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The world of television has been going wild for reality shows for as long as anyone can remember, and now it seems game developers are catching the fever as well - Fox Interactive have grabbed themselves the license to American TV's zany World's Scariest Police Chases and are looking to create a successful driving game that can live alongside Gran Turismo 3 and its ilk, rather than compete with such classics. From that comment it should be obvious that this isn't your standard driving game. The developers have taken it more in the style of Driver, the celebrated 3-D non-linear PlayStation game. The first port of call for any new player should be the "Free Patrol" mode, which allows you to cruise around in your vehicle, getting used to the controls and the way the other drivers on the road operate (very realistically, in my opinion.) As exciting as it can be, however, to merely ride around turning on your siren and rear view lights, obviously the real fun is to be had chasing down criminals. Once a rogue driver has been identified, you have many options as to how you can bring them to justice. If you can pull alongside your target, it is possible to continually ram them until their car simply gives up, which, while a challenge, will probably not be your prefered method of choice once you've discovered other options. I found it much more entertaining to enlist the services of your in-car partner, who you can order to pop his head out of the car and start shooting. Limited ammo, however, means you still sometimes have to run the risk of smashing up your own car by trying to run them off the road. If you've ever actually watched one of these shows on TV, you will know that it is actually quite rare for bullets to be fired or vehicles to start playing bumper cars in the middle of busy highways. This game is in its element when it comes to simply having to try and keep up the chase, trying to follow the
desperate criminals as they surge across the roads, skidding and sliding all over the place in an attempt to lose you. The closer you get to them, the more fear and anxiety they show (represented by a beat-em-up style bar). Eventually, if you're skilled enough at following their maniacal driving, they'll give it up and you get credited with an apprehension, the best possible result of the chase. The training mode is realistic and fun, easing you into the game nicely before you get to go at the real criminals. You'll gradually learn how to handle the car at higher speeds, navigate the tightest corners and hit specific targets with ease. There are also some missions for you when you graduate from your training centre, bringing you into contact with drug dealers, drunk drivers and numerous other unsavoury characters. In terms of the fundamentals, this game doesn't really quite live up to the standards we've come to expect. The graphics don't look much of an improvement on driving games from three or four years ago and the sound is no more than adequate. The title doesn't show off the capabilities of the system, yet it has been very well designed and there are many touches to keep you coming back and playing. A two-player mode, allowing a second player to control the gun-toting passenger in the car and pump some lead into the bad guys, is a welcome distraction from the main missions, which can sometimes be a little too difficult, but have an addictive quality to them that always makes you want to come back for another play - sometimes to the point of being on the verge of losing your sanity. I wasn't expecting much from this game, feeling that I could only truly like "proper" driving games such as GT3, but this is a good game for anyone who'd rather be driving recklessly and smashing things up than carefully choosing which engine their latest car could do with. As such, it serves its
purpose and you probably already know whether you want to own it or not.
One of the more interesting looking games still in the pipeline for the PSX is Fox Interactive’s World’s Scariest Police Chases – yes, based on the “hit” reality TV show. Hey, if we can have simulations based on actual reality (flight sims, racing sims, etc.), why not simulations based on reality TV? The game attempts to replicate the real-world action of police chases including real-world vehicle physics, real-world weapons, and real-world vehicle damage. There will be five different game modes: Story, “Bad Boy”, Exploration, Race, and Multiplayer, the last of which can be played cooperatively if you so desire (for example, one player manning the steering wheel, the other riding along as a gunman). The game’s “Bad Boy” mode allows you to take the wheel on the wrong side of the law as you attempt to evade police, while Story mode is just the opposite – you’ll embark on more than 50 crime-fighting missions. Of course, it wouldn’t be World’s Scariest Police Chases without Sheriff John Bunnell, who narrates the action in each mode (we can’t wait to hear his almost Shatner-esque over-emphasis actually trying to keep up with the action in a real-time video game). Only one virtual city is included in the game, but it’s said to be one of the largest (if not the largest) ever seen on the PlayStation, and obviously it is available for fully free-roaming Driver-style action. Still, if you’re screaming out for options in the face of only a single city, try on any one of the ten cars included, from standard police cruisers all the way up to a full-on battle tank.
