it is: THE GAME: As space hero Buzz Lightyear, you have your hand full. Your best buddy, Woody, has been kidnapped by a greedy toy collector and you are in an all-out race against time to save him. You have to venture through many levels, overcoming many obstacles, to try to reach him on time. It is all up to you, Buzz Lightyear, to rescue him. Here are the main details about the game: MAIN MENU: You can do several things in the main menu: START / CONTINUE - Select this option to play a current game or to start a new game. OPTIONS - You can do several things in the options menu: Configure controller: You can choose which button you want to use for each move Buzz performs. Music Volume - Here you can change the level of music in the game. SFX Volume - You can also change the volume of sound effects in the game. Vibration - If you have a dual shock controller, you can decide whether to have vibration on or off in the game. Centre screen - Here you can adjust the screen. Map screen - The map screen allows you to go to different levels. MOVIE VIEWER - This screen allows you to view unlocked movies as you proceed through the game. MEMORY CARD - To save a game, you have to have a memory card. These are quite cheap, going at about £9.99 for the official ones, and £4.99 for the ones made by other manufacturers. When you save, it takes up one memory block - a 1mb-memory card has 15 blocks. If you want to continue playing a previous game, you can also load it up from here. PLAYING THE GAME: Coins: On each level, you have to collect coins, which you can give to Hamm, the piggy bank. When he is happy with the number of coi ns you have given him, he will give you a token. You have to find five of these tokens on each level. Mini boss: At the end of each level, there will be a unique enemy that must be defeated for a token. These are easier to defeat than the main bosses at the end of each zone. Five collectables: Each level has a character that gives Buzz Lightyear the task of finding five objects. You will find that the tasks are not very hard. Puzzle: There is also a puzzle on each level. Every time you complete one of these puzzles, you will be given a token. Race: Every level has a time-based obstacle course or race that you must beat in order to obtain a token. There are four zones in the game, each with their own levels: ZONE ONE - This zone includes levels one, two and three: =Level one: Andy's House. This is where your adventure begins. You start here after the toy collector, Al, has kidnapped Woody. In this level, you have to explore the whole house, searching for five hidden tokens. If you need help, you can always find Rex, the dinosaur, who is outside Andy's room, and he will give you some hints. Once you have found all five tokens, you can proceed to level two. =Level two: Andy's Neighbourhood. Once you ave completed your task in Andy's house, you move outside to continue your search for Woody. Here you also have to find five hidden tokens. You may also find some space ranger boots, which make you move a lot faster. Once you have found all five tokens, you can move to level three. =Level three: The Boss. The objective in this level is to defeat the neighbour hood boss. To do this you have to shoot a plane several times and eventually you should defeat him. Once you have done this, you will have completed Zone One! ZONE TW0 - This contains levels four, five and six. =Level four: The Construction Yard. You will find that it will be night-time when you reach this level, and Buzz will have ent ered a dangerous construction site on his way to find Woody. Here, you once again have to find five hidden tokens, so that the can proceed to level five. =Level five: Allies and Gullies. In this level, Buzz has found himself trapped in a rainy alleyway. You must explore it so that he can get back on his trail to save Woody. A tip is to look out for the Space Ranger Grappling Hook to help you, and don't forget to collect those five tokens. =Level six: Slime Time. You have to defeat the gooey monster in the trashcan to advance to the next zone. The last level of each zone always involves defeating a 'Boss'. You do not have to find any tokens while doing this. ZONE THREE - Levels seven, eight and nine. =Level seven: Al's Toy Barn. Once you have completed the first two zones, you will find that Buzz has made it to Al's Toy Barn in search of Woody. There are five hidden tokens on this level to collect, so you have to make sure you find them all. =Level eight: Al's Space Land. This is quite a hard level. Buzz must fight his way through a space toy battlefield, as well as making sure that he collects those tokens. =Level nine: Toy Barn Encounter. This is another 'Boss' level. You have to get ready for a close encounter with a way out space-toy. You will find that this will be the hardest Boss to defeat so far in the game. ZONE FOUR - This zone contains levels ten, eleven and twelve. =Level ten: Elevator Hop. You have to help Buzz Lightyear make his way up through the elevator shafts to find Al's apartment. Also collect the five hidden tokens, and you will find yourself one step closer to finding Woody. =Level eleven: Al's Penthouse. Here, Buzz will find himself in Al's private Penthouse, where