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    Your dooyooMiles Miles

    4 Reviews
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      11.10.2012 17:47
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      I would recommend that every family had a clue game in their games cabinet for family game night!

      I remember years ago sitting around the table as a family playing Clue and my mom was so competitive she wanted to win every time. This game is super fun, filled with suspense and mystery, and every time you start a new game it is always different. Which makes it even more fun and it never gets boring.

      It all starts when the owner of the mansion Mr. Boddy is found dead and the object is to figure out who did it, with what weapon and in which room. The game boards vary on which rooms there are depending on if you have newer version or the older version. There is always nine rooms though. In the newer board games the billiard room is switched for a spa.

      To begin each player picks their game piece (yellow, purple, red, green, blue or white) each game piece signify's a specific character Col. Mustard, Prof. Plum, Miss Scarlett, Mr. Green, Mrs. Peacock and Mrs. White. then you have to roll to see who goes first. The results of who did it are kept in a yellow confidential envelope until a person thinks they know the answer and then they can try to solve the murder but if they are wrong they are out and the game resumes.

      The players then go around and go to each room, once in a room the players guess what it is between the person, the room they are in and the weapon they used there are six weapons: Dagger, Rope, Lead Pipe, Candlestick, revolver and wrench.

      If they are incorrect then the person next to them must show them one of the cards they have whether it be the person, weapon or room so that they can mark it off of their clue sheet. IF that person does not have it then it goes to the next person and so on and so forth, but they can only get one clue per turn. It is presumed if no one has any of the clues then the murder is solved but not until the person checks and they can not show everyone until they are certain what they guessed is right. That player is the winner.

      This game is great for families to play and it can create non stop fun for hours. I know many people around me do not want to even start to play it because I will not want to stop and we will end up playing for hours and hours that is how exciting and fun it is for me. My kids love it as well to.

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      04.05.2001 02:58
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      Cluedo has been around for years in various guises, and now it has a new revamped version to capture the next generation of Game Boy children. Can it do the job? Well, Cluedo is one of those games that we like to think is all down to sheer brainpower, when in fact you need an awfully large dose of luck as well. Work out who commited the murder of poor old Black in his grange, you are one of the characters in the game, and in fact ... you might even be the murderer! There are 6 characters, and thus up to 6 players can play. The more people who play, the harder the game is, and the more entertaining - though you could play with 2 players, it wouldn't be much fun. You choose from Mrs White, the cook; Miss Scarlet, the hussy; Professor Plum, the academic; Rev. Green, the clergyman; Colonel Mustard, the retired Army man; and Mrs Peacock, the straight-laced old ma'am. There are various rooms in the house, which you can travel to by moving along the corridors, and various possible murder weapons, scattered amongst the rooms. Each character, weapon and room is represented by a different card. At the start of the game, one character card, one weapon card and one room card is secretly placed in a sealed envelope in the middle of the board, these cards representing who did it, with what, and where. The rest of the cards are then dealt out to the players, so that you know any cards you hold cannot be the solution. You then have to eliminate all the other possible people, weapons and rooms. To do this you roll a die, move the required number of paces, visiting different rooms. In each room, you can make a suggestion for who commited the murder, using what in that room. The player next to you then has to show you one of the cards if they hold it. If not, the other players have to show you a card if they hold one, and so on. By remembering which cards you see, you can eventualy work out which cards mu
      st be in the envelope, and thus solve the mystery. Everyone likes being a detective, and everyone likes murders, so this game is an appealing one to play. It's also quite simple for children to pick up, and thus can turn into a great family game that the childrne will probably find more entertaining than scrabble (it is after all rather like a film plot). The game is quite expensive to buy, and there are lots of little pieces like candlesticks and rope that can soon get lost. Also if any of the cards get lost, you're in trouble, so take some care with it. However, as a lad I used to adore this game ... I wanted to be a spy when I got older, and so I saw this as good training! However, if you think great deductive powers are all that is needed, forget it! For a start, you need to be in the right room before you can declare the solution, so often you find yourself knowing the answer, but it takes you 10 moves to get to the right room. By that time somewhere else has got there first! Here's a hint for playing. Go to a room that you hold the card for. Stay there, and declare a character you hold the card for, along with a weapon you do not. Then the only card which can be shown is the weapon card. If they do not show the card, you know it is the real weapon. Do the same for characters until you find the correct character, and then start finding the room. Then when you do find the right room, you will be in it and ready to solve it on your next move. Good luck!!

