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WWF Smackdown 2 (PS)

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68 Reviews
  • Season mode dissapointing
  • Crappy Hell In A Cell.
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    Your dooyooMiles Miles

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      27.05.2008 12:57

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      A great WWF wrestling game and it's peak on the PSX

      After the huge success of the first Smackdown game , The WWF teamed up once again with THQ and Yukes to bring us a newer version of the Smackdown Franchise. This time known as Smackdown2 Know Your Role. This was a time when the WWF popularity was skyhigh and everyone around the world could be seen wearing wrestling t-shirts and quoting the Rock and Stone Cold. The game itself sold by the barrell and I can remember queing to get it upon it's release and i'd pre-ordered it.

      The gameplay was very similar to the last effort, The control system hadn't been changed but each wrestlers moves had been looked at more accuratley and each move looked even smoother and the graphics of each wrestler were better.

      Main selling point for this one though was the addition of match types. Instead o the usual Cage and Tag matches this one was flooded with Hell in a Cell, Table Matches, Casket Matches, Special Referee bouts and many more that really add to the longevity of the game.

      Add to that the updated and expanded roster and this game really was a triumph on all fronts.

      Overall I'd rate this game very highly and one of the few PSX wrestling games that are still fun to play. Buy it, if ya smell...

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      27.05.2002 21:05
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      - It all comes down to this. After waiting so long, after hundreds of screens and dozens of moves, a month of Countdown features, heaps of hideous questions, reading e-mail after e-mail with lines like "can u do the 3d thru a table answer plz." It's done, it's here, and the torment of Marc Nix is over. WWF Smackdown 2: Know Your Role. We know that this is a momentous occasion for PlayStation-owning wrestling fans the world over, but please pardon us if we can't quite work up the energy to cheer. We, I'm afraid, are Smackdowned out. We ought to be able to muster some kind of enthusiasm, though, because after the tortuous months of covering its development, the game has proven to be what we'd hoped it would be all along, clearly the best wrestling game on the PlayStation and packing a feature set much larger and well-rounded than the original Smackdown. THQ delivered gameplay last time, and now we've got almost all the trimmings to go with it, including a very complete, up-to-date roster and a much-improved create-a-wrestler mode. The season mode is still, to sum things up bluntly, pretty whacko, and the absence of audio commentary remains a serious sticking point, but all the other odds and ends in this game should be more than enough to keep you happy until the PlayStation 2 hosts its own WWF outing. Gameplay Smackdown 2 employs the same grappling engine used by its predecessor, a modified version of the system developer Yuke's designed for the New Japan-licensed Toukon Retsuden series some years back. There are two basic buttons - grapple and strike - which perform all of your attacks. Variations are performed by combining the attack buttons with a single D-pad direction and attacking your opponent from different directions while they are in different positions. As in something like No Mercy or Attitude, there are also basic motions for blocks and reversals to learn, although they can always be circumvented
      by careful timing or positioning. The computer AI seems fairly well-balanced in that regard, by the way. You have to be aggressive and position yourself well, but the game doesn't take an unfair advantage - you'll never see yourself being slammed and not understand why. A nagging problem remains the fact that the Smackdown grappling system is just a little bit too simple. It's based on the Toukon Retsuden system, but for uncertain reasons (to represent the more limited movesets of American wrestlers, or on account of a mistaken belief that Americans suck at wrestling games, I don't know) they've taken out one of the grappling buttons. Toukon Retsuden has three attack buttons: one for strikes that works just like the strike in Smackdown, and two for grapples, one that performs power moves and one that executes submissions. In Smackdown, they've taken out the submission attack, so you run out of moves to perform comparatively quickly. Counting variations of directional control and opponent positioning/status, any given wrestler can only have about a dozen different standing grapple moves - which may sound like a lot, but it's easily beaten by the movesets in something like Toukon Retsuden or one of the better Fire Pro games. If the movesets are somewhat limited, though, the match options are anything but. Once you've unlocked all the goodies in Season Mode, almost any gimmick match you'd ever want to play is available (along with some that I can't see anybody bothering with, like the casket match). Ladder matches, table matches, and tables-ladders-chairs matches are available for those interested in brainless violence, and you can re-create the grudge matches of old with options like Iron Man and I Quit. At press time, we have found no way to gouge your opponent in the eye with a sharp piece of wood, but that's an NWA thing anyway. Unlocking those modes can be a bit of a tricky matter, though. T
      he Season mode, where you find most of the game's secrets, and which is one of the biggest selling points of Smackdown 2, remains a textbook case of unused potential. In theory, it's an excellent idea, letting you explore the kind of extended narratives that make wrestling so interesting in real life, but in practice the implementation has just grown too complex for the developers to get right. Progression is slow, disjointed, and features hardly any interesting dialogue. The problem seems to be that there are just too many wrestlers to keep in the mix, so the game takes the simple route of ignoring most of them. You can enter the season mode with any number of different wrestlers, head to the first card, and find that you aren't actually booked on it. All you can do is sit and watch the game cycle through AI-controlled matches, brutal load times, and cinematic bits that don't seem to lead anywhere, hoping that something more interesting lies around the corner. Now that I think about it, it's a pretty good simulation of what life is like for your average WWF midcarder, but that doesn't make it fun. The atmospherics of the game in general, though, and its representation of the WWF, are superb. The gimmicks and personas of most wrestlers are accurate up to fairly recently, including elements like a mostly-complete Right to Censor, and almost everyone has a perfect introductory movie. The Undertaker and Steve Austin have their old unlicensed theme music, but that's not such a great loss, and I like to think that the Shawn Michaels introduction more than makes up for that lapse. Wrestlers have plenty of their signature mannerisms in the ring and in their introductions, and while the season mode is more than half a slog, it occasionally features moments of visual brilliance. The 3D through the table that you all want to see so badly is there. Graphics The overall quality of the polygon models in Smackdown 2 hasn't
