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"Legend of Zelda: Link's Awakening DX" is a video game released for the Gameboy Color console in 1998 by Nintendo. It is based on the popular Legend of Zelda series. In the United States, the game received a rating of "E" by the ESRB panel which deemed it suitable for all ages.
This game is a remastered version of an earlier release in 1993. It is brought from the original monochrome release into the Gameboy's Color platform with some new additions. The game retains most of the classic dungeons experienced in the original title and adds one additional stage for exploration. The player takes control of Link, hero and sword master, who sets off a voyage away from his native soil. He is on sea and his boat is struck by lightning. When he regains consciousness he finds himself under the care of two individuals who instruct Link of a pending evil that he is to deal with which sets off the adventure. Link will be required to interact with many non playable characters for further information, so it is not fully a hack n' slash sword wielding title. An interesting feature of this game is its Gameboy Printer use. Throughout the game, random screenshots will be taken of the character and the player can later view these and print them for show and tell.
The graphics of this title very much look like the original Nintendo Entertainment System version due to the presence of colour. The sprites are very well animated and show excellent detailing to Link and his surroundings. The attire is all present and accurate to previous settings. The audio is also of a comparably good standard and retains its original soundtrack from previous releases of the Zelda series.
Overall, Link's Awakening DX is an excellent Gameboy title in its own right and remains a highly playable game. It is an engrossing title which offers many hours and replay value in game. I would recommend this to prospective buyers.
This was the first Zelda game I ever played - once, I played the original Gameboy version only for a few minutes, but I'm glad I did because that was why I decided to get Ocarina of Time. After playing only N64 and Gamecube Zelda games, I decided to get some of the older gameboy ones. I didn't think I would enjoy this one so much. I just didn't think it would be the same playing it 2D, which sounds narrow minded but I was so used to having the 3D graphics of the N64 and Gamecube.
I was right, it was different, but I enjoyed it just as much as my other Zelda games.
I bought a second hand copy from ebay, which seems to be the cheapest way to buy this game since it's pretty rare now. The graphics aren't great compared with what is available now, but what else can you expect from a game made in 1998? I don't see the graphics on the game as a disadvantage, they haven't made me enjoy it any less.
This Zelda storyline is different from other Zelda games. It starts with Link, the hero, on his ship in a thunderstorm. He ends up washed up on an island named Kohonolit Island, where he is found by Marin, a young girl.
Then, you complete a series of dungeons, just like in other Zelda games. There is quite a lot to the game, and I haven't yet completed mine. When I went on holiday, I took my gameboy with me and found that playing this helped pass the time during the 7 hour train journey to London.
I find that playing it is almost like going back in time because you can see how games have changed since then - now we have 3D graphics on gameboys. At the same time you see how it improved on the original 1993 gameboy version.
There's plenty of places to explore on the island, such a a beach and old dark woods. The bosses and dungeons are challenging, sometimes I have to look up how to get past some puzzles online because I can't figure them out at all.
In my opinion it's a classic Zelda game that all Zelda fans and gamers alike should own. I'm glad I bought mine.
Link, the heroic adventurer, is on his way back home to Hyrule after saving Princess Zelda yet again. However, before the journey is complete, the ship is caught in a fierce storm where it breaks apart and sinks. Link, clinging to a piece of driftwood, is washed ashore on the island of Koholint. He is found by Marin, a young villager who longs to leave Koholint and travel the world to sing. Link is something of a celebrity on the island ? nobody inhabiting it has ever been able to leave. The only creature who seems to understand is an owl who guides Link on his way with cryptic hints and clues. In order to escape the island and return home, Link must find and wake a mysterious creature known as the Windfish. The aim of the game is quite clear from the outset; there are 8 dungeons, each with a Nightmare (boss) guarding a musical instrument. Link must collect all 8 instruments in order to wake the Windfish. However, as with most Zelda games, there are several mini side quests to complete as well, most of which are essential in order for the main plot to proceed. Throughout the adventure, there are items to be collected which will help you on your way. Most of the major ones are found in dungeons, though some can be bought with rupees (which can be dug up or dropped by enemies). The colour Gameboy version of the game also contains a secret dungeon not available on the original version of the game. Your life is measured by heart containers. You start out with three of these, and each time you defeat a Nightmare, you gain an additional one. There are also hear pieces scattered across the island, and collecting four of these will make an extra heart container. There is no complex ?levelling-up? system to try and master, and no magic or spellcasting. The controls are very easy to get to grips with, and you are able to save your game. Up to three different game files can be stored. You have an overhead view of the game, and the graphic
s are good. The sound is fairly good, too. In my opinion, this is one of the best games available on the Gameboy Colour and it?s suitable for both experienced RPG players and beginners. Some of the mental puzzles are quite challenging, but there is a good balance between them and the ?hack-and-slay? aspect. This game will provide many hours of play, and will appeal to most RPG fans. The game has some very nice sequences in it, and the end sequence is definitely worth waiting for.
