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I want to send my knight there, well you cant because my troll is there. Just one of the interesting conversations you could be having if you are partaking in the awesome table top game that is Warhammer fantasy and Warhammer 40k
Warhammer is a table top game in which you control an army made up of models that you buy, assemble, paint and battle with. Warhammer is normally played on a table top with two opposing players bringing two different armies that are to battle each other
There are a wide variety of models that you can collect, however this may be to benefit games workshops sales with their rather extortionate prices. I find that as good as Warhammer is and as mucha s I love it that Warhammer is a hobby that needs a firm amount of money behind it before you decide to seriously take it up.
Furthermore once you have brought the miniatures you need to assemble them, the easiest way of doing this is by buying gamesworkshops tools and glue, however these again are rather expensive. Also you need to paint them to get the best out of them, these paints will also set you back £3 each
The books that go with it are also rather expensive with a simple 50 page book costing about 10 pounds sterling
So in conclusion a fantastic hobby but very expensive
In my opinion there has never been a more diverse and involving game as Warhammer. Of all the table top war games, Warhammer has definately taken top spot not only in my heart but world wide.
I discovered Warhammer about 5 years ago whilst attending a club to play Magic The Gathering (see my reviews for that one) and although it looked huge in comparisson I fell in love immediately. Put simply, you start each game with an army of models. The size of said army is predetermined by a points system and in a nutshell, you take turns to manuver and command your army in attempt to wipe out the opposing army.
This however is just one side of the game because the models you use aren't bought brightly coloured and ready to go, oh no, that would be too easy and quite frankly boring. Each model or unit of models is supplied grey and unassembled ready for your creative flair and this is where I spend most of my time with the hobby. Even if you find two armies using the same race and th same models you will be hard pushed to find two models the same as each player paints and assembles the models as they seem fit to work best in the army and overall as they invision they should look and trust me there is no hard fast rule as I have seen Giants with pink nail varnish and a horde of goblins already peppered with arrows.
Although this process can take some time this is only the beginning as you are then not limited to one type of game. Overall Warhammer is used to play the main game type using two players with the aim to wipe out the enemy but other uses for the models have arrisen. Mordheim for example uses considerably fewer models and ultimately a smaller playing area. I have also seen this game type using up to four players making for very interesting game play. Another totally different use of your models would be Blood Bowl, a strange version of American Football where full body contact is fully endorsed and breaking bones is advised.
The only downside has to be the prices. As with everythign else I enjoy, Warhammer can be pricey. You can pick up a starter set including a small start up army and accompanying rule books for around £50 and thay wil comfortably get you started, but as your interest expands you will find that the single hero model you really want is on sale from £15 to £25 and some large models even reaching £30. The paints aren't too bad at £2 a pot, they seem small but do tend to last a fair while, unless of course you are painting everything the same green head to toe. If you are really keen like me you can buy all paints, inks, brushes and base decorations in one nifty carry case, this will however set you back £150 and if you are not likely to use every paint available to you I wouldn't advise it.
In all I could spend hours talking throughthe ins and outs of this game and not do it justice, I say if you enjoy fantasy role playing games and are in need of a hobbie, give Warhammer a go, you can find many groups or professionally run clubs in your local area but looking online or even by looking on places like Facebook where there will be plenty of people willing to show you the ropes and get regular games. If short of club pop in to any Games Workshop where you would have ultimately bought your models and chat to the staff who will be eager to show you how to play and most likely itching to give you a game and ofter set up regular game nights.
Well Warhammer is an excellent though highly involving game, set in the mystical well written warhammer the tolkien type races continually battle against each other.
Warhammer is a turned based fantasy battle game played on a tabletop (usually 4ft x 6ft or similar) using what used to be lead painted minatures (though more and more they are plastic these days) these models are bought from Games Workshop (and other companys) and the assembly of and painting of them can be an entire hobby in itself.
Each Player selects an army from the approiate book for that race of which there is fifteen:-
* Dark Elves
* The Empire
* High Elves
* Ogre Kingdoms
* Orcs & Goblins
* Tomb Kings
* Vampire Counts
* Warriors of Chaos
* Demons of Chaos
* Wood Elves
The gaming board is then covered with approiate terrain, most groups have there own method for generating how terrain is laid out depending on the terrain features they have at hand.