he finds more than he bargains for! =Level twelve: The Evil Emperor Zurg. This is Buzz's archenemy. To progress further into the game, Buzz must defeat him. This is the last b ut one Boss, so he is pretty tough to defeat. ZONE FIVE - The last three levels. Levels thirteen, fourteen and fifteen. =Level thirteen: Airport Infiltration. Buzz must find his way up the conveyor belts in this level. It gets pretty confusing, as it is easy to fall off. The aim is to use bouncing suitcases, which will help you progress faster and with a lot more ease. =Level fourteen: Tarmac Trouble. This is the penultimate level. Just help Buzz through the thunder and lightning, grab those five hidden tokens, and you will quickly find yourself on the verge of completing the game. =Level fifteen: Prospector Showdown. Just when you thought it was nearly over; Buzz has to face his final challenge. You have to defeat all of the bosses, excluding Evil emperor Zurg, at the same time. This is quite difficult, but once you have done it, you will have conquered the Toy Story 2 game! CONTROLS: RUN - Use the directional buttons to navigate Buzz through the levels. JUMP - Press the x button to make Buzz jump, and then press x again when he is in the air to make his wings extend to get an extra double jump. SUPER FOOT STOMP - Press the x button to make Buzz jump, then press circle to make him do a super foot stomp. TARGETING - Press L1 for Buzz to switch to an inside the helmet mode, to target enemies. LASER - Press the square button to fire the laser. Alternatively, hold down the square button and release when the charge meter is full to fire a super-charged laser. SPIN ATTACK - Press the circle button for Buzz to do a spin attack. For a super spin attack, hold down the circle button and release it when the charge meter is full. AUDIO: There is music played throughout each level in the game. There are also many sound effects, for things such as firing lasers etc. The volumes for each of these can be changed in the options menu. They make the game more interesting to play. GRAPHICS: The graphics are not amazing, but I think they are quite good. The graphics do not really have to be excellent for a cartoon game. Everything is in 3D, which makes it much easier, and a lot more interesting to play. Things look a bit square instead of smooth in some places, but overall, I think it looks very good. CONCLUSION: Toy Story 2 is a game, mostly for children. Adult gamers would probably find it very boring to play, as it is quite simple, and the challenges are not too hard to overcome. However, most children would love this game, and it would have a lot longer life span with them. The controls are easy to use, and eventually you will be able to direct Buzz effectively. The graphics are quite good, and the audio combined with it makes it more fun to play. There are not a lot of levels in the game to complete, only fifteen, which may mean that good gamers may be finished with the game within one day. It could have been made a little longer, but then again, I believe that it is adequate to fit children's needs. I doesn't beat the film, but I recommend this game to most children. You will be able to purchase Toy Story 2 quite cheaply now, as it is platinum. Therefore, you should pay a maximum of £19.99 for it. I hope this was of some help to you :) HAPPY GAMING!
I've just bought my daughter a few Playstation games for her birthday, and I was so impressed with the quality that I felt I had to write a quick review. Toy Story II on the Playstation is simply streets ahead of the usual TV/movie-tie ins that generally pollute the games world. While it tends to be the case that manufacturers take the view that, (a) "hey it's only for kids", and so chuck out any half-baked, poorly programmed piece of nonsense knowing that the mere presence of a favourite character on the front will ensure sales by the bucket-load (the Rugrats game for example, which could have been written by a child, never mind played by one), or (b) "hey it's only for kids" and so release a sideways scrolling pick-em-up game with rusty graphics and limited interest ("Hercules" for instance) in this case care and thought have gone into producing a game worthy of the movie froem which it was spawned. Put simply, you play the part of Buzz Lightyear and, fairly widely, follow the plot of the movie as you run around a well-drawn 3D environment containing many different locations trying to save Woody. The idea is nothing special - collect coins and power-ups while jumping form ledge to ledge avoiding or shooting a variety of toy baddies, but there are loads of hidden areas, the animation is well done, the settings imaginative and - most importantly - the learning curve is set at almost exactly the correct level. Thus, unlike the dreadful Rugrats, it will take an average child of six or seven longer than an hour to complete but not be so hard as to render completion impossible. Fortunately there are a few somewhat tricky bits which require the input of a dextrous parent (that being me) and thus allow said parent to hog the game for the following half hour, ignoring all cries of "It's my turn now" and "Mum, make dad give me the controller back". Highly recomme nded.
