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Newest Review: ... a 10 rating. What made the game so initially popular was the 8-Way Run system, in which players could actually run in 8 ... more |
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by - written on 05/07/07 (Very useful, 310 readings)
Rating:
It’s hardly surprising that, upon eventually getting hold of a second-hand Dreamcast, one of the first games I bought to accompany the beautiful white(ish) machine was the 3D beat ‘em up Soul Calibur. Critically, one of the most highly-rated games ever; one of the strongest technical showcases of its time and massively popular with gamers – by all accounts, it was seen to be the Dreamcast’s magnum-opus. And yet, despite all this, it was with a nervous anticipation that I first sat down to playing the game. You see, even with such praise, I was somewhat sceptical. I had played both its predecessor (Soul Blade) and its successor (Soul Calibur II) and whilst ... Read the complete review
by - written on 12/07/01
Rating:
For me, the Dreamcast is a fantastic console, and has probably got the best range of quality titles for the money you pay – everything is a lot less expensive than the PlayStation 2, but in my view the range of games is better and so is the quality. One such title, which will undoubtedly get Tekken fans in a heated fuss, is the “other” mighty Namco fighting machine – Soul Calibur!I have never before playing this game, and indeed to this day, played anything so fresh, so fast and so fantastically well created. The graphics alone will blow your mind, but take your position on the sofa or armchair and let your virtual prowess be unleashed in almighty ... Read the complete review
by - written on 24/09/00 (Very useful, 269 readings)
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Here’s another review for you, after I had update my Crazy Taxi and Sonic Adventure opinions, I felt it only fair to include Soul Calibur as well. It’s one of only a few games to get that prestigious 10/10 award, simply because it is faultless. There is nothing at all that I can complain about with Soul Calibur I guess a lot of you all thought this too (it’s a top 5 selling Dreamcast game). So what is so great about this Namco fighting game? Let me explain! Hope you’ve got the coffee ready! Back in 1999, around 6months before the release of Dreamcast I was browsing the web looking for information on Sega’s new wonder console, and I ... Read the complete review
by - written on 25/02/01
Rating:
An old classic comes to the dreamcast and believe me it has not failed to impress. As the arcade version had great graphics, very fast gameplay and a wide range of players with there own fighting technique. The dreamcast version is what i say a complete copy. On the dreamcast it has all the qualitys of the arcade game but what impressed me most was the amount of modes they have managed to cram in to an already bursting at the seem games. Here are some guides to the players: - Rock is slow but a powerful character who if mastered is probably unbeatable his we upon is a huge axe a bit like astaroth's. Seung mina is a fast character. She has a very ... Read the complete review
by - written on 03/09/09 (Very useful, 5 readings)
Rating:
Every fighting series had the title that started it all, and whilst a good portion of these games don't get it right on the first try, Soulcalibur on the Dreamcast unequivocably does, and it has even been argued that the numerous sequels (the fourth title most recently coming out last Summer), have, despite vast technological advancement, never lived up to the greatness of the original game, which is among the very few games that IGN have ever given a 10 rating. What made the game so initially popular was the 8-Way Run system, in which players could actually run in 8 directions, whereas previous fighting games, and still the vast majority today, only allow ... Read the complete review
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