The selected armys are then deployed unit by unit which in itself is an art.
When both armys are deployed 1 player will take 1st go (usually decided by a dice roll) then his opponent.
Each turn is divided up as follows:-
*Hand to hand combat
When one player has done the other player then takes his turn
Victory is decided from the scenario being played usually one know as pitched battle where both sides take 6 turns and victory points are awarded for enemy units reduced to half strength or destroyed and other tactical gains.
The Warhammer world is vast and involving once you get into it each race having its own history, heros and legends which obviously intertwine with the other races.
I like to think of warhammer as an advanced chess like game with the random chance provided my rolling dice.
Warhammer by Games Workshop, a game of tabletop fantasy battles using plastic or metal 28mm heroic scale figures and a bucket load of dice.
In a market dominated by on line stores and more rules systems and game concepts that you would think possible Games Workshop has taken the slightly geeky hobby of war gamining, figure collecting, model making and painting and turned in it in to a High Street chain with stores available accross the UK and in 25 countries around the world.
Games Workshops' Warhammer brings together all the usual elements of fantasy fiction, magic, sword and sourcery, heroes, evil villains, combines them with the usual mix of racial types, Elves, Undead, Humans, Dwarves, Lizardmen etc and puts them together in a world with a lush in depth background with a history all of its own and a time line stretching back 2000 years.
Warhammer is more than just a game it is a hobby. You can't open the box and start playing, even in the starter set models need to be glued together and you will need a table top and scenery, though to begin with a green blanket with books underneath will do.
Models, figures, call them what you like, are plastic or metal and will require a varying degree of modeling skill to put together, for some it is simple clipping and gluing for others it can involve filing, filling in gaps with modeling putty and super gluing various parts togehter that don't seem to want to stay stuck.
After that comes the painting. Ok so you can skip the painting and play with bare plastic/metal collections but if you do you are missing out on a major part of the hobby and you simply won't get the omph factor of seeing whole armies of painted figures ranked up for battle, standards blowing, dragons ready to pounce, war machines poised to spit instant death. Yes the painting is important. So important in fat that Games workshop hold several international conventions all of which have painting competitions. Painting teams travel round Europe and America to compete such is the kudos in winning. The results have to be seen to be beleived, words simply don't do them justice. But for the novice, or those not imbued with the talent or the time, this can be a daunting propect that puts people off. It takes time to paint 300-500 models for your army, and don't forget the cost involved, not just of the figures themselves but also of the paints, brushes and other equipment. All of which is availbale from your local Games Workshop store, for a price!
There is no doubt that the price of the figures and everything else that is needed to play can be prohibitive. With an outlay of around £300+ for a small sized 2000 points army that will provide a game that lasts for up to two hours, plus expenditure on paints, equipment, scenery etc, Warhamer is not a cheap hobby. Cost can be mititgated by shopping around on line for discount stores or on ebay for bargains. On line savings of 25% are common place. Even so, you are looking at a financial commitment and a large chunk of free time to get the best out of this particular hobby.
There are benefits especially for children. Respectable studdies have shown that children who play Warhammer or one of it's sister games, have improved communication skills, can understand complex written language more easily and have better mathematical skills. All this stems from reading complex rule books, debating and discussing with your oponents and fellow gamers, and working out dice based probabiites and results. Strange but true.
Anothe rbenefit is that there is a ready market for unwanted figures on ebay so you can recoup some of your expenses, and if you happen to be a reasonable painter, someody willmore than likely pay you more for your toys than you paid yourself.
The game itself is fun, and can last from a quick skirmish taking no longer than an hour, to an all day/weekend bloodfest. If watching the battle scenes in films like Lord of the Rings, Troy, Gladiator, make you want to recreate them in miniature the Warhammer could be the game for you.
All you need is time, money, imagination, a tabletop and an opponent to play against and a whole new world will open up to you.
Warhammer is an awesome little game, if you've got the time and money to devote to it. It's usually played between two players (though the rules can be modified to work for more, if you care to be creative), who compete using two opposing armies.