World's Scariest Police Chases Review Category Action by Jordan Bush Players 1-2 Difficulty Medium Review Date 6/01 Publisher Activision When Bad Video Games Attack! Few of us readily admit to the crap we find ourselves staring at come 9:00 on a Thursday night, largely because we're too ashamed to reveal our shallowness to our friends and cohorts, despite the fact that they themselves were probably watching the same exact thing. Is there any greater evidence of TV's guilty pleasures than Fox's World's Scariest Whatever series? The title alone gets the blood moving. Hey, these ain't just Scary Overweight Babies, they're the World's Scariest Overweight Babies! That's, like, historic, right? Watching this is actually educational, like watching a documentary about the World's Last Living Bald Eagle! This stuff could come in handy one day, if by chance that day I'm on Jeopardy and the category is World's Something Something! I'll take that one for 1000 Alex, because I've been watching Fox! Now it's one thing for this stuff to succeed on TV, where all they really do is cut together a few clips and add some voice-over by the World's Scariest Retired Sheriff, John Brunell. Whammo - instant ratings. It's another thing entirely to actually turn this show into a video game and charge people money for it, which is precisely what Fox and Activision have done with the aptly titled World's Scariest Police Chases. I say aptly titled not because it's consistent with the series, but because there is indeed something very scary about the game - namely, the part where you play it. Too bad it's unintentional. World's Scariest Police Chases lets you enjoy the thrills and spills of life as a cop in the rough and tumble city. Criminals run amuck doing all sorts of nasty business to automobiles, putting the lives of
innocent bystanders at risk. Your job is to apprehend the evil doers by either shooting their car to pieces, ramming their car to pieces, or chasing their car to, uh, pieces. The problem is that none of it is as dramatic as it sounds. The game follows in the footsteps of the excellent Driver by allowing you to drive through a real city. It's not a real real city like LA or Las Vegas, though I swear at one point I drove past a sign pointing to Newark, so maybe it's supposed to be New York. Who knows. There are a few modes of play, including a Free Ride mode which allows you to drive around the city looking for criminals, who happen to occupy about 1 in every 5 cars. World's Scariest City! The main mode is Pursuit mode, which lets you take on 20 disjointed missions. There is no story at all. WSPC also bears a similarity to Driver in its control, sort of a cross between real-world physics and arcade action. You can drive a variety of vehicles, each with slightly different handling characteristics. It's not particularly robust, but it's at least halfway decent. Decent, however, doesn't extend to the rest of the game. Despite its promise of providing high speed thrills, several huge flaws give this game a flat tire. For one thing, you can only play as the cops, which leads to monotonous gameplay. Chase this guy. Chase that guy. Then, if so inclined, chase another guy. I guess it's the name of the game, but it would have been way better if at some point YOU were actually chased. The perpetual chasing wouldn't be so bad if the cop cars were made out of something more solid than papier-mache. In order to stop a criminal, you have to either disable it by shooting at it or ramming it. There's also the option to just chase it until a blue meter fills up and the perpetrator stops driving, but where's the fun in that? Unfortunately, in many missions you cannot use your guns - it
39;s just not upstanding and the department will instantly halt the mission should you try to pop some caps. This makes ramming the next option, but the only way to damage another vehicle is to smash into it. The weird part is that a criminal car will not take damage on its own, no matter what. You, however, will take damage from anything else you touch - a tree, another car, a park bench - these all cause damage to you, but not the criminal. It's infuriating. On one mission I watched a criminal ram headfirst into a telephone pole going top speed, only to back up and return to the getaway. His damage meter did not increase. A few seconds later I sideswiped a parked car and lost about a fifth of my health. AAARRRGGG. I should also add that I knew the aforementioned criminal would hit the telephone pole to begin with because the missions are scripted. There's basically no AI to speak of, making the chases boring and redundant. The graphics are pretty cheap, with plenty of pop-up, bland textures and a subpar framerate. This might be the end of the PSX's days, but you'd think developers would have figured out how to squeeze every inch of power out of the thing by now. Don't believe these screenshots. It's amazing what a little shrinking can do to a picture. The game is almost saved by the hysterical voice-over of Retired Sheriff John Brunnel. His intense voice and cheeseball lines give the game a certain tongue-in-cheek quality. Unfortunately, the in-game sound effects are awful, particularly the engine noise. It sounds like an Intellivision game. I made better motor sounds when I was 4 years old and playing with Matchbox cars. World's Scariest Police Chases may not be the World's Worst Game, but it's still a waste of time on Thursday night. Man, why couldn't they have made When Animals Attack instead? Report Card D + Decent control + Jo