      changed a great deal, but they didn't necessarily need to - they were always very smooth and detailed. The new models adhere to the same standards, with plenty of nice touches of detail (writing on Tazz's taped fists, the Hardy Boyz's torn-up sleeves), and the character animation is extremely good, despite the huge number of wrestlers and moves available. There's very refined collision detection on almost all moves with all different sizes of wrestlers, and the motions are nearly perfect. The game includes complex animations for things that you'd think they wouldn't even bother trying to replicate - an entire Worm, a perfect People's Elbow, and awesome cinematic animations in season mode like Too Cool dancing and a frantic table-destroying assault by the Dudley Boyz. Smart camera direction adds to each move, especially when you perform the same one repeatedly - varying angles stop the repetition from being quite so dull. The arenas are definitely improved, and the addition of massive backstage areas rather puts to bed any potential advantage WCW Backstage Assault might have had on the competition. There is a LOT of space for hardcore-title brawls in Smackdown 2, and a ton of things to do there. There are rooms where you can drive a forklift. You can get run over by cars, or slam opponents on the hoods of cars, or dive off cars onto other wrestlers. You can smash tables, hit people with tables, brain guys with sofas, knock them against soda machines and wallop them with the cans that pop out. A heck of a lot of work went into this component of the stage design, and it's paid off in a mode that beats anything on the market for sheer geek-show value. The main arenas aren't quite so creative, but they don't need to be - just refined, and they are. The weekly show and PPV sets convey a good feeling of size, the crowd is detailed (even including specific signs for each wrestler in the ring), and there are extra t
      ouches of interactivity like breakable announce tables and "ka-bong" effects for the ringposts. Customization Smackdown now has a create-a-wrestler mode to match the now completely-forgotten WWF Attitude. To answer a painfully common question, you can now store at least 10 different custom wrestlers. To replace the simple suite of Duplo-block character chunks from the first game, there's a complete suite of cosmetic options that let you build almost any character you'd like, from a grotesquely mutated parody of Edge to remarkably faithful likenesses of past stars like Scott Hall (with a tip of the hat to my old colleague Chris Hoffman). Their movesets are also completely customizable, naturally. That's the customization mode that you're likely to spend the most time in, with Create-a-Stable close behind. This doesn't sound like the most interesting of modes, but the gag potential is massive. Essentially, you can take a few wrestlers and give them any name, intro movie, and intro animation set that you want. In other words, any tag team can dance like Too Cool, or hop on a bike and ride to the ring like the Undertaker - with a little creativity you can come up with some hilarious stuff. Create-a-PPV and Create-a-Taunt give those with a mind to tinker some room to maneuver in, but they're less versatile and user-friendly than the other modes. The PPV editor doesn't let you come up with anything particularly interesting, though (you can invent your own card, but what of it?), and Create-a-Taunt, while it has an awful lot of potential, is harder than hell to get the hang of. Sound Kinda quiet for a wrestling game, isn't it? I'm glad I'm not hearing Michael Cole, but it would be nice to have commentary from the classic Jim Ross/Jerry Lawler team (Tazz is too much to hope for, I know). The musical accompaniment for most matches is generic hard rock, nothing much to write home about.
      The sound effects, on the other hand, add plenty to the atmosphere, even just the sound of the bouncing mat after a hard slam or suplex. The crowd is less dynamic than in some wrestling games, but the shouts and cheering definitely vary during the course of a match. The vaunted speech elements in the game, just by way of covering all the bases, are a disappointment. Basically, you'll just hear a few catchphrase snippets here and there in the season mode. It's a damned shame that good voices keep eluding Smackdown, because that remains the principal element keeping it from completely erasing the memory of Acclaim's wrestling games (and goodness knows we want to forget them). Closing Comments The best wrestling game around, and when the comparison to the first Smackdown comes up, it's clear that THQ is giving you a lot more for your repeat business than buyers of No Mercy on the N64. Smackdown 2 is worth buying for the beefed-up creation modes alone, but with that you also get a heap of new wrestlers, most of them ones I'd actually want to play as, the awesome backstage brawl levels, more moves, more cool FMV, and all the other odds and ends. The wish list is still there, though, if only because we've spent so much time with this game that the flaws tend to stand out a bit in our eyes. By next Christmas on PS2, we'd like to see audio commentary (JR on play-by-play and Tazz on color, thanks) and a career mode that actually works properly. A wider variety of moves would be nice too, to provide the best possible bang for our create-a-wrestler buck, 'cause I'm danged sick of seeing that inverted DDT over and over again. Let's get out of the quibble zone and back to reality, though. Smackdown 2, if it's the last wrestling game on the PlayStation (which is likely), is a fine high note to go out on - no WWF fan is liable to be disappointed by what they get when they pick it up, as they
      undoubtedly will. Yeah, you know you would have bought it, no matter what we said.

