“ Type: Adult Games „
Back in 1993/4 I played a lot of Pinball. I was meant to be at my desk, writing edifying copy for Europe's best selling computer leisure magazine. But instead me, the production editor and the art editor would slope off to Joe Banana's and hold important meetings around our 'board table'. The table in question was a Twilight Zone pinball table. And it was a corker. Twilight Zone differs from virtually every other pinball table before or since in that is is just so damned wide. A good 8-10 cm wider than most other tables. Other than that, it is a typical pinball table of the time. That is to say it has multple flippers: four of them, two at bottom, one full length flipper at the top of the playfield, and a short plipper on the left side of the table. Despite the trend for electronic ball entry mechs in the early nineties, TZ's plunger is manual. The ball ascends a small ramp before hitting three switches for the skill shot. If you overshoot the thrid switch by too much you go over the end and enter the playfield without getting a skill shot. Once you're onto the playfield, you can shoot the Town Square, the Clock and the Camera, and collect hitchikers to build your score. But in the end, what you are aiming for is a multi-ball with the PowerBall - a ceramic ball that is slightly lighter and slightly larger than a standard metal ball. This ball bounces differently to a metal ball, gives you higher scores, and isn't susceptible to the magnets used to deflect ball around the playfield. When the powerball-multiball is in action, Twilight Zone becomes one of the most entertaining and involving pinball talbes ever. I'm not suggesting that you should read my profile, but if you were to, you would see that my life's ambition is to own one of these tables.