My partner has a Playstation which I use to play strategy games but when it comes to platform games or indeed any that require quick reactions - count me out! Toy Story 2 was a brilliant game for both of us to enjoy. It works like this - my partner does all the controls and most of the thinking and I watch as if watching a TV programme and help with the strategy side of things. Bingo - twice the enjoyment. This game was interesting from start to finish with many different levels and different types of problems to solve. You control Buzz Lightyear as he collects tokens, deafeats baddies, takes on speed trials, and solves ever more difficult puzzles. Each level has a range of problems to solve, of varying degrees of difficulty, and you need to solve as many as possible in each level before moving on in order to be successful at the end of the game. All the favourite characters from Toy Story 2 were there as well as clips from the actual film. Well worth the money.
To Infinity and Beyond, its Toy Story 2 . It hasn't been since the days of the Sega Megadrive, that a Disney game has delivered the goods. However from the moment I picked up Toy Story 2, I am pleased to say that I haven't put it down. Toy Story 2 puts you in the shoes of "Buzz Lightyear" everyone's favourite Disney character (Well at least my favourite). The objective of the game is to explore the lush 3D environments, many taken straight from the movie, along your way you'll meet characters from the movie (Such as Mr Potato Head), who will give you tasks to complete in order to win a "Pizza Planet Token". After you collect enough Pizza Planet tokens, you'll be allowed to progress to the next level. This is perhaps the beauty of the game, not all the Tokens need to be collected in order to progress to the next level. This means that the hardest tasks do not need to be completed by kids, in order to complete the game; while still presenting a challenge for adult gamers. The game follows the plot of the film closely, plus as an added bonus for every level completed you'll get to see a video clip taken straight from the movie. The game is worth buying for the clips alone, most are funny, but some are just hilarious! This game grips you from start to finish, and is a must buy for 3D platform fans and fans of the film alike. A gem of a game, suitable for children and adults, plus as this game is has now gone platinum you can pick it up cheap. Buzz Lightyear to the Rescue!
I have had Toy Story 2 for a couple of months now, and the game does go to infinity and beyond. The graphics are cool and the sounds are brilliant. The game itself is great with interesting gameplay, it is a bit ahrd to control buzz at first until you get used to it, and it is hard to shoot while you are running, so you need to pay it a bit before you get used to it. The variety of the levels is not bad, but the objective of each level is more or less the same, you have to collect coins and find a part of Mr. Potato Head. The sounds are good, with actual sounds from the movie. One of the best features is the movie clips that you get when you complete a level. They ae exellent in quality and really funny. They are from the actual movie Toy Story 2. I would recommend this game to everyone, all age groups.
After seeing the movie and loved it the kids pestered me to get the Playstation game. On the whole a game well worth having. The graphics are very good and the gameplay excellent. You run around as Buzz Lightyear collecting coins and avoiding hazards. The kids have been addicted and are constantly trying to get further along, thats if Dad gives them a turn. The storyline basically follows the film where Buzz has to save Woody which gives you a hint as to what has to be done and overcome.Go out and buy it.