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      04.05.2001 02:40
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      Okay bad pun in the title but I figured it would be cute instead of "Count me in" to say "Clue Me In" because I still love playing this game even at 28 years old. *smile* The basic idea is to try to figure out who done it. You start off with a series of cards. One for each of the rooms, one for each of the weapons, and one for each of the characters in the game. One of each set of cards is selected and put into an envelope which rests in the middle of the board. Then you have to make sure you have the sheet of paper with which to rule out the weapons, rooms, and characters. You choose a token based on the character you want to be. I believe I remember most of the characters. There was Colonel Mustard, Miss Plum, Miss Scarlet,Professor Green{?}, Mr. White, and oh boy, that is all I can remember, LOL. You roll the dice and go around the board and when you get into a room you can make a guess as to who did it. If the other player{s} has a card that matches one of your guesses then you can rule that out. You can also take shortcuts in the rooms to go to other rooms on your next turn. This is a good way to speed the game along as it can be a very long game at times. When you think you know for sure you can solve the mystery. However, if you are wrong, you lose and nobody wins. If you are right then you are the winner. I would recommend this for parents as it can be a learning tool. I believe it helped me a whole lot with deductive reasoning. I would caution again though that parents with very young children use caution. This game has very many small pieces that could be easily choked on. This was a favorite for me when I was growing up and it still is today. I look forward to the time when I can play this with my son.