hn Brunell is ridiculous - Gameplay flaws - Weak presentation - Always chasing, never chased
World’s scariest police chase!! When I bought this game I was expecting a complete action packed driving thriller of a game. But what I got was a complete reconstruction of some of the chase scenes from the Television program. Don’t take me wrongly but this was a brilliant idea from Fox Interactive and taking it from their most popular T.V series was a great idea. AIM ------ Now to explain the aim of the game is not very hard, all you have to do is stop the bad guys from getting away from the police. Well it sounds simple doesn’t it but there more elements added to the game. If you can remember the television series of this game then you will be able to remember the type of challenges that face you. That right from drunken driver to high-speed stolen car pursuits you’ve got them all in this game. Also if you can’t stop that car and you know there are innocent people around, you’re going to have to control the situation in anyway. This means that you might have to shoot the car to bring it to a complete stop. They’re great narrating from Gravely voice over the up coming mission as well as at the end of each mission as well. This defiantly adds a great feel to the game through your courses. CONTROL --------------- The controls are not very hard to get into if you’ve played with Driver or Driver 2 then you will find the controls very easy to uses. But if this is the first time that you’ve playing one of these type of games then you will need to practice your driving skills. Triangle – This allow you to turn your siren on and off during the game. Circle – Provides you with full skidding skills using as the handbrake. Square – Can be used for two things and that is braking to bring your car to a complete stop and Reverse. Cross - Button is only used for accelerating. L1 – Weapon next R
1 – Shooting your gum at your opponent. L2 – Look left. R2 – Look right. If you press L2 + R2 together you will be able to look behind in chase you over take your opponent. The controls are simple to learn but will take practice to master all the moves available to you. GAME MODES -------------------- There are quite a few game modes available to you Free Patrol – This mode allows you to drive around straight away in the cities that are unlocked, if you’ve just started the game you will only have access to one area. Once you’ve started you then need to select the time and weather conditions and your vehicle. Once you’ve done all of this then you’re ready to drive and stop the bad guys! Pursuit Mode – Is the complete game where you start from the Police academy to real live mission of stopping the bad guys. Each time you complete your mission you are rated on how well you did and what tasks you completed and failed. This is really good to have to see how well you have done on each mission or just to see how bad you’ve done and where to improve. There are around 20 missions to be completed and over 13 different vehicles to actually go through. (Patrol cruisers, under-cover cars and even a tank) Also you will go through a list of weaponries that are very useful in some of the missions. Single Mission – This mode allows you to play single mission from your main game that you’ve have played. You can only access the mission that you have completed from Pursuit mode. So there no need to go through any pain stating repeats of the full game. GAME OPTION --------------------- There are quite a few option available to make the game harder to play bur does not have that much of an impact of the overall performance. City map- your able to switch the city map off on your screen that makes it harder to
