Product Type: Tomy board games
Newest Review: ... a very wonky looking bed. Whilst a child applied (wonky) set of stickers may only be cosmetic, for some this may reduce the appeal, ther... more
Don't Beat Dad (Let Him Win For Once!)
Tomy Sssh! Don't Wake Dad
Member Name: mistersmith
Tomy Sssh! Don't Wake Dad
Advantages: Fun game, easy to play, self storage in the bed.
Disadvantages: Luck based so limited lifespan
I bought this game on a whim having seen it in Waitrose (of all places) for the princely sum of £3.75 having been reduced and reduced and reduced again from its original RRP. How there were any left at all I do not know as right from looking at the packaging it seemed like a fun game and so it proved.
The aim of the game is, as it says on the box, to get to the fridge without waking a sleeping Dad... to that end the game mirrors reality to a remarkable level!
The external packaging is sturdy enough... this isn't really of much consequence unless you're looking for some resale value, which isn't necessarily a bad thing when considering the rate kids go through toys. The game board is similarly tough, though being your standard flat game board folded in half and then folding again, it has three 'weak points' which may well succumb to the rigours of being manhandled by small children.
The centre piece of the game is a bed into which half a Dad is attached relatively easily (presumably the other half of the dad is tucked safe and sound into the bottom of the bed!), however the bed is supplied featureless and as such it's necessary to stick the enclosed stickers into the correct positions... comparatively easy for an adult but if the kids grab the stickers first you could be in trouble or have a very wonky looking bed. Whilst a child applied (wonky) set of stickers may only be cosmetic, for some this may reduce the appeal, therefore adult application is recommended.
The game pieces are children on moulded stands in primary colours red, green and blue with a fourth piece in yellow. The game pieces appear to be pretty solid and well made, therefore should stand the test of time. You also get a series of game cards and a spinning wheel in place of a dice - always a good idea as it prevents the problem of losing dice when over excited children start flinging them about 'willy nilly'.
Another well thought out aspect is the fact that all the game pieces fit into a drawer under the bed, meaning the likelihood of losing the pieces is minimised.
Once the game board is laid out, the bed put in place, the dad 'laid down' and the game pieces placed on to their starting points you're ready to go... or are you? In my desperation to place straight away (my Daughter was also excited though probably not quite as much) we played the first game without game cards.
The wheel is divided into six segments - one of each colour (red, blue, yellow and green) and two 'star' segments. Each player takes it in turn to spin the wheel and then move to the first available game space of the colour spun. This makes the game essentially very simple (though there are complications to the rules) and therefore enjoyable from the very bottom of the recommended age bracket (no difficulties with adding up to know which space to move to).
Each coloured space has a 'noisy' picture on (such as a cat wailing, a window breaking, etc) and a number which is the number of times you must press Dads alarm clock. If you successfully press Dads alarm clock the requisite number of times without waking him you stay in place, however if he wakes its back to bed for you, you naughty child! If you do wake Dad, all is not lost... spin a 'star' and you get to move one place in front of the leading player, even if that means you win!
The winner, as previously stated is the person who reaches the fridge without waking Dad.
The bed, more specifically the alarm clock, is totally random in how many times it allows itself to be pressed without Dad springing up... press it softly or with all your might and it'll make no difference, it'll only set off the bed when it's good and ready. This isn't battery operated and as such the game can be played without batteries, though if you install the batteries (not included) you'll hear Dad snoring, as well as the occasional random loud noise.
Dad will stop snoring after five minutes of inactivity which is a great idea as the game very rarely goes beyond a few minutes without waking Dad so this is more of a battery saving solution than a hinderance to the game.
As previously mentioned, there are game cards which can be used to 'spice up' the game... these cards match the images on the board spaces and when held by a player allow him or her to land on the space without having to press the alarm clock. In my personal experience the cards don't really add or take anything away from the game but I would imagine would make the game more interesting and challenging for the older player and would therefore add longevity to the game.
In all the times I've played this game I've only beaten my five year old daughter once or twice and as it's a game of luck as much as judgement (unless you can master the art of spinning 'stars') this isn't for lack of trying! Whilst this means you aren't advantaged by being older it also makes it that much more difficult to let your child win, as such be prepared for wild mood swings as their character gets sent back to bed again and again only to spin a 'star' and end up back in the lead!
Overall I'll give this game four stars as as much fun as it is, the fact it's almost entirely luck based does mean that your child will not really 'grow' into the game... if you buy it for a four year old the chances are they'll not be playing it as eight as it'll be exactly the same game, based on luck, as it was when bought.
Summary: Good game for all the family
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