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        16.05.2002 01:02
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        SmackDown 2 is a wrestling game that is sponsored/made by Jakks and THQ. It is a great game as soon as you get it. With a choice of 40 characters and 13 bonus characters it is really interesting to beat them in all 26 modes of play including hell in a cell, table matches and even iron man matches. It has one of the best ?create a superstar? modes in all wrestling games. With new moves, videos and character parts you think it?s absolutely perfect. Until like a month after and then you think it?s boring because you?ve done everything there is to do: won all the titles, beaten everybody, be good at every type of match so It?s not really a challenge any more. Also it takes too long to load. You get bored and even the makers knew that it took too long they put up pictures while it loaded too try and get you to not realise the time it takes to load but it doesn?t work after a while because you get used to it. If you do still like it though here are a few hints for you: Billy Gunn: King of the Ring Year 1. Win it. Cactus Jack: No way out year 1. Other Superstars: go through Seasons winning matches. Unknown A: Ric Flair (Figure of Four, and The Strut) Unknown B: Kevin Nash (Jacknife 2 and his signature elbow in the corner) Unknown C: Scott Hall (Insider's Edge and Fallaway Slam) Unknown D: Goldberg (Brainbuster aka. Jackhammer, Spear) Unknown E: Sting (Sharpshooter, Scoop Reverse DDT) Unknown F: "Hollywood" Hogan (Leg Drop, all taunts) Unknown G: Jeff Jarret (Sexay Facebuster, Figure of Four 2, Tornado Arm Break) Unknown H: Scott Steiner(Super Camel Clutch, Spin Belly to Back Suplex) Unknown I: Manami Toyota (Osaka Street Cutter, Tornado DDT) Unknown J: Japanese Lucha Collection (Queen Suplex Pin, Spinning Arm Drag) Unknown K: Diamond Dallas Page (BuhBuh Cutter) Unknown L: Booker T (Scissors Kick, rock bottom) Unknown M: The Great MUTA (Moonsault and Dragon Screw) Unknown N: Japanese S
        hoot Wrestling (Rear Naked Choke, Guillotine Choke) Unknown O: Naoya Ogawa (STO, Judo Hip Throw) Unknown P: Masahiro Chono (STF and Yakuza Kick) Unknown Q: Jyushin Thunder Lyger (Brainbuster DDT, Fisherman DDT, Shooting Star Press) Unknown R: Big Van Vader (Chokeslam, Powerbomb, Vader Bump, Big Splash, Moonsault Unknown S: Mitsuharu Misawa (Dangerous Driver Tiger Driver 91, Emerald Fusion) Unknown T: U.S. Shoot Wrestling (Finishing Punch, Flipping Arm Bar) Unknown U: Terry Funk (Spinning Toe Hold, Pulling Piledriver) Unknown V: Ernest "The Cat" Miller (Kung Fu Straight Punch, Kung Fu Hip Toss) Unknown W: Kenta Kobashi (Clothesline From Hell, Bomb to Facebuster, Orange Crush Pin) Unknown X: Big Show (Show Stopper) Unknown Y: Ken Shamrock (Shamrock Ankelock) Unknown ZA: Andre the Giant (Giant elbow) Unknown ZB: Bob Buckland (Chicken Wing Cross Face) Unknown ZJ: Jerry "The King" Lawler (Piledriver) Unknown ZS: Sgt. Slaughter (Cobra Clutch)