The critically acclaimed movie, Toy Story 2, has been enormously successful in the box offices, taking the most money ever for an animated film in it's first weekend. Can the game match up to the large expectations set by it's big screen counterpart? Not surprisingly, the plot is in keeping with the movie, whereby Woody is stolen by a nasty toy collector, and playing as his loyal companion, Buzz Lightyear, it's your job to rescue him. Toy Story 2 is a platform game in which you must complete various missions to collect tokens for the Pizza Planet store and advance towards Woody's hidden location. Each level has 5 missions which are accomplished by successfully performing tasks set by toys you will recognise if you've seen the film. The majority of the tasks revolve around collecting items which are scattered throughout the 3D environments. Mr Potato Head, for example, often loses pieces of his anatomy which you will need to find in order to acquire the special powers needed to fulfil other objectives. On other occasions you will be collecting coins to go in Hamm, the piggy bank, or finding bones for Slinky. The interaction with the various toys from the film helps to maintain your interest, particularly if you have seen the movie. The gameplay is not all about collecting items though. There are a variety of puzzles to solve and enemy toys to shoot, which when killed, leave an all-important token to pick up. There is also a boss fight at the end of each zone who must be defeated to advance to the next zone. Impressively, Toy Story 2 plays in a non-linear fashion. Once you have completed one of the objectives, you have the option of facing the boss and moving on to another area. Of course, if you haven't finished all of the tasks from a certain level, you will eventually have to return and replay the zone to collect enough Pizza Planet tokens in order to advance to the later areas. Thankfully, the new skills that you will ha ve learnt while moving on will help make earlier stages that once seemed difficult, much easier. Similarly, if a particular sub-game, of which there are many, is proving too awkward, you can try something different and go back later. Aside from the mission based level structure, Toy Story 2 plays like your average platform game. The controls are quite solid and easy to use. As Buzz, you can run, jump or double-jump, stomp, climb various objects, perform a spin move which blocks attacks, equip his laser weapon and target enemies with a first-person view. The games biggest problem, however, lies in its frustration factor. The camera system is often sloppy, swinging around Buzz at the most crucial of times. You have the option of choosing between active and passive cameras (automatic or manual) which can be changed at any time with the press of a button. The active camera works reasonably well for most of the time, but when it comes to making an important jump or shooting an enemy, it cannot be trusted to be in the right position. Therefore, in such instances, you'll be forced to manually control the camera, which is the last thing you want to be doing at these vital moments. To emphasise this problem, Toy Story 2 contains many awkward jumps, particularly from high platforms which, if you miss (this happens all too commonly), results in screams of frustration because you will fall all the way back down to the bottom and have to make your way back up to the top again, only to miss by a millimeter once more. The jumping system is not very forgiving, meaning that you will probably keep trying again and again, never knowing whether the leap is actually possible to make. Your tolerance may well eventually pay off but this is an unnecessary frustration which could have been sorted out with some more work. Toy Story 2's graphics are its strongest point, especially when considering the large size of the areas. The environments are clean, sha rp, colourful and well textured for a PlayStation game. There is a small amount of polygon break-up and texture warping, but this is common in all PlayStation games. There are some nice effects to compliment the scenery, such as water ripples, footprints and some nifty lighting which shines off Buzz's armour. I liked the way that the reflection of Buzz's head can be seen in his visor when in the first-person view. Another good touch is the inclusion of small clips from the film which integrate well with the plot. Every time you complete a level and the boss you will open up a new video clip which can then be seen as many times as you want by using the movie viewer. The quality is excellent and the content is amusing, but don't let it spoil the movie if you haven't seen it yet. The in game music is well done, sounding similar to that from the film. However, the speech samples are not quite so good, often repeating themselves and sometimes poorly sampled. On the plus side, all of the characters sound like they did in the movie and some of the phrases are amusing. In the end, Toy Story 2 is by no means a bad game. The graphics are really very good and the gameplay offers a reasonable variety of amusing tasks. However, beyond the connection with the film, I can't really see people (children in particular) being drawn into the game due to it's frustrating elements and awkward camera. If you can withstand its problems, you'll find Toy Story 2 to be quite a charming and enjoyable platformer, but it's a shame that with a bit more work and polish, it could have been a much better game and worthy of the film. As it is, I think Toy Story 2 is worth just a rental at best.
To infinity & Beyond! Yeah! Toy Story II on the Playstation is a really good and highly recommended game (8.5/10). It follows the platform genre, where you play intrepid pint size hero, Buzz! Your mission should you wish to accept it, is to save Woody from the evil Toy collector and Emperor Zurg. It's a wonderful game enjoyed by both adults and children, although recommended for children aged 7 and upwards. You have to guide Buzz around the different levels collecting Pizza Planet tokens and coming to the rescue of helpless and lost toys. All the favourites from the films are included in the game, which included Mr Potato Head, Bo Beep, Army Sargent, Zurg, Woody, Stinky Pete etc. The game play is smooth and relatively easy. Some of the tasks may be outside the range of most people. At least a couple of tasks per level are pretty accomplishable after a bit of practise. Therefore higher levels can be even by reached with people afflicted with 2 left thumbs, like myself! The game not only provides good game play; it follows the story line from the film to some degree; some cool & irrating music; and it also includes some very funny movie clips as a bonus on your progression through the game! They aren't just a few seconds long, we're talking 1-2 mins per clip! You sometimes have to flit between levels so that you can use Buzz's special weapons like the cool grapping hook, jet boots, hoover boots and protective force field earnt on a level and needed to be used on earlier levels! This may not be that challenging to the serious game player, but as a family oriented game it will keep everyone entertained through hours of enjoyment, playing and watching!
