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Blue Stinger (DC)
Blue Stinger (DC)
Member Name: thole09
Blue Stinger (DC)
Disadvantages: Some graphics, Easier gameplay
"Blue Stinger" is an action adventure video game. It was first released for the Sega Dreamcast in 1999 by Activision. In the United States, the title received a guidance rating of "M" which deemed it appropriate for ages 17 and above.
The year is 2001 and an island has emerged off the coast of the Yucatan Peninsula. Believed to be formed of the meteorite which wiped out the dinosaurs, the island is given the nickname "Dinosaur Island" and scientists soon populate it for research. While vacationing near the scientific labs and other faculties, the player's character Mr. Ballad is caught under a strange orb of energy which encapsulates the island and brings forth a horde of organisms and halfling creatures. They soon enslave the personnel on the island and it is up to the player to secure their freedom by obliterating enemy creatures.
On the surface, this video game seems to be typical standard fare to the shooting based adventure. Players must guide Mr. Ballad through the local laboratories and deal with an onslaught of creatures while flipping switches and unlocking doors to delve deeper into the scenario. What stands out as an excellent difference in Blue Stinger is its availability of in game cash. Upon eliminating an enemy, the fragmented body will spew a series of coins which players must frantically collect. These coins are then used in exchange at one of the numerous dispenser machines which supply the player with ammunition, health kits, and new weapons. It could also be said that this positive is equally negative. Supplies are in an unlimited amount and one can stock up on a vast amount of kit after venturing into a few infested lab rooms. I found a lot of the game's difficulty which could have been experienced was removed because of this aspect, and players seeking an easier adventure title would be in for a treat in this instance.
The graphics are presented from a trailing view of Mr. Ballad. While the frame rate remains consistent in its presentation, I found the human characters to be very poorly animated. Similar to the popular "South Park" programme, humans barely feature any readily noticeable arm or leg movement which gave the impression of the characters floating across the display. The monsters are quite different in comparison. Smooth, well detailed, and generally intimidating could best describe their appearance. The poor attention given to the humans can be forgiven as the player will, for the most part, be looking towards the monsters during confrontations. The soundtrack is otherwise excellent in its delivery. A variety of extended musical scores accent the horror-based atmosphere of the game, and the sound effects were appropriate for their use such as gunshots and doors opening.
Overall, Blue Stinger is a passable video game which is hindered by some faults. A newcomer to the adventure genre may find this to be a pleasing release due to its lowered difficulty but more seasoned veterans may want to give this a miss.
Summary: Thumbs in the middle
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