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          21.04.2002 01:33
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          Like all wrestling games Smackdown 2: Know Your Role is a brilliant game at first but as you play more and more it gets more and more tedious. The games are fun at first but it is a real pain waiting for them to load up. People always say that it is one of the best wrestling games ever but I personally like Smackdown 1 better simply because it loads faster and does everything faster. The music is a bit better than the game but not much so i would like it if a new game came out with shorter loading time and your own choice of music.

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            27.01.2002 02:00
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            This is a brilliant Playstation game and is well worth the investment. It is pretty true to the WWF, and if you're a fan of the WWF then you will really enjoy this game. It is packed full of top graphics and sound effects and you can execute some great moves, the create-a-superstar is probably the best feature, because you can create a superstar which looks like a mixture of three different WWF superstars and you can tailor their strengths in one area (power, speed, technical e.t.c). You can also create your own shows (P.P.V). You can also make your own stables (which enables you to make alliances with other WWF superstars). In the exhibition part of thisd game you are able to take part in all matches that are in the WWF, for example (Royal Rumble, Battl Royal, TLC {tables, ladders Chairs}, cage matches and hell in a cell matches) just to name a few. I wholeheartedly recommend this game to everyone out there especially massive WWF fans you really will enjoy this game.

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              22.11.2001 01:50
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              After waiting a while for this game to come out it has proved itself to be the best wrestling game on the playstation,THQ delivered gameplay last time and now have all the trimmings to go with it, create a wrestler is much improved and the game had an up to date roster. This game is more than enough to keep you occupied before the Playstation 2 has its own WWF outing. Gameplay There are 2 basic button, grapple and strike the perform all your attacks and can be used with the D-Pad for special moves. There are also some basic moves for blocking and reversing moves by your opponent. If the movesets are somewhat limited, though, the match options are anything but. Once you've unlocked all the goodies in Season Mode, almost any gimmick match you'd ever want to play is available such as table, ladders and chair matches. Unlocking those modes can be a bit of a tricky matter, though. The Season mode, where you find most of the game's secrets, and which is one of the biggest selling points of Smackdown 2, remains quite difficult. The atmospherics of the game in general, though, and its representation of the WWF, are superb. The gimmicks and personas of most wrestlers are accurate up to fairly recently. Graphics The overall quality of the polygon models in Smackdown 2 hasn't changed a great deal, but they didn't necessarily need to - they were always very smooth and detailed. The arenas are definitely improved, and the addition of massive backstage areas is brilliant. Smackdown now has a create-a-wrestler mode to match the now completely-forgotten WWF Attitude and you can store up to 10 wrestlers. Overall it is quite good graphicly Sound This is quite quiet there is no commentary but the sound effects, on the other hand, add plenty to the atmosphere, even just the sound of the bouncing mat after a hard slam or suplex. The crowd is less dynamic than in some w
              restling games, but the shouts and cheering definitely vary during the course of a match. Speech is a disppaointment all you will hear is the odd catchphrase and taunt but nothing special. Presentation Great FMV and entrance music, neat wrestler-portrait load screens, iffy season mode with some strong cinematic elements. More good than bad by a long shot, though. 8.8 Graphics character animation, tight wrestler models, and fine background graphics in the ring and backstage alike. 9.0 Sound Once the action kicks in, the soundtrack drops to a sort of low buzz in my ears - good effects, but no interesting background music and no commentary. 6.5 Gameplay The stripped-down Toukon Retsuden engine works well within its limitations, and the AI is fair enough. 8.5 Lasting Appeal A big jump ahead of the original Smackdown - even if the season mode isn't up to snuff, the options selection and creation modes are superior. 9.0 OVERALL SCORE 9.0

