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GoKi Go Game - Fantastic of Strategy

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An in-depth and varied strategy game. Hours of fun and a refreshing take on the board game.

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      26.11.2013 06:04
      Very helpful



      A beautiful traditional game

      ~*~Product description ~ "Beyond being merely a game, to enthusiasts Go can take on other meanings: of a nature analogous with life, an intense meditation, a mirror of one's personality, an exercise in abstract reasoning, or, when played well, a beautiful art in which Black and White dance across the board in delicate balance" { Terry Benson~*~

      Measuring 31cm x 31cm, the Go game's board playing surface is distributed into 361 angles or intersections, 19 by 19; the two players position their stones on the corners of the squares, with the object of surrounding the pebbles of their opponent. This Vectis edition of Go is presented as a medium brown wooden, aesthetically pleasing veneer game board. It is very durable and fairly heavy. The shiny plastic black and white pebbles actually have the appearance of stone ornamental pellets. Even to the touch, the pebbles have a beautifully cool and smooth feel of a masonry mineral!
      This game comes with excellent instructions of game play and is full of neat diagrams and examples. With cleverly designed slide out drawers for storing the pebbles, which makes for safe and secure containment of the small pieces. Although the game is acknowledged to be suitable for six years upwards, a smaller 13 x 13, or even 9 x 9 will afford an easier game-play for young ones and beginners. Perhaps i should be playing on the 9 x 9!

      ~*~Game play and Usage experience ~ "The board is a mirror of the mind of the players as the moments pass. When a master studies the record of a game he can tell at what point greed overtook the pupil, when he became tired, when he fell into stupidity, and when the maid came by with tea" {Anonymous Go player~*~

      Go boards come in three sizes of lines, 9 by 9, 13 by 13 and 19 by 19. 9 by 9 lines is a good size for children as it affords a simpler game. Our board is 19 by 19 lines, appropriate for my son's proficiency, bad for my amateurishness! We start with an empty board. I generally take the black stones, whilst my son plays with the white ones. The object of the Go game is to use the stones to form what is called territories. This is accomplished by surrounding as many vacant areas on the board as possible. Additionally. It is important to capture your opponent's stones by surrounding them; doing this prevents them from expanding on the board! As with chess, general terms often used in military strategic invasions are incorporated in the game play.
      The player with the black pebbles start first, um cough, that's why I like to choose the black stones! Taking turns, we place one of our stones on a vacant point of our choice; the pebbles are placed on the intersections/corners of the horizontal and vertical lines not inside the squares. As my son often reminds me, once the stone has been played, they are not to be moved but they can be captured, removed from the board, and then kept by the player as their prisoners!

      Once the game is completed, this is when a player cannot make any more territory and unable to capture any more stones, the player has to pass his go (excuse the pun) handing (or flinging!) the opponent, a pebble as a prisoner. We count one point for every unoccupied point inside our own territory, also, one point for every pebble we have captured. Whoever has the overall total of territory and prisoners is the winner. I have yet to own that title!

      My son became adept in playing the game of Go by reading on-line strategic game play scripts. Additionally, he played many on-line games with others along with very helpful on-line teaching interactive game play modes, thus developing his game strategies. Initially, I was pretty confused about where to place my pebbles because one can play just about anywhere on the Go board (I admit, I'm not the sharpest knife in the draw! :D) I tend to play using the same format; placing the stones at wide points in an attempt to control as much of the board as possible. The difficulty here is that my son follows up by placing his pebbles around mine. As the game progress' he is able to completely surrounded me and eventually remove my encircled pebbles. If I keep an eye on, and have the opportunity, being my turn, I may be able to escape being encircled by connecting another of my stones.

      My son taught me to visualize the board into sections. So, by dividing the board firstly in a centre circle, around 5x5 squares from the centre. Think of the board's outer diameters as numbers and letters. A to T would represent the base and top of the board's length, whilst the numbers 1 to 19 would represent the sides. Therefore, the centre circle would cover 5 to 15, and E to P. Visualizing my four corners on the board would cover on the left side, B to E and 2 to 5 and 15 to 18. The corners on the right would cover the same numbers but P to S. Then, the four sides would cover, on the left, 6 to 14 and B to D at its widest oval point, the right incorporating the same numbers but Q to S at its widest oval point. It is vital to 'see' the board as a middle, corners and sides in order to accomplish a good strategy of game-play. With my son's help and gaining experience, I now realize that it is more efficient to surround domains or territories from the corners as opposed to the middle. Both I and my son start our game by trying to claim the corners of the board.

      Example of one of our games ~ "The difference between a stone played on one intersection rather than on an adjacent neighbor is insignificant to the uninitiated. The master of Go, though, sees it as all the difference between a flower and a cinderblock. Certain plays resonate with a balletic grace, others clunk, hopelessly awkward, and to fail at making the distinction is a bit like confusing the ping of a Limoges platter with the clink of a Burger King Smurfs tumbler" {'From The Challenge of Go: Esoteric Granddaddy of Board Games, by Dave Lowry'!

