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Newest Review: ... a dungeon, the party - the chosen hero/heroine and allied monsters - reset to level one, however, their ranks might increase ... more |
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Read Reviews for Time Stalkers (DC)
by - written on 01/09/08 (Very useful, 41 readings)
Rating:
A fantasy world - a collection of worlds from many eras and locations, with a cast of characters from other games by Climax. Mysterious to say the least. The rather basic turn-based battle system seems flawed. A monster on your party could hit an enemy on disobeying your order despite not having a move to attack at such range. Battles are not random, but can appear clumsy, with characters running into things and attacking thin air. Upon entering a dungeon, the party - the chosen hero/heroine and allied monsters - reset to level one, however, their ranks might increase on leaving a dungeon, and with it comes new spells and skills. Though these won't ... Read the complete review
by - written on 16/11/00
Rating:
Time Stalkers while not the best RPG i've played is by far the best one for the dreamcast so far. While returning to level one every time you leave a dungeon is frustrating your charcters individual paramaters will increase and they will gain new titles and skills. The fact that captured monsters can join your teams is really cool you can customize your party this way. Also the monsters on your team can also level up and gain new skills in much the same way the main character does. The random dungeon generation keeps the game interesting and the side quests add longevity to the game. However acquiring money is quite a task in and of itself you don not recieve money ... Read the complete review
by - written on 05/08/00
Rating:
Gameplay moves as fast as the one with the controller deems it moves. There is little time when the player has to sit back and merely watch (in fact, the count is close to a small incidence rate of 3 or 4). One may stop to smell the roses, see the NPCs and unplayed PCs develop, or one may simply rush through each and every event to smash through the next dungeon and be done with the whole affair. The highly customizability to the speed the game has is a large boon and it would be nice if more games applied this principle. The music enraptures. Each character has it's own background music used in the overworld, and the dungeons have pleasant, mood-making music ... Read the complete review
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