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                07.11.2001 21:59
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                smackdown 2 offers the best in wrestling entertainment. cool cool cool cool cool cool. all these things and more god this game is fun i really want smack down 3 i love the rock and rikishi and they are really good if you want value for money buy this if you like killing people buy this and never sell it i think if you are thinking of not getting it dont the graphics are brilliant to and thats no lie!

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                07.10.2001 17:38
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                Well The Awnser Is No, I Loved WWF Smackdown 1 And Wanted More, So When I Heard That Number 2 Was Out I Ran Down To Electronics Boutique And Got It On The First Day, Even If You Dont Like Wrestling Games I Reckon This May Change Your Mind To Start With Theres So Many Characers On It From The Undertaher To Gerald Brisco And The Amount Of Matches You Can Have Makes This Game What It Is (A Classic), You Can Have A Tables Ladders And Chairs Match And Even Referee A WWF Match And Attack One Of The Participants (Die HHH), The Story Mode Lets It Down I Think, It Could Be An Amazing Concept But The Amount Of Loading Really Puts You Off It The Best Feature To This Game Is The Amazing Create A Character, You Can Make A 7ft Blonde Girl With Bulging Muscles Or A 600lb 3ft Tall Old Man, You Also Can Make Secret Characters Like Ivory Which Is Cool And Adds To The Fun Of This Game Stocks Ran Low Ammediatly On This Game As It Was So Eggerly Anticipated After The Release Of The Original Smackdown, And Most Games Magazine Gave It Over 90% And At Least 4/5, This Shows How Good The Game Is I Dont Think It Will Be Long Untill This Game Goes Platinum, Watch The Shelves ! In Conclusion If You Like The WFF Then Definatly Get This Game !, If You Dont Like The WWF But Like Wrestling Then Buy This Game, And Even If You Dont Like Wrestling Games Then I Would Still Get It Namek_Assasin :)