This game is one for the kids now that is finally here on the playstation. It is a very easy game to complete and the game is quite funny in some parts. The graphics themselves are nothing to write home about. The sound suits the game and could have been a lot better. This game will not appeal to everyone but if you need something to keep the kids occupied then look no further. You can also rent this game if you need 2.
A darling little story about a group of toys questing to find their lost pal gets completely lost in this platform-happy jumpfest. After the first level, and even during it to some extent, only the cutscenes really progress the storyline. The actual levels are merely an excuse for players, as Buzz Lightyear, to jump on things, collect coins and do battle with wave after wave of toy robots. On each level are challenges -- run, strangely enough, by Buzz's friends -- that must be completed in order to gain the pizza party tokens that let the whole gang move onto a new area and repeat the process. Why Buzz's friends are torturing him like this instead of just giving him the tokens isn't explained. Toy Story's 2's graphics, which were impressive when they premiered on the PSX last year, will do little to wow Dreamcast owners. The world is 3D and cartoonlike but lacks the clean lines of Wacky Racers or the details of Jet Grind Radio. Colors are bright and vibrant but all seem to come from a basic palette, lacking any real character or charm. There are also noticeable draw-in problems, leading us to believe the developers simply didn't plan for the Dreamcast's deeper field of view. The most maddening thing about the port, though, is how difficult the game is on Dreamcast. What was a fun little romp aimed squarely at younger audiences on PSX is a long, difficult trek on Dreamcast that will frustrate and confuse kids while boring adults. The sheer speed of the Dreamcast causes Toy Story 2's engine to move so quickly that it's often nearly impossible for a player to keep up with it. A simple tap on the controller jerks the screen around wildly and, while the camera has two different modes to choose between, they both suck. As with most PSX ports, the Dreamcast version's sound is noticeably superior to the original. Plastic toys run across wooden floorboards with a crisp, clear sound. Lasers zap, lawn mowers buzz, and everything generally sounds realistic and clean. The only thing that puzzles us is why there weren't any new effects added. For a Dreamcast game, there are surprisingly few voice samples, and those there are repeat themselves constantly. As charming as it is to hear the actual movie actors' voices, it wears thin fast. Since the basic gameplay mechanics of Toy Story 2 repeat themselves on each level and are purely derivative, forcing players to either reach a certain spot or collect a number of items, the only real appeal the game ever had was to kids who would appreciate the license. With the difficulty in even landing on a platform in the Dreamcast version, even that younger appeal is lost. The Bottom Line: Unless they are total Toy Story fanatics, platform fans should just go pick up Super Magnetic Neo. It's just as hard, but at least it's fun
Toy Story 2 then. It's like a Bugs Life all over again. The film was great but the game disappoints. The basis of it is fine it looks good and it feels alright. Ther camera does everything its meant to. Toy Story 2 has one big problem though - its too easy! This would be OK if you are under 7 but hey your not are you - are you. So then this game is good for the age group its aimed at but otherwise it will only fill about 30mins of your time - so don't bother.
Toy Story 2 has finally appeared on the Playstation and has arrived with no impact what so ever.As the game is really easy and depending on whether you are any good it should take you no more than a couple of days. The graphics are o.k the best thing about it is thet in some parts of the game it is quite enjoyable and funny. I f you were thinking about buying Toy Story 2 wouldn't as it is not very good.
Toy Story 2 is here and, if you liked the film you will love this. The game follows the story of the film, Woody gets captured and you (buzz) have to rescue him. First off the graphics are excellent and are a joy to look at. The gameplay is good too. It involves the perplexing puzzles of tomb raider and the cutesy characters of the toy story team. Overall this game is pretty good, and if you ever have to buy a game for your little brother or sister this is the one.