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Way of Improving of Games

 
Description: Your opinion counts! What dooyoo think? Do games companies sell sequel games for different reasons? Are the sequ ... more
Way of Improving of Games ... sequels actually better than the originals. Could it be said that the Tomb Raider, EA Sports football series and many more are just ripping you the consumer off with the same game with just a different cover and a minimal 'lick of paint'?
Dooyoo wants YOUR opinion! Are sequels better than the original, or are they just an easy cash in?

Newest Review: ... games are always an issue, Bongo drums as part of the recent Gamecube game, Donkey Konga, are no more than a novalty. Yet use them in the up and coming Donkey Kong: Jungle Beat, a platformer controlled via these drums, and you've got an innovative little number. It won't sell. Gamers want new Zelda's, new Halo's and new GTA's. It's a shame, the recent Zelda: Wind Waker was an innovative and ... more

 ... brave change from the ever foolhardy Nintendo. It sold poorly in comparison to its peers and thusly Nintendo suffered. Nintendo's recent GBA-Gamecube connectivity feature also fell from grace. Despite superb editions with Crystal Chronicles and the...more

Dringostarr
Premium Review Way of Improving of Games: A interesting DiScussion (521 words)
by Dringostarr - written on 08.01.05 (Very useful, 27 readings)
Rating:

Nintendo are the falling giants in Video game history. Unlike SEGA, and thanks to a die hard fan base (and Pokemon) they are unlikely to fall in the same way. Yet falling in popularity they are. Why do I bring this up??? Well because the innovators, those that constantly try and improve games, tend to come from this red stable. Some of the greatest inventions have come from the BIG N, the like of the D-pad came from them, the analogue stick, the rumble pack, the "fun racer", the platformer etc... etc... Sony have performed a marvelous job recently with their e-toy, one of the most refreshing video game experiences since... well ...

Firebalt1264
Premium Review Originality (1072 words)
by Firebalt1264 - written on 08.12.01 (Very useful, 26 readings)
Rating:

What makes a game classic? When you look at this question what do you really think a classic game is? There are many factors you could raise about this, the first point I think about is it’s originality. The originality is important because if it’s just a copy off another game, as many sequels are, it won’t do very well because gamers have already played it. There’s no new experience, which is what gamers want. If it’s not a completely new idea it will be rejected, a perfect example of originality is Zelda for the GameCube. First of all, it was going to be like all the other Zelda games, which Nintendo made, but then they ...

Way of Improving of Games: An RPG is for life, not just for christmas (3159 words)
by - written on 15.11.01
Rating:

Why are RPGs so good? Unable to explain in one word or one sentence alone, this takes some heavy thinking. Many areas attribute to a successful and well selling RPG game. Areas such as the plot that would need to captivate the game player. Or the characters, their attitudes; their visual perception; their actions towards their friend and enemies; their special attacks and how they develop. How about the minigames? All RPGs, to be successful, need to have some sort of fun, weird and wacky detour, just to satisfy everyone’s taste. Even better when the gameplay requires you to go through these ordeals in order to either complete a section or to acquire ...

 
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Way of Improving of Games