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                  01.10.2001 21:50
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                  Not just fat men groping each other! Wrestling, entertainment where men in tights grope each other, whilst play fighting. When you put it that way you wonder why anyone would bother watching this, but to describe it in the manner, which I just have done, would be doing it an injustice. Wrestling has dropped all pretences of being a serious sport, and for quite some time now has been re-branding itself as Entertainment. This is a game based on the antics of the WWF, and it manages to incorporate some of the razzmatazz of the WWF into the game. It’s loud, it’s brash and there are many variations of match to participate in. The gameplay is similar to the other 10 thousand or so wrestling games out there (a slight exaggeration; maybe?) There are some differences though; button bashing the procedure most Wrestling games use to assert dominance whilst grappling has been removed for the most part. This means that you may not need to buy a new pad after playing this game for a good length of time. Button bashing hasn’t been rendered totally obsolete though and is indeed needed for when you have been knocked down, pinned or put into a submission move. The amount of moves hasn’t been neglected; there are an incredible amount of them incorporated into this game. If you can think of it, it’s in this game. You can even do double team manoeuvres such as the 3D when using the Dudley Boys as your game characters. Wrestling games have in the past been criticised for being shallow, whilst this game is never going to be called mentally taxing it could be called deep. For there are a bewildering amount of matches you can participate in. Matches ranging from the standard (Man V Man, Tag team, Royal Rumble, Cage match) to the absurd (Ladder match); to the downright ludicrous (Hell in the cell). This game is every wrestling fans (fanatics) dream game. As well as all the different types of matches you c
                  an wrestle in, you can also add in special stipulations and rule modifiers. The choice of wrestlers in this game is also enormous with the vast majority of the recent wrestlers in it. There is a noticeable absentee when you first start the game, Stone Cold Steve Austin – though he is later made available when you complete a certain match. If your favourite wrestler for some reason isn’t included in this game, then all is not lost I will explain the: ******************** CREATE A WRESTLER ******************** Choose a name for your wrestler (daft as you like). Then choose what they look like. You are able to customise your wrestler to a ridiculous degree. Virtually any facial feature can be customised for shape, size and appearance. After you have made a face for your wrestler, you then get to dress them up in a variety of garments – the more daft they look the better I say. Then you can choose the weight of your wrestler, their height, what moves they use etc. Also you can choose 5 wrestlers to align yourself with, these wrestlers can then if they so choose interrupt your matches at times to help you out. This is a game I would recommend without hesitation to the Playstation owning wrestling fan. This game encapsulates within it, everything that you really would need. You can reverse moves, you can use weapons, you can even move into different areas as the fight progresses. For example you can start off in the wrestling ring, but you can end up in the car park if you so desire! There is also an attempt at capturing some of the story aspects of wrestling when you play in season mode. Rivalries are formed; they may interrupt one of your matches with a challenge that they wish to fight you next. The graphics are excellent for the Playstation, they really do help to maintain atmosphere. The sound is one of the worst aspects with a very small amount
                  of sampled speech contained therein – and that is only said at the end of matches. Commentary is non existent instead it is replaced with the cheesiest guitar music I have ever had the misfortune of hearing. Presentation is where this game scores the biggest points though; the developers obviously took great care over this game to make it enjoyable as well as pretty accurate. They have succeeded. All the wrestlers have a video to accompany them, they also have their own distinctive music and ring entrances included within the game. Just to inform you all if you are worrying about me being a wrestling fanatic I will add these words: I seldom watch it; indeed I haven’t seen it for months now. I appreciate good games though, and this is up there with some of the best fighting games I have ever played. Also, I don’t play this game using a Playstation (I gave that my Nephew a while back). Instead I play it using my PC and an emulator called EPSXE. The graphics when using the emulator are slightly better than they would be on the normal Playstation due to advanced filtering effects that can be employed. I would like to add though, that even unfiltered these graphics are still of a high standard. If you have any questions or comments concerning this review, then feedback from them is always appreciated. (This game also has a lot of secrets within it waiting to be unearthed…)

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                    28.09.2001 03:38

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                    Great Game Great Idea - Advantages: Game Play , adictive, Woman half naked - Disadvantages: men half naked

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                    27.09.2001 01:47
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                    Smackdown 2 is the best wrestling game on the Playstation but then again that is not exactly hard considering the weakness of the competition. I must confess that I was mistaken in buying this game. I was convinced by the hype, and friends, that it would change my opinion on wrestling games. Well it did, for a while at least. Smackdown 2 is a wrestling game. Take this how you will, good or bad for everyone has an opinion on wrestling. All the WWF fighters are faithfully recreated but bear in mind that this is an old game and consequently is now slightly out of date. The wrestlers themselves are nicely modelled and instantly recognisable. If you don’t have a favourite or a desire to be any of them the unique create a wrestler feature will come in handy. This is a great part of the game as designing your wrestler is almost as much fun as fighting with him. Every aspect of him/her can be altered-size, colour, eyes, shape, weight, clothes, tattoos. Think total customisation and you’re there. All the matches from the WWF can be played singulary included TLC (tables, ladders and chairs) and cage matches as well as royal rumbles. This is fun for more than one player games as the season takes a long time to load up and get to matches. The season is the main part of the game and is frankly weak. You choose your wrestler and enter him into the WWF. If you happen to create a wrestler you will have to alter the rankings to put him in the top 5 runnings for a belt if you want to fight. Pick a weak wrestler or your own and don’t alter the status and you will find that you will never get a fight which is frankly a major oversight as it mars the game making it annoying and frankly stupid. The season is as a WWF season with regular matches as well as special events and the usual scripted backstage goings-on. What is really bad and annoying is that every day in season mode you have to wait ages for loading t
                    imes just to see a wrestler walk into the building accompanied by screams of “Oh My God! Its Stone Cold” in annoying American accents. Also a favourite of mine has to be “What is >insert name< doing here?”. This remark had me screaming “He’s got to fight tonight you moron!”. It really is that annoying. The gameplay, once you get to it, is good with plenty of different moves adding variety to the matches. It is fun to play if you can stand waiting 30minutes to get a match. Overall I would say this game is only good for wrestling fans as everyone else will tire of it very quickly.

