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Description: In all there are over thirty playable character, most of which have to be unlocked. The fighting and control system ... more Newest Review: ... set the game by. Now, before I begin, let me explain the system used for SNK's King of Fighters games. In those, you select 3 ... more |
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by Wolfzilla - written on 09.01.08 (Very useful, 60 readings)
Rating:
Once upon a time, a game like Capcom Vs. SNK, or Capcom Vs. SNK: Millenium Fight 2000 to give it it's full title, would never and could never have existed. But this was back in the good old days when Capcom and SNK's 2D fighting games ruled the arcades, and names like Fatal Fury, King of Fighters, Streetfighter and Darkstalkers wouldn't bring up a confused expression on young gamers faces, it probably would have got them giddy with excitement. How things change, and in an effort to keep the genre alive, it's two main forces combined their efforts in 2000 to create this game, every fanboy's wet dream for the past however many years. I can remember this had just ...
by Guile176 - written on 23.04.05 (Very useful, 204 readings)
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When I first heard about Capcom Vs SNK being developed a few years ago I was a happy man. Very very happy. I had dreamed of a Vs game between the 2 for years. What I wouldn't give to pit Geese Howard against Guile. Both Capcom and SNK are 2 of my favorite developers out there. They also make the finest 2D fighting games you can get. This review as mentioned in the title is actually a review of the Pro edition released awhile back in Japan. What's the difference between the regular and Pro? Not really too much im afraid. What ...
by Nadal - written on 02.04.01 (Very useful, 150 readings)
Rating:
Capcom have finally delivered what the fans have been dreaming about for years. However, is capcom vs SNK what the fans asked for? I'll start with the good: In essence the game should be called StreetFighter vs. King of Fighters because what we have here is a game with only one character outside the periphery of the two. This is a good thing, for it immediately negates super jumps, chaining, larger than life specials and even larger super specials. Air blocks which previously left characters like Guile and Charlie useless, have also been removed; thus what we are left with is a relatively old school technical fighter. We find that ...
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