This game was made by Nintendo and came out for the Nintendo in 1987. Its a one player adventure game with paswords. When you see this game you will notice something straight away. The cartridge is gold coloured. The box is also gold coloured and has a picture of a sheild on it. The sheild has four squares but has the top left one left out. Dont worry thats how the box is meant to be. The game also comes with a map of the game. You play Link, the young elf character, on a quest to find the eight pieces of the Triforce (some mystical thing), rescue the Princess Zelda, and defeat the evil Ganon, who has infested the land of Hyrule with monsters. The game takes place in an overhead view, and the game view never scrolls (i.e. it moves screen by screen.) There are a total of nine dungeons in the Legend of Zelda. The first eight contain a piece of the Triforce, while the final dungeon contains the last boss. There is an `overworld` that you travel in to get from dungeon to dungeon, although the entrances are spread all over the land. These underworld levels are often mazes, requiring that you find keys to open various doors that you find. There are also maps of each level to find, and a compass to point out the location of the boss. There are sometimes rudimentary puzzles to be solved, but most of these revolve around pushing blocks. The graphics are good and its like a birds eye view. The music is ok but tends to be the same verse repeated over and over. Gameplay is excellent and it will keep you busy for sometime playing this. The Zelda game is brilliant indeed. Even today lots of people are still playing this. Another thing is that this is one of the most expensive Nes games to buy now. For a complete copy you will pay around £45 - £60. For just the cart again looking at £15 - £25. So if you do look for this game, try to get a full copy including the map.
This opinion is a Zelda opinion but on Oracle of Seasons rather than Link’s Awakening as you might expect under here. It has been many years since Mr. Miyamoto made Zelda, Ocarina of time being his last one (Majora’s Mask was made by a different team) so are we ready for a new Miyamoto adventure? Well no, instead two Gameboy Colour games are being developed than none other than the horror specialist Capcom. 2? Did I just say two? Yes indeed I did The Legend of Zelda Oracle of Seasons and The Legend of Zelda Oracle of Ages both released at the same time and both developed by a completely different company. Skeptical? I know I was but these two Zelda games have turned out to be two of the best Zelda titles ever made. The one I’m reviewing for you now is Oracle of Seasons and what a game it was, the graphics are perfect, the sound is happily familiar and the gameplay is spot on. How to Capcom ensure that this Zelda title would be able to not just keep pace with Miyamoto’s own 2D Zelda experience but surpass it as the best 2D Zelda games ever! Simple take on of the finest 2D ones (The Legend of Zelda Link’s Awakening 1993) and add to it as much as possible. Fans of the original Gameboy adventure will be pleased to here that this game keeps very faithful to it even the music at the beginning is decidedly similar, the battle system is virtually identical and so is the way you hold items. The game is also amazingly bigger than Link’s Awakening (not quite as large as Oracle of Ages mind) which was a huge game as it was, if you are worried about length then you’ll have no problem here. The idea is that the Oracle of Seasons (Din) has been imprisoned you must rescue her and restore the seasons in the land of Hondoom (Hyrule/Termina now yet another world) , which have been thrown in to chaos by her kidnapping. Well what this game does do that gives this game more originality and variety than Link’s Awa
kening is the rod of seasons where puzzles can be worked out by altering the seasons for example you can’t get to an area due to a lake but change the seasons to winter and the lake is frozen over so you can get across the lake. Graphically the game is brilliant using a wide range of colours and immense detail, it does look similar to Link’s Awakening but with much more detail and a more varied look. Also fans of the entire Zelda series will spot certain things from those games such as the song of storms playing windmill bloke and Malon and Talon from Ocarina of Time. So what does this game got to do with the other half Oracle of Ages? Well lets get one thing straight these games are not the same they are not like Pokémon Red and Blue which only had minor differences these two games have a different storyline, characters, puzzles, dungeons basically everything. What Oracle of Seasons can do with Ages though is link, linking the two games up opens up a brand new “FINAL” level which will present you with a brand new ending also many secrets and items can be swapped between the titles. Please be aware that not both games are needed these are both stand-alone titles although by having both the full package comes avalible. So you can’t afford both, it would be best to have both as they are both some of the finest Games ever on a console as powerful as a calculator so you can only choose one, which one? Well Ages has a bit more of a puzzle element than Seasons and Seasons involves a bit more action (the differences are very minor) Ages is also slightly longer but not by much. Whatever title you choose you won’t be disappointed but if you are brand new to the world of Zelda it might be wiser to choose Seasons if you’re a Zelda veteran then Ages might be the better choice. Sadly this game won't work on your good old Black and White Gameboy as they're both Gameboy Colour only but if you haven't
got a Gameboy Colour then this is a great reason to get one or even Nintendo's brilliant Gameboy Advanced. One thing is for sure if you have a Gameboy Colour you need to own this game. Dringo
Link's Awakening is a fabulous GameBoy game. It's absolutely huge and takes forever to complete when you play it for the first time. You can take photos and print them, buy things from a shop, play the Trendy Game and make friends with all the people and animals on the island. You can go fishing, swimming, trade with the locals, chase dogs and chickens, and you can even learn tunes and play them at random whenever you feel bored. And best of all, there's a flying rooster who can carry Link around wherever the path proves to be harder than you at first imagine. This game is at times quite difficult but once you've got the hang of how the makers' minds worked you can pick it up very quickly. It's fun and interesting, and not one of those games that are so hard that you get bored with trying and throw it on the floor and jump up and down on it. It's one of my favourite games and would recommend it to any GameBoy fanatic. Plays on both the old format black and white screen and the new Colour GameBoys.