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                      03.09.2001 20:25

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                      Smackdown 2 is the best wrestling game on the Playstation but then again that is not exactly hard considering the weakness of the competition. I must confess that I was mistaken in buying this game. I was convinced by the hype, and friends, that it would change my opinion on wrestling games. Well it did, for a while at least. Smackdown 2 is a wrestling game. Take this how you will, good or bad for everyone has an opinion on wrestling. All the WWF fighters are faithfully recreated but bear in mind that this is an old game and consequently is now slightly out of date. The wrestlers themselves are nicely modelled and instantly recognisable. If you don’t have a favourite or a desire to be any of them the unique create a wrestler feature will come in handy. This is a great part of the game as designing your wrestler is almost as much fun as fighting with him. Every aspect of him/her can be altered-size, colour, eyes, shape, weight, clothes, tattoos. Think total customisation and you’re there. All the matches from the WWF can be played singulary included TLC (tables, ladders and chairs) and cage matches as well as royal rumbles. This is fun for more than one player games as the season takes a long time to load up and get to matches. The season is the main part of the game and is frankly weak. You choose your wrestler and enter him into the WWF. If you happen to create a wrestler you will have to alter the rankings to put him in the top 5 runnings for a belt if you want to fight. Pick a weak wrestler or your own and don’t alter the status and you will find that you will never get a fight which is frankly a major oversight as it mars the game making it annoying and frankly stupid. The season is as a WWF season with regular matches as well as special events and the usual scripted backstage goings-on. What is really bad and annoying is that every day in season mode you have to wait ages for loading t
                      imes just to see a wrestler walk into the building accompanied by screams of “Oh My God! Its Stone Cold” in annoying American accents. Also a favourite of mine has to be “What is >insert name< doing here?”. This remark had me screaming “He’s got to fight tonight you moron!”. It really is that annoying. The gameplay, once you get to it, is good with plenty of different moves adding variety to the matches. It is fun to play if you can stand waiting 30minutes to get a match. Overall I would say this game is only good for wrestling fans as everyone else will tire of it very quickly.

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                      09.08.2001 01:56
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                      This is, without a shadow of a doubt, the best wrestling game ever released on any platform. The stream of fully 3D, WWF wrestling games, on the playstation, started with WWF Warzone many years ago. They have now advanced to "Smackdown! 2", which is a supurb game to wrestling fans, and non-wrestling fans alike (as long as you don't mind a bit of violence!). The game attempts to simulate life in the WWF and does it extremely well. Not only can u fight matches with endless different options (Table, Ladder, Iron Man, Cage, and Hell in a Cell are just a fraction of the type of matches available), you can also participate in a Royal Rumble (Features a huge number of wrestlers, who enter the ring at timed intervals, and can only be eliminated by throwing them out of squared circle), a King of the Ring (A wrestling knock-out tournament, and the best feature: A full season mode. In the full season, you take on the role of one particular wrestler (or create your own - see below), and the game advances through the different WWF programs on television, with the Pay-Per View events each month. You are booked for certain matches, which depending on the result, depend on what happens next. You sometimes get cut-scenes backstage, so that the season takes on a story and is not just about fighting in the ring. You may be asked if you want to interfere in a match, or be special guest referee, or may even get jumped from behind while backstage. The game features a huge range of areas that you can fight in. Play a falls-count-anywhere match and you may find yourself getting pinned in the car-park, or thrown into lockers in the locker room. Every location is beautiful animated, with many hidden features around. A full array of wrestlers are also featured in the game. Every wrestler in the WWF is here (although you do not get access to some until you progress a certain amount through a season and they become "unlocked&quo
                      t;), with women, and managers included as well. Every character has his/hers own personal selection of moves to use in the ring (and out of it!), to try and defeat your opponents. Also, every wrestler has a "finishing move" which can only be performed when you have done enough damage to your opponent. You do not just have to take on computer opponents, you can also face up to another three human players (with a playstation multi-tap). If this was not enough, the game also features a Create feature. Create you own Pay-Per-View events, Create taunts to use against other wrestlers, Create your own stables (collection of wrestlers who pledge alligience to one another), and best of all, Create your own wrestlers. You can go into tiny detail of every feature of the wrestler you create. Select their nose shape, their hairstyle, their build, what type of wrestler they are (e.g. Technical, Speedy, etc.), and lots more. Almost every feature of the game is customisable in some way. The best wrestling game ever released? Yes, I definately think so.