The armies are each a member of a faction--Empire, Brettonia, Tomb Kings, Vampire Counts, Skaven, Chaos, Lizardmen, Orcs and Goblins, and Dogs of War are just some of the more popular choices. Every faction has their own codex, a book containing the statistics and history of its faction. Games Workshop also sells a line of miniatures for every faction--which is really where the heart and soul of the game is.
For some players, the fun of modelling and painting the little guys is enough to hold their interest. The figures are well-made and come in a large enough variety that they do not get boring. Games Workshop sells a line of paints and modelling tools as well, which are of fair quality, though you could certainly use your own.
The game itself is incredibly complex. Every faction has their own magic, strengths, and weaknesses that must be exploited to the fullest if you hope to consistently achieve victory. Battles are fought by moving large units across the field (which can optionally feature any sort of terrain one could think of) and engaging in both ranged and melee combat. Some armies, like the wood elves, excel at archery, while others, like the ogres, rely on brutal melees most of the time.
All in all, the game is excellent if you can afford the hobby and have others to play it with you, and rated solely on its worth as a hobby and game, I cannot reccomend it enough.
Warhammer Role Playing Game (WHRP) is something I spent nights and nights over with my friends. It is different from other FRP (Fantasy Role Playing game) systems because it has inovative system of character development. For instance - you make your character and give him career - that is what has he done since now in life. And as you gain expirience points you spend then for advancements that career offers, untill you fill it and go for upgrade to other career that can be continued from previous one, and so on . . . WFRP uses similar stat system used in WarHammer battle (collecting miniatures game) and allows you to do pretty much anything you want (on a roll of dice ofcourse).
This system is good for begginers because there is a prepared adventure printed in book, and is good for expirienced players because it brings inovations in game system specific only to this system.
OK - I won't change anything above just write some more about Role playing games . . .
Warhammer fantasy role play game is a Pen and paper RPG.
Pen and paper RPG is actually a game for several players. One of players is Game Master (GM) and he tells a story to other players. Other players on the other hand write down on paper (according to rules) characteristics of a character they want to implement in the GM's story. GM acts as eyes and ears of players, what they see, smell, hear, what does it taste like, how does it feel on touch . . . What other non playing characters (NPC-s) say, how do they act e.t.c. Now it is on players to describe what their character would do in situations GM makes up for them. After declaring actions players roll dice to see wether they do what they want or not. Exelent practise for speaking skills, imagination and even artistic inspirations. WHRP is only one among many (D&D, RoleMaster, Palladium, Vampire . . . ).
The best thing is that you only need book of rules, set of dice, several pens, some sheets of paper and lots of free time.
I don't know prices but they are mostly affordable especially if divided by 4 or 5 which is optimum number for playing these games. GM + 3-4 players - even 2 players for inexpirienced GM, but more than 4 is close to suicide for most people . . .