look at what coming ahead Vehicle Indicator – which shows you the suspect you are chasing so that you don’t get confused with the other drivers. Route Indicator – Tell you about the suspect route that he has taken in case you fall behind. Even with these option available to you does not make the game any better or worse but what it does do is make it a little bit harder. MULIPLAYER -------------------- The game does offer a unique two-player mode, but doesn't let you use it enough. In either the single mission or free patrol modes you can choose to let one player control the movement of the vehicle and the other activate the siren and aim and shoot the weapons. It is great fun to have but does lack option have a chase mode available and we hope that they will be able to improve on the next one if they ever made it. GRAPHICS --------------- Now the graphics are not that bad at all but there are a few annoying screen-loading dumps and slow down during the actual chases. I really do think that these graphics do not look as good as driver 2 and does not have a smooth feel throughout the game. You do have the option to set your display on your screen so if you have a widescreen television and you want to centre your image then you can. AUDIO ---------- The actual audio does not sound very realistic especially the car noises and crunching of the car from a high jump. The Narrating in the game can start to be a little annoying after awhile and you start to hate the repeats of the vocal. The only good thing about the audio is that you have the option to control all the sounds in the game to meet your perfect hearing sense. OVERALL -------------- This game did remind me of a very old game that I had on my Atari ST and that was called Chase HQ. Just like this game there were shootings out of the car and getting loads of weapon
s to kill the bad guys. There wasn’t much that appealed to me on this game that hasn’t already been release but I did like the action reply of the event taken during your mission. I think that I look more forward to the end of the game to watch my replay. If you complete the game you will start to unlock hidden secrets that will be added to your bonus item in the menu options. You can receive cars and other help utilities to make you game play more fun. Just to finish off to say that this game not bad but Fox interactive will need to improve on this version to make a better hit. Only 8/10
The game that we once thought didn't even exist, World's Scariest Police Chases, has turned out, finally, and quite well at that. The game is quite literally Driver-"lite" in every aspect, from the core principles, to most of the execution, to the missions and driver abilities themselves. It's not as good as Driver 1, but it does deliver a different kind of presentation, i.e. the World's Scariest Police Chases license, and it features some extras that differentiate it from Reflections' work, too. Gameplay In World's Scariest Police Chases, players find themselves placed in a realistic world that's somewhat glorified by the show, but that really exists in real life. Gangbangers, frustrated just-fired state workers who steal busses, drunk drivers, car thieves, and drug dealers all exist in the real world, and in World's Scariest Police Chases, you confront them. Draped with decent cut-scenes that introduce and exit out of the level, and narrated by the TV series host, Sheriff John Bunnell, the game simulates the show quite well. Players choose from four vehicles initially (there are 13 total), select the kind of weather they want (clear, rain, lighting/thunder, random, etc.) and the kind of mode they would like, including a decent training session, an unlimited Free Patrol session, and Single Mission, and Cooperative mode. Pursuit mode is, of course, the mode that's packed with all of the goodness, and represents the core of the game. Here, gamers move from training missions to gradually more difficult and more complex missions until they reach the end. These same levels are then opened up for the Single Missions. With World's Scariest Police Chases, players essentially encounter a totally car-based driving/action game. With the different vehicles the gameplay varies a little, but it's the missions that entertain the most. They aren't all levels that I haven't played in Reflectio
ns' own game, but players do get the opportunity to experience a few new treats. In World's Scariest Police Chases, you are given a nice interface and menu system that enables you to know exactly what you're supposed to do. That's a big help when you're being timed and the levels become even more difficult, and it improves upon Driver's often nebulous mission-system. Although quite simple in design, some levels are quite complex. For example, in one, you must tailgate a suspected dealer, until he meets up with his contact. At that point, a cutscene segues into a new mission objective. Once you're recognized, a chase scene develops, and in one of the game's most notable differences, players get to use weapons (in this case, either a handgun or a rifle) to shoot down the enemy. (It seems random, and I'm sure there is some logic to it, but in certain situations you cannot shoot the enemy, or you must wait until you're out