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                        31.07.2001 06:34
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                        Like it's predecessor, WWF Smackdown 2: Know Your Role was developed by Yuke's Media Creations and published by THQ. This is another WWF licensed wrestling simulation game, with various modes of play including, tag-team, referee, ladder, etc. WWF Smackdown 2: Know Your Role was released on the 1 December 2000. I bought Smackdown 2:know your Role on this exact date, I had waited months and months for this game, constantly searching the internet to find more and more information, I just couldn't get enough and then as the game arrived and I sat down and played I was amazed, the career mode was so in-depth! The Dudley Boyz coming out and 3-D'ing the Hardyz through a table! It was just like the real thing, and then I began to notice as I played the season more and more, the same things were happening over and over. Not only were the video sequences repetative and boring, but the game was far too easy. After a week or so I was bored of the game, even with its top quality Hell In A Cell match and Ladder Match it was not enough to keep me entertained, all the glitz and glamour of the WWF had not been portrayed very well in this game, it just seemed like any-other fighting game, just with a ring and a few men sweating in lycra shorts and shouting 'if ya smell la la la ' or ' Gimme a hell yea' a lot. With these WWF games they really need to employ a degree of longetivity as they get boring so very very quickly and it is a dissapointment. Overall a fun game to play with friends, but a poor game...very dissapointing

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                          23.07.2001 16:39
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                          There is a new sheriff in town on Playstation, and it's called WWF SMACKDOWN! 2 - Know Your Role. As the highly anticipated sequel to the original PSX "SMACKDOWN!" rolled into stores all across the country recently, I couldn't wait to get my hands on it. What I got didn't disappoint me. All the parts that made the original so wildly popular despite repetetive gameplay are back. There are over 50 WWF superstars in the game, all with their own personal taunts and signature moves, from the People's Eyebrow to The Worm. Let's get to the details, shall we? Game play is pretty simple. It's based on the same controls as the original and should take under an hour for most people to learn. All the moves are done by simple one-button commands, which makes it easy even for a rookie gamer. Graphics are just about what you'd expect from a Playstation game in this day and age. The thing that puts them over the top are the authentic, TV-quality videos that accompany each wrestler's entrance. Sound is good, and the music quality is high, but that's also what detracts from the game. Hard-rock tracks, but not actual songs, accompany the match, along with cheering fans. The music pretty much needs to stay on for the fact that there is no ringside commentary. Overall, it's high quality. Tables and ladders and chairs - OH MY!!! That's right, all the newest match forms, including the insanely popular, if not just insane, TLC match that the Hardyz, Dudleyz, and the totally cool Edge and Christian made famous. The types of matches are virtually endless. There are your generic singles and tag team matches to the H-ll in a Cell and Ladder matches. These are sure to keep any player, WWF fan or not, glued to their set. Overall, the game keeps its playability for a very long time. The season mode that was sooooooooo repetetive in the original has been completely changed to actually live up to the "interactive&
                          quot; standard thay tried to create about 1 year ago. Plus, for any parents out there, it would make a great gift, as there is no blood or foul language...IF YA SMEELLLLLLL...what THQ... finally cooked up.

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