Warhammer, a game I consider to be the bast game ever. So why is it that when ever I tell anyone about it, they always assume in a "nerd". When I walk around town with a Games Workshop bag, people seem to look at me like a weirdo. Why? People are like " oh look at him, he plays that nerdy game, go watch some Star Trek nerd!" At school me and my friends all play Warhammer, and whenever we try to socialise, we get a bad response. If these people would just go and try the game, mabey they would see that its not so "nerdy" Warhammer is for everyone, so if your on of the people who annoy us gamers, just think, are we nerds cause we like having fun? I dont think so.......................... By the way, if you thiink this escuse for a letter thing sucks, thats ok, its my first and im sure you were as bad as this once :)
Most gamers will know Warhammer primarily as a able top war game in whicha rmies of tiny modles fight it out using dice, strategy and imagination. However, there is also a role playing option for warhammer. For those unfamilair with role playing, it is basically a game undertaken by a group of people. One person runs it, providing most of a world, setting, plots, characters etc. The rest of the players each play a character who will have certian probabilities of doing things. After that its up to your imagination. Role Playing is much easier if you have a system - a collection fo rules that enable you to devlop stats for characetrs, that give you stats for monsters and the like. it is not unusual for a group of players to play the same game for up to four hours a week and for campaigns to last for years. Thus, if you get into it, it is very good value for money. The Warhammer world: Imagine a medieval Europe and you are close to warhammer already. The game is set in a very Germanic landcape. You also get elves, dwarves, halflings, dragons and all that - typical high fantasy really. The main departure from convention is with chaos - a seriously unpleasant force with some horrible gods and some vile mosnters. You also get primitive guns, wich is unusual in fantasy systems. Creating a character - is very easy, there are plenty of options. Developing a character is also very easy, but the longer you play, the fewer options you have. The rules are very easy to follow and it is a very straightforward system to run. You only need the one book, "Warhamer Fantasy Roleplay" - although there are extra things you can get if you want. Mood of game - a bit gothic, high on the violence as you go around trying to thwart evil beasties and foul gods. It can get a bit grim and depressing - characters collect insanity points and develop madness, and the risk of being subverted by chaos is huge. It's a hard campaign system and it tends t
owards the brutal - this is not suitable for those who like their fantasy high, romantic and fluffy. This is an ideal system for thos new to gaming, because the rules are very simple and the character creation is ideal for those unused to such things. It is a bit too dark for younger chilren - generally I wouldn't recommend it for players under the age of 12. For the more mature and expereinced player, it has its flaws - the finite scope for character develoment being the main issue. The setting is superb and highly imaginative, which makes the eventual weakness of the rules a touch frustrating. However, what does work well is borrowing the rules from Dungeons and dragons 3rd Edition and using them to play in the Warhammer world - I've done this, it works. If you fancy giving the system a go, I would recomend reading some of the fiction set in it "Red rage", Jack Yeovill's "Drachenfels" (reviewed on Dooyoo) or "Beasts in Velvet" to get something of a flavour. I havent' seen a copy of the core rule book in a while, but if memory serves, its akin in price to AD&D - about twenty pounds. On the whole, well worth a go.
Warhammer is a game set in a land of magic, valour and evil. Mighty armies of men clash with greenskinned orcs, while Elves and Dwarves battle undead creatures and malformed chaos. For once, the spiel is all true. I started collecting Warhammer five years ago and its appeal is only now wearing off. I will be as blunt as possible, it is time consuming, expensive and not the coolest thing around. But it has its good side - it is a engrossing and addictive taletop gaming system that will have you coming back for more and more and more and etc... You first buy the boxed game, you get two small armies, a rule book and some assorted gaming tools such as dice and the like. Then you play, cue alot of dice rolling, consulting rulebooks and shouting at your "friends". Warhammer is about alot of rules, and that is where it falls down. It is very ridged in its rule structure and does not give you alot of options. The other major hurdle is the price, it costs alot to start and to continue to play (and paint the models). To conclude, only start if you know people who play, and have the money to spend.
Warhammer is not a role playing game but a stratigic war game in which you can recreate battles scenarios or just batlle to the death with your friends. Every model has to be put together and painted individualy this is half the fun, people will judge you on how well your army is painted. Different units have different statistics and values, the results of a fight are decided using these and dice rolls. altoghter warhammer is worth getting into although expensive it is well worth the while.
Having had access to the rules for a couple of weeks I can honestly say that the tweeks and touchups done have in the main improved how the game should play. Combat is now more the province of the larger units (no more units of 5 Night Goblins hiding 3 Fanatics). Magic is now both simpler and harder. The system is easier to use but to use the new magic system effectively will take a little while to get used to. The campaign system is very much the same as before. The biggest change is in how you select your army. This is a complete overhaul of the old system and should stop the game being known as Herohammer (most games ended up with 2 heros wnadering around killing off units if the players decided to stick to the letter of the rules rather than the spirit) The new figures in the boxed set are great but for those of us that don't want the whole game again the Hardback Edition of the Rulebook is available Having played since version 1 I can't say that this is the best version that has ever graced the light of day (I'm biased because GW keeps removing units or armies from the game just when I've finished collecting them) but it is the easiest to play and the most user freindly one so far.