of a crowded area to do so.) Then, once you have captured and handcuffed the enemy, you must truck on back to the evidence he's dropped somewhere back on the road. This part is timed, so you have to be quick. Another helpful extra is that the road maps are clear, and the objects, such as this one, sends off a beacon like radio signal on the map, so you can easily tell if you're getting close. The vehicle control is not nearly as sophisticated as Driver, especially when it comes to response. The cars don't have as much physics backing them up, so the shocks, brakes, and steering aren't as responsive or are as accurate as seen in other games. This simplifies the game in some aspects, but also complicates it, too. In one respect, you can just punch it and go, which is nice, without worrying about what will happen next. On the other hand, the powerslides are quite nice, and cars catch air off hills and steep areas, often resulting in smashing their fenders and front sections up ni
cely. In one excellent bit, your car jumps off a small grassy hill and lands on its front fender, then skids for some time before all four wheels touch down. It's impressive. Overall, World's Scariest Police Chases does a decent job of handling the racing-action hybrid game, neither pushing the technological envelope, nor ruining it. Features such as the curved streets levels, highways, various missions, and the gun aspects make for a better-than-decent game on PlayStation. And it's not short on levels, either. The game is packed with missions and it's got a decent two-player section, too. Also, it's got a surprisingly good car destruction model, wherein fenders break off, hoods crunch, and engines catch on fire, and smoke. Quite impressive, actually. Graphics After having played PlayStation 2 games for a year (since March 2000), I'll be honest. It's difficult looking at a low-res, low-poly, pixelated, flickering game like this. World's Scariest Police Chases is certainly not a good looking game, and it doesn't even look like a next-generation PlayStation title, but one must remember that the physics engine is doing quite a bit on that little system. The best thing I can say is that it's not totally ugly, and it's not going to win any graphics awards. For a PlayStation game it's average looking. Sound One of the aspects I found very likeable is the game's sound. The music is theme-based and though I haven't watched much of the show, it's got catchy guitar-based rock that sounds like it would come straight from a TV show. Either way, it's got a little hook to it, and the tunes ride right along with the adrenaline surges. The sound effects are perhaps the best parts of the entire game. Players hear from TV series host and Sheriff John Bunnell, whose homey, untrained voice balances between being laughably campy and absolutely genuine. It's weird, this guy&
#39;s voice. The aural treats continue. By pressing Triangle, players turn on the police sirens on their cars, and the sirens have an effect on the cars that you pass -- they usually part like a wake from a jetboat, swerving toward the road sides. Also, HQ radios in messages and commands on a frequent basis, and the whole bit is authentic in sound and in feeling. The biggest complaint I have with the sound is the weak-ass car engine sounds. Phew! These cars sound like choking weasels running on AA batteries, or underwater wind-em-up pocket cars. These things have no business sounding like this. Well, there's no point in extending this quick rant, except to say that the car sounds bite.
What a game! This is a game that speed freaks who want to catch the perp rather than being the perp have been waiting for. You have two modes. one is Free Patrol. This is where you have to catch as many perps as you can before you total your car. The second is Pursuit Mode. This is where you have to complete the missions. There are twenty in total. you start of with the choice of four cars. Again as you go through the missions you can unlock other vehicles to drive around in. Beware though, if you like to hear the sound of sirens, some vehicles don't have sirens. You can shoot at the cars you are chasing, this helps to stop them earlier by trashing their car or the driver will just give up. In Free Patrol mode you start of in the headquarters. As you drive around the city, you can unlock other starting locations. This is handy for when you want to search the far out reaches of the city. You can even team up with a friend and one will drive while the other shoots at the car being chased. In Pursuit Mode you have to be more carful at completing missions. If you do one thing wrong it could mean the end of the mission for you and you will have to start again. The loading times of the game are fast so you don't lose any interest while waiting. I would recomend this game to anyone.