Back in its heyday, Yu Gi Oh! took the world of trading cards by storm. A manga, created by Kazuki Takahashi, and also a trading card game, it was released in 1996 to Japan, but only made its way into the US and UK, and the rest of the world, later, which was when it started to boom in popularity. Back in the early 2000s, even I was quite interested in the anime, and then I eventually got into the card game. Confused adults all around wondered what their children were doing, throwing around multicoloured cards, but at least it was better than video games. In a way.
However, with its popularity came a wave of related video games, all of them pretty much the same. The Yu Gi Oh games was a simulated version of the card game you could play with characters from the show.
Worldwide Edition (fully titled Yu-Gi-Oh! Worldwide Edition: Stairway to the Destined Duel) is one of those games, released for the Gameboy Advance in about 2003, and the first YGO game I bought.
It did exactly what you would expect, in the game. You play yourself, in the middle of the Battle City tournament - the one that Seto Kaiba organised in the show. The aim of the game is to travel around the world (or rather, town) map, going to one area per day. In that area are a number of duelists you can choose to fight.
You start the game with a pretty weak deck (although you get to choose from three to begin with) and the duelists are all hidden at first, until you duel them once to unlock them, so you have to be weary at the beginning you don't pick one of the more advanced players. The rest of the gameplay works in much the way you'd think a Yu Gi Oh game would. Most of the mechanics of the game went into making sure that the CPUs could duel properly, and it's quite impressive actually, that every card strategy had been inputted, and programmed for various characters based on the anime series.
There are a few other little things added to the game to make it a bit more interesting, such as a weekly free packet of cards, mini tournaments, mysterious attacks from other duelists and a function which lets you input the serial numbers from your own cards, giving you a major advantage straight away.
While it's a bit outdated now, with newer series and cards, it was certainly a great little game to play in its day, if you really had an itch to duel.
YGO! - Worldwide Edition is a trading card game based on the Yu-Gi-Oh manga and anime. It's the sequel to a previous YGO TCG (Trading Card Game) but with updated cards, characters and something resembling a story. It uses the up-to-date rules, and has over 1,000 cards. But it is any good, and can newbies to the colourful Yu-Gi-Oh universe play the game without feeling like a total idiot? Read on... Please. Gameplay Here we go, the part of the review you're actually going to read. Yu-Gi-Oh looks a lot more complicated then it actually is. I'll give you a quick rundown. You have a deck of up to fifty cards. You use these cards to duel other players, which I guess is a given, and you get more cards when you win. A standard deck is made up of monster cards, which you use to duel with. Magic cards that have various uses, but are primarily used to power up your monsters. Trap cards to damage your opponent, or get rid of their monsters. There are a few other types, but these are the main types. "So, what do I do with these card things?" Good question. In a standard Duel each player starts off with 8000 LP (Life Points). You use monster cards to attack your opponent, or your opponent's monster cards to lower his life points. When you've taken all their points, or if they've ran out of cards to draw, you win. You start with a hand of five and get to place one monster down at a time. Each monster card has an attack and defense number. If your monster's attack number is higher than your opponent's you can successfully attack, and you'll do damage to the opponent. You can draw additional cards each round. As it should be in a GBA game, the controls are simple and take literally seconds to learn (10.9 seconds at last count). At first glance the rules of the game may appear to be horribly complicated, and you may gouge your eyes out, but before you get the fork, give it a few tries. It's deceptively sim
ple, and you should pick up the basics within five Duels. There are other factors that can affect your game, but I won't bog the review down with details. You start the game as a lowly Duelist, and get to pick one of three decks with a random set of cards. You'll have the right amount to play a duel, and then you're on the way to Battle City! Prepare to be slaughted in your first few duels, as the deck you start off with is quite dire. You can get new cards every so often from booster packs, and from a magazine you receive every game week. Eventually you'll have a decent deck and be able to actually beat people - hurrah! The game isn't your standard RPG; there's no dungeons to crawl through, no monsters to catch, no levels to level-up and no princesses to save. In fact, there isn't even an avatar of your character. The game is spread over a map with little icons. Click an icon and you'll either find someone to duel with, a place to hang out and talk with people, or a tournament to enter. The more battles you win, the more opponents you'll unlock and the better the booster pack you can recieve. There's no ending, as such, but there are lots of tournaments to enter, and hundreds of cards to find. It's a very good game, and muchos fun to play. Graphics As expected from a TCG, the graphics aren't exactly amazing, but they more than do the job. The cards look like their real-life counterparts; the characters look great and the world map is nice enough. The game table is bland, but what are you expecting from a table? No complaints about the graphics. Sound Pick up your GBA. See that little dial thing that controls the sound? Turn it all the way down. Now fetch some cotten wool and put it in your ears just in case. Good, you're adequatly prepared to play YGO- Worldwide Edition! The music in the game will get to you. It's typical GBA music, and gets tiresome
after the first five duels or so. There aren't many themes in the game, and they get recycled a lot. There aren't really an abundance of sound effects, either. What do you expect from a card game? There's the shuffle sound effect, and a slash-type noise when your monster attacks. Nothing terribly exciting, but it's good enough. Length Being a die-hard YGO fan, and having a silly amount of free-time, I'd unlocked most of the stuff in the game after a week's solid playing. If you've got one of those fun things called lives, you may take a bit longer. Duels get harder as you unlock better opponents, and there are deck-specific (eg. you can only use Magician monster cards) tournaments that tests your knowledge of the game. You can battle your friend, and trade cards which adds a lot to the longevity of the game. You can also add real-life cards to the game (or cheat and look up the codes on the net) if you're not good enough to find them in the game. Conclusion Conclusion, eh? It should be obvious from the review, unless you're lazy and skipped it just to read the conclusion. Well look what you've found - a rambling mess. Ha! Okay, okay, here's your conclusion: This game is great. Obviously it's best suited to Yu-Gi-Oh fans, and people who owned the prequel, but newbies can and will pick the game up. Graphics ? It's a card game, and the cards look great. Nothing much of interest, it's all adequate. 7 Sound ? Horrible music. Horrible, horrible music. Did I mention the music is horrible? 2 Gameplay ? Easy to pick up. It's great! 9 Length ? Endless single-player mode, and no duel is ever the same. You can also play your friend. 9 If you're a Yu-Gi-Oh fan, and if you're too poor to play the real TCG you should definitely pick this up. If you're new to the series you should probably check out the manga and anime
before playing, as it'll be easier to pick up. If you had the previous game you might feel a tad ripped off, as it's mostly the same but with more cards. Take a star off if you've got the previous game, alright? For me? Thanks.
This is a very good game, it has lots of familiar faces and cards. It also hasn't drifted too much (in terms of cards and their power levels) from the cartoon series. The only major disadvantage is that it has no real storyline, it just has an unkown stranger going around and duelling everyone. This does bring the game down and also the graphics don't help it out that much. These two although devalue the game, don't totally ruin it as it has major advantages, such as the game has the same rules as the battle city tourny, (which is where Marik is evil.) My favourite part of the game is where you can add monsters into your deck. This means that if you have a blue eyes card for real, then you can use the card in the bottom left hand corner to put it in. The other good thing is that you can go on the net, ive forgotten the site, but there is one that gives you all the number codes. I've written a bit too much, so goodbye and buy this game