Have you ever been walking down the high street and seena sign with the words 'Games workshop' and walked on by without a second thought? Well that is where you will find the wonderful game of Warhammer and Warhammer 40,000. Warhammer is a great game, sort of like dungens and dragons. It is a turn based board game where too huge armies battle and you decide what happens to a certain extent (ie. where your toops go...) but the uncertainness of a real life battle is made from the role of a die/dice. The basics of the game is that you buy models, paint them and once you have a great ary you kick someone elses ass who thought that they could beat you! Its a great moral boost! You get different armies with different strenghts and weaknesses. There are elves, dwarfs, humans, orks and goblins, chaos. And you also get armies of these races; High elves, dark elves (Which is my main army, hold the hissing please), wood elves, empire, britonians, dogs of war, undead, dwarfs, chaos... Now we get a bit more compelex. You get lots of different types of models for the different armies, each armed differently and with different characteristics and different points values. It is these characteristics with which you play the game. Say you are a super human going againt a undead pile of bones, you would oviously win and shatter his bones and so it is make more probable that you would kill the opponent (ie on a role of a 2+/3+/4+/5+ or a 6). This system is set up in to 9 different parts; Movement (M), weapon skill (WS), balistic skill (BS), strength (S), toughness (T), wounds (W), initive (I), attacks (A) and leadership (Ld). Each are given a value between 1 and 10 and by comparing two sets of characteristics you can easily tell what is needed. M is how far they can move, WS determins how likly they are to hit an opponent in combat, BS how likly they are to hit an oponent by shooting, S how strong they are (how easy it is to wound someone), T how hard it is fo
r him/her to be wounded, W how many times you need to wound this person before they die, I how fast they are, A how many times they get to attack in combat, Ld how strong are they mentaly (how easily will they run away). There are other rules which I won't go into...now I know what your going to say, that its going to be complicated, well its not, all you have to do is think of it as if it was a real battle, thats what all the rules do. This is a great game and is a great way to socialize and have fun, although it is a bit expensive with prices ranging from £3:00 for a model to £40 for the game with the rule book and loads of models and upto £100 for a WHOLE ARMY unfortunately only for Warhammer 40,000 at the moment. I suggest that if you have read this far to go in and just try it out, the staff are very helpful. They will teach you the rules at your own pace, help you to paint, and give you a quick game with the shops own models to show you how it works in practise. Even if you don't get into playing it too much, you can still show off your silky painting skills and make everyone envious!
Has anyone ever noticed a shop in their local high street called Games Workshop? Have you ever popped in and had a look inside? Well you should! The next time you walk by have a look inside and you won't be disappointed. Why? Because... Warhammer is a table top wargaming genre. It's based on a number of different races (Dwarfs, Knights, Lizardmen, Elves, Dogs of War, Goblins etc) and ever in the future with the 40K Version (eg. Space Marines). Even if you aren't keen on wargamming, just have a look! It's for all ages - both young and old. Its a game of skill, strategy, collecting armies and different regimes, plus enhancement of your duff painting skills. The stores are also a thrive of activity and very polite, helpful and amusing! They have gaming days throughout the school holidays and at nights. They teach you the basics of the game and talk you through it - at your own pace! The teach you how to paint your own figures using their own paints! Its a good hands on activity. Children love collecting different regimes within their armies. Each regime or character has plenty of special moves, attack points and defend points. Even if you don't like wargamming. You can view the excellent art work and painting skills in a gallery of different warhammer figures. My painting skills were always dodgy but after painting well over 300 figures, its improving! Warhammer is a bit like a dungeons and dragons type of game with a vast array of wonderful characters ranging from dragons, ogres, drunk dwarfs to tanks, bikes and space marines with a huge bazooka in one hand and chainsaw in the other. Its an educational type of game because you have to assemble different points armies. Each regime has a certain number of points. Its also requires a good element of luck with loads of dice you need to throw to work out attacks, movement and retreat. Its well worth having a look if you are interested. You wil
l always find someone in the shops who is very helpful. The children love it! The only disadvantages are that you have to paint all your characters/figures which could total over 50 per army - this takes time! Also the buying of characters and figures cost upwards of £3! The castle alone costs £75 so its a hobby which will eat into your bank account quite quickly!