      As an example, our games will generally begin by me placing my black stone on the right, no.16 letter Q. My son will follow by placing a white pebble on D 16. Then, Q 4 will be my next choice. D 4 will be my son's next choice. C 10 helps me widen out. My son will copy this play by covering the R 10 line. By covering F 3 I propose to son's D 4 white pebble! C6 helps my son protect this move. C 13 assists me to stay close to my pebble on C 10 but also begin to surround my son's D 16. But to combat my move, my son places his pebble on the D 16 line. D 2 ensures a better corner area for me but covering C 3 gives my son an edge. J 3 lengthens my line whilst R 6 affords my son a new link. Seeing this move, I too widen out with a move to O 4. My son continues his strategy of widening out by moving to R 13. As I do not feel under threat, I have a choice to move to O 17. Sneakily moving to C 15 furnishes my son with a clever link to his D 16 and G 17 stones. I attempt to prevent further links by placing a pebble on the J 17 junction.

      Therefore, our first four moves around the four corners help us both to begin claiming these territories and expand to the side areas. By this game's openings, all four corners and the sides comparatively belong to either my black or my son's white pebbles. Now this is where I tend to make mistakes, because as I try to claim the corners and the sides because they are fairly easy to obtain initially, I find that it actually can make it more difficult to move toward the centre. Though, if I don't move my pebbles to the middle, it will impede my game-play once an assault is started because, just as in the game of chess, the pebbles in the centre afford an influence to every angle.

      As the game progress', I find myself occupying B 2, 3, 4 and C 3 corner. Unfortunately, my son has managed to surround me by occupying B 5, C 2 and 4 and D 3 and 4! But as my black is secured by having enough eyes (spaces) where white can't play, my black is blocking my son's white pebbles at the base of the right corner. But, my son's expertise shows when he continues to play cat to my mouse, continually surrounding my efforts to escape being surrounded and neglecting to attack and expand!

      ~*~I APPOLOGIZE! ~ "You're striving for harmony, and, if you try to take too much, you'll come to grief" {Michael Redmond 'American Go player when 23 years old and already a 5-dan professional'.~*~

      In order to provide usage experience I needed to give an example. With such games as Chess and Go, this involves rather lengthy formats. I decided not to continue the example any longer than necessary out of fear of readers nodding off! Am I forgiven? :D I hope that you can now appreciate that Go is really an interesting and an exciting game. To get more adept at this exciting game, one has to keep playing regularly. There are many reputable sites in order to learn, spectator and play with other folk. As for the philosophical sub-titles, they relate to Go seen through the eyes of some well respected folk. And of course, it's one of my random flavours I use in my post! You may question whether i am trully sorry, as i've continued to add these extras! :D

      ~*~Benefits of playing strategic games ~ "Studying go is a wonderful way to develop both the creative as well as the logical abilities of children because to play it both sides of the brain are necessary" {Cho Chikun, 'among the world's strongest players and one of the three great prodigies in Go history'!~*~

      Strategic games are in fact, an excellent workout for our brains in several ways. Many strategic games involve seeing patterns and using logic. With such games as Go, the players need to analyze each move. This remarkable skillful training can be applied to everyday living situations and problem solving. My son has often referred to life's dilemmas as a game of chess; wise moves affording positive conclusions!

      Benjamin Franklin, one of the Founding Fathers of the USA, 'a leading author, printer, political theorist, politician, postmaster, scientist, musician, inventor, satirist, civic activist, statesman, and diplomat' referred to chess, another strategic game alike Go, that folk can learn foresight, 'which considers the consequences that attend an action', Circumspection, 'which surveys the whole scene of action, the possibilities ... the probabilities ... the consequences ', Caution, 'not to move too hastily', and finally, 'the habit of not being discouraged by present bad appearances in the state of our affairs, the habit of hoping for a favorable chance, and that of preserving in the search of resources'! What more excellent benefits could we desire for our dear children, family, friends and ourselves; and such a fun way of obtaining these skills.

      ~*~Maintenance ~ "Go is to Western chess what philosophy is to double entry accounting" {Shibumi, 'bestseller by Trevanian'.~*~

      The board simply needs a light polish from time to time. To keep the pebbles grime free and hygienic, I clean them with antiseptic wipes.

      ~*~Recommend? ~ "Go uses the most elemental materials and concepts -- line and circle, wood and stone, black and white -- combining them with simple rules to generate subtle strategies and complex tactics that stagger the imagination" {Iwamoto Kaoru '9-dan professional Go player and former Honinbo title holder'~*~

      Absolutely! The fun one derives from this game is second to none in board games; up there with chess if I could play that game half as well! I have gained far more enjoyment the more I've played. There are numerous methods one can take to secure territories which furnishes the game with an ever evolving play. The game can take from an hour or much longer, depending on my ability to withstand my son's ingenuity!
      We purchased this from Amazon for £25 but it is presently available for the lower price of £22.95. For the excitement and pleasure the game gives, this is a very reasonable price. An exciting, amusing recreational game that affords many more benefits than just participating in a strategic board game!

      Thank you for taking the time to read my 'concise'!!!! review :~D xXx


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    • Product Details

      The Classic game of strategy

      Highly varnished wooden board and plastic 'stones'.

      Ingenious slide out draws for storing the stones

      It is easy to understand the rules of Go and it is suitable for 6 years upwards.

      Rules are included

      Play the game immortalised in the book Mr Nice by Howard Marks

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