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        08.04.2001 17:19
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        Well, that rather depends upon where in the World you live. Yes, here in the UK we do indeed know this classic board game as Cluedo but if you live in the US, where the game was first introduced by Parker Bros, you will now it as Clue. If you ever wondered why the brilliant film, starring the incomparable Tim Curry and a host of other stars, that bears this name and which is all based on a plot that pays homage to this game, does so, now you know. Well, I never knew that! Cluedo is, in my opinion, (do you know, in all the reviews I have written, that is the first time I’ve used that phrase!) the greatest board game of all time. Yes, I know, chess, possibly backgammon and maybe even Trivial Pursuit might have fair claim to this title. I might even concede on Scrabble. The observant amongst you may have noticed that I do not include Monotony. However, for chess you need to be a brainiac with infinite patience. For backgammon a mathematician and a statistician. For Scrabble you need to be able to spell (which lets me out – you don’t think I just dash these things off do you? Course not, I write them first in MS Word with its lovely spell-checker). OK, Trivial Pursuit; I have one of those memories that holds infinite quantities of totally useless information so I usually win at Trivial Pursuit. Sad, eh? However, be that as it may, it’s still Cluedo that does it for me. Why Cluedo in the UK? That I have been unable to find out but I suspect that it may have been a play on words on the classic English board game of Ludo, with which it shares features in the design of the board. The Game ~~~~~~~~ For those of you who know the game and just want to know how to win, you can skip this bit. This is a game for multiple players. Three is the practical minimum (though it does say it can be played by two). Six is the maximum. In my opinion, four is the
        best. It is a Murder Mystery game. The object of the game is to discover Whodunit, With What and Where. The Whodunit is one of six colourful characters (hence the maximum players) such as the Reverend Green, Mrs White, Colonel Mustard and so on. Each is represented in play by a pawn-like piece the colour associated with the name of the character. Each player adopts one of these characters as their avatar for the duration of the game. The With What is one of a number of potential weapons such as a Gun, a Dagger, a Lead Pipe and so on. There is a miniature of each that is placed on the board for use during the game. The Where is one of a number of Rooms such as the Library, the Ballroom, the Kitchen, portrayed on the board on which the game is played. The Board represents the floorplan of a stately mansion where the dreadful deed was committed. The rooms appear around the edge of the board. They are connected by passages marked out in small squares. There are also shortcuts directly from room to room from each corner to the opposite corner via “secret passages”. At the start of the game each character is placed on its own square around the edge of the board at the end of one of the passages between the rooms. The weapons may be placed anywhere on the board; location doesn’t matter. How is the crime carried out? With a pack of cards! Each element (character, weapon, room) is represented by a playing card picturing the element on it. To start the game these cards are sorted into their respective groups and a player at random selects one card from each group unseen by anyone and places it in an envelope, which is then placed in the centre of the board. It is the identity of these cards that everyone is trying to discover. The remaining cards are shuffled together and dealt out to the players. Inevitably some players may receive one more card than others. This may seem
        unfair but in practice it doesn’t make an awful lot of difference. The players throw a dice to determine the highest score and that player goes first. They throw the dice and proceed the number of squares up their passageway equal to the score on the dice. Their destination is any one of the rooms on the board, which, is entirely up to them but it makes sense to head first for the nearest. They are unlikely to get there in one throw. Why are they heading for a room? Because it is only when you are in a room that you can make accusations and accusations are how you find out whodunit. Once in a room the player is permitted to make an accusation. It is in the form “I accuse character X of doing it with weapon Y in room Z (which can only be the one he is in). In making the accusation he brings to the room in question the suspect and the weapon. If your piece is the subject and you were busily making you way to another room and didn't really want to end up here, well, that's just tough. That's the game. The accusation is made to the next player around the board and if that player has a card representing any of the elements of the accusation they must show it to the accuser alone. If they do not have any of the cards then the accusation is made to the next player, and so on, until one player can show a card or all players have been asked. The turn than passes to the next player and they through the dice themselves and so have their own go. Each player has a sheet of paper with each of the possible elements of the game on it. The players use this as a “case book” to record their suspicions and to help them to uncover the perpetrator. How to win ~~~~~~~~~ Clearly, once you have seen every other players’ cards then you know which cards are missing and so can “Solve the crime”. At that point you may look inside the envelope to
        confirm your suspicions and proudly display them on the board as proof of your brilliant detective abilities. Unfortunately, if you wait until you have seen all of the cards, you will not win. Cluedo is a game of deduction and that is how it is won. Each player must listen, observe and conclude. The secret is all in figuring out which cards the other players hold without actually having to see each one. This is done by a combination of making your own astute accusations and by listening to the accusations others make and the responses of those players. You have to record these in your case book and refer back to them to cross-reference with other later accusations. This is the only way to win. For instance, if you have recorded that earlier in the game a player was asked about a certain combination of cards but was unable to show any of them but later in the game is asked again, where two of the cards are the same but one is different, and is now able to show one, you know without having seen any of the cards, which one was shown. Often players will seek out a specific card by including in their accusation two cards from their own hand. This often happens near the end of a game where you want to make absolutely sure of one specific card before you claim your triumph. But, be careful, used too often it gives the game away to the other players. Getting to the rooms in order to make accusations is one of the biggest determining factors for success. As it depends on a throw of the dice, this part at least is largely a matter of chance although, use of the secret passages helps. Tactically, it often is a good move to bring someone you think may be getting close to solving the crime to a different room by accusing them, even if you don't think they did it. Conclusion ~~~~~~~~~ This is a great, addictive game. It is an opportunity to show to all and sundry just what a brilliant detect
        ive you would have made. Sherlock Holmes? Pah, humbug. It’s elementary my dear Watson. I understand that there is now even a computer version of it but I have never played it that way